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Thread: Create-a-Servant

  1. #2021
    Mate, that's noice as fuck! Vagrant's Avatar
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    Yeah, it's definitely fanon but it's sensible fanon that doesn't divide people, which is a rarity. I agree that Support should have been a Type for Phantasms from the beginning, but as it isn't you'll never see it in my bios, unfortunately. Best you'll get is "Anti-Unit, Target: Self" or something along those lines.

    Most of the bios I do actually write with Support as the type notation, then simply change them to Anti-Unit if posting them here rather than an RP site that does use the Support designation, actually.

  2. #2022
    僕はね、ヒマワリになりたかったんだ mewarmo990's Avatar
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    The Shepard

    Updated my Lancer now that I'm not sleepy. Can I get some feedback?

    ---------------------------------------------------------------

    Class: Lancer
    Gender: Male
    Alignment: Lawful Good

    Attributes:

    Strength: C
    Endurance: C+
    Agility: B+
    Mana: D
    Luck: EX
    Noble Phantasm:
    A++

    Class Skills:


    Magic Resistance: E

    Nullifies single-action spells.
    Magic no longer exists in Lancer's time, so he only has the minimum resistance to arcane attacks granted by the Servant system.

    Battle Continuation: B
    The ability to survive and withdraw from battle under heavy assault or while wounded.
    Lancer can stay mobile and continue to fight defensively even when heavily wounded, as long as his spiritual core is undamaged.


    Personal Skills:


    Biotics: B+
    The ability to manipulate dark energy using Element Zero nodules embedded in body tissues that, curiously, are anatomically approximate to the location of Magic Circuits (though no one in Shepard's era is aware of this). Perhaps the final human mystery, biotics are a well-known but rare psychic ability in a era where the practice of magic has ceased.
    Lancer often uses mass effect fields to augment his speed and strength, enhancing his close combat abilities, or charging hundreds of meters across the battlefield in a split second. He can also envelop himself in fields to protect against kinetic damage and increase his body density, gaining a temporary Rank Up to Endurance. Finally, Lancer can attack an opponent at range by applying sudden forces to the target to propel it or rend it apart.

    Bravery: A
    The ability to negate mental interference such as fear, confusion, and enchantment.
    At rank A, biotic abilities maintain their potency under significant stress.

    Eternal Arms Mastery: A
    Decreases degradation of fighting skills under adverse conditions.
    The hero's combat prowess is acknowledged as peerless in his era. Through full synchronization of mind, body and technique, it is possible to make full use of his fighting skills even when under any sort of mental hindrance.

    Eye of the Mind (True): A
    Heightened tactical insight, refined through countless battles and a lifetime of war against "impossible" odds.
    The hero is capable of matchless analysis of battle conditions even when in mortal danger and can deduce an favorable course of action after visualizing every possible outcome during an engagement. Even when hopelessly outnumbered or overwhelmed on the battlefield, this ability nearly guarantees a tactical reversal or opportunity for safe withdrawal.

    Pioneer of the Stars: EX
    A unique ability granted to heroes who become turning points in human history. All difficult voyages and challenges considered "impossible" turn into "events that can be realized".
    In Shepard's case, his contributions to the advancement of humanity as a galactic newcomer to one of the most powerful races in the galaxy qualifies him for this Skill.

    Voyager of the Storm: B+

    The ability to command a ship and people allied with the hero. Because exceptional leadership is inherent to this skill, it includes the effects of B rank Charisma and Military Tactics.

    Charisma: B+
    Charisma of this rank is sufficient to lead a country and negotiate successfully with others of similar stature.
    While Shepard never governed, he commanded a ship and crew of fierce loyalty and was able to persuade the species of the Milky Way galaxy to unite against a common threat.


    Military Tactics: B
    Tactical knowledge applicable to large-scale engagements. Grants a bonus to anti-army attacks and defense against enemy anti-army Noble Phantasms.



    Noble Phantasms:


    SSV Normandy SR2 ~ The Wings Are Reforged : EX

    Type: Anti-Fortress
    Max Targets: 1000 people
    Range: 10-10000
    The iconic spacefaring warship aboard which Shepard spent the defining years of his life safeguarding galactic civilization from destruction. It is a top-of-the-line frigate of joint human-turian design, boasting the latest technologies from across the galaxy. Using the ship, Shepard can achieve faster-than-light travel and command enormous firepower capable of leveling cities and felling armies.
    Unfortunately, due to the sheer scale and complexity of the Normandy and its crew, most human Masters cannot supply Shepard with sufficient mana to summon the entire Normandy for longer than fifteen turns. As a Lancer, he is only able to briefly materialize it for close air support, and then at intensive energy cost.

