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Thread: Create-a-Servant

  1. #12641
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Quote Originally Posted by You View Post
    reported
    I'm not afraid of you anymore! The ban on any Simo Hayha Servants is a damnable lie, and no longer will I allow myself to be cowed into silence ! Rise up, brothers in arms, and overthrow these cruel tyrants who oppress us so! Cry havoc, and let loose the dogs of war! *cue dramatic music*

  2. #12642
    woolooloo Kirby's Avatar
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    Ha, ha!
    Quote Originally Posted by Dullahan View Post
    there aren't enough gun emojis in the thousandfold trichiliocosm for this shit


    Linger: Complete. August, 1995. I met him. A branch off Part 3. Mikiya keeps his promise to meet Azaka, and meets again with that mysterious girl he once found in the rain.
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    Overcount 2030: Extra x Notes. A girl with no memories is found by a nameless soldier, and wakes up to a world of war.

  3. #12643
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Quote Originally Posted by Erotic Leo Fanfic View Post
    xd
    What's the point in quoting my entire post (ruining the shadow-tags to some degree, I might add) and literally just adding "xd" at the end? Not to backseat mod, but that's pretty spammy.

    - - - Updated - - -

    So, can anyone here get over their hateboner for a certain someone enough to actually give some real commentary for my sheet?

  4. #12644
    Jalter/Merlin/Merlin Mazyrian's Avatar
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    Seems kind of... overpowered, considering is a 20th century person; for example, I think I get what are you getting at with endurance A, but that's Herakles tier, which is a bit too much to say the least.
    And I don't know if it's something you personally need to fix, but I think reality marbles are kind of overused around here.
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  5. #12645
    I'd suggest Gunner as another alternate class, but we don't really know what that entails.

  6. #12646
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Quote Originally Posted by Mazyrian View Post
    Seems kind of... overpowered, considering is a 20th century person; for example, I think I get what are you getting at with endurance A, but that's Herakles tier, which is a bit too much to say the least.
    And I don't know if it's something you personally need to fix, but I think reality marbles are kind of overused around here.
    Thanks for the advice Mazy. I see what you mean about Endurance A, I wanted to have it at a high rank to compensate for not having Battle Continuation (has enough Skills already, plus it wouldn't really fit because in my version of events she only got a small scar instead of a horrific face-gouging one, as described under Appearance). I'll consider lowering it to B rank, though. As for Reality Marbles, I see what you mean about overuse, considering that in my fanfic idea I have two other Servants with Reality Marbles (Annie and Don Quixote) plus one with a pseudo-Reality Marble like Nero's Aestus Domus Aurea. Whereas canon Fate just had one (UBW). Still, all of the RMS in question fit the Servants quite nicely, and I'm not going to leave out a perfectly valid and interesting NP just because its "overused".

    Overpowered is a manner of perspective. The feats the real historical figure accomplished were certainly what many people would call "superhuman" if they were shown in a TV show or movie instead of real life. I don't feel like getting into the obligatory long discussion over whether Simo is Heroic Spirit tier though.

    - - - Updated - - -

    Quote Originally Posted by Cremela View Post
    I'd suggest Gunner as another alternate class, but we don't really know what that entails.
    Probably Independent Action as a Class Skill plus something like Nobunaga's Innovation giving bonuses against Servants with lots of accumulated mystery (going by the Gunner!EMIYA sheet posted here a while back, which was the best portrayal of a hypothetical Gunner Class I've seen thus far).
    Last edited by RoydGolden; December 28th, 2015 at 12:34 AM.

  7. #12647
    闇色の六王権 The Dark Six SpoonyViking's Avatar
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    Since I've done Smid, I'll also write up Busla:


    Class: Caster
    True Name:
    Busla
    Alignment:
    True Neutral

    Background: Here's a summary of the saga of Bósi and Herraud, where Busla is an important character; and here's the translation of the aforementioned saga by George L. Hardman, freely available.

    Not much is known of most of Busla's life, since her legend is intrinsecally tied to that of Smid and Bosi, the sons of Thvari and Brynhild. All that is known from before their birth is that Busla was a powerful sorceress who had also been Thvari's concubine, and she became the foster mother of his sons. She offered to teach magic to both, but only Smid accepted the offer.

