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Thread: Create-a-Servant

  1. #15201
    虚無の境:意識 Lily Emilio's Avatar
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    A+++ is definitely not weak.

    But again, fanfiction, you can do whatever you want. I'm only curious about your choices lol.

  2. #15202
    夜属 Nightkin Hakuro's Avatar
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    Well, it is fanfiction but if I am posting them here it is because I want to receive feedback on what to change based on Servants that exist lol. So I am willing to change or remove that skill if people here think it should be not there.

    Well, A+++ is strong, but EX is not even measurable, so I thought BB's rank could be 100 times or even more higher. But how I said, I could reduce the rank or remove the skill.

  3. #15203
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Bird of Hermes's Avatar
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    Quote Originally Posted by Hakuro View Post
    About the image, when I post them they are bigger, after a while they get small, I really don't know why lol. It happened with almost all images I used. The last time I checked yesterday before sleeping, it was big.
    If you're grabbing images from wiki's, there is usually an option to see a full size image at higher resolutions.

  4. #15204
    夜属 Nightkin Hakuro's Avatar
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    Quote Originally Posted by The Bird of Hermes View Post
    If you're grabbing images from wiki's, there is usually an option to see a full size image at higher resolutions.
    When I post it, it is in the highest resolution. But after a while the pic becomes the size of a thumbnail, even if I did not edited the post or anything. I really do not know why this happen. And here the image is still bigger when I access it in my PC (logged or not), but if I access in my Phone, it is small. So I don't really know what happens with them. For my next servants I may post the image and bellow a link in case of the image getting small again.

  5. #15205
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Bird of Hermes's Avatar
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    Quote Originally Posted by Hakuro View Post
    When I post it, it is in the highest resolution. But after a while the pic becomes the size of a thumbnail, even if I did not edited the post or anything. I really do not know why this happen. And here the image is still bigger when I access it in my PC (logged or not), but if I access in my Phone, it is small. So I don't really know what happens with them. For my next servants I may post the image and bellow a link in case of the image getting small again.
    If tha'ts the case, try uploading it to imgur first.

  6. #15206
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Bird of Hermes's Avatar
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    And here is the second servant! This one was going to be the protagonist, but again, depends if I write the actual fic.

    --------------------


    Class: Saber
    True Name: "Prince Charming"
    Alignment: Neutral Good
    Place of Origin: N/A

    Strength- B
    Endurance- B
    Agility- C
    Mana- E
    Luck- B
    NP- C

    Height/Weight: 169cm/61kg
    Likes: The latent goodness in humanity
    Dislikes: Harsh Reality
    Talent: Fulfilling Wishes
    Natural Enemy: "The Black Knight"

    Class Skills:
    • Magic Resistance (C) - Cancel spells with a chant below two verses. Cannot defend against Magecraft on the level of High-Thaumaturgy and Greater Rituals.
    • Riding (B) - Most vehicles can be handled with above average skill. However, cannot ride the likes of Phantasm Races such as Monstrous Beasts.


    Personal Skills:

    • Affections of Humanity (A+) - A skill for one loved by all of humanity. One could call it the greatest blessing in the world. The greater one struggles and suffers against adversity, the greater ones parameters temporarily increase to rise to the occasion. Events that would be otherwise impossible to survive becomes an event that can be realised. The accumulated pain of the user is turned into the good fortune of others.
    • Eye of the Mind (False) (C) - The servant has a good chance of reading enemy enemy's moves and can sense most lethal blows so long as the attacker is within line of sight. Surprise attacks against this servant have a lower success rate inside of combat, and a slight chance of being sensed outside of combat. When used repeatedly on the same opponent in a prolonged battle this ability grants a chance to see through the enemy's combat style.
    • Pure Soul (B+) - A skill possessed by those few who are true of heart. Grants one resistance from mental interference. At this rank, a bonus effect is granted meaning one cannot be affected by seduction.


    Noble Phantasm

    Hero's Sword Blade of Evil's Bane (Anti-Unit) (C/A+) - A noble and glorious sword, representing the pure and burning spirit of all heroes. In life, it was simply just the nameless sword that happened to be favoured by the one known as "Prince Charming", strengthened by the sheer volume of demonic and monstrous blood the blade bathed in over the years. However its association with him and the necessity of a legend has elevated it to that of a Noble Phantasm. It is magnificently sharp weapon with a shining beauty that could make one consider the sword to be a work of art.

    In this state despite not being a "true" Noble Phantasm, it carries the magical energy normally found in one allowing it to trade blows with other servants without being immediately shattered.

    It can be considered to be an extension of "Prince Charming" as it now carries a part of his nature as 'One Who Smites Evil' and causes great damage villainous beings. When facing those of the 'Evil' alignment the blade will transform into his "True" Noble Phantasm as the sword enlarges into a dual-handed greatsword and the blade turns into a sunlight coloured steel, the sword overflows with magical energy and each swing can produce a ring of burning light that can be propelled from the blade equal to that of famous holy weapons.


    Lore

    Once upon of a time, there was a young boy. He grew up near a small village on a farm somewhere, thought the name of the place or the boy himself is not important. This boy grew up on the tales of valiant knights, vile monsters, malicious wizards and princesses locked away in towers. The boy held a dream that he never let go. To help others, be a saviour, become a hero of justice.