    Crack Squad ~ Our Chances of Survival are... Slim : A++

    Type: Anti-Army
    Max Targets: 500 people
    Shepard's Crack Squad manifests as a Reality Marble through which he can summon the recorded spirits of the companions that fought at his side throughout his life. Each companion is a legendary operative unto itself, several with specialized abilities surpassing even those of their commander. Shepard's squadmates were drawn from the very best of their trades in life, and together with Shepard they triumphed over every foe they faced, from small armies to planet-destroying monstrosities. The Crack Squad is at its very best when pitted against a superior foe, during which Shepard's leadership turns desperate circumstances into stunning victory.

    As the Reality Marble is maintained by Shepard's own energy, Shepard is unable to materialize their Noble Phantasms due his limited magical abilities, but they have access to their personal abilities and the artifacts in Armory. Crack Squad's rank is based on its materialization of multiple Heroic Spirit-class beings, many of neither Earth nor human origin.
    The members of Crack Squad each possess Rank C Independent Action, allowing materialization for up to 36 hours within the expanded Reality Marble. Up to three Servants can leave the Reality Marble to fight alongside Shepard in the material world, but in this state they may only remain materialized for up to thirty turns.

    The following are the entities contained within Crack Team, and an approximation of their abilities:
    Name: Class (STR/END/AGI/MGI/LCK/NP)
    * Garrus Vakarian: Archer (C/B/C/E/A/B)
    * Liara T'Soni: Caster (D/D/C/A/C/C)
    * Ashley Williams: Saber (C/C/C/E/C/D)
    * Kaiden Alenko: Lancer (C/B/B/B/C/D)
    * Tali'Zorah vas Normandy: Rider (D/C/C/C/B/B)
    * Wrex Urdnot: Saber/Caster/Berserker (A/A/B+/B/C/A)
    * Mordin Solus: Caster/Assassin (E/E/C/C+/B/A)
    * Miranda Lawson: Lancer/Caster (C/D/B/B/D/C)
    * Jacob Taylor: Lancer (C/B/C/B-/C/D)
    * Jack: Caster/Berserker (C/C/C/A+/E/B)
    * Grunt: Saber/Berserker (B/A+/C/E/A/B)
    * Thane Krios: Archer/Assassin (C+/D/B/B/B/D)
    * Legion: Archer (D/C/C/E/C/A)
    * Samara: Saber/Caster (B/C/A/A/E/B)
    * Zaeed Massani: Lancer (C/B/C/E/B/C)
    * James Vega: Saber (B/C/C/E/B/C)
    * Kasumi Goto: Assassin (C/E/B/C/A+/B)
    * Jeff "Joker" Moreau: Rider (D/E-/D/E/B/EX)
    * EDI: Rider/Caster (C/B/B/D/C/EX)
    * Javik: Lancer (C/C/B/B/B/B)


    Armory ~ Bring All Weapons to Bear : D - C+

    Type: Support
    As a Heroic Spirit, Shepard can draw on his connection to the Throne of Heroes to reproduce the array of weaponry that he and his companions extensively trained and fought with throughout his lifetime. Noble Phantasms are not available, but the destructive power of most of these contemporary weapons is approximate to that of a D rank Noble Phantasm, with several heavy weapons approaching B rank.

    Identity


    True Name: Shepard
    Gender: Male
    Pre-Service History: Earthborn
    Psychological Profile: War Hero
    Class: Vanguard

    Shepard was born in April 11, 2154, into an age where humanity had grown fully independent of Gaia and her gifts, and expanded into the stars. In this timeline, the Aristoteles had been exterminated by the Reapers 10,000 years prior, leaving planet Earth with humankind as its sole defense against outside threats. Fortunately, in the 22nd century CE, humanity reached a golden age. Historical problems of pollution, resource scarcity, overpopulation, and nuclear warfare were rendered moot by the discovery of extraterrestrial civilization and mass effect technology on ancient Martian ruins. Humanity leapfrogged its way into the stars, making contact with previously unknown species and gaining a foothold in the halls of galactic society, though not without struggle.