    When the brothers were children, they had been very good friends with Herraud, the son of King Ring, and played often with him and his half-brother, Sjod. Sjod didn't grow up a valorous man, but he was loyal to King Ring and was his tax collector. So it came to pass that when Herraud and Bosi were away on raiding expeditions, Sjod came to collect taxes from Thvari, by now an old man. Under false pretenses, Sjod actually robbed Thvari in order to refill his father's treasury. When Bosi heard of this, he confronted Sjod and both came to blows, which ended badly for Sjod.

    Herraud tried to appease his father by offering many treasures and also the lifelong service of both himself and Bosi, but King Ring was even more incensed that Herraud was more loyal to his friend than to his own brother and sentenced them both to die by hanging in the next morning. When Busla heard of this, she appeared to King Ring in the night and threatened to curse him with the most terrible curse known to men and trolls alike if he didn't change the sentence. Ring, terrified, instead of outright executing both men, ordered them to go on a dangerous quest: “Bosi shall be spared life and limb. He must leave the land and never return until he gets me the egg of the vulture that guards Jomali's temple, and then we will be reconciled, but otherwise everyone will call him a scoundrel. Herraud may go anywhere he wants to, either to follow Bosi, or to do his own pleasure; but he and I are not ready to be together.” Bosi and Herraud set out on their journey, guided by Busla, and were successful in their quest.

    Much later after that quest, Bosi, Herraud and Smid were attacked by King Harek and his children, prince Siggeir and prince Hraerek, with many men. Smid attacked King Harek's own ship and fought bravely, dealing a grievous blow to the monarch (who was also a powerful sorcerer and was protected against all mundane weapons) with the sword which had been gifted to him by Busla. However, it wasn't enough to kill Harek, who shapeshifted into a flying dragon, spewed poison to kill many of Smid's men, and finally killed Smid himself by biting and swallowing him. Then, Busla summoned the Skergrípr, a fearsome, huge bird, to attack Harek; in the ensuing fight, the Skergrípr was killed, but Harek was so badly hurt he was forced back into human shape. Herraud took the opportunity to attack him, but Prince Siggeir defended his father to the death. King Harek recovered consciousness, turned into a boar and fought Herraud, and though he was once more severely wounded, the king defeated the hero. Finally, Busla shapeshifted into a dog and attacked him; Harek was mortally wounded, but still tried to escape. Busla went overboard after him, determined to finish him once and for all, and neither were ever seen again.

    Strength: E
    Endurance: C
    Agility: D
    Magical Power: A
    Luck: C
    Noble Phantasm: C+

    Class Skills:

    Item Construction
    - A. Busla is capable of creating powerful Mystic Codes of all kinds that far surpass those created with modern Magecraft. She was the one who crafted Smid's own Noble Phantasm, the magical sword Trollkarlens Svärd.

    Territory Creation - B. Busla is capable of setting up a territory on the level of a Workshop.

    Personal Skills:

    Animal Dialogue - A+++. Using magic, Busla can communicate with animals and even Phantasmal Beasts from long distances. This communication occurs by means of transmission of intent, not words, but she is able to convey complex concepts and even impose her will on them to a limited extent. This is the Skill she used to call on the Skergrípr to fight for her.

    Animal Shapeshifting - A+++. Using magic, Busla can assume the form of any natural animal (although a larger, more physically imposing version of it) at the speed of Single Action; while so transformed, she benefits from a reverse Transfer of Conscience where she is granted animal senses and a fighting instinct which greatly improve her melee combat prowess, and, depending on the specific form, she can also acquire better and stronger versions of the appropriate natural abilities of the animal (such as wings for flight, or natural weaponry that increase her melee damage, or a thick hide that serves as armour, etc.). When in beast-shape, her STR, END and AGI Parameters are increased by a full Rank, and she can distribute a total of six "+" modifiers among them. Busla can't cast any spells in animal form except for Alteration and Reinforcement ones.

    Witchcraft (Seidr) - A+. The shamanistic magic of the Norse people, even older than the Rune Magic of the god Odin. It teaches a wide variety of spells, but its specialisations are blessings, curses, divination, illusions and weather control. At this Rank, even High Thaumaturgy-level (Ten-Count) spells can be cast using only One-Line incantations composed of a single word, and all others are cast at the speed of Single-Action; in addition, feats close to True Magic can be performed even while outside one's Territory (such as limited manipulation of space and time inside a boundary field, as seen when she cut off King Ring from the normal flow of time, so that he could neither fight Busla nor call for help as she was uttering her curse). Busla's elemental affinities are Wind and Water (including Lightning and Ice); she tends to rely on curses and Bounded Fields that cause mental and spiritual interference even in magi.