    Eventually the boy became upon the cusp of manhood and almost an adult but he never let go of his innocent dream. Hearing that the princess had indeed been kidnapped by an evil black dragon, he immediately took up arms to fight the beast. The "fight" so to speak could only be considered as an unmitigated disaster and was forced to flee. Upon realising that the path of the hero was far less easy than it sounded, he devoted himself to it.
    Leaving home, he began his travels. Although it took time he went from barely fending off bandits to slaying vile villains. During this time, he had made friends and trusted companions and after a year he returned to the dragon. Taunted by the vile beast, he proclaimed that he was not a starry-eyed child anymore and slew the monster. As reward for rescuing the princess and returning her to her home, the young man was to be adopted into the royal family although on the day of the ceremony, he vanished.

    The hero prince's dream had started to come true, all he needed to do was make it become reality. He left the kingdom for good and began to travel onward. He combated evil in every form from slaying evil wizards and knights to working in the fields for poor families when the farmer was ill. He continued to train his heart and soul further while pursuing his dream of saving mankind. He never remained in a single place as he walked the earth, often vanishing after the good deed was done.

    Tales of "Prince Charming" travelled wide and he was beloved by all and although he lived a virtuous life, no good deed goes unpunished. During his life, he suffered loss, pain and heartbreak. Eventually his dream and desire warped into an innate compulsion. He no longer "Wanted" to save people, he "Needed" to save people, placing that above himself. In order to meet the challenge before a deadly battle with a terrifying foe, he made a contract with The World and became a 'counter-guardian'.

    Although he never let go and never gave up on his ideals, his ego did not fully survive the ordeal that was his life. All that remains of his "personality" is his desire to protect others and although kind, he is a fundamentally broken man with no emotion who has forgotten his own name.

    Over the course of the war, he will only be capable of opening up to his master after a while. The very idea that he could regain a true sense of identity, or even find true happiness and love is laughable… although not impossible.


    ------------------

    So the basic idea behind this guy was that he was to be the "Hero of Justice" archetype character much like; Shirou, Siegfried etc but because Nihilism is ~eh~ I've given him a better life than Archer certainly had. As "Prince Charming" comes from fairy tales instead of typical legend and historical fact this was original - like how Hassan are (not that I've done one yet).

    Words would be cool.
    Last edited by Bird of Hermes; July 10th, 2016 at 10:48 AM.

  7. #15207
    Servant Assassin

    Name: Charlotte Corday
    Alignment: Neutral good
    Origin: France 1768~1793

    Stats

    Strength- D
    Agility- C
    Endurance- E
    Mana- E
    Luck- A
    NP- C

    Bio
    Charlotte Corday became famous during the French revolution for the assassination of Jacobin leader Jean-Paul Marat.

    Member of a minor aristocrat family, she lost her mother while still young and was sent to a convent, where she educated herself in philosophy.

    Corday was horrified by the radical advance of the revolution towards terror and especially the September Massacres. She held Marat, a very radical journalist, responsible for this. By her own words: "I knew that he Marat was perverting France. I have killed one man to save a hundred thousand." It’s not an exaggeration to ponder that she considered Marat as some kind of antichrist.


    (the assassination scene is pure Wikipedia ripoff, as my language barrier is slowing me more than I would like)
    Initially, she planned to assassinate Marat in front of the entire National Convention, intending to make an example out of him, but upon arriving in Paris she discovered that Marat no longer attended meetings because his health was deteriorating due to a skin disorder. She was then forced to change her plan. She went to Marat's home before noon on 13 July, claiming to have knowledge of a planned Girondist uprising in Caen; she was turned away by his wife, Simonne Evrard. On her return that evening, Marat admitted her. At the time, he conducted most of his affairs from a bathtub because of a debilitating skin condition. Marat wrote down the names of the Girondists that she gave to him, then she pulled out the knife and plunged it into his chest, piercing his lung, aorta and left ventricle. The blow was surprising strong and accurate.



    She made no protest nor tried to resist when the police came. While was in jail and heading through to guillotine, was escorted by the executioner Charles Sanson. She kept calm all the way.

    Sanson noticed her composure and dignity, bewildered for the woman that does not fear death.

    Charlotte’s personality is reserved and serious, but has an inner flame that makes her very assertive on what she considers important. If one manages to break through her shell, she may even show an innocent child-like sense of humor.

    If joined with an evil master, she would rather kill him than collaborate.

    Class skills

    None

    Personal Skills

    Espionage (C) - This skill does not conceal one’s presence, but rather makes one presence fail to register as hostile.

    Bravery (B) - Is the ability to negate mental interference such as pressure, confusion and fascination. An exceptionally brave woman that even in front of the machine of death, the guillotine, never displayed fear any fear.

    Independent Action (C)

    Determination of Steel (B) - The ability to withstand the pressure and wait for the best time to act. She is not discouraged by failures, but instead turns more obstinate and efficient after a failed attempt of assassination.

    Noble Phantasm

    l'ange de l'assassinat (C) - Charlotte Corday is a rare case of an assassin which actually become a hero in the hearts of the people. She was remembered with awe as a gracious woman, a pure virgin who sacrificed herself to stop the terror. By a limited time, Charlotte gains an angel-like presence, with a mesmerizing skill (Alluring Voice rank A). Also, her eyes become mystical with a charming effect of rank A too. Those who do not have strong mental protection are charmed by her voice and looks and may be unable attack. Luck stat becomes A+.