    As for Shepard, born as what could only be called a street rat in the slums of lower Chicago, he eventually left gang life for a respectable career in the Systems Alliance Navy, where he rapidly ascended the special forces ranks and matured under the tutelage of war hero Captain David Anderson. Shepard's first defining actions as a hero of humanity occurred during the Skyllian Blitz, in which he single-handedly defended a position for 72 hours against thousands of encroaching pirates and raiders while waiting for Alliance reinforcements. From there, it was only a matter of time before his talents and reputation caught the eye of the wider galaxy.

    On a seemingly routine patrol to a human colony, a series of events unfolded that revealed to Shepard a threat of unprecedented proportions to all life in the galaxy -- an ancient machine race determined to wipe out all life. The fate of the entire galaxy on his shoulders, Shepard overcame unimaginable odds and rallied the whole of galactic civilization to his cause, culminating in a titanic battle on and above Earth that ultimately ended the Reaper threat, at the cost of billions of lives.

    Whatever his fate, the mythic feats of Shepard and his companions were forever etched into the collective memory of Milky Way civilization.
    Last edited by mewarmo990; May 12th, 2015 at 07:52 AM. Reason: fix typos, bad lines

  3. #2023
    Time to burn some dread Daneel Rush's Avatar
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    Well, I'm just reposting things, so obviously I can do it at a swift pace. Once I catch up they of course will not come up as often.

    *******
    *******

    ENMEBARAGESI (Enishibbaragesi)
    Servant: Saber

    Gender: Female
    Height: 180 cm
    Weight: 69 kg
    Three sizes: 87/64/85

    Alignment: Lawful Neutral

    Appearance: A tall, mature woman with the austere and dignified poise of a true ruler. She possesses the otherworldly beauty of the original humans from the early Age of Gods, with waist-length golden hair that glitters as if the sun’s light itself had been spun into the finest thread and clear eyes blue like the morning sky in springtime. She constantly wears the golden armor granted to her by her patron god, which further magnifies her already impressive presence. A strange hourglass shaped object dangles off a black leather belt tied around her waist, and a white cape with a dark blue underside constantly flutters behind her back, even when there is no wind.


    Strength B
    Endurance B
    Agility B
    Magic C
    Luck C
    Noble Phantasm A++


    Class Skills:
    * Magic Resistance: Grants protection against magical effects.
    B – Cancels spells with a chant below three verses. Even if targeted by High-Thaumaturgy and Greater Rituals, it is difficult for her to be affected.
    * Riding: Expertise to ride animals and vehicles.
    B – Most vehicles can be handled with above-average skill. However, she cannot ride the likes of Phantasmal Races such as Demonic Beast and Holy Beast-rank creatures.

    Personal Skills:
    * Bravery: The ability to negate mental influence such as pressure, confusion and fascination.
    A+ – Bonus effect of negating the effects of ‘Charisma’ and ‘Divinity’ up to rank A.
    * Charisma: Natural talent to command armies; increases the ability of allies during group battles.
    A – Can be said to have achieved the greatest level of popularity as a human being in her time.
    * Protection from Arrows: Increased defense against ranged attacks.
    C- – An instinctive predictive ability consequence of exposure to Gate of Babylon way more often than can be considered healthy. A skill Enmebaragesi shares with Heroic Spirit Enkidu; it only works against larger projectiles such as the countless Noble Phantasms in Gilgamesh’s treasury. No benefit is received when under attack by smaller (as in, ordinary) projectiles such as throwing knives, arrows or darts; against attacks with large area-of-effect or against attacks she is not aware of.
    * Protection of the Pantheon: A blessing from Elementals. Identical in effect to Protection of the Fairies, it provides a bonus to one’s Luck parameter in dangerous situations.
    A++ – The blessing from the formerly-divine Spirits of the no-longer-worshipped Sumerian pantheon. Bonus effect of automatic rank-up to all parameters when fighting opponents without Divine Spirit aptitude.