    Noble Phantasms:

    The Curse That Shall Outlast the Ages
    Buslubśn

    Rank: C+
    Type: Anti-Unit
    Range: 3-9
    Max. Targets: 1
    Busla's most powerful spell, the pinnacle of her magical powers. With this spell, she cowed even King Ring, a mighty warrior himself, and it became known as a great feat of magic throughout the ages. It's a curse that promises the fellest of fates to the victim, unless they obey the caster's will.

    Using this Noble Phantasm is far more complicated than simply invoking its true name: instead, Busla has to perform a Five-Line chant (a dangerous proposition, considering the curse's relatively short range), even with her Rank in the Witchcraft Skill. Fortunately for Busla, it also completely ignores any form of defense, whether it's Magic Resistance or high Magical Power and Luck Parameters.

    Once the Noble Phantasm is successfully invoked, the target will be offered a choice: to be bound by a magical contract (Geas) until they perform a specific task declared by Busla during the invocation (one which must be within the realm of possibility for them to perform - even if it would be extremely difficult to do so -, otherwise, the spell simply fails), or to be put under the effects of a limited-scale Marble Phantasm which ensures all actions, events and phenomena affected by the laws of probability will turn against them and aid those who would harm them (or who would be harmed by them). For instance, they WILL be struck by lightning during a thunderstorm, buildings already in a state of disrepair WILL finally collapse over them (and in such a way it will only harm or hinder them, and no one else), the enemy's curse of reverse causality WILL affect them, and so on and so forth.

    If the contract is accepted but then somehow broken (or even just bent in some way), the target will be immediately affected by the curse. Other than simply fulfilling Busla's task, the only ways to be released from the contract are for Busla herself to do so, or for her to be killed. Until the contract is terminated, Busla's personal reserves of magical energy will be lowered by the same amount required to cast this spell.


    Quote Originally Posted by Master of Chaos View Post
    As far as witches go, it would probably be Kriemhild from the Volsung Sasa, right? I mean, she made even a hero on the level of Sigurd a victim of her spells...
    Minor nitpick: you're thinking of Grimhild (Völsunga saga) / Ute (Nibelungenlied); if I'm not mistaken, she's only a sorceress in the Norse work. Kriemhild is Gudrun's name in the Nibelungenlied.
    Last edited by SpoonyViking; April 4th, 2016 at 10:17 PM.

  8. #12648
    闇色の六王権 The Dark Six SpoonyViking's Avatar
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    Found a faceclaim for Busla. It was surprisingly difficult to find a picture appropriate for an old witch which didn't look too comical or too villainous, nor like an erotic cosplayer.

  9. #12649
    闇色の六王権 The Dark Six SpoonyViking's Avatar
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    And yet another Norse caster! Since I've done Smid and Busla, it's only fair I also do King Harek:


    Class: Caster
    True Name:
    King Harek
    Alignment:
    Lawful Evil

    Background: Here's a summary of the saga of Bósi and Herraud, where Harek is an important character; and here's the translation of the aforementioned saga by George L. Hardman, freely available.

    King Harek was the sorcerer-king of Bjarmaland (a land which is part of modern Russia nowadays). He had two sons, Hraerek and Siggeir; a daughter, Edda; and his mother, Kolfrosta, was the head priestess of the temple to Jomali (a Finnish god), which had been built by Harek himself.

    When Bosi and Herraud arrived at Bjarmaland as part of their quest to regain King Ring's good graces, they killed Kolfrosta and rescued Hleidi, sister of King Godmund, from the temple. In retaliation, King Harek's sons attacked and killed King Ring while Bosi and Herraud were away, and also recaptured Hleidi. When Bosi and Herraud returned, they, together with Smid, went on an expedition back to King Harek's land, where they killed his skald, Sigurd, stole many treasures from him, and also captured his daughter, in addition to rescuing Godmund's sister.

    So King Harek, prince Siggeir and prince Hraerek attacked Herraud and the brothers with many men. Smid attacked King Harek's own ship and fought bravely, dealing a grievous blow to the monarch (who was protected against all mundane weapons thanks to his magic) with the sword which had been gifted to him by Busla. However, it wasn't enough to kill Harek, who shapeshifted into a flying dragon, spewed poison to kill many of Smid's men, and finally killed Smid himself by biting and swallowing him. Then, Busla summoned the Skergrípr, a fearsome, huge bird, to attack Harek; in the ensuing fight, the Skergrípr was killed, but Harek was so badly hurt he was forced back into human shape. Herraud took the opportunity to attack him, but Prince Siggeir defended his father to the death. King Harek recovered consciousness, turned into a boar and fought Herraud, and though he was once more severely wounded, the king defeated the hero. Finally, Busla shapeshifted into a dog and attacked him; Harek was mortally wounded, but still tried to escape. However, Busla chased him overboard, and neither were ever seen again.

    Strength: D
    Endurance: C
    Agility: D
    Magical Power: A+
    Luck: C
    Noble Phantasm: A+++

    Class Skills:

    Item Construction
    - C. Harek's magic and temperament aren't well-suited to crafting, but he is capable of constructing Amplifier-type Mystic Codes with enough time and resources.

    Territory Creation - A. Harek is capable of setting up a territory on the level of a Temple.

    Personal Skills:

    Animal Shapeshifting - A+++. Using magic, Harek can assume the form of any natural animal (although a larger, more physically imposing version of it) at the speed of Single Action; while so transformed, he benefits from a reverse Transfer of Conscience where he is granted animal senses and a fighting instinct which greatly improve his melee combat prowess, and, depending on the specific form, he can also acquire better and stronger versions of the appropriate natural abilities of the animal (such as wings for flight, or natural weaponry that increase her melee damage, or a thick hide that serves as armour, etc.). When in beast-shape, his STR, END and AGI Parameters are increased by a full Rank, and he can distribute a total of six "+" modifiers among them. Harek can't cast any spells in animal form except for Alteration and Reinforcement ones.

    Battle Continuation - A. In spite of having already endured serious wounds from Smid, the Skergrípr and Herraud and then being mortally wounded by Busla, Harek still had enough vitality left in him to remain active and attempt to escape, even managing to fight Busla to the death when that failed.

    Witchcraft (Seidr) - A. The shamanistic magic of the Norse people, even older than the Rune Magic of the god Odin. It teaches a wide variety of spells, but its specialisations are blessings, curses, divination, illusions and weather control. At this Rank, even High Thaumaturgy-level (Ten-Count) spells can be cast using only One-Line incantations composed of a single word, and all others are cast at the speed of Single-Action. In spite of his skill as a Magus, Harek possesses no elemental affinities; as such, his style of magecraft is poorly-suited to traditional combat and he relies almost entirely on Alteration and Reinforcement spells to supplement his shapechanging.

    Noble Phantasms:

    Oakenshield
    Eikinskialdi

    Rank: C
    Type: Anti-Unit (Self)
    Range: 0
    Max. Targets: 1
    This Noble Phantasm is a magical protection crafted by Harek himself. In his first life, Smid had destroyed it with his enchanted sword, but it's recreated for Harek's existence as a Heroic Spirit.

    Eikinskialdi is a passive Noble Phantasm that constantly shields Harek, a thin layer of magical protection which draws on the strength of the mighty oak-tree. This "armour" is completely immune to all attacks except those that have somehow been Reinforced with magic, or those with Conceptual weapons; even then, all damage caused will be directed to it, never reaching Harek himself. However, this protection is not everlasting: just as with a regular suit of armour, if Eikinskialdi suffers enough damage, it will be destroyed, and Harek will have to recreate it (something which takes time and energy). An attack from a typical B-Rank Noble Phantasm or higher is enough to completely destroy the Oakenshield all at once, but the attack's effective damage will also be appropriately reduced before being applied to Harek and his own natural defenses.

    Needless to say, Noble Phantasms - even those of the weakest Rank - are capable of damaging Harek's "armour".

    The Venom-Beast That Rules the Skies
    Flugdreka

    Rank: A+++
    Type: Anti-Unit (Self)
    Range: 0
    Max. Targets: 1
    The crystallisation of Harek's mightiest transformation, his greatest feat of magic: to assume the form of one of the highest-level Phantasmal Beasts, a flying dragon. Rather, to call this a transformation is a misnomer: it is not that Harek's body is altered, but the World's records of him are changed to reflect he is actually a dragon, even if not one of the mightiest ones.

    In this shape, he is truly a fearsome foe: his Strength Parameter increases to A+, his Endurance and Agility Parameters increase to A, he becomes able to fly, and he also gains the ability to spend an appropriate amount of Prana to deliver a B-Rank Anti-Army attack (Range: 1-40, Max. Targets: 500) by spitting a long, linear stream of corrosive breath. In addition, he gains a protection against magical effects which cancels spells of A Rank or below (equivalent to Magic Resistance A), and his Armor Class is improved by 100. Finally, no injuries he may have previously suffered are transferred to this new form; instead, they are recorded in his natural form and will return once he changes back. However, he also becomes extremely vulnerable to anti-Dragon attacks, and he can't cast any spells in dragon form except for those in the Alteration and Reinforcement schools.

    Even with Harek's vast amounts of magical energy and sorcerous knowledge, assuming this form forces him to continuously spend Prana at a much accelerated rate, greatly limiting the amount of time he can spend transformed. Additionally, if he suffers enough damage to severely wound him (like what happened during his fight with the Skergrípr), the transformation will immediately deactivate itself, and all the damage he suffered in dragon-shape (plus any he may have already suffered before the transformation, as noted above) will be applied to his human form. It won't immediately kill him, however, even if normally it would be enough to do so: instead, it will force his magical energy to go towards restoring him to a state in which he is back to being functional, something which will take an appropriate amount of time, during which he will be vulnerable to attacks. The only way to kill him all at once in dragon-form is to deal enough damage to overwhelm not only his increased defenses but also his stores of Prana.

    The transformation is nearly instantaneous, taking only a little longer than casting a spell at the speed of Single Action.


    Misc. Notes: I went back and forth on the matter, but in the end, I decided to not add the Charisma Skill to his sheet because it seems he needs his sons to help lead warriors on the battlefield.
    Last edited by SpoonyViking; April 4th, 2016 at 10:18 PM.

  10. #12650
    アルテミット・ワン Ultimate One asterism42's Avatar
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    Caster
    Marie Laveau, the Witch Queen of New Orleans


    Alignment: Chaotic Neutral
    Place of birth: New Orleans
    STR: D
    END: E
    AGI: C
    MAG: A+
    LUCK: A
    NP: B+


    Class Skills

    Item Construction (A+): The ability to manufacture magical items. Caster possesses a high rank in this skill, as most of her magecraft consists of the creation of new items or the fusion of existing ones. She is able to manufacture the potions she uses to raise the dead, and the dolls she uses to control the living.

    Territory Creation (B):
    The skill to build a special terrain that is advantageous to oneself as a magus. Creation of a workshop, the basic level of claimed territory, becomes possible.

    Personal Skills


    Voodoo (EX): The system of magecraft that Caster is famed for using, the cursing techniques that, fused with traditional African beliefs and Catholicism, became its own religion in the Caribbean. As one of the most famous practitioners of voodoo in history, Caster’s skill in this art is beyond compare. Aside from magics to divine fortunes and gift luck, she is able to draw on the the aspects of voodoo that have solidified themselves in the human psyche: using dolls as a guide for sympathetic magic, and the raising and controlling of the dead. Has ties to various cursing techniques from around the world, and as a syncretic system of magecraft, it is easily able to assimilate and adapt various curses to use under its own banner.

    Divine Channelling (A+):
    One of the main aspects of voodoo: the ability to call Divine Spirits into one’s body and act as their vessel. A ritual comparable to a Noble Phantasm in strength, Caster calls down a god into her body and strikes a bargain to allow her to borrow her power. The powers she receives depends on who she invokes, but regardless, for as long as the spirit resides in her body, she will gain an A++ rank in Divinity and will receive high modifiers to all her parameters. Using the syncretic roots of her religion, she is also able to cobble together her own makeshift gods using other Divine and/or Heroic Spirits as a base. Due to its nature of summoning a powerful familiar, this might very well be considered a cheat skill. Also be wary of the price: the more powerful a spirit is, the more it will demand for its aid.