    ....

    Even when compared with other Assassins, Charlote is a weak servant that cannot match heroes on battle (unless those who have trouble with women). But, with a good strategy, she might be competent on the job of taking masters out.

  8. #15208
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Hermes (Prince Charming): I remember reading one other 'Prince Charming' sheet on this forum that was somewhat similar (nameless farm boy who became a hero and ascended to a universal archetype). Your take is still interesting though, and different enough from what I recall of the other one. I like how his Affections Of Humanity Skill is almost a perfect mirror to the Affections Of The Holy Grail of Assassin!Kiri. EOTM(F) nicely parallels Kojiro, another 'nameless' Servant from TM lore.

    Hero's Sword... was it a coincidence that its title (Blade Of Evil's Bane) is exactly that of the Master Sword from Zelda franchise? That aside, it's a rather basic NP but it fits who he is very well. Being able to turn into a greater sword and fire energy blasts adds some more flash to him, which is always nice. Prince Charming is pretty much considered the archetypal knightly hero in folklore so it fits that he'd have a very simple, no frills Noble Phantasm (pretty much the only constant of said 'Prince' in various stories is that he's of noble character, wields a sword or heroic weapon and strikes down evil).

    His backstory seems very intriguing. Clearly calling back to EMIYA and Siegfried, but at the same time distinct enough to be your own take. The core of Fate is in the conflict over 'what it means to be a hero' (is a hero motivated by abstract ideals, compassion, guilt, all of the above or what?) and Charming sounds like he'd be perfect for that sort of exploration. Could easily see him fitting into a Fate spinoff somewhere. I'm just glad you didn't go with the jerky take on Prince Charming from Shrek!

    - - - Updated - - -

    Sumthing (Charlotte): Why doesn't she any Class Skills? She's an Assassin, so really ought to have Presence Concealment at some rank or another (even if only D or E) since it doesn't seem to be overwritten by any other Skill or ability she was. Other then that, it's a good sheet for a figure I've literally never heard of up til' now (not really a buff on French Revolution related history). Angel NP is nice.

  9. #15209
    Quote Originally Posted by RoydGolden View Post
    Sumthing (Charlotte): Why doesn't she any Class Skills? She's an Assassin, so really ought to have Presence Concealment at some rank or another (even if only D or E) since it doesn't seem to be overwritten by any other Skill or ability she was. Other then that, it's a good sheet for a figure I've literally never heard of up til' now (not really a buff on French Revolution related history). Angel NP is nice.
    I think Sumthing is basing the idea off of Mata Hari from Fate/Grand Order, who has Espionage as a skill in place of Presence Concealment.

  10. #15210
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Quote Originally Posted by Tsuzurao View Post
    I think Sumthing is basing the idea off of Mata Hari from Fate/Grand Order, who has Espionage as a skill in place of Presence Concealment.
    Fair enough. For some reason I assumed she had that Skill (at D or E rank) but a quick glance at the wiki confirms she doesn't.

  11. #15211
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Servant Berserker:

    True Name: Orpheus 'Father of Songs'

    Alignment: True Neutral

    Alternate Class: Caster

    Strength- C
    Agility- A
    Endurance- D
    Mana- B+
    Luck- D
    NP- EX

    Appearance:

    (Asleep and dreaming of happy memories with Eurydice)

    Personality: The ultimate suffering artist. Already a reclusive and temperamental soul at the best of times, Berserker's mind was broken utterly upon the tragic death of his wife Eurydice. Failing to resurrect her due to his own thoughtlessness only cemented his grief, which became something more like madness. Most of Berserker's original personality has been drowned out by his madness, to the point where he appears at times more akin to a wild beast then his former self. However, it is through music that Berserker's true persona speaks. Though who hear his songs can't help but feel as if they are in the presence of a truly grand soul.

    In the Grail War he is next to impossible to control and will simply spend his time in the wilderness composing mournful melodies to his fallen wife. If a Master should happen to remind him of Eurydice (or a Command Seal is used to force him to perceive her as such) then Berserker will fight tirelessly to protect her. Whether this is some way of him to atone for his failures, or simply the only thing left of a man whose only thoughts are to his beloved, is unknown.

    Though it is not truly a 'wish' since he has long since disgarded the possibility of ever obtaining it, it is Berserker's deepest desire to finally bring back and be reunited with his lover Eurydice.

    Likes: Eurydice
    Dislikes: his own mistakes
    Talent: harp-playing
    Natural Enemy: Maenads


    Class Skills:

    Mad Enhancement (C+)- Sacrifices sanity in exchange for power. Other then Luck and Mana, all parameters are given a rank up, but most reason is lost. After failing to bring back his wife Eurydice, Orpheus was wracked by an incurable, mad grief that haunted his every waking action from then after. Encountering anything that reminds him of Eurydice will only agitate him further, driving him into a sorrowful rage where he attacks everything in sight while screaming out the name of his lover.


    Personal Skills
    :

    Protection Of The Music Gods (True) (A++)- A Skill denoting divine protection from one of the goddesses of art known as Muses. Makes possible to distinguish all kinds of sounds and play a masterful music performance. Furthermore, plus modifiers are applied to the exercise of music Magecraft. Berserker's mother was the 'chief of all Muses' Calliope, whom presided over eloquence and epic poetry. He was venerated as the greatest of all poets and musicians. It was said that while Hermes had invented the lyre, it was Orpheus who had brought it to its most perfect form. Berserker's music and singing can evoke mental interference at a high level, charm birds, fish and wild beasts, coax trees and rocks and even divert the flow of rivers.

    Independant Action (B)- Ability to remain in existence without receiving Mana from one's Master. At this rank, Berserker can remain in the world for one day without an established contract. A high rank for one who journeyed into the depths of the underworld itself for the sake of resurrecting his lover.

    Eternal Harp Mastery (A+)- Prowess with a harp that does not degrade under the influence of mental interference. Though wracked with profound sorrow, Berserker's skill at his chosen instrument has been ingrained into his fingers and he is fully capable of tapping into the fullness of his musical ability under its effects.

    Divinity (C/B)- Measures the strength of one's Divine Spirit aptitude. Caster was a son of the chief Muse Calliope and a mortal king, so his rank would normally befitting a demigod. However his hatred of himself and lack of regard for any of the gods other then Apollo after his wife's death have lowered the rank.

    Eye For Art (X/A)- Knowledge and infatuation for works of art. Has a high chance of deducing the identity of a fellow Heroic Spirit if they possess anecdotes related to music or especially the harp in particular. Since his mind in its current miserable state is not fit to make such observations, this Skill has been sealed.


    Noble Phantasm:


    Tragoúdi Orféa
    - Love-Song That Surpasses Even Death (EX, Anti-Domain): The greatest song which Berserker ever composed, dedicated to his lost lover Eurydice. A melody of mournful love and loss, beauty and tragedy which can bring tears to even the most hard-hearted of souls. But that is only its surface effect. While he is playing, Berserker's already extreme musical Magecraft is further amplified. It reaches the level of True Magic, granting him a divine Authority over the surrounding area. The very land itself resonates in sympathy with his tune. Berserker can reshape the terrain to a nearly limitless degree, form mountains or rivers with but a few notes and command the four Classical elements. Even bringing about miracles such as resurrection of the dead would surely not lie outside Berserker's capabilities in this state.

    As a corollary, all effects cease immediately once Berserker finishes his song. Landmasses return to their proper shapes, rivers realign themselves along their original paths and so on. Should he bring any individual back from the dead through this Noble Phantasm then, the moment he stops playing, said individual will immediately fade from existence like a fleeting shade. After all, even Berserker at his greatest could not accomplish his longed-for miracle of bringing his beloved permanently back to the land of the living.

    Though you might expect such a skillful Noble Phantasm would be something that Berserker could not invoke on his own, you'd be wrong. This song most of all has been imprinted upon Berserker's mind and body. In fact, his Master will likely have to actively restrain him from playing it as often as possible, to conserve Mana.


    --------------------------------------------------------------------------------

    Another Greek mythological Servant. Orpheus is an obvious choice for Heroic Spirit but I held off for quite a while since I couldn't think of an interesting NP for him (others I'd seen were resurrecting the dead momentarily or taking away people and objects will to hurt him). Caster is the obvious choice for him but I went with Berserker instead since I felt it was interesting, I'd already done a whole bunch of Casters lately and my last Berserker was ages ago. As always, be sure to drop by with comments and criticisms!

  12. #15212
    Quote Originally Posted by RoydGolden View Post
    Hermes (Prince Charming): I remember reading one other 'Prince Charming' sheet on this forum that was somewhat similar (nameless farm boy who became a hero and ascended to a universal archetype). Your take is still interesting though, and different enough from what I recall of the other one. I like how his Affections Of Humanity Skill is almost a perfect mirror to the Affections Of The Holy Grail of Assassin!Kiri. EOTM(F) nicely parallels Kojiro, another 'nameless' Servant from TM lore.
    Yeah, I'm the one who did that other Prince Charming. He was... not very good. I kinda went overboard on the "acension" part and made him stupid overpowered with a lot of EX ranks. My idea for him was that the constant retelling of his story, and him being portrayed as good, evil, smart, stupid, and the like made the world overwrite him so much that he forgot his original self, which I see you did in your sheet. But he just ended up a bit bland. I kinda wanted to put an emphasis on being changed so much that he became a generic hero with generic, but strong, weapons and skills. I've considered going back to him, but haven't found something that stuck with me enough to redo it. I think you struck a good balance for making him strong against certain enemies, without being too powerful (like mind ). The only thing I'd maybe change is the mana rank, but I've always been a little confused on if having a weapon imbued with magic made you have a higher rank or what, so maybe someone else will correct me on that, but I kinda think having a magic sword should give a bit of a boost to it. Maybe a D or C, since Sabers have such high stats.

  13. #15213
    Quote Originally Posted by RoydGolden View Post

    Another Greek mythological Servant. Orpheus is an obvious choice for Heroic Spirit but I held off for quite a while since I couldn't think of an interesting NP for him (others I'd seen were resurrecting the dead momentarily or taking away people and objects will to hurt him). Caster is the obvious choice for him but I went with Berserker instead since I felt it was interesting, I'd already done a whole bunch of Casters lately and my last Berserker was ages ago. As always, be sure to drop by with comments and criticisms!
    Nice, I liked the NP especially. It's good how it is an alteration of reality rather than a Reality Marble. Some time ago I tried to elaborate a music NP for a Vainamonen servant, but could not think of anything so good.

  14. #15214
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Servant Caster:

    True Name
    : Elisha

    Alignment
    : Lawful Good

    Alternate Class
    : Rider

    Strength- E
    Agility- C
    Endurance- D
    Mana- A+
    Luck- B
    NP- B

    Appearance
    : A red-headed boy with rosy cheeks and wide, clear blue eyes that lend him an innocent look. Wears a deep red cloak that is clearly far too big for his slight frame, sleeves overflowing past his hands and the back part dragging along the ground behind him. Though they are not familiarly related, he gives the impression of being Elijah's little brother.

    Personality: A cheerful boy who looked up to Elijah and followed him everywhere, treating the prophet as a 'big brother' of sorts. His main goal in life was to become a miracle-worker to heal people just as he'd seen Elijah do. While his outward personality is very innocent, Caster's nature is still that of a hardcore prophet. He considers himself an emissary of God and therefore, any insults or crimes directed against him are against God and to be punished accordingly. Though merciful to the utmost if the target repents of their iniquities, he will not hesitate to annihiliate them utterly should they remain in defiance of God.

    He is especially sensitive to words such as 'Baldy' and 'Baldhead'. Such words act as a 'Berserk Button' to him and will immediately trigger the 'vengeful prophet' side of his personality. Otherwise, Caster is a kindly and gentle boy who enjoys helping others, healing the sick, mending the broken, all that good stuff.

    Likes: Elijah
    Dislikes: idols, the word 'Baldy'
    Talent: miracle-working, surpassing the older generation
    Natural Enemy: Moabite king Mesha


    Class Skills:

    Territory Creation (C)- Due to his wandering mentality being unsuited for it, Caster has trouble formulating even a basic Workshop.

    Item Construction (?)- Ability to craft magical items. Due to his strong dislike for 'idols' Caster is either unable or unwilling to utilize this Skill.


    Personal Skills:

    Miracle (B)- A Skill that makes the impossible possible. Although it has some similarities with the Skill Pioneer of the Stars, it is something essentially different. There are also differences regarding the things that it can be applied. The successor of the famed miracle-worker Elijah, Caster was known to surpass his predecessor and bring about all kinds of miracles including healing the sick and curing draughts. In the Grail War, the scope of his power is limited so he can only control the weather to a certain degree as well as heal those close to death.

    Mad Enhancement (E+)- Sacrifices sanity in exchange for power. Normally a hallmark of the Berserker Class, Caster possesses it as a 'secret Skill'. Upon hearing the word 'Baldy' or 'Baldhead' directed at him, this Skill will immediately activate as Caster undergoes a frightening berserker rage. Does not increase parameters.


    Noble Phantasms:


    Nabi Charon
    - Prophet's Wrath, Twin Bears Of Divine Punishment (A+, Anti-Army): When the prophet Elisha was walking through the town of Beth-El, a group of forty two young soldiers came out to taunt him viciously, saying "Go on up, you baldhead!" over and over. At the same time, they also drew their swords in preparation to attack him. In response to this grave insult and threat, Elisha cursed the group in the name of the Lord. As it happened, the Lord answered. Two ferocious she-bears appeared out of the woods and tore through the hastily formed army with their teeth and claws, scattering the youths who fled into the countryside, fearful of this new prophet and his God.

    As a Noble Phantasm, Caster can summon those two bears. It is invoked through saying the words "I hereby curse you in the name of God." to his opponents, upon which the bears will appear out of thin air to enact Caster's curse. They are no normal bears but Divine Beasts sent by the Lord himself. Their hides gleam golden, eyes burn with white light and runic patterns all along their bodies showcase the various names of the Lord in Hebraic script. Each of these bears individually is the size of a semi-truck, while their fangs and claws can rend through steel and flesh with equal ease.

    Divine Beasts whose sole purpose is to kill humans who have transgressed upon God's order. Their 'absolute authority to kill and punish man' rivals even that of Altrouge's White Beast. They can travel and attack at incredible speeds, easily capable of slaughtering an entire army of humans before the latter even have time to react. An encounter featuring the two can rarely be called a battle, so much as a massacre of wholesale destruction (divine punishment).

    Being an act of God, the summoning these beasts can be performed by Caster without any expenditure of Mana. Even so, his own magical energy is still required to maintain them in the World for a prolonged time. As Divine Beasts, they are immense Mana-hogs (or bears...) and Caster can only keep them along for about four minutes at maximum. Also, due to Caster's forgiving nature making it difficult for him to curse others, he is unlikely to invoke this Noble Phantasm under normal circumstances. However, if the target happens to call him 'Baldy' or 'Baldhead' he will be likely to immediately invoke this Noble Phantasm regardless of tactical benefits.

    This is a digression but, the word 'Baldhead' directed at Elisha had nothing to do with his hair or lack of it. It was rather an insult referring to Lepers (several of which Caster had cured through his miracles), who often lost hair as the disease ravaged their bodies. As such, it is hardly a surprise for Caster to appear with a bountiful head of hair despite such accusations.