    Noble Phantasms:
    * Nam-en-na-ni-se – Supreme Royal Power I Shall Decree For You Forever
    Type: Anti-Fortress
    Rank: A++
    Range: 1-99
    Maximum number of targets: 1000 people

    One of the ‘original weapons’ that by all means should be inside that certain king’s treasury, but was returned to its original owner for the duration of her summoning. It is the symbol of the ‘divine authority’ granted to Enmebaragesi by the great Sumerian god Enlil upon her establishment of the city of Nippur as the center of Sumerian faith devoted to Enlil’s worship. If Merodach is the original ‘sword of appointment’ that confers authority to the one who claims it, Namennanise is the original ‘sword of investiture’ that delegates authority from a supreme figure, no matter whether its wielder deserves it or not. It can be considered the prototype of all legendary swords granted by divine entities, such as Durendal and Zulfiqar, as well as all other symbols of divine authority such as Iskandar’s Gordius Wheel.

    The only truly tangible component of the sword is the hilt; an assembly of pieces of gold and meteoric iron arranged together like a three-dimensional jigsaw puzzle into an eighteen-centimeters-long, roughly hourglass-shaped grip. The guard is an irregular golden disc, thicker near the center, with the name of the Lord of the Air Enlil engraved in cuneiform on its surface. Unlike Arturia’s Invisible Air, Namennanise is a blade made entirely of air; a contained vortex twelve centimeters wide and one-hundred-and-eight centimeters long. This is the ‘shape’ of the blade, and thus it cannot be manipulated or modified in any manner.

    As long as Enmebaragesi carries the weapon in her person, it acts as a second source of prana, gathering residual energy from the stars as delivered by their natural radiation. The amount of prana received in this manner is by no means enough to make Enmebaragesi self-sufficient—it is equivalent to Independent Action Rank B—, and the influx of energy is interrupted whenever Enmebaragesi is indoors and thus hidden from the light of the stars. If the prana input from her Master is sufficient, Enmebaragesi would likely use this extra input to enhance her recovery rate during battle, which is roughly comparable to receiving a rank-up in the Endurance parameter.

    It is the same principle which fuels Namenanise’s second use as a destructive tool. Upon invocation of its name, Namennanise rapidly summons not only prana, but all other forms of electromagnetic radiation emitted from visible celestial bodies. The energy is not pulled across light-year distances, but ultimately ‘invoked’ instantaneously with the power of divine spirits that defies physical laws. Regardless of its source, the celestial energy gradually coalesces into a column of the brightest white radiance, which is then unleashed in a swiping attack as a wave of rampaging energy with a conic area of effect which obliterates everything in its path. It is after all an unforgiving divine weapon meant to crush all opposition; both city-states and entire armies are to be reduced to ashes under its might. While its sublime power surpasses even that of the greatest of holy swords, its significantly lower speed is its greatest weakness. Because it relies mostly on energy from external sources, the prana cost to Enmebaragesi is surprisingly low, but the weapon itself is limited to one such discharge for every twenty-four hour period.


    * E-dur-an-ki – Primeval Temple of Supreme Royal Power, Built on Sacred Ground
    Type: Anti-Unit
    Rank: A
    Range: 0
    Maximum number of targets: 1 person

    The regal garment of the divinely-ordained queen of all lands. Upon raising the grand temple of Nippur to the king of gods, Enlil, she was invested with the proof of divine favor; a golden suit of armor of awe-inspiring beauty and power. The queen herself becomes a temple, the symbol of the gods’ presence and their sovereignty over all worldly matters.

    As long as Enmebaragesi wears this armor, she cannot be harmed by ordinary weapons, no matter who wields them. Only armaments comparable to divine mysteries can possibly hope to pierce the solid defense provided by the temple. Its defensive capabilities are in no way inferior to those of the armor worn by the King of Heroes. However, Eduranki is no mere defensive tool: it is the representation of the will of the gods to preserve the natural order of the world. The armor is a ‘temple’, and the ‘temple’ is a ‘bounded field’ that further imposes the natural ‘Marble’ that is the World and rejects all violations of natural processes. Both Magecraft and true Magic are rendered useless by the wearer of Eduranki. Even crystallized mysteries which have earned a permanent record in the World have their effectiveness reduced when used against the wearer of Eduranki. Both ranks in Divinity and skills or effects that negate the effect of Divinity negate the effect of Eduranki, allowing the subject to use its entire arsenal of supernatural powers against Enmebaragesi without detriment.

    Naturally, Gilgamesh once claimed this armor after his conquest of Kish. However, he cannot use it as he has turned his back on the gods. That does not mean he will tolerate the sight of it in the hands of its former owner, though.


    Background:
    The most ancient of ancient queens, whose name has transcended into legend as one of the first known historical rulers of ancient Sumer, as well as the name of King of Heroes Gilgamesh’s ‘sister’. According to the Sumerian King List, she was the 22nd ruler of Kish. It was she who unified the Semitic north and the Sumerian south under the hegemony of Kish. Under her rulership, the civilized world was unified in culture, government, faith and even language. It was she who appointed Nippur as the center of Sumerian religion and politics under the theistic authority of Enlil. The city and its main temple became the metaphorical center of the world; the location where kingship was granted upon the chosen human by the gods, not unlike how the figure of the Catholic Pope crowned European kings and emperors several millennia later. In this way, Enishibbaragesi transformed the standard tradition of inheritable kingship into a meritocracy as decided by the Sumerian pantheon. Even long after Kish ceased to be the seat of kingship, the title ‘king of Kish’ was employed to express hegemony over Sumer and Akkad and ultimately came to signify imperial, even universal, dominion.

    Her rulership was fruitful and successful, and it was with much rejoice that she accepted the gods’ anointment of her eldest son, Agga, as her successor and next hegemon. The ambitious Agga would then destroy everything his mother had achieved by aiming to trample the southern city of Uruk, where Gilgamesh was ruler. However, she knew it was an inevitable battle, for she knew that the king of Uruk was possessing of boundless ambition, and thus would eventually lust for their divine anointment of universal kingship, regardless of his general disdain towards the gods. Not unexpectedly, Gilgamesh effortlessly crushed Agga, as the sheer magnitude of Gilgamesh’s mere presence was potent enough to make the army of Kish surrender and fall to their knees in worship. Enmebaragesi thus faced the King of Heroes completely alone.

    “Do you still wish to fight me, woman?”

    “No, I do not,” she responded. “I have witnessed your might and acknowledge you as superior and unmatched in this world. However, it is my duty as former Queen of Kish and as ordained by divine Enlil, my lord, to not relinquish my sovereign blade without a battle.”

    After a ferocious three-day battle in which the sky roared and the ground shattered under the might of their clashing weapons, Gilgamesh defeated the former queen and claimed her weapon and armor as his spoils. Instead of killing her, however, Gilgamesh adopted her as his ‘sister’; not because of any fondness towards her, but as a convenient title which allowed her to perform administrative duties in his stead while he was off adventuring and adding objects to his treasury. Enmebaragesi spent the rest of her days as Gilgamesh’s servant and chamberlain, but she never bowed before the King of Heroes. The only reason she stayed alive despite her insolence was her usefulness as a ‘shepherd’ for the ‘cattle’ Gilgamesh ruled over.

    Enmebaragesi died believing that Gilgamesh’s vision of what it means to be a ‘ruler’ was wrong. However, she now understands that the idea of ‘divinely-ordained rulership’ is meaningless, for it is not the will of gods which decides who gets to rule and who does not. While she acknowledged Gilgamesh’s combat prowess, she does not find him suitable as a ‘king’. She strongly believes that her most precious possession, the symbol of her own kingship, was taken away undeservedly by an unworthy individual. As a Heroic Spirit, she still carries the strong wish to prove her own worth as a ruler once more. She wishes to prove that her ‘way of the king’ is the right one, and she dreams of the chance to forge a new nation, mighty and harmonious, that would never bow before a meritless ruler.

  4. #2024
    僕はね、ヒマワリになりたかったんだ mewarmo990's Avatar
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    Quote Originally Posted by Daneel Rush View Post
    Height: 180 cm
    Weight: 69 kg
    Three sizes: 87/64/85
    -__-

  5. #2025
    アルテミット・ソット Ultimate Thot Five_X's Avatar
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    Quote Originally Posted by mewarmo990 View Post
    -__-
    What's so crass about that, mew?
    <NEW FIC!> Revolution #9: Somewhere out there, there's a universe in which your mistakes and failures never happened, and all you wished for is true. How hard would you fight to make that real?

    [11:20:46 AM] GlowStiks: lucina is supes attractive
    [12:40] Lace: lucina is amazing
    [12:40] Neir: lucina is pretty much flawless

  6. #2026
    僕はね、ヒマワリになりたかったんだ mewarmo990's Avatar
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    I forgot where I was. Should have seen it coming.

  7. #2027
    アルテミット・ソット Ultimate Thot Five_X's Avatar
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    Quote Originally Posted by mewarmo990 View Post
    I forgot where I was. Should have seen it coming.
    Showing the basic measurements of a person/character is... disappointing to you? I don't quite understand.
    <NEW FIC!> Revolution #9: Somewhere out there, there's a universe in which your mistakes and failures never happened, and all you wished for is true. How hard would you fight to make that real?

    [11:20:46 AM] GlowStiks: lucina is supes attractive
    [12:40] Lace: lucina is amazing
    [12:40] Neir: lucina is pretty much flawless

  8. #2028
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    Too fat for 87/64/85, tell her to lose another 10kg.

    90/60/90 should be in the 55-60kg range, by Wapanese animu standard.
    Last edited by food; May 24th, 2012 at 02:07 AM.

  9. #2029
    Mate, that's noice as fuck! Vagrant's Avatar
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    Maybe she's supposed to be an animu fatty? Like Yomi from Azumanga Daioh, or Misha from Katawaru Shojou?

    You know, being queen who gets to sit around on a throne and consume the choicest foods, I wouldn't put it past her. Somenoe should be a lardy-ass pudgebarrel of a Servant. It'd be hilarious.
    Last edited by Vagrant; May 24th, 2012 at 02:14 AM.

  10. #2030
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    Thunder thighs.

  11. #2031
    Mate, that's noice as fuck! Vagrant's Avatar
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    Jelly rolls, jelly rolls, nobody loves you!


    Man, I can see a Servant Vitellius. He'd (or she'd?) be a horrible servant but it'd be just too good to see.

  12. #2032
    Click the moon for extra scenes Verg Avesta's Avatar
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    Quote Originally Posted by food View Post
    Thunder thighs.
    Thunder! Thunder! Thunder! Thunder thighs, hooooooo!

  13. #2033
    Kirgin Vitchen Apple's Avatar
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    Quote Originally Posted by food View Post
    Too fat for 87/64/85, tell her to lose another 10kg.

    90/60/90 should be in the 55-60kg range, by Wapanese animu standard.
    wat

    How do you know it's not all muscle? Also, 180 cm.

  14. #2034
    Time to burn some dread Daneel Rush's Avatar
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    I like my women with a healthy BMI. It's a fetish.

  15. #2035
    Servants who can't fight to save their lives are the best Servants.

    ------

    Class:
    Caster
    Gender: Female
    Alignment: Neutral Good

    Attributes:

    Strength: E
    Endurance: C
    Agility: E
    Mana: A
    Luck: B
    Noble Phantasm:
    C

    Class Skills:


    Territory Creation: B

    Creation of a 'Workshop' becomes possible.

    Item Construction: A
    Capable of making healing potions that grant limited immortality.

    Personal Skills:


    Surgical Procedure
    The capability of surgical repair.
    - B: Despite making use of outdated methods, and lacking actual surgical experience, the Servant is capable of repairing most wounds with little usage of prana. In addition, pain unnaturally inflicted by an ability of an equal rank may be immediately offset.

    Magecraft
    Knowledge about modern Thaumaturgy.
    - B: Above-average skill in orthodox Thaumaturgy.


    Noble Phantasms:


    Ministering Angel ~ Room to Room : C
    Type: Anti-Unit
    A small lamp kept at the Servant's side, this Noble Phantasm holds the power of 'bringing relief to those that suffer'. In its presence, the natural healing process of all touched by the lamp's light is greatly accelerated, allowing wounds that could take years to recover from to be healed within hours. In addition, restorative Magecraft and techniques used by the lamp's owner will be treated as though their effects were a single rank higher. Finally, those touched by this light will receive a single-increment increase to either LCK or MGI. While this Noble Phantasm takes little prana to maintain, it will indiscriminately grant its benefits to all that are touched by its light, reflecting the near- boundless compassion of its owner.

    The House of Misery ~ Glimmering Gloom : C
    Type: Anti-Army
    A Noble Phantasm reflecting the desperate conditions the Servant worked under, a 1km radius is established with Caster at its centre. At the rim of this radius, wraiths will be shaped into an immense hoarde of diseased and dismembered soldiers and begin to move towards their summoner. Working under the rejected principle of contagionism, these wraiths will spread their afflictions to any being that makes contact with them during their journey, be it infection or injury, adding those that fall before them to their ranks. While the wraiths do possess an independent intelligence, they are so consumed by their own suffering that intelligent thought becomes all but impossible, leaving them to relentlessly seek out Caster so they may find salvation in being dispelled by her lamp. Due to their inability to comprehend orders, Caster exhibits no control over the soldiers brought forth by this Noble Phantasm, and this, in addition to the deplorably short-lived existence they enjoy, makes her incredibly unwilling to use it.


    True Name: Florence Nightingale.

    History: A Magus who rebelled against the twin fates of 'existing as the heir to a Magus lineage' and 'existing as a upper-class woman in Victorian society', Nightingale took up the position of a nurse under the claim that she was called by God. By bolstering her understanding of the human body with resorative and mental Magecraft, in addition to a developing knowledge of hygiene, she is credited the task of having pioneered modern nursing in her time serving in the Crimean War. Even to this day, the image of The Lady with the Lamp alleviating the suffering of her charges is immortalised in the poem Santa Filomena. Her nature is compassionate but rational, giving aid to those she can while accepting there are things she cannot do, and she appears to enjoy discussions of both philosophy and the arts.

  16. #2036
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    Quote Originally Posted by Apple View Post
    wat

    How do you know it's not all muscle? Also, 180 cm.
    Anime women don't need muscles to wield swords made of extremely-heavy-nium.

    And 180cm is irrelevant, animu women between 170-180cm all weight about 55-60kg.

  17. #2037
    Quote Originally Posted by Petrikow View Post
    100% persistent Fanon! I still use it though, stupid me!
    Whoops! Yeah, it is fanon, but it makes so much sense to me that I often forget that!

    Quote Originally Posted by Daneel Rush View Post
    Well, I'm just reposting things, so obviously I can do it at a swift pace. Once I catch up they of course will not come up as often.

    ENMEBARAGESI (Enishibbaragesi)
    Servant: Saber
    I would have lulzed so hard if Shirou had summoned her instead of Arturia. Just the mental image of Gilgamesh raging as one of his best swords is warped right out of his treasury into the hands of someone he defeated/looks down on! The only problem is, Gilgamesh would likely notice her summoning immediately (I don't doubt he has some way of keeping stock of everything in the Gate) and there is no way in hell he wouldn't react immediately to the blatant theft of one of his treasures from right out of his Gate. That would be more insulting to him than a Faker.

    Quote Originally Posted by Bromancing View Post
    *snip*
    I like her! Something about a Magus who said "Screw the rules, I'm going to use magecraft to actually make the world a better place instead of hiding it away all my life so I can go looking for knowledge that I'll never share with anyone!" really appeals to me.

  18. #2038
    Mate, that's noice as fuck! Vagrant's Avatar
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    Quote Originally Posted by food View Post
    Anime women don't need muscles to wield swords made of extremely-heavy-nium.

    And 180cm is irrelevant, animu women between 170-180cm all weight about 55-60kg.
    Anime women of between 170-180cm are considered freakishly tall for the most part, aren't they? I never really pay attention to the "physical stats" of characters since they mean essentially nothing. Unless you're having a debate about whose got the bigger rack, and even then it's a matter of first-hand visual evidence vs measurements sourced from secondary-level material.

  19. #2039
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    Quote Originally Posted by Vagrant View Post
    Anime women of between 170-180cm are considered freakishly tall for the most part, aren't they? I never really pay attention to the "physical stats" of characters since they mean essentially nothing. Unless you're having a debate about whose got the bigger rack, and even then it's a matter of first-hand visual evidence vs measurements sourced from secondary-level material.
    Above 165cm is like "threatening". Nasu thought he overdid it with Rider, and she was like what, 170cm?

  20. #2040
    アルテミット・ソット Ultimate Thot Five_X's Avatar
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    Rider's 171cm or so, yeah. 5'8''. 180cm is about 5'11''.
    <NEW FIC!> Revolution #9: Somewhere out there, there's a universe in which your mistakes and failures never happened, and all you wished for is true. How hard would you fight to make that real?

    [11:20:46 AM] GlowStiks: lucina is supes attractive
    [12:40] Lace: lucina is amazing
    [12:40] Neir: lucina is pretty much flawless

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