    Divination (C):
    The ability to use various magical techniques to read the future. This rank is sufficient to at least be able to guess what might happen most of the time. This skill is actually Information Gathering (D), but will appear as Divination to other Masters if Caster’s identity is not yet known. Though completely able to read the future, Caster found the art unhelpful at best, and tended to rely on a network of gossip to tell her clients what they wanted to hear.

    Noble Phantasms

    Danse Macabre – All Will Dance With Death (Anti-Army, B+)
    : The beautiful crystal wine glass that Marie carries with her, containing the famous ‘zombie potion’. Made from poison, rum, blood and tobacco, when poured on the ground where bodies are interred, it will cause the dead to rise from the grave as an undead army that does Marie’s bidding. They are not the shambling movie zombies, however, they are undying juggernauts powered by the will of a determined witch. Nor does it only work on humans: any animal that was once alive can be animated by Marie’s magecraft. Though strong and fast, the zombies have little defence and can be destroyed easily, and Marie’s technique only works once. Nevertheless, defeat by sheer numbers is a distinct possibility, considering by how much the dead outnumber the living.

    Lore
    Marie Laveau was a voodoo priestess who lived in New Orleans in the 19th century. Along with her daughter with whom she shared a name, she provided magical services to people of all backgrounds. A rogue who was targeted by the MA throughout her life, but fought off all attempts to kill her. She has no wish to reach the Root, and considers it a pointless ideal, preferring to use her talent help ease the small worries in people’s lives. Though she offers help to anyone who asks for it, she will always demand a suitable price for her aid, with the tacit threat of magical retribution should they welch on the deal. What she will demand of her Master in return for her aid in the war remains to be seen.


    - - - Updated - - -

    Return of the Lady Casters!

    Couldn't think of a good NP for her, so I just made one up. Zombies!
    Last edited by asterism42; December 31st, 2015 at 11:45 PM.
    Quote Originally Posted by Sandstorm77 View Post
    He's just putting the bone of his sword into other people until it explodes and lets out parts of him inside them.
    Quote Originally Posted by AvengerEmiya View Post
    Genderswaps are terrible, but I think I and other people would hate them less if Fate didn't keep ignoring actual heroines throughout history and folklore. Like, why bother turning Francis Drake into a woman when Ching Shih and Grace O'Malley exist?
    Quote Originally Posted by Five_X View Post
    Fate Zero is just Fate Stay Night for people who think Shirou is too girly
    Quote Originally Posted by Comun View Post
    I think Alex IV can eat Goku.

  11. #12651
    闇色の六王権 The Dark Six SpoonyViking's Avatar
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    Zombies are always cool. :-) But her MGI and Voodoo Skill seem a bit too high, especially considering how recent she is.

  12. #12652
    アルテミット・ワン Ultimate One asterism42's Avatar
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    I couldn't think of a way to bring it up, but she's like the collected idea of voodoo. Like, all the myths and rumours and stories and whatnot have attached themselves to her because she's one of the most famous practitioners.

    And GO has pretty recent Servants with crazy high stats.
    Quote Originally Posted by Sandstorm77 View Post
    He's just putting the bone of his sword into other people until it explodes and lets out parts of him inside them.
    Quote Originally Posted by AvengerEmiya View Post
    Genderswaps are terrible, but I think I and other people would hate them less if Fate didn't keep ignoring actual heroines throughout history and folklore. Like, why bother turning Francis Drake into a woman when Ching Shih and Grace O'Malley exist?
    Quote Originally Posted by Five_X View Post
    Fate Zero is just Fate Stay Night for people who think Shirou is too girly
    Quote Originally Posted by Comun View Post
    I think Alex IV can eat Goku.

  13. #12653
    闇色の六王権 The Dark Six SpoonyViking's Avatar
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    Quote Originally Posted by asterism42 View Post
    I couldn't think of a way to bring it up, but she's like the collected idea of voodoo. Like, all the myths and rumours and stories and whatnot have attached themselves to her because she's one of the most famous practitioners.
    Hm, interesting! It's not the same thing, but it reminds me of Frau Totenkinder from "Fables" - she's basically every unnamed witch in fairy tales.
    Perhaps you could add a short blurb to the description of her Voodoo Skill?

    And GO has pretty recent Servants with crazy high stats.
    Yeah, the spin-offs have been terrible with the power creep. Well, that's not important. :-)

  14. #12654
    I? I am Ardneh. Funderfullness's Avatar
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    Class: Caster

    STR: E
    END: E
    AGI: D
    MGI: B++
    LCK: C


    Class Skills

    Item Construction (C): Caster is skilled in the brewing of potions and poisons, but little else.
    Caster reportedly made potions that could incite people to love, hate and kill others.

    Territory Creation (B): Creation of a Workshop becomes possible.

    Personal Skills

    Witchcraft (A+): Caster's skill in the dark arts is boosted by her tutelage by demons. She is
    adept at employing curses, illusions and familiars to overwhelm and ensorcel her opponents.

    Golden Rule (C): Due to her front as a merchant and moneylender, Caster acquired vast wealth in
    life. It grants her a sizable fortune to draw upon, which bought her a life without money troubles.

    Mystic Eyes (C): Caster possesses Mystic Eyes of Binding, a common tool of mages who have such an
    ability. By using them, Caster can paralyze people by establishing direct eye contact. A simple and
    effective tool, it can be negated by those with a MGI parameter of D or higher.

    Noble Phantasm

    Robin Artison~Incubus of Ireland (A, Summoning)



    The most powerful familiar of Caster, and the source of her dark power. Originally a project where
    she sought to create a familiar with the aspects of an incubus, Robin Artison, as he was named,
    ended up becoming a disruption in the natural order. He can appear as a humanoid or as his most
    favored disguise of a black cat. Now more than just a mere familiar, Caster considers him her equal
    in status and magical skill. Apart from his magecraft and stealth capabilities, which are considerable,
    Artison provides Caster with the power only an incubus can grant. His emissions are pure prana, giving
    Caster an enormous boost to her spellcasting for several hours after engaging in "carnal relations" with
    him. Though this could be seen as summoning two Heroic Spirits for the price of one, Artison is still at his
    core a familiar, and cannot survive without a contract with Caster.

    Background
    Alice Kyteler was an Irish noblewoman said to be the earliest person accused and condemned for witchcraft
    in Ireland. Killing four husbands for wealth and lying with an incubus for power, she found a powerful
    enemy in the Bishop of Ossory, Richard de Ledrede. Obsessed with the laws of the Church and morality, he
    sought to put an end to witchcraft. At the time, English common law considered it a petty criminal offense,
    whereas Ledrede motioned to have it treated as heresy under eclesiastical law. He tried to have Alice arrested,
    but her power and wealth had given her powerful friends, and the bishop was thrown in jail instead. He would
    not relent, but Alice was able to delay the legal proceedings long enough to escape to England.
    "We don't need martyrs right now. We need heroes. A hero would die for his country, but he'd much rather live for it." -Josiah Bartlet

    List of Servants I've made

  15. #12655
    アルテミット・ワン Ultimate One asterism42's Avatar
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    hurr hurr hurr "emissions"
    Quote Originally Posted by Sandstorm77 View Post
    He's just putting the bone of his sword into other people until it explodes and lets out parts of him inside them.
    Quote Originally Posted by AvengerEmiya View Post
    Genderswaps are terrible, but I think I and other people would hate them less if Fate didn't keep ignoring actual heroines throughout history and folklore. Like, why bother turning Francis Drake into a woman when Ching Shih and Grace O'Malley exist?
    Quote Originally Posted by Five_X View Post
    Fate Zero is just Fate Stay Night for people who think Shirou is too girly
    Quote Originally Posted by Comun View Post
    I think Alex IV can eat Goku.

  16. #12656
    闇色の六王権 The Dark Six SpoonyViking's Avatar
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    Quote Originally Posted by Funderfullness View Post
    Spoiler:
    Alice Kyteler
    Very interesting! I confess, I had never heard of that person. I would only suggest perhaps detailing Robin Artisson's abilities a bit more. For instance, does he have enough STR and AGI he could try and stand up to a Servant?

  17. #12657
    I? I am Ardneh. Funderfullness's Avatar
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    No, he's basically Len with more magic knowledge. His stats are the same as Alice's, minus the + modifiers.
    "We don't need martyrs right now. We need heroes. A hero would die for his country, but he'd much rather live for it." -Josiah Bartlet

    List of Servants I've made

  18. #12658
    祖 Ancestor NMR-3's Avatar
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    Makeda/Nicaula/Bilqis (Caster)
    Queen of Sheba



    STR D
    EN D
    AGI C
    MA A++
    LU C

    Faceclaim



    Class skills:
    Territory Creation B
    Creation of a Workshop, terrain advantageous to a magus, becomes possible.

    Item Construction C+
    The skill of creating mystic codes.
    Makeda possessed no exceptional talent, but as a Caster of the Age of Gods, even her "average" would be far beyond the norm today.
    The '+' signifies an affinity for luxurious items or items that are lavishly decorated, because of the skill Golden Rule.

    Personal skills:
    Golden Rule A
    The capability to gather and keep great riches. Showered Solomon with many gifts, and received as many gifts back.
    Money problems are completely unknown, and true poverty is impossible to imagine for this Servant.

    Witchcraft A++
    Learned magecraft directly from Solomon himself.
    Even when he was alive, he was known as the King of Magic, and tales of his wisdom had spread far and wide. She set out to test this wisdom, and after arriving at his palace, challenged him with riddles. Through his answers, she glimpsed the depths of his wisdom, and was converted to his faith.
    Or so the story goes.
    In truth, he taught her magecraft, hoping she would spread it far and wide; this, too, was an attempt to ensure Man would reach its full potential.
    Her magecraft differs from his in a few aspects: whereas his specialization is in summoning and evocation, hers are curses and magecraft used in subterfuge.
    Boosted by the activation of Kebra Negast.

    Daughter of the Jinn C
    Descended from a jinn, a semidivine being, made of smoke and fire, yet somehow physical, which are Solomon's familiars in his Islamic interpretation.
    Grants a particular affinity towards spells using fire, but also grants minor ranks in Protection from Wind, Divinity, and others.
    - there are rumours this also leads the legs to experience faster growth of hair, but they are only rumours and nothing more.

    Noble Phantasm:

    Kebra Negast ~ Glory of Kings, Honour of the Queen ~ Anti-Unit A+
    The national saga of the Ethiopians, chronicling the story of how the Emperors of Ethiopia descended directly from Solomon.
    Presenting a tale that was untold in the Bible, Talmud, or Quran, this is the "true story of the Queen of Sheba".
    Though it starts, like the others, with her visiting Solomon's palace, it tells of Solomon visiting the Queen in the night, giving her a single ring as a token of faith. This ring was later presented to him by the fruit of this tryst, King Menelik I of Ethiopia.
    After receiving Menelik with full honours and granting him the company of the firstborn of the elders of Israel, Menelik asked only for a single gift: a tassel of the cloth of the Ark of the Convenant.
    But the young men, without his knowledge, took the entire Ark from Jerusalem, and fled with it to Ethiopia, where it is claimed to reside even today.

    This Noble Phantasm is not the Ark of the Convenant, but that ring given to the Queen. Through this ring, the theft of the Ark was accomplished.
    The ring, when worn, augments the already potent magecraft of Makeda, but that is merely a side effect.
    Its true purpose is to render Caster invisible to any and all sight. Negating any and all effects of Clairvoyance or Revelation up to rank A+ and diminishing the effects of even those with higher ranks, this Noble Phantasm is yet another catalyst for the end of the Age of Gods and the means by which the Ark of the Convenant was taken.


    Notes:
    I'd had this sheet for a while already, but it wasn't very coherent.
    I gave it an update when Solomon's profile was released, and badabing badaboom, here we are.

  19. #12659
    超刻 Hyperreal Nuclear's Avatar
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    You're lacking an NP stat. The ring NP could use a little more power boosting, since it's the rings that allow Solomon to become so powerful iirc.

  20. #12660
    祖 Ancestor NMR-3's Avatar
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    Quote Originally Posted by Nuclear Consensus View Post
    You're lacking an NP stat. The ring NP could use a little more power boosting, since it's the rings that allow Solomon to become so powerful iirc.
    I've never been clear on what the NP stat actually does. It's not necessarily the same rank as the Noble Phantasm, since Solomon has NP rank A++ but an NP rank EX. Arturia's NP stat is C- but her NPs are EX, A++ and C. I'm sure there's lots of other examples. I guess I'll just set it at rank A, though.

    Also, rereading MoC's translation, it's the ten rings together that allow Solomon to negate all magecraft. One single ring being around rank A+ seemed about right, to me.

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