    Eliyahu Addereth- Taking On The Prophet's Mantle (B, Support): The red cloak worn by Caster's mentor, the prophet Elijah. Upon his translation into Heaven on a firey chariot, Elijah tossed the mantle down to his young successor, calling him to commit even greater miracles with it then he ever did. Caster's first act with it was to strike it against the waters of the famed river Jordan, which divided apart upon touching the divine cloth, granting him passage upon on dry land.

    That cloak is Caster's most beloved Noble Phantasm. A potent holy artifact, it gives off an incredible aura of divine energy that serves to shield Caster from any offensive Magecraft targeted against him, equal to Magic Resistance of rank A. Furthermore, as the cloak worn by Elijah in his career as a prophet it bears the record of every single one of his miracles imprinted upon the cloth. It is like an externalized Thaumaturgical Crest or magical 'archive' of sorts, storing all the miracles that Elijah brought about in his life. This is because the entire mantle is in fact woven out of Magic Circuits rather then mundane fabric.

    With it, Caster can call upon and easily reproduce any of his mentor's miracles (even ones that he never learned personally) simply by running his own magical energy through the cloak, finding the desired miracle and then activating it through the relevant incantation. Furthermore, it also bolsters his own personal miracles through the great amount of divine magical energy coursing through it.

    Just like Elijah did to Elisha, this Noble Phantasm's true potential is revealed upon Caster handing it on to another. Anyone who wears this cloak will be able to access the entire suppository of miracles contained within. Since it is not a part of one's body like a regular Thaumaturgic Crest, there are no requirements of compatibility. A regular human can easily reach the level of an average Magus, while an already advanced Magus can reach that of a Caster Class Heroic Spirit.

    These effects will not apply if one simply steals the cloak, only if Elisha freely chooses to bestow it as a gift. Otherwise it is a simply a mundane garment. Given how much Caster treasures this mantle, there are few he'd be willing to give it to.

  15. #15215
    Servant Assassin
    Name: Matthew Hopkins the “Witchfinder general”
    Origin: England
    Alignment: Lawful Evil



    Stats

    Strength- D
    Agility- B
    Endurance- D
    Mana- C
    Luck- A
    NP- A

    BIO

    Matthew Hopkins (c. 1620 – 12 August 1647) was an English witch-hunter whose career flourished during the English Civil War.

    Hopkins' witch-finding career began in March 1644 and lasted until his retirement in 1647. He and his associates were responsible for more people being hanged for witchcraft than in the previous 100 years, and were solely responsible for the increase in witch trials during those years. He is believed to have been responsible for the deaths of 300 women between the years 1644 and 1646. It has been estimated that all of the English witch trials between the early 15th and late 18th centuries resulted in fewer than 500 executions for witchcraft. Therefore, presuming the number executed as a result of investigations by Hopkins and his colleague John Stearne is at the lower end of the various estimates, their efforts accounted for about 60 per cent of the total; in the 14 months of their crusade Hopkins and Stearne sent to the gallows more people than all the other witch-hunters in England of the previous 160 years.

    Although torture was unlawful in England, Hopkins often used techniques such as sleep deprivation to extract confessions from his victims. He would also cut the arm of the accused with a blunt knife, and if she did not bleed, she was said to be a witch. Another of his methods was the swimming test, based on the idea that as witches had renounced their baptism, water would reject them. Suspects were tied to a chair and thrown into water: all those who "swam" (floated) were considered to be witches.

    https://en.wikipedia.org/wiki/Matthew_Hopkins

    He later gained the fame of charlatan. This is half true, as many witches captured were normal women. He took advantage of rumors to make false accusations. But in fact he capture many real witches undefeated. It’s unknown if Hopkings had any grudges on witches or just wanted money and fame.

    Class Skills

    Presence Concealment (C) - Is the capacity to hide one's presence as a Servant.

    Personal Skills

    Magic Resistance (A) - Cancel spells of A-Rank or below. In practice, the Servant is untouchable to modern magi, so it would not be an exaggeration to title the Servant a "Magus Killer". As the most (in)famous witch hunter of the world, Mathew gets a very high level on this skill.

    Information Erasure (C) - is the removal of information regarding the Servant's true name, abilities, and appearance from the records and memories of all witnesses, including the opponent, following the conclusion of an engagement. What is know of the life of Mathew Hopkins is only of his work as a Witch Hunter (because he wanted people to know his legacy). There is no information about his prior life or about his death, it's almost as if he did not existed at all.

    Presence Detection (C+) - is the ability to detect other Servants and local mana sources. Mathew detection is amplified when the target is magi or Caster class servant.

    Torture Techniques (B) - Is the knowledge of a collection of techniques used to torture other peoples. Torture was forbidden on England, but Hopkins used subtle techniques to extract confessions anyway.

    Noble Phantasms


    Witchfinder General Tools (C) – A set of daggers and knifes. A hundred tools of varied use, throwing, stabbing, slicing and torturing. The wounds inflicted don’t bleed, but this is deceptive. It makes the wounds bleed internally, causing hemorrhage. Pain is not felt, so the body does not recognize the damage, so natural regeneration does not work and some specific skill based regeneration would not work too. The target might be dead before notice something wrong. Healing throught magic is also difficult because the body acts as there is no wound.

    Devil’s list (D) – A list that supposedly had the name of all the witches of England. Actualized with the info of all modern magi currently operating in the country where the list is used. It contains the names and locations.


    The Discovery of Witches (A) – A book with all the knowledge Hopkins had on witchcraft, that allowed him to capture hundreds of witches. When used, cancel all spells and bounded fields active on a large area and forbid the use of spells for the next 10 minutes.
    Last edited by sumthing; July 1st, 2016 at 07:15 AM.

  16. #15216
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Matthew Hopkins: Couldn't help but think of Monty Python when I saw this guy. What's next, a Servant based off the Spanish Inquisition? (I certainly wouldn't be expecting that...)

    Ahem. This is getting quite a bit too silly. For my actual commentary (not just proving how many Monty Python references I can make), I'd say he seems like quite an interesting Servant. I'd never heard of the guy before, but it sounds like a case where the guy himself may not be very famous but the events he brought about (in this case, the Witch Hunts) were very much famous. Having him as an Assassin makes a lot of sense, given how many people were drowned/burnt at the stake/what have you through the Protestant Witch Hunts.

    Witchfinder General Tools is a cool NP. It sounds really insidious what with being able to inflict internal damage without pain. Very much fitting for an Assassin Class Heroic Spirit. I imagine he could inflict tons of really fast, grazing blows on his target in combat so even if they know his NP's ability, they wouldn't be able to keep track of how injured they are at any given time. Scary.

    Devil's List... Not a bad idea but... a list with the names of all modern Magi? Couldn't that be like, several hundred or thousands of people? Just how big is this list? Is it like a scroll that he keeps in subspace or something and can unfurl at will? Oh and, 'localizations' should probably be 'locations' unless you mean it tells what all their names would translate to in foreign languages.

    The Discovery of Witches is also a nice idea, but it seems kind of overpowered as is. Cancelling all spells absolutely (even only for ten minutes) is just way too much, especially for a relatively modern Heroic Spirit. I'd say cancelling spells of rank B or lower should be enough. It also might help to clarify what exactly the 'large area' it covers is, but that's not a big deal and I often leave out such details in my own sheets (due to sucking at measurement).

    I also touched up my Elisha sheet above in a whole bunch of places and added a few extra details (like linking to Elijah's profile in his Likes section). I was a bit rushed posting it up (had to go out and do something and wanted to just post it up rather then bother to reformat the text all again) so now it's hopefully more within my usual standards. Any feedback on it?

  17. #15217
    アルテミット・ワン Ultimate One asterism42's Avatar
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    Caster
    Sappho



    Alignment: Chaotic Good
    Place of birth: Lesbos
    STR: E
    END: E
    AGI: D
    MAG: A
    LUCK: A
    NP: B

    Class Skills

    Territory Creation (B+): The skill to build a special terrain that is advantageous to oneself as a magus. Caster can create an ‘Academy’, a territory of equal strength of a Workshop, but one that bestows its blessings on Caster’s allies too.

    Item Construction (B): The skill to manufacture magical items. As well as the ability to craft magical tools, Caster can utilize her talents as a poet and witch to write spellbooks that carry enchantments otherwise beyond the abilities of modern mages.

    Personal Skills

    Protection of the Muses - True (EX): A Skill that denotes the divine protection of the Goddesses of the Arts, the Muses. Makes possible to distinguish all kinds of sounds and play a masterful music performance. Furthermore, plus modifiers are applied to the exercise of music magecraft. Caster’s unusually high rank in this skill is tied to her Noble Phantasm.

    Musical Performance (A): A skill that gives the user the ability to exorcise and heal by playing a melody. It is analogue to the modern musical therapy. Caster’s melody will purge mental interference, restore psychological stability and heal those who listen to it, while accuracy of projectiles and polearms suffer a Rank Down in the hearing area. She owns this skill due to her kithara being gifted to her by the god Apollo.

    Enchant (C): The skill that empowers peoples via various means. By creating a false history of glory surrounding a person or object, Caster can cause mystery to accumulate around the target of this skill, though she is unable to actually make them any stronger.

    Noble Phantasms

    Mousai
    The Tenth Muse


    (Support, C): A passive blessing gifted to one of Greece’s most famous poets, the accolades given to Sappho that caused her to be compared to the goddesses of the arts themselves. Using this, she is able to channel the wisdom and talents of the Muses, granting her the skills that they were known for: epics, love poems, music, tragedy, history, comedy, dance, astrology and prayers.

    Poikilothron Athanat Aphrodite
    Invocation of the Love Goddess


    (Anti-Unit, B): The poems written by Sappho, dedicated to the women she fell in love with during her life time. It is the Invocation of Aphrodite, a plea for the goddess to cause the target of the author’s affections to return her love, even if they don’t will it. A spell that has different effects depending on how much of it is cast, at its weakest, it only causes a release of inhibitions, as if the target was drunk; at higher levels, it has a charm effect, and finally, when fully cast the target will be utterly brainwashed, their ego utterly crushed. As dark as this magic is, as it is a plea born from love, Sappho can only use it on those she is infatuated with.

    The poem
    Throned in splendor, immortal Aphrodite!Child of Zeus, Enchantress, I implore thee
    Slay me not in this distress and anguish,
    Lady of beauty.

