Servant Archer
Meghanada
(Indrajit)
Alternative Class: Saber, Lancer, Rider, Caster, Assassin
Alignment: Lawful Evil
Origin: Indian Mythology (Ramayana)
https://www.pixiv.net/member_illust....st_id=31554778
Stats
Strength: B
Endurance: B
Agility: A
Mana: A
Luck: C
Noble Phantasm: EX
Class Skills
Magic Resistance A:Cancel spells of A-Rank or below, no matter what High-Thaumaturgy it is. In practice, the Servant is untouchable to modern magi, so it would not be an exaggeration to title the Servant a 'Magus Killer'.
The child of a demon and a being from the Age of Gods, her rank in this skill is incredibly high.
Independent Action B:It is possible for a Servant to stay in the world for two days without a Master. Grants the ability to resist command seals slightly.
A skill granted due to her class. In life she was completely subservient to her father, even knowingly walking to her death under his orders. While her rank in this skill is high, she would never question her Master's orders so command seals are unnecessary in the first place. If her contract were to be broken, she would probably just whither away.
Personal Skills
Weapons Master B:A skill similar to Eye for Art. As a master of countless weapons and fighting styles, Archer will immediately recognize the True Name of any weapon or technique used against her. However, it will only apply to those of Hindu origin.
God Slayer A:A special Skill provided for those who defeat Divine Spirits. Grants Rank Up when facing Divine Spirits and Servants with the Divinity skill.
A demon child who gained fame for conquering Heaven, particularly for defeating Indra, the king of the gods. She was granted the title Indrajit, or "Conqueror of Indra".
Clairvoyance C:Connotes superior visual perception and dynamic occipital capture, such as to supplement the long-range aiming of projectile weapons.
At this rank, Archer is capable of keeping track of fast-moving object within a range of four kilometers.
Illusionism B:The ability to create illusions, a magecraft for the use of beguilement. Refers to interference with the psyche, and the projection of illusions into reality.
One of the few masters of Maya, a type of illusion magic. She is capable of creating lifelike illusions, changing her appearance, turning invisible, etc. Her skill in this form of magecraft alone is enough to qualify her for the Caster class.
Noble Phantasm
Sukracharya: 200 Weapons of the Demon of Clarity
Anti-Unit, A++
A Phantasm symbolizing Archer’s skill in weaponry. She is famed for mastering countless weapons of various heroes, such as the weapons of Karna, Arjuna, and even her own enemy, Rama. She shows clear mastery of these tools, but few of them play an integral part in her legend. They cannot be summoned as her own Phantasms as she was not famed for mastering any individual weapon, but rather “the weapons of countless heroes and gods”.
Archer is able to wield the weapons of other heroes as her own. Once she knows a weapon’s name, she is able to manifest her own version of that weapon. Defying common sense, this is not a case of stealing or copying the weapon of another, but rather tapping into an ability she held all along. Weapons brought forth in this manner are given the label “Chandrahas”, after the demon sword of her family. It is treated as Rank Down compared to the original, however it gains an increased rank in Anti-Divinity and takes the shape most suited to Archer’s current class. She can only use this Phantasm with weapons and armaments; abilities which do not have a physical form cannot be used.
Nikumbhila Yagna: Prayer to the Mother Goddess
Anti-Unit, B
A blessing (curse) granted to Archer by Lord Brahma, the creator deity. After capturing Indra, Meghanada was approached by Lord Brahma who offered her a wish in exchange for Indra’s freedom. Meghanada wished for immortality, however granting such power was forbidden. Instead, Brahma offered her complete invulnerability during battle, so long as she performed a yagna (prayer) beforehand. The yagna involves worshipping a sacred flame while discarding all weapons, a period of vulnerability which ultimately led to her demise.
The prayer must be performed every day before sunrise, and its power is dispelled the following day upon sunrise should the ritual fail to be completed. Once it is complete no ordinary weapon or attack would have any effect on Archer. While she can still be harmed by an activated Noble Phantasm, even at low health the chance of killing her is close to zero. It can only be truly countered by preventing a successful prayer in the first place.
Normally she would also gain a chariot and various other abilities for completing the prayer, however due to her class these are unavailable.
Brahma Danda: That Which Was Borrowed Returns to Its Creator
Elimination, EX
A divine staff, the ultimate tool of Lord Brahma. Meghanada was never shown to posses this in life, however she was stated to have “the ultimate weapon of Lord Brahma”. Due to a misconception about the Brahma Danda’s usage, she has lost the original “ultimate weapon” and gained this instead.
The Phantasm is based on the premise that at the beginning of the universe there was only one, and all things originate from that one. The Hindus called it Brahman, the Church calls it God, Magi call it the Root. It functions by opening a path to that Original One and returning that which opposes Archer to its origin.
It is the ultimate tool in Hindu mythology, capable of absorbing even the strongest weapons. However, it was created specifically as a defensive tool, made to prevent the divine weapons from destroying the universe. As a result, it will only absorb weapons and magic used against its master; it cannot be used offensively.
It is hypothetically possible to overwhelm the Brahma Danda, however it would take an attack containing the total sum of the entire multiverse, across all time, plus one. Maintaining a path to the Root requires extreme amounts of mana, so using this for an extended period of time is impossible for Archer. Despite its nature, Akasha will correct the error of “a hero without their weapon” once the Brahma Danda has been removed from the equation (once Archer has been defeated).
Lore
The child of the demon king, Ravana. Ravana was monster whose power could influence even the Aristotles, beings which lack the common sense of Earth and thus should know nothing of the concept of "fear". Using this influence, he made his wish of having
"a child whose power surpassed his own" come true.
From a young age she trained with the demon of wisdom and clarity, learning how to use countless weapons as well as the nature of Karma and Dharma. Following theseteachings she led a mostly pious life. However, above all else she swore loyalty to her father.
At some point, she managed to conquer all of Heaven and took Indra, the king of the gods, as her hostage. She was then approached by Lord Brahma, the creator deity, who granted her the blessing of "invincibility in battle so long as you pray" in exchange for Indra's release.
When Ravana kidnapped Rama's wife, Meg chided him but agreed to fight. She managed to single-handedly defeat Rama and his army 3 times, though each time they were revived by external forces. In the end, a relative revealed to Rama the weakness of the prayer. She was dishonorably attacked while praying, creating an opening in her defense. Nonetheless, she tried to fight Rama with weapons she'd taken from the gods, but the arrows she fired would redirect themselves to avoid him. Sensing that Rama was abnormal, she asked her father to surrender. When he refused, she continued to fight Rama and his men until she was unceremoniously killed.
Personality
Archer is a cold and emotionless being. She obeys her master's commands unflinchingly and unwaveringly without personal feelings or hesitation. She could be compared to a robot. While she desires to live peacefully with those around her, her personal feelings always come second to the orders of the master. If she had one wish for the Grail, it would be "to have a friend."
Her combat style is "kill them quickly", but in failing that it becomes "absolute defense followed by absolute offense". She prefers to defeat the opponent without having to rely on her Noble Phantasms. However, against an exceptional enemy she will first goad them into using their Noble Phantasm with her Yagna, absorb it with the Brahma Danda, and finally use their own weapon against them. There are few holes in this tactic, but using it excessively is a pain. She has a horrible matchup against Servants like Gilgamesh or Emiya, who can continue firing weapons until she runs out of energy for the Brahma Danda.