OreImo
OreImo
Pretty sure she just sics her sun-dragons at whatever doesn't survive her flowery pink onslaught.
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oh wait that was medea but she cant summon dragons oh well
Status:
Class: Lancer
Potential Classes: Caster, Berserker, Ruler
True Name: Fereydun
Gender: Male
Alignment: Lawful Good
Parameters:
Strength: D
Endurance: B
Agility: A
Prana: B
Luck: B
Noble Phantasm: B+
Class Skills:
Magic Resistance: B~EX
Cancels spells with a chant below three verses. This skill would normally be greatly bolstered by Lancer's Noble Phantasm, but the Phantasm that would do so has had its summoning cancelled by the Grail System. Without this Phantasm, Lancer's Magic Resistance has defaulted to its base ranking of B; however, falsified versions of Lancer's Noble Phantasm may increase its rank.
Details:
In the Golden Age there was a wise, just and virtuous king. This was Jamshid, who knew the true name of the World and ten thousand more things besides. This was Jamshid, who named Evil and so gave it a form that could be banished from his kingdom. This was Jamshid, who struck the name of Evil from the book of Zoroaster and so expunged all wicked thoughts and spirits from his people. This was Jamshid, who reigned perfectly, for he had eradicated imperfection. This was Jamshid, who died cowering in a hovel, held down and cut into thirteen pieces that were fed to hungry snakes.
When the wishes of humanity go unanswered, demons are born to make them true. In giving Evil a name, Jamshid granted the wish that humanity might have “someone to blame”. In these early days, such was the strength of the demon that it devoured all blame, and humanity was content. Litter gathered in the streets, children starved in their cribs, dogs lay in temples, and all the World smiled blindly and cursed Evil, and praised Jamshid, for it was a Golden Age.
The greed of humanity, however, is insatiable, and soon another desire came into prominence, unspoken and boiling behind ten thousand brows. This wish was “to take responsibility”. It is comforting to blame failure and pain on something else. It means that it was not your fault. It means it was not your responsibility. It means you had no control. Humans wanted control, and from their wishes a child was born, child of Evil, born from a wish.
Zahak acted out the wish, seizing control of the people, flinging their filth in their faces. He brought the time without blame to an end. As a king, he was a monster who inflicted countless atrocities, seeking to provoke someone who would complete his wish. After many, many years where none arose from their stupor to challenge the tyrant, it was finally prophesied that one with the will to oppose him had been born, blessed by Ahura Mazda himself to stand against evil: Fereydun.
But Zahak understood that bearing the will to oppose him did not mean that this prophesied child would do so. The tyrant continued his atrocities, but this time with a purpose: he aimed them at this prophesied child, seeking to enrage him into action. And with the slaying of Fereydun's guardian, Barmayeh, he achieved his goal. Driven to action, Fereydun crafted his former guardian's bones into a weapon, and her hide into a cloak, and set forth, seeking to incite rebellion against the cruel king who had deprived him of his only family. The people who Zahak ruled had been deprived of the very concept of blame, unable to even direct hatred towards the man who had committed every possible crime against them. But somehow, Fereydun was able to kindle the spark of righteous anger within the people, uniting even Zahak's very court against him. While Zahak was away from the capital Fereydun rode up to the city gates... and they were thrown open, the populace inside declaring him their new king out of sheer joy at his arrival. And at this, Zahak was content...
...Until he saw that Fereydun had no intention of lifting the curse imposed by Angra Mainyu's existence, content simply to rule the kingdom that was once Zahak's, even as its people returned to their listless state. Enraged, Zahak returned to the city, creeping into the palace as a shadow before bursting forth in the throne room. He ranted and raved at Fereydun, cursing him for not seeing the "Golden Age" for what it was. When Fereydun merely attempted to have him thrown from the city in rags, Zahak revealed his true form: A demon of writhing filth, with twin draconic serpents -- the daevas of hunger and aging, Tawrich and Zarich -- growing from his shoulders. He was the conduit for all of the evils that had been forced upon Angra Mainyu, holding them back so that he could force them upon those to whom they truly belonged -- but here, instead, out of his rage at Fereydun's stubbornness, he forced them all upon himself. Becoming one with all of the world's evils, Zahak and his Viziers grew into a monstrous form, the power of their existence ascending to that of a three-headed dragon that spewed forth the very curses it contained, in the form of corrosive smoke and phantasmal vermin. After a titanic battle, Fereydun crushed the tyrant's three heads and unbound the curse that was behind his existence, returning man's evils unto man. With Angra Mainyu's curse dispelled, all that remained was Zahak. As a king with the authority that Jamshid once held, Fereydun held the power to redact Angra Mainyu's existence, but held no such authority over Zahak. Unable to truly slay the demon without unleashing a great plague, Fereydun instead sealed the demon forever beneath Mount Damavand.
From that day onward, Fereydun ruled the land... but the Fereydun after that day could not be called a "Lancer." As such, the remainder of his legend is not relevant when summoned into this particular class.
Personal Skills:
Bravery: A
The ability to negate mental interference such as pressure, confusion and fascination. In life, Lancer withstood the combined mental assault of all the world's evils during his battle with the Unconquerable Tyrant, Zahak. As a result, his rank affords him a complete immunity to mental effects.
Charisma: A+
The natural talent to command an army. Not only was Lancer one of the most celebrated rulers named in the Avesta, his mere presence was sufficient to stoke rebellion in a populace that had been all but stripped of its free will. Due to his own natural talents in this area and the divine blessings he received, this skill has been raised to the point that it can no longer be considered popularity, but a curse in-and-of itself.
Instinct: B+
The power to "feel" the most favorable developments for oneself during battle. While Lancer's ability to discern the most proper avenue of attack with this skill is merely passable, his use of it to evade damage is almost without peer.
Counter Evil: B
A version of the "Counter Hero" skill possessed by the Saver class, instead aimed at evil forces. Lancer inflicts a 2-Rank Parameter reduction against any opponent that can be classified as "evil."The parameter-down effect is reduced by one rank in the circumstance that the opponent is of the 'Antihero' category. Due to the Grail being incapable of directly summoning any being that would meet the qualifications for this Skill to be used at full power, its greatest use is against antiheroes, evil creatures summoned by Rider or Caster-Class Servants, and against Servants who have somehow discarded their aspect of a hero to become a monster at some point after being summoned.
Noble Phantasms:
Traitaunus
Three-Fold Scepter of the Progenitor Hero
Rank: B+
Type: Anti-Unit
Range: 1-40
Targets: 3
Description: An unusual weapon, Lancer's use of it is a polearm allows its use in the Lancer class despite it being more akin to a mace. Its long haft is crafted from the spinal column of a Divine Beast, while its bludgeon is a combination of that Beast's skull and a pair of its ribs, sharpened into curved prongs. As a child, Lancer was raised upon the milk of the Divine Cow Barmayeh. When Barmayeh was slain by Zahak in his search for the man prophesied to dethrone him, Lancer crafted her remains into this weapon. Lancer's use of it as both weapon and Scepter caused it to be the symbol of a hero among his people; the honor of wielding it is seen as the truest sign of a hero's pedigree.
However, Lancer's first and only use of it as a weapon was during his battle with Zahak, wherein the tyrant and his draconic advisors took the form of a three-headed dragon that spewed forth a tide of phantasmal vermin spawned from all the world's evil. Wielding it, Lancer was able to fight his way through the onslaught, and slay each of its heads. As a result, in addition to its other abilities, it deals additional damage to opponents that carry a Draconic or Demonic attribute.
When its name is declared, three golden lights flare to life within the hollow sockets of the skull's eyes, and between the "horns" atop the skull. While they remain there, Lancer becomes surrounded by a Bounded Field that burns all who enter it. This damage is a mere side effect of the Bounded Field's true purpose of containing the phantasm's light, and thus is usually only an inconvenience to Servants that are not Draconic or Demonic in nature.
When Lancer strikes his foe while these lights are present, one of the lights will flow into the target in a manner similar to reinforcement, attacking them from within with a burning, holy power (The lights can also be flung as projectiles, though power and efficacy are greatly reduced in such a case). This allows Lancer to use his Noble Phantasm three times instead of once when it has been invoked, but also requires him to invoke it before using it to attack, revealing its name and nature before he has actually used it. Furthermore, possessing ranks in Magic Resistance decreases this Phantasm's efficacy. However, Skills intended to facilitate the intake of mana or other outside substances, such as Absorption or Self-Modification, can cause this Phantasm to be far more damaging.
Damavand
The Weight of the World
Rank: X
Type: Anti-Unit
Range: 1
Targets: 1
Description: The hide of a great, divine beast, tattooed with inverted versions of the glyphs that mark Angra Mainyu's body. A conceptual descendent of the Chains of Heaven, which would later form the root of all evil-sealing sacred cloths, this Noble Phantasm was used to seal Zahak beneath a great volcano to avoid unleashing the great curse that dwelt in Zahak's blood. It does not bind things physically. Instead, when activated it sublimates into a golden haze of glyphs that inflicts a form of mental paralysis, immobilizing the target beneath the weight of responsibility for the entire human race - for that is what it means to accept All the World’s Evils as your enemy. Damavand was in part Lancer's creation, but was also was partly derived from Zahak’s own nature as a living wish - it bypasses Magic Resistance, and literal Strength is meaningless against it. Only strength of mind (or suitable madness) can lessen its weight, and the wielder is equally affected.
Lancer would normally be summoned bearing this Phantasm in the form of a cloak that granted increased Magic Resistance when worn, but due to interference from the grail -- possibly due to this Phantasm's nature as a weapon almost specifically designed to defeat the wish it is currently attempting to fulfill -- the focus for this Phantasm was not summoned along with Lancer. It would be possible to reclaim it by “altering” an appropriate vessel, but the less accurate the materials, the less powerful and shorter-lived the imitation will be.
Last edited by Arkanian; September 3rd, 2015 at 06:24 PM.
We knew the forum would not be the same. A few people , a few people , most people were . I remembered the line from the Nasu scripture, the Fate/Complete Material... "Now, I am become Death, the derailer of threads."
can Scathach even be summoned as a heroic spirit? i mean, she didn't die right?
She cannot, as far as we know, because she became a "concept", similar to Araya
I have to admit that 90% of my reasoning for making this guy is that Virgo Fudo is basically Indian Green Haired Heterochromatic Gilgamesh with stupid magic powers and I love him.
Class: Saver (Alternatively Saber)
True Name:The Immovable OneAcala
Alignment: Lawful Neutral
Place of Birth: Unknown, myths of his existence began in India
Original Lifetime: Unknown, first mentioned in the 6th century CE
STR: B AGI: E
END: A+ MGI: A
LCK: C NP: A++
Class Skills:
Charisma: -
Due to Saver's Dreadful Visage skill and function as a Wisdom King who teaches the truths of Buddhism through fear and shock, this skill is incompatible with him and therefor rendered useless.
Counter Evil: C
An alternate version of Counter Hero possessed by Savers who don't teach and enlighten, but protect the faithful and burn away the evils that keep them from reaching enlightenment themselves. When faced with "Anti-Heroes" or Servants of an Evil or non-Good Chaotic alignment, the opposing Servant receives a double Rank Down to all stats so long as they are near Saver or engaged in combat with him. This skill has no effects against true heroes, however.
Personal Skills:
Prana Burst (Flames): A
A version of Prana Burst that allows the Servant to infuse himself or objects with Prana that carries a fiery effect. Saver has the ability to generate flames from the most violent hells in Naraka, which additionally sap the strength of those who are close to them for more than a few minutes, enforcing a Rank-Down in parameters per 5 minutes. As a downside, this skill cannot be turned off once combat has started, as Saver passively emanates with scorching hellfire so long as the threat remains.
Dreadful Visage: B
The skill that connotes a Servant's ability to inspire fear and terror through nothing but physical appearance, an aura of menace or something similar. Though his appearance as a Servant is that of a beautiful young man, Saver is typically attributed to looking expressive of extreme wrath with a wrinkled brow, his left eye squinted or looking askance, with his lower teeth biting down the upper lip, as well as having physique of a corpulent (round-bellied) child. However, despite his initially glorious form, those who bear ill will towards Saver will indeed see him in this light, and as such, if they do not possess a Skill to resist Mental Interference of at least B-Rank, they are struck with abrupt terror and become incoherent in both movement and mind. If they beg for forgiveness and guidance towards enlightenment, the one true goal, the image of Saver's true form will disappear and his gentle expression shall meet them once more.
Guardian Knight: A
Temporarily raises one's defensive capabilities when defending others. As the Guardian Deity of at least 6 branches of Buddhism, revered and feared among the believers from China, Japan and several other countries, Saver possesses no will in life besides protecting those who seek the Truth, and when attending to this duty, he gains an incredible increase to his defensive abilities. In addition, unless any hostile completes a Mental Interference check once every ten seconds, they find themselves unable to attack anyone but Saver while this Skill is active.
Tearful Compassion: C
A negative Skill that makes Saver a failure of a Wisdom King despite being the greatest of them all. When confronted with great suffering or equally great will to strive through that suffering, Saver is likely to erupt into remorseful tears, praising his opposition for their will despite it going against the Truth. When this Skill is in effect and Saver's face is stained with tears, his Dreadful Visage Skill is deactivated, and his fire is partially quenched by the weight of his tears, dropping Prana Burst (Flames)'s rank to D until he composes himself.
Noble Phantasms:
If Saber
"Your passionate feelings has touched my heart. Therefor, I must meet them with all of my might."
The ultimate Noble Phantasm of the Wisdom Kings, and Acala's trump card. It can only be activated once the opponent it is to be used on has brought him to tears, and truly awakened his desire to save them. By clasping his hands, Acala then summons the visage of all five Wisdom Kings, in all their glorious yet terrifying form. Unless one's self is completely free of the 5 Poisons (Desire, Anger, Delusion, Pride and Envy), something almost impossible to accomplish without having already achieved Nirvana, every cell in one's body is frozen in place as the judging stares of the Godai Myōō pierce them. With a battle cry of "Kan!", Acala and his four compatriots fire a prismatic Spear ofinto the target, doing direct damage to their mind and soul proportionate to the suffering of everyone the target has ever even laid eyes upon or was looked on by will ever experience, effectively cleansing their mind by forcing it to accept the Four Noble Truths through the experience of suffering. Due to the amount of suffering this causes the target, it is without the shadow of a doubt that even some of the most powerful Heroic Spirits will buckle under the pressure of the suffering of the world, and if one should at any time be unable to handle the judgement of the Wisdom Kings, one's self is sent back into the cycle of reincarnation, to be given another chance to earn Nirvana.ReleaseSuffering
This is only speculation, but if one can survive this Noble Phantasm, one is effectively cleansed of suffering and could potentially achieve Nirvana if one accepts the Noble Eightfold Path and understands that their previous endeavors, and all ties to the World are meaningless in the face of the Path to Enlightenment. After all, the Five Wisdom Kings are above all guides to the Rightful Path.
Last edited by Christemo; April 11th, 2015 at 08:52 PM.
Class: Caster
True Name: Durante “Dante” degli Alighieri, Italy’s Supreme Poet
Alignment: Neutral
STR: E MGI: A END: D LCK: C AGI: E NP: B
Class and Personal Skills:___________________________________________ ________________
Item Construction: B
It’s the skill to manufacture magical items.
Caster’s ability regarding this skill is limited to the production of his Noble Phantasm, a high-quality Mystic Code, so to say, but still an improper one. While he does not technically know any magecraft, by putting his Noble Phantasm to practical use, he can more or less reproduce and manifest what can be found in his literary work.
Territory Creation: -
Due to Caster’s circumstances in life, this skill is not available and has been lost upon summoning.
Independent Action: A
Tu lascerai ogne cosa diletta Thou shalt abandon everything beloved più caramente; e questo è quello strale Most tenderly, and this the arrow is che l’arco de lo essilio pria saetta Which first the bow of banishment shoots forth.
Tu proverai sì come sa di sale Thou shalt have proof how savoureth of salt lo pane altrui, e come è duro calle The bread of others, and how hard a road lo scendere e 'l salir per l'altrui scale. The going down and up another's stairs.
(Paradiso, Canto XVII)
The ability to remain independent even when rejecting the prana supply from the Master. At the higher ranks, it is also possible to remain for extended periods of time in this world without an established contract. Acting in autonomy from the Master's prana supply, the Master can concentrate their own prana on large spells, or the Servant will be fine even in the case they can not supply prana due to injury.
At this level, the Servant can remain in this world for a week even after losing his Master. However, to use Noble Phantasms of great prana consumption, back up from the Master is necessary.
Sublimation: A
"Li occhi", diss’io, "mi fieno ancor qui tolti, "Mine eyes," I said, "will yet be here ta'en from me, ma picciol tempo, ché poca è l’offesa But for short space; for small is the offence fatta per esser con invidia vòlti. Committed by their being turned with envy.
Troppa è più la paura ond’è sospesa Far greater is the fear, wherein suspended l’anima mia del tormento di sotto, My soul is, of the torment underneath, che già lo ’ncarco di là giù mi pesa". For even now the load down there weighs on me."
(Purgatorio, Canto XIII)
A very particular power of “observation”. A skill naturally developed by those scholars that much have read, and much have written. Due to this experience, it is possible to pinpoint the themes of many legends and myths, and at this level, even rewrite and reorganize them to suit new narratives without losing much of their luster.
It also works on real existing people, although due to Dante’s partisan point-of-view, his works are not exempt from somewhat biased observations. On the other hand, Dante is fully aware that he himself is not perfect, and that the punishment for Pride is what awaits him in the afterlife.
Cult of Personality: B
“Ma io, perché venirvi? O chi ‘l concede? “But I, why thither come, or who concedes it? Io non Enëa, io non Paulo sono; I not Aeneas am, I am not Paul, me degno a ciò né io né altri 'l crede.” Nor I, nor others, think me worthy of it.”
(Inferno, Canto II)
Non impedir lo suo fatale andare: Do not impede his journey fate-ordained: vuolsi così colà dove si puote It is so willed there where is power to do ciò che si vuole, e più non dimandare That which is willed, and ask no further question
(Inferno, Canto V)
A skill possessed by those Heroic Spirits that have achieved everlasting importance not through supernatural means, but strictly thanks to their own merits as humans. In a certain sense, it’s the mundane counterpart to Divinity.
At this level, the personality becomes a charismatic and influential figure, capable of dictating pronouncements on the matter of canon.
High-Speed Incantation: D
“Amor, ch’al cor gentil ratto s’apprende...” “Love, which is quickly kindled in the gentle heart...”
(Inferno, Canto V)
The capacity to recite spells at high speeds.
Due to a professional bias, Caster can’t quite bring himself to follow the motto “a picture is worth a thousand words”, and so he prefers his audience to be able to understand his reciting before witnessing the production and manifestation, therefore somewhat unconsciously limiting himself in proficency in this skill.
Noble Phantasm:_________________________________________ _________________________________________________
The Divine Comedy: A Soul's Journey
Rank: B
Type: Anti-Unit, Anti-Mind
O muse, o alto ingegno, or m’aiutate; O Muses, O high Genius, help me now! O mente che scrivesti ciò ch’io vidi, O Memory, that wrotest what I saw, qui si parrà la tua nobilitate. herewith shall thy nobility appear!
(Inferno, Canto II)
Dante’s greatest and everlasting creation, one of the most famous works of imagination. Originally just titled Commedia, it enjoyed since the beginning a vast success, resulting in the production of many manuscripted copies before the advent of the printing press. It incited a long-lasting tradition of textual analysis and comment that continues uninterrupted, the secolare commento. A work so important it has been raised to the rank of “divine”, and its author and protagonist Dante with it.
Strictly speaking it is physically manifested as a tome that Dante always carries with himself, probably referencing the nature of grimoires and magical books.
Differently from just narrating a story, Dante puts himself in first person as the protagonist of the journey, and it’s this peculiarity that sets the Divine Comedy aside, and allows Dante to be summoned in the Caster class, as an improper Heroic Spirit.
This journey represents the mytheme of the katabasis, the “descent in the Underworld” which is omnipresent in world mythologies. The hero travels to and through the netherworld, or invariably a land of darkness and mystery,and eventually resurfaces and returns to the living, telling them of the wonders he saw. It is obviously in itself symbolical of the process by which one becomes famous, dying but continuing to exist in the memories and stories narrated around his figure, even achieving more glory through the distortion of facts – that is, achieving immortality, having conquered the land of the dead. Furthermore, it represents the conquering of the “dark corners of the mind”, in which the hero wanders but eventually manages to navigate through, achieving a superhuman quality that normal mortals don’t possess, that of subjugating the monster sleeping in the Id (the mytheme of the Monster/Dragon-Slayer), and thus arising as an example of perfection devoid of dark defects. Nearly all mythological figures have undertaken this burden: from Gilgamesh to King Arthur, Heracles and Cu Chulainn, Orpheus and Aeneas, the Maya Hero Twins and Theseus, and even gods such as Osiris, Ra, Odin, Izanami and Jesus Christ.
Upon being summoned, Caster is granted the use of a Reality Marble reflecting the events he claims to have experienced and witnessed. Thanks to this, he can replicate the elements his vision, and even compose new narrations suiting unfolding events, enchanting with the divine magnificence of Heaven and inflicting the scourges of the two domains of punishment – Hell and Purgatory –, arguably more effective in certain circumstances, unleashing banes such as the freezing winds of Giudecca, the boiling waves of Flegetonte and the incessant storm that sweeps the lustful souls, materialized through the reciting of his verses as if they were spells. This ability somewhat compensates for Caster’s lack of expertise in spellcasting, providing the loophole for his summoning.
Its true power however lies not in the sheer manifestation of the descriptions, not its true form is the book from which it draws its power, but rather the spiritual and psychological assault that risks to overwhelm the target in accordance with his or her sins. In the case the victim isn’t able to shrug off the attack, the target is trapped and sealed in a pocket dimension inside Caster’s bigger Reality Marble.
Only a hero without regrets or concern for his or her own crimes and shortcomings in life can hope to be uneffected, however finding such a personality is very rare, for there is no soul that dies without regrets... Dante himself expressed his doubts at the beginning of the undertaking, and had to be encouraged and protected by divine blessing.
"... stelle"
Wait for Strange Fake.
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Well it said she was removed from the mortal plane. The similiar to Araya was just what arai speculated.
With our current information, it sounds like she got booted to a different texture that isn't the backside of the world.
Plus, I doubt anyone'll complain if you write her up as a heroic spirit anyway. I mean, we have Batman, Travis Touchdown, and freaking Linkara over in the index, no one's going to say that those guys can have servant sheets and Scathach can't.
We knew the forum would not be the same. A few people , a few people , most people were . I remembered the line from the Nasu scripture, the Fate/Complete Material... "Now, I am become Death, the derailer of threads."
I figured I'd make my first real post here with an idea for a Servant I've had for a while. It started out with just an idea I had for a fanfiction Servant or something along those lines but it's actually the first sheet I've put together so I'm still a bit iffy on a lot of things about it. I'd appreciate any feedback where it's needed to I can edit it and all that stuff.
Servant: Caster
The idea was to have more of a supporting-type Caster that focused less on fighting and more on providing beneficial boons to the Master, though I'm almost certain there are a few errors in the sheet in that regard as well.
I like the idea of a power-up pill Noble Phantasm, though I think you missed out on a chance to have him basically harness the plague as a form of weapon.
Originally Posted by Imam Al-Hasan
Class: Assassin
True Name: Fatimah Bint Muhammad
Alignment: Lawful Good
Place of Birth: Arabia
Original lifetime: 605-632 CE
Three Sizes: 79/55/86
STR: D AGI: B
END: D MGI: B
LCK: A+ NP: C
Class Skills:
Presence Concealment: A++
It is possible to disappear completely and become impossible to detect. However, efficiency will slightly decrease once preparations to attack are made, but even when the Servant is on the attack, she is partially invisible to the naked eye. Assassin was surrounded by a "veil", a blessing from God that made her invisible to even a trained eye if she so wished, which became the inspiration for the veils worn by all Muslim women, as this veil of invisibility was seen as a sign of her chastity. Assassin can partially deactivate this so that her Master can see her, if she so wishes.
Personal Skills:
Mystic Body: B
A spell or curse that takes effect on someone the moment they see the body of the Servant. Assassin was considered the most beautiful and desirable woman of Islamic faith, and legends of her perfect and voluptuous yet chaste beauty has spread far and wide across the world just like the Islamic faith itself. Anyone who lays eyes upon her unveiled form that do not possess a D-rank in Magic Resistance or a large amount of Prana to wash out the enchantment are filled with lust towards Assassin, and will no doubt fall in love with her if exposed to her perfect skin for too long.
Two-Sided Charity: A
The charitable behavior of this Heroic Spirit has made karma swing her way, causing equal levels of charity to be offered to her wherever she goes. However, this skill locks out the Hero from being a "Hero of Charity" because it is born from the desire to be rewarded for one's charity. At this rank, gifts that are worth a normal person's entire livelihood will find their way to Assassin with frequency, whether desired or not. It is said that Assassin was once given a villa by a citizen of Mecca simply because she wanted to live closer to her father Muhammad, despite that house being the man's only one, and rumors surfaced that he had later died from a severe cold brought on by the cold winds of the desert night that he was exposed to.
Starving Grief: A
A negative Skill indicative of Assassin's poor mental state. If someone she has great affection for were to die, Assassin will be struck with extreme grief, refusing food, drink, and even the Prana that keeps her in this world as a Servant so that she can keep mourning undisturbed. It goes without saying that her combat ability also drops extremely while she is saddened beyond mere grief, become more like absolute despair. All parameters drop two Ranks, all her skills lose some effectiveness and her Noble Phantasm becomes impossible to activate unless its use could save another she holds dear from death. There is a very small chance that one can help Assassin escape this grief, but the odds are very low. It is said that Assassin died from bodily decay brought on by complete starvation within months of her father's death.
Battle Continuation: C
Strength of vitality that becomes apparent in times where one's life is at risk. Even when marred with injuries from defending her husband Ali from Abu Bakr, Assassin's death came entirely from starvation, as if she was not affected at all by the injuries that should've been life-threatening.
Noble Phantasm:
The Pure Lady of LightAl-Zahra: C
Anti-Unit
An ability that can only be activated once Fatimah's veil has been lifted. It is a defensive power given to her by God to violently protect her chastity against anyone who dares defile it. While this power has to be activated manually so that it does not activate the instant someone who might be friendly looks upon her, it is activated automatically if someone were to compromise Fatimah's chastity against her will, such as touching her in places someone who is not a lover should not. The light released flash-burns skin severely and boils the eyeballs of those affected in their sockets, and also erases any image of her appearance from the affected's mind, robbing them forever of the chance to witness the beauty of the Prophet's daughter.
Last edited by Christemo; April 15th, 2015 at 01:37 AM.
Quite a few typos and broken sentences in the NP, you misspelled Fatimah twice. That said, nice sheet, though it seems a pretty hard Servant to use in an actual war.
I made it in like1 hour while also doing a project close to deadline, ill fix it up in a bit.
and yeah she wasn't meant to be practical
Can her Master see through her Presence Concealment? Cause that's a sad way to lose a war: being unable to find your Servant.
Nice sheet though. Planing on doing any more Islamic Servants?
Last edited by Li Shuwhere; April 14th, 2015 at 06:55 AM.
Helloooo lady...A spell or curse that takes effect on someone the moment they see the body of the Servant. Assassin was considered the most beautiful and desirable woman of Islamic faith, and legends of her perfect, voluptuous yet chaste beauty has spread far and wide across the world just like the Islamic faith itself.
You really choose a suggestive faceclaim, Chris...
I think her rank of Presence Concealment is too high though. Ditto for her stats.
Ah, the irony of a gentle and charitable soul summoned as an Assassin...
I actually think she can be put to practical use. At the very least, as much as any other Assassin. Two-Sided Charity provides excellent support and if used correctly, her veil+mystic body and NP can be an effective combo.
Master can see her through PC based on whether she wants them to or not. And I might do Ali in the near future.
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Ill tone down her Agility and Luck slightly but PC is deliberately really high because its the very origin of "hiding things away" in Islam. I was considering putting in a line about the Hassans trying to achieve her level of God-granted invisibility through training and technique.