    Hither come as once before thou camest,
    When from afar thou heard'st my voice lamenting,
    Heard'st and camest, leaving thy glorious father's Palace golden,

    Yoking thy chariot. Fair the doves that bore thee;
    Swift to the darksome earth their course directing,
    Waving their thick wings from the highest heaven
    Down through the ether.

    Quickly they came. Then thou, O blessed goddess,
    All in smiling wreathed thy face immortal,
    Bade me tell thee the cause of all my suffering,
    Why now I called thee;

    What for my maddened heart I most was longing.
    "Whom," thou criest, "dost wish that sweet Persuasion
    Now win over and lead to thy love, my Sappho?
    Who is it wrongs thee?

    "For, though now she flies, she soon shall follow,
    Soon shall be giving gifts who now rejects them.
    Even though now she love not, soon shall she love thee
    Even though thou wouldst not."

    Come then now, dear goddess, and release me
    From my anguish. All my heart's desiring
    Grant thou now. Now too again as aforetime,
    Be thou my ally.


    Spoiler:
    Likes: Cute girls
    Dislikes: Sicilians
    Talents: Love poems


    A poet and sorceress from the age of gods who lived on the island of Lesbos, famous for her homoerotic poems, and the source of the word ‘lesbian’ referring to female homosexuals.


    A flighty and fickle woman who can be summed up by the phrase ‘in love with love’. Every girl she meets is instantly the most beautiful person she has ever seen ever, and she will furiously write reams of poetry dedicated to them, before falling for the next person. Despite her whims, she is a deeply caring and compassionate woman to those she considers friends, though she can be rather ironic to people who annoy her.


    - - - Updated - - -

    Been thinking of how to do this one for aaaaaaages. And I'm still not really happy with it.
    Last edited by asterism42; August 10th, 2016 at 03:23 PM.
    Quote Originally Posted by Sandstorm77 View Post
    He's just putting the bone of his sword into other people until it explodes and lets out parts of him inside them.
    Quote Originally Posted by AvengerEmiya View Post
    Genderswaps are terrible, but I think I and other people would hate them less if Fate didn't keep ignoring actual heroines throughout history and folklore. Like, why bother turning Francis Drake into a woman when Ching Shih and Grace O'Malley exist?
    Quote Originally Posted by Five_X View Post
    Fate Zero is just Fate Stay Night for people who think Shirou is too girly
    Quote Originally Posted by Comun View Post
    I think Alex IV can eat Goku.

  18. #15218
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Bird of Hermes's Avatar
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    Quote Originally Posted by RoydGolden View Post
    What's next, a Servant based off the Spanish Inquisition? (I certainly wouldn't be expecting that...)
    Well actually... ( ͡° ͜ʖ ͡°)

    Elisha: Honestly, Miracle could just be an extension of magecraft rather than making it a skill where something impossible is made possible. Mad Enhancement although not needed is rather funny. Can't say much else as i've never heard of the guy.

    - - - Updated - - -

    Sappho: Wasn't she the woman whose (made up) husband was called "Dick Allcocks from man island?" in response to accusations she was only into girls? Her second Noble Phantasm is basically something that makes people to fall in love with her via release of inhibitions rather than the whole violation of consent thing so props for that. She seems like a halfway point between Mozart and Shakespeare with her skills and more focused on helping others than attacking herself. All i could suggest is maybe an original skill to make her stand out?

    Incidently, how do you think she would get along with my Julie d'Aubingy?
    Last edited by Bird of Hermes; June 30th, 2016 at 02:51 PM. Reason: I forgot to actually comment on the sheet

  19. #15219
    OP is now sorted. There were some mistags as far as classes went - either the secondary classes taken as primary, or omitted altogether - but that requires checking each and every one. That would also be needed to tag genderbends and multiple sheets per post, but I don't think anyone cares about these. Maybe some other time.

    There were also a couple of cases where sheets had gone unnoticed in older updates. To anyone willing to comb through the entire thread for these instances, godspeed (and it's probably not worth it).

    - - - Updated - - -

    Ah, also a format for listing new sheets so that it takes less time to edit:
    Code:
    [post="postnumber"][Class/Alternate Class - Name][/post] by Author[/QUOTE]

  20. #15220
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Quote Originally Posted by The Bird of Hermes View Post
    Well actually... ( ͡° ͜ʖ ͡°)

    Elisha: Honestly, Miracle could just be an extension of magecraft rather than making it a skill where something impossible is made possible. Mad Enhancement although not needed is rather funny. Can't say much else as i've never heard of the guy.
    Yeah, Magecraft probably would've worked just as well as Miracle. But I figured, since the Skill already exists in Grand Order, I might as well make some use of it.

    - - - Updated - - -

    Matthew Hopkins (Update): By the way, I've got an idea for The Discovery Of Witches. Instead of an anti-magic field, which is rather boring, how about it's a curse/Reality Marble of sorts that recreates one of the executions in the Witch Hunts, only with the opponent serving as the 'witch'? So they'd be drowned, crushed, burnt at the stake, what have you. Since its recreating a set historical event, Luck is needed to break free of its effects ('defying the decreed fate') rather then physical parameters. With the limitation that Assassin can only invoke it on those he considers to be 'witches'. Just an idea.

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