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Thread: Create-A-Servant 3

  1. #10301
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors
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    Source: Victoria Goloshubova

    Class: Berserker
    Other Classes: N/A
    True Name: Bernabo and Galeazzo Visconti
    Alignment: Chaotic Evil
    Place of Origin: Italy (14th Century)
    Stars: 3/5

    Parameters:

    STR: B
    END: C
    AGI: C
    MGI: C
    LCK: C
    NP: C

    Height: 189cm
    Weight: 104lbs
    Likes: Wealth, Power
    Dislikes: Being deposed
    Talent: Torture
    Natural Enemy: Mariam Soulakiotis, Robert of Geneva
    Attribute: Man
    Traits: Male, Duo, Humanoid, Weak to Enuma Elish
    Armament: Golden swords
    Catalyst: Paintings of them

    Class Skills:

    Madness Enhancement EX: An obsession held by both of them. Bernabo's is with control and power, while Galeazzo's is with wealth.

    Personal Skills:

    Patron of the Scholars B: A skill primarily held by Galleazo. A notable patron of scholars such as Geoffrey Chauser, having built a titanic library and founded a university, he holds this skill enabling him to borrow the knowledge of the scholars he patroned, enabling him to gain "learned" skills such as Magecraft, Poetry, Mathematics, and so on.

    Eating the Silken Cord B: A skill primarily held by Bernabo. The sublimation of the incident where Bernabo forced the papal delegates who brought the letters of excommunication to eat them, as well as the seal and the silken cord they were wrapped in. This enables him to "bounce back" blows, forcing the damage to be "eaten" by those who send it.

    Expansionism A: A skill held by both brothers. Their obsession with expansionism and conquering manifested. A skill which enhances them whenever they are "conquering" new areas and facing down new enemies within, that fades away whenever they are fighting on well-worn ground.

    Noble Phantasm(s):

    Quaresima
    Endless Torture

    Type: Anti-Unit
    Rank: C
    Range: 10 meters
    Max Targets: 1

    The sublimation of the Quaresima, their most enduring legacy, a torture protocol in which people are tortured for twenty days, with between each day of torture a break, before they are executed. When this noble phantasm is triggered, titanic amounts of pain are inflicted through randomised methods of torture. Whenever the victim gets close to dying or severe injury, it pauses for a few seconds before restarting, which can happen up to twenty times, with the final time not stopping.

    Lore: Bernabo Visconti (1323-1385) and Galeazzo II Visconti (1320-1378) were brothers who co-ruled Milan for some time, seizing power. They originally coruled with their brother, but assassinated him early on before forming alliances with each other. They became famed for their despotic reign, their expansionist ideals, and the Quaresima torture protocol.

    Personality: Bernabo initially appears to be more impulsive and vicious, while Galeazzo appears to be fairly calm and helpful. But the closer you know them, you realize that they are the same at heart: cruel individuals who love every chance they get to cause harm and torture, especially if it will get them gains of wealth or power.

    Relationships:

    Mariam Soulakiotis: "Illness? Interesting choice." "I feel you should have been more bloody."

    Pope Julius II: "Seems you met with much success. Perhaps we should make a deal." "If not, the Quaresima is always ready for you."

    Robert of Genova: "I see you've decided to try to conquer our domains." "Shall I repeat the silken cord trick?" "Marvelous idea, brother. Indeed."

    Saint Catherine of Alexandria: "Rhetoric? Not conquering?" "Such an intriguing move."

    Yeongsangun: "Banning learning? Such a shortsighted move." "That won't stop them from learning." "Instead, take control over it."

  2. #10302
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors
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    Source: Meet Me On The Battlefield

    Class: Berserker
    Other Classes: N/A
    True Name: Emperor Yang of Sui
    Alignment: Chaotic Evil
    Place of Origin: China (6th Century)
    Stars: 5/5

    Parameters:

    STR: A
    END: C
    AGI: C
    MGI: C
    LCK: EX
    NP: A

    Height: 198cm
    Weight: 100lbs
    Likes: Cycles, his "glorious" rule
    Dislikes: Breaking a cycle
    Talent: Having a "glorious" rule
    Natural Enemy: Zhengde Emperor
    Attribute: Man
    Traits: Humanoid, Weak to Enuma Elish, Male
    Armament: Bare hands
    Catalyst: A stone from the Great Wall rebuilt by him

    Class Skills:

    Madness Enhancement EX: A complete inability to see the chaos and destruction he causes, seeing himself as a dignified and effective ruler.

    Personal Skills:

    Tongji Channel A: The sublimation of the two channels, of which the larger was the Tongji channel, which he built between rivers. However, they had extremely high mortality rates: More then 40% of the workers who worked on the channels died. This enables him to rip "channels" into the earth, which rapidly fill with sticky and rotting blood.

    Bloodfilled Expansionism B: The sublimation of his extreme obsession with expansionism, bringing the empire to its furthest expanse but also having disasters in every campaign. His techniques for battle are horrible, and wounds constantlyy open across him as he "conquers", which acn be shaped at will by him.

    Endless Cycle C: The sublimation of his belief that everything will endlessly switch, from success to failure and back again. This is why his luck stat is EX, as it constantly flips back and forth from A+ to E-. In addition, other things will flip, granting him skills such as Masochistic Constitution (flipping pain to pleasure), or possibly Golden Rule C which flips to E-.

    Noble Phantasm(s):

    Gugong Chuan
    Mobile Imperial Palace


    Type: Anti-Army
    Rank: B
    Range: 10 meters
    Max Targets: 100 targets

    The sublimation of him building 40 secondary palaces within each kingdom, as well as building boats which are as adorned and elegant as an imperial palace. This manifests, oddly enough for a Berserker, as a floating palace, which can float through the air, the sky, or just over the ground at will, filled with glorious pleasures.

    Xue Changcheng
    Great Wall Built Of Corpses

    Type: Anti-Army
    Rank: A
    Range: 50 meters
    Max Targets: 1000 targets

    The sublimation of his horrific reconstruction of the great wall, which killed millions of people. When the true name is called, he rips forth the earth to form a titanic wall. However, this wall is built of corpses and of human flesh, and naturally releases a "Fear" effect. He can also reshape it and reform it to his will. It also draws anyone nearby into it, to join it and become a part of it.

    Lore: Emperor Yang of Sui (569-618) was an emperor from the Sui Dynasty in China. He was noted for his horrific endeavors, building channels for rerouting rivers that caused huge amounts of death, for his horrific battles and conquering , for his extravagant palaces, and especially for his rebuilding of the Great Wall.

    Personality: A calm and serene person. He sees all of his projects as being pure, his streams being water, the Wall being a wall, and the Blood-filled expansionism being his wounds that he gets from battle. He views everything as an endless cycle of positive versus negative. His wish is to continue his glorious reign.

    Relationships:

    Zhengde Emperor: "You created such havoc, didn't you? What do you mean I did worse."

    Yeongsangun: "No. I'm nothing like you."

    William Thornton: "You built a nightmare, didn't you?"

    Xi Shi: "Chen Yu? Interesting. Let's see.... beauty through blood? What do you mean?"

    Dong Xian: "Love caused the falling of your kingdom. How utterly tragic. Here, refresh yourself. What do you mean blood?"

  3. #10303
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Archer of Sieges:

    Appearance:

    Source

    True Name: Demetrius I

    Alignment: Chaotic Neutral

    Alternate Classes: Lancer, Rider, Berserker, Caster

    Strength- C
    Agility- B
    Endurance- C
    Mana- D
    Luck- ~
    NP- B+

    Personality
    Arrogant and hedonistic. Archer loves boasting of her accomplishments and shamelessly pursues any cute boy or girl to catch her eye. She's very confident when things go her way but quick to pout and throw a temper-tantrum if the enemy gains an upper-hand, accusing them of being "unfair" to her. However her childishness belies a sharp tactical mind as even when she's backed in a corner Archer will still quietly scheme to regain her advantage. She has contempt for tradition seeing it as an obstacle to her power and will go out of her way to flout it, enjoying the scandalized reactions her behavior brings.

    Archer's wish on the Holy Grail is to have been able to successfully conquer Rhodes and complete her military expedition to Asia Minor, erasing what she sees as the greatest stains on her glory.

    Likes: drawn-out sieges, ice-cream, cute boys and girls
    Dislikes: impregnable walls, being told 'No'
    Talent: devising siege-engines
    Natural Enemy: Seleucus, Hector, Zenobia


    Class Skills:

    Independent Action- B
    The ability to remain in existence without a supply of magical energy from one's Master. At this rank Archer can linger in the World for two days in the absence of an active contract.

    Magic Resistance- C
    Confers protection against magical effects. At this rank spells with a chant below two verses are nullified. Cannot cope against the likes of High Thaumaturgy or Greater Rituals.


    Personal Skills:

    Demonic Besieger Of State- A
    A Skill expressing Archer's proclivity for siege warfare, taking delight in waging a protracted battle while mercilessly dwindling her foes' aid and resources. Archer led a grand total of 47 sieges in her life, only six of which she ever called off. However the greatest exemplar of this tactic despite being ultimately failed was her attempt to take the port capital of Rhodes, where Archer displayed her ingenuity in commissioning many extravagant siege-weapons to break the city's defenses. Although she was grudgingly forced to abandon it, driving one of the most famous sieges in the Classical World alongside her record of many successful ones is nevertheless enough to earn Archer a high rank in this Skill. It can be said that siege-warfare is where Archer's competency as a commander shines brightest, an advantage brought forth by this Skill.

    Upon securing the leylines of her surroundings Archer is able to lock down the flow of Mana in the region, restricting how much Masters are able to supply their Servants. Penalizing enemies in prolonged battles where they'll find themselves worn down from lack of Mana and unable to display their trump cards. This represents the blockade she established around Rhodes in an attempt to force the city into surrendering.

    Master Of The Calendar- B
    Amongst Archer's greatest acts of imperial fiat was rewriting the entire Attic Calendar just so she could be initiated in the Eleusinian Mysteries at an accelerated pace, a mere nine days rather than waiting the traditional 19 months. This insistence allows Archer to either extend or shorten the duration of status effects on herself or others on the battlefield. She can make her own wounds heal faster or the enemy's take longer, extend stat buffs on herself while making the opponent's wear off faster. Archer can up to double or halve the duration of a status, although she needs to expend greater Mana the more she pushes it.

    Mystic Eyes- C
    Denotes possession of Mystic Eyes capable of imparting magical effects upon a subject and interfering with the outside world. Archer never had these in life but gains this Skill from her relationship with the courtesan Lamia. She was often equated by playwrights and satirists with the voracious she-serpent of the same name, granting Archer her mythical counterpart's set of removable eyes received from Zeus.

    As the nature of the eyes and whether they were intended as a blessing or curse is ambiguous in Lamia's legend, the form they take is based on Archer's own history. Her left eye- tinted baleful green of serpent venom- is a Mystic Eye of Blasphemy, steeped in Lamia's spite against the gods who cursed her and Archer's own desecration of sacred sites. Allowing Archer to weaken divine mysteries that she gazes upon and prohibit their activation entirely if below C-rank. Her right eye- dyed a sensual honey-gold- is a Mystic Eye of Enchantment syncretizing Lamia's nature as a seductress who entices men to devour them with Archer's own flagrant courtships of both men and women. Enabling her to cast a charm spell on anyone her eyes meet, functioning akin to moderate aphrodisiac that lowers their inhibitions while heightening attraction to Archer.

    Albeit either of these effects can only be used separately, signified by one of her eyes lighting up with a matching-colored flame wisp.

    Revolving Star Of Fortune- B
    A Skill that signifies one's disposition to attract various misfortunes. At the same time, it expresses a strong will that overcame many tribulations in life. Archer's military career was defined by peaks and plunges of fortune. She conquered great empires only to just as easily lose them, and ended her life a gilded prisoner to one of her enemies Seleucus. Archer was self-aware of this trait and known to quote the phrase by Greek tragedian Aeschylus "You fan my flame one moment. In the next, extinguish it." This Skill heavily fluctuates Archer's Luck parameter. After a great victory her Luck drops, while when in a disadvantageous situation her Luck increases to get out of it.


    Noble Phantasm
    Helepolis Poliorcetes
    Besieger's Magnum-Opus


    Rank: B+

    Type: Fortress/Anti-Fortress

    A culmination of Archer's desire to create ever greater engines of destruction, the humungous wheeled siege-tower she built to take the port city of Rhodes. Due to later confusion over the
    Taker of Cities
    Helepolis'
    true meaning (with some sources using it to refer to a mechanized catapult) this Noble Phantasm passively takes the form of a towering ballista crossbow she wields. Despite being designed for use by armies rather than individuals Archer as a Servant is able to effortlessly tout her almost farcically ill-proportioned weapon, loosing shots of tremendous power that can send armored foes flying and easily blow apart fortified walls.

    Upon planting the crossbow into the ground and invoking this Noble Phantasm's true name it regains its original form, sprouting into a colossal siege-tower bristling in artillery. This is a mobile fortress Archer can command, rumbling over the battlefield on four enormous wheels while raining fiery bolts on enemies. Its interlocking iron plates form a tortoise-shell layer of impregnable defense, rebuking attacks below B-rank. Numerous wraiths manifest within the tower to man it, operating the various weaponry while others perch on the top to loose darts and arrows. Although unlike in history the tower is capable of rolling on its own according to Archer's will rather than requiring soldiers to push it. Archer can pilot this mechanized monstrosity from within protecting herself in its fortified walls or direct it from afar as a "minion".

    Despite being a seemingly unstoppable juggernaut this Noble Phantasm does have several key weaknesses. If the iron plates are damaged enough to be knocked off the underlying timber will be revealed underneath, rendering it susceptible to future attacks there. The tower's wheels are also highly vulnerable to immobilization such as in water or muddy terrain, leaving it stuck helplessly in place and a huge target for enemies to concentrate their attacks upon. These reflect how Archer's siege-engine was ultimately defeated in history.

  4. #10304

    Class : Saber

    Traits : Human, King

    Epithet : The Righteousness of the Faith

    Identity : Saladin

    Origin : Middle East

    Height/Weight : 177cm/67kg

    Alignment : Neutral • Good

    Attribute : Man


    Armanent : Damascus Blade

    Stats
    STR : B
    AGI : B
    LCK : EX
    END : C
    MP : B
    NP : A

    Class Skill

    Magic Resistance B


    Cancel spells with a chant below three verses. Even if targeted by greater magecraft and Greater Rituals, it is difficult for them to be affected.

    Riding A


    All vehicles and all creatures but those of Phantasmal Beast and Divine Beast-rank can be used as mounts. This rank is high enough to have an aptitude for the Rider Class.



    Personal Skill :

    Righteousness of the Faith A


    A combination of Protection of the Faith and Charisma. This skill gave him high resistance to mental or mind interfecence and to raises the morale of allies as well as the admiration of enemies. Unlike the original Protection of the Faith, this skill did not cause abnormality to the personality.

    Saladin is widely known and accepted by the world as honourable and virtuous ruler, both his allies and enemies recognize him as chivalrous knight. This skill is also the crystalization of his understanding of the principles of Man and God.



    Danger Detection A


    A skill similar to Instinct and a different version of Presence Detection. The ability to sense nearing danger, acute danger, potential immediate danger, or impending danger and sense unwanted or hectic threats to their well-being and the possibility to evade it.

    While not in the realm of future predictions, it is possible to greatly reduce the penalties inflicted by visual and auditory interference. Saladin was able to detect all danger around him including those who are using Presence Concealment or any means of assassination.

    Being the target of assassination by political enemies and the Old Man of the Mountain for many times, Saladin was able to develop this skill which made him capable of making any kind of assassination, sudden attack, and unpredictable attack fail.


    God's Flame A


    A skill that engraved in his Saint Graph, the blue flame that burn and purge sinners, it's not only burn oxygen but mana and life force as well. In case of servants it burn their spiritual, ether body temporalily disable regeneration and decrease their powers and stats. If this flame reached their spiritual core then they're as good as dead. The more the flames burn, the more their power decreases.

    He can increase his performance by infusing his weapon or body with this flame or recreating the effect of a jet burst by expelling large amounts of this flame, in other words a form of Mana Burst. This flame will not burn anyone that he consider as ally.


    Noble Phantasms:

    Damascus
    The Shining Wave That Cuts All


    Rank: B+
    Type: Anti-Unit


    The legendary sword of Saladin is known to be one of the sharpest blades in history. The sword named after the city where it was forged, believed to have been forged from steel far superior to any other weapon at the time. Featuring a thin edge geometry, the Damascus blade’s legendary pattern of “a shining wave in a breezy pond” where created with the long lost tehnology and steel. With the help of this weapon, Saladin founded a Dynasty that ruled much of the Middle East for the 12th and 13th century.

    This sword carries the conceptual attack "severance" which allows it to cut anything like a wave that wiped everything in its path. A single strike of this sword can severs space and cleave through the supernatural, on a conceptual level. It can cut through weapon, armor, boulders, and even steel.




    Hattin Alnaria
    Battlefield of the Raging Flames


    Rank: A
    Type: Anti-Army


    Battlefield of the Raging Flames, the Noble Phantasm of Saladin. The recreation of the condition in the battle of hattin, to punish the Crusaders for breaking the truce Saladin burns the surrounding area of the Crusaders making them filled with despair and tormented by thirst and exhaustion rendering them powerless to fight against Saladin's army.

    The recreation of this condition where the enemy is tormented, exhausted, and powerless. Rather than manifesting a Reality Marble, Saladin utilize his Godflame to the fullest, burning down everything around him creating a blazing area to punish evil and sinners in other words the Realm of Purgatory.

    The fire is fueled with mana and life force in the atmosphere and vicinity in other words as long as there's mana or life force the Purgatory fire shall continue to burn bright. Enemies who get inside it or got burned by it will be tormented by the heat of the flames and they will get their mana, energy and life force sucked by the flame making them weaker. The longer they stand in this Realm of Purgatory the weaker they will become, super effective against evils and sinners.

    Saladin can expand this Realm of Purgatory as wide as possible as long as there's mana to do it, however due to his personality he choose not to cause much destruction. Since the flames is fueled with energy in the vicinity the cost of maintaining this Noble Phantasms is suprisingly low.

    It would be quite a disaster had this Noble Phantasm manifested in the Age of Gods.



    Almutahar
    Fiery Sword of Purgatory

    Rank: D ~ A+
    Type: Anti-Fortress


    The extension of Saladin's Noble Phantasms, after the deployment of Battlefield of the Raging Flames reach a certain level he can gather all the flames along with the magical energy it absorbed into his sword to create a condensed, centralized slash of fire that will burn everything and not leaving even a single ash behind.

    The power of this Noble Phantasm is varies depending on how wide the area that has been burned or energy absorbed by Hattin Alnaria. The more the flames spread, the stronger this Noble Phantasm became.


    Character/Attitude/Lore/Relationship :

    Character:

    Saladin abided by a sense of chivalry and honour, he is widely revered as the ideal of a Virtuous Warrior-King – fierce in battle and generous to his enemies. He is well respected for his wisdom and virtue due to his honest and upright character.

    Saladin has a sharp mind, being able to memorize complex things, judge correctly, and take action without hesitation. Although he usually chooses to always take the safest option, he doesn't doubt to launch into combat and take risks if necessary, showing a confident character of himself as well as of his allies.

    He tends to approach people in general in a very respectful and diplomatic way, whether in a casual interaction or if they are in a business or strategic meeting.
    Furthermore, he is helpful and willing to lend a hand to others if they need help, which makes even his enemies fascinated by him.

    Even so, he has a more aggressive and hostile side, which he shows when the Crusaders lead by Raynald of Chattilon broke the truce by attacking saracen caravan and people who are going to pilgrimate to Mecca and killing Saladin's sister, this is more than enough to make Saladin swore to kill Raynald of Chattilon with his own hand.

    As a king of nation, he stands firm and never hesitates to take command of a battle or participate in one himself. Living up to his alias, he is a wise and steel-minded person who does not give up or succumb to adversity no matter how desperate the situation may be.

    He remains humble of his abilities and never gloats about it. Saladin also recognizes his defects and is conscious of his lacking. However, he does not belittle himself either, not hesitating to acknowledge that he is stronger than someone else. In addition, he recognize others when they perform amazing feats, exhibit great skills or perform displays of great courage, as was the case with Richard the Lionheart.


    Attitude towards the master:

    In life Saladin was not only a king but a teacher as well, thus he would act like a teacher in front of master. By giving them advices, encourage them, as well as teaching them. He always gives guidance to his Master while considering what will happen after he leaves.

    As the Master have the mission to save the word, Saladin cares for the Master and has great appreciation and affection for him, keeping track of Master's progress and expressing deep sadness for the loss of those who died. Likewise, he seeks to care for the lower-ranking servants under the Master while helping them become stronger.


    Lore :

    Slahuddin al ayyubi was a general and warrior hailing from Tikrit, north of present-day Iraq. Europeans knew him as Saladin, a great general who bravely fought the Crusaders.

    In 1138 AD when his father, Najmuddin Ayyub, became the Seljuk ruler of Tikrit under Imaduddin Zanki, the Seljuk governor of Mosul City in Iraq. When Imaduddin succeeded in capturing the Baalbek region in Lebanon in 1139 AD, Najmuddin Ayyub was appointed as his governor.

    It was while in Baalbek that Salahuddin spent his youth pursuing techniques, strategy and war politics. He also attended education in Damascus to study theology for ten years. According to his biographers, Anne-Marie Eddé and al-Wahrani, Saladin was able to answer questions on Euclid, the Almagest, arithmetic, and law, but this was an academic ideal. It was his knowledge of the Qur'an and the "sciences of religion" that linked him to his contemporaries; several sources claim that during his studies he was more interested in religious studies than joining the military. Another factor which may have affected his interest in religion was that, during the First Crusade, Jerusalem was taken by the Christians. In addition to Islam, Saladin had a knowledge of the genealogies, biographies, and histories of the Arabs, as well as the bloodlines of Arabian horses. More significantly, he knew the Hamasah of Abu Tammam by heart. He spoke Kurdish and Arabic and knew Turkish and Persian.

    At a time when the position of the Fatimid dynasty was getting weaker, Salahuddin was able to replace it with the Ayyubid dynasty which he founded in 1171. After officially establishing the Ayyubid dynasty, Salahuddin expanded his territory by controlling Yemen in 1174 and Syria in the 1180s. Salahuddin, who succeeded in uniting various Islamic regions, made him known as the caliph who had the largest empire at that time.
    With that power, Salahuddin used it for the campaign to conquer Jerusalem.

    During the reign of Salahuddin Al Ayyubi, he also managed to seize Jerusalem from the Kingdom of Jerusalem. This event occurred after King Guy of Lusignan supported Raynald of Chatillon to attack Muslim pilgrims and traders. Even King Guy of Lusignan threatened to attack the cities of Mecca and Medina. Responding to this threat, Salahuddin attacked Jerusalem on July 4, 1187 which became known as the Battle of Hattin.

    After succeeding in controlling the area around Jerusalem, Salahuddin captured Raynald and executed him. Saladin's troops then moved to Jerusalem and besieged it in September 1187. Jerusalem was finally mastered by Salahuddin Al Ayyubi on October 2, 1187

    After successfully controlling Jerusalem, Salahuddin was then confronted by the Crusaders led by King Richard from England. Here they become close and respect each other even though they are enemies. In this crusade Salahuddin suffered many defeats from Richard. Realizing that the chances of victory against Richard were low, he decided to make the war longer by attacking city where Richard is absent, making Richard lost both his momentum and preparation to besiege Jerusalem.

    Salahuddin knew that Richard could not leave his throne for too long and therefore he would definitely return to his kingdom soon. That's how Richard who won many battles failed to achieve his ultimate goal, while Salahuddin even though he lost he still managed to achieve his goal. Because of this they are considered equal rivals.

    Thus the battle with the Crusaders ended in a peace treaty between Salahuddin Al Ayyubi and Richard the Lionheart from England.

    Relationship :

    Richard The Lionheart:

    Fate sure is something for us to meet once again, this time not as an enemy but as an ally. We used to exchange letters but we never really had a real talk, after all we only meet in battlefield and we spoke through our sword... right... we have a lot of things to talk about, come my greatest frenemy let's have a real long talk.

    Khalid ibn Walid:

    This is... Are you really Khalid Ibn Walid-Sama?! The real Sword of God?! *Cough Pardon me i was just a little bit flustered, it was a great honor to meet you. Your stories has been passed down to our generation, crossed the path of countless victory a warrior who made two great empire tremble in fear, O Sword who knows no defeat please lead us to the path of glory.


    The Old Man of the Mountain :

    Master, apparently you also summoned them. I have almost died because of them so many times even so I still wished to take them under my wing. We have the same belief even though there is still difference but we still serve the same God. I have opened Jerusalem to everyone regardless of their beliefs but why did the Old Man of the Mountain reject my invitation and still try to assassinate me? in the past i was forced to fight them because of that but it seems now we can fight in the same side. For that I am very grateful to you Master.
    Last edited by Bunhelier; November 18th, 2022 at 06:36 AM.

  5. #10305
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Saladin: My first thought is that pale white-haired FC for an Arabic guy is... interesting, but looking at RL depictions he actually does look pretty white so I'll give it a pass. The Skills and NPs all seem pretty fitting. Having a danger-avoidance Skill based on him evading assassination by the Hashashin makes sense. His personality is somewhat of an obvious "chivalric knight" type but you did try to flesh it out. Out of curiosity any thoughts on my Demetrius?

  6. #10306
    不死 Undead Marethyu77's Avatar
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    Quote Originally Posted by Bunhelier View Post
    Richard The Lionheart:

    Fate sure is something for us to meet once again, this time not as an enemy but as an ally. We used to exchange letters but we never really had a real talk, after all we only meet in battlefield and we spoke through our sword... right... we have a lot of things to talk about, come my greatest frenemy let's have a real long talk.
    This is what I love with Fate, frenemies getting another shot at trying to kill each other and still being besties !
    We don't need sanity where we're going !

  7. #10307
    Cruciforme NailsInYourFeet's Avatar
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    Berserker - Roberta Williams

    Okay, so this was a Servant I was initially very hesitant to post here, given it's of someone who's still alive (if a very exaggerated version of them) until jishara said they still liked her. Of course, I don't plan to use her in any actual projects aside from maybe gag snippets, so they're definitely not a serious Servant sheet. I do have both Patroclus and even a potential Theseus in mind for more traditional Servants, however

    Could've combined Innocent Monster's effects under Mad Enhancement, but I guess I wanted to emphasise that this was more a caricature of Roberta Williams than the real person:

    Berserker of Quests


    (by Yampa. Source)

    "I trust that my summoning wasn't too easy, it'd go against who I am if it was. Now, let's see if the 'best of humanity' are also the best puzzle-solvers…"

    True Name: Roberta Williams
    Alias: 'Berta'
    Alt. Classes: Assassin, Caster, Rider, Ruler, MoonCancer, Gatekeeper
    Source: History, Present Day
    Region: USA
    Catalyst: A pineapple on the end of a fishing line used in conjunction with the stapler next to the elevator… somehow. Alternatively, getting the highest scores in all King's Quest games along with the 'Super Sleuth' ranking in Colonel's Bequest will suffice
    Armament: 'Puzzles' or her definition of such, death traps, computer coding

    Character:
    "Who, me? I wouldn't want to give too clear an answer, but I'm someone who lived long after the time of any myths and legends, but just in time for a new, virtual world to appear."

    Roberta Williams was one of the earliest big-name developers in video games, particularly a pioneer in text, mouse, and puzzle-based 'adventure games', someone who the video game landscape might've looked completely different otherwise.
    However, she was just as much a pioneer in what would be called 'moon logic', tangentially related, obscure, and above all frustrating solutions to puzzles that would often lead to unwinnable situations, needing a 'lunatic' mind to solve.

    After becoming obsessed with the time-consuming text game Colossal Cave Adventure, to the point of by her own admission not paying attention to her child, Roberta's whole conception of what we'd call Moon Logic began to develop. She wanted people to devote as much time and become just as obsessed with her games as she'd been with Colossal Cave Adventure (especially as the possible length of games was much shorter in those days), even if it meant employing the most obtuse design possible.

    And at first, it seemed to work, with titles like Mystery House and the King's Quest series being both acclaimed and revolutionary, as were her company Sierra's other series like Space Quest and Leisure Suit Larry. But eventually the tides changed, as adventure games created in backlash to her entire style by rival companies shot to popularity, before people lost interest in the genre she pioneered altogether. At least, it would never rise to the popularity and influence it once held.

    "I was there for the new world of computers, till that world was no longer there for me. People wanted instantaneous gratification, not lasting devotion…"

    And then somehow, she was summoned as a Servant in the Grail War. Or more accurately, Roberta Williams the actual person wasn't summoned, but rather, what the name and image of 'Roberta Williams' meant to people… for good and ill.
    At least six Servants and six other Masters. At least six, even twelve, cases to inflict her puzzles on some real 'heroes', not simply a fairy tale hero of her own design. An almost perfect chance to test just how devoted people truly are, the chance to sift out the naysayers from those who truly appreciate her work.

    "And if they don't like my artistry, too bad. This Grail War has no walkthrough or strategy guide."


    Attribute: Star
    Alignment: Chaotic Neutral
    Likes: Stumping players, maximising time and effort spent, puns, towers, yachts, Francia (reportedly)
    Dislikes: Obvious solutions, buy-outs, loss of interest in adventure games, internet walkthroughs, low risks of death, those who disparage her idea of 'logic'

    Relationships:

    • Medusa: "Most forget about Pegasus coming from you, but I sure didn't."
    • Most Foreigners: "Your twisted logic comes from a pact with beings from beyond? How amusing, mine's entirely home-grown."
    • Franziska Kafka: "I've heard people say we're oddly alike. Except your twisted logic and arbitrary worlds don't seem to bring you much fun."
    • Heinlein: "Huh, wasn't expecting to meet another Servant named Roberta. I think you're more those two guys' territory than mine."
    • 'The Boss': "Hmm, do our games even have 'boss fights'? Either way, good thing I have this custard pie handy."
    • Alfonso X: "With how much gaming interest you have, Sierra could sure use your funding. Especially nowadays…"
    • Grimm: "You say I've twisted your fairy tales? Oh no, I believe you'll find I've kept the danger and death rates wholly intact."
    • Vlad Tepes: "Vlad Dracula summoned as a headless horseman? Now that rings a bell..."
    • Pasolini: "If it's Salo you're here to talk about, you'd probably want Al Lowe instead."

    Master: Preferably nobody who'd want any Grail War to be over with quickly.
    Natural Enemy: Ron Gilbert, John Romero

    Wish: For people to genuinely enjoy her puzzles, design, and twisted version of logic, though that number is only a handful. In fairness it's one thing to actually play a Sierra adventure game, but quite another to be forced to live through one.
    Keywords: Videogames, Quest, Inventory Puzzles, Moon Logic, fairy tales, puns
    Rarity: 1/5

    Parameters

    • Strength: ***** E
    • Endurance: ***** E
    • Agility: ***** E
    • Magic: ***** E
    • Luck: ***** A+++
    • Noble Phantasm: ***** C


    Class Skills

    Item Construction

    Skill to manufacture items.

    • Rank B-: Almost every game ever made by Berserker revolved around inventory use and management (if some not as much as others, like The Colonel's Bequest). This allows her to retain this Skill as a Berserker but distorts each item to make it only usable in its most unlikely application, e.g., a custard pie being the weapon to defeat a Yeti. She struggles to construct any item with a more conventional use. Known more broadly for game development, this is covered by its own Skill.

    Mad Enhancement

    Increased power in exchange for loss of sanity.

    • Rank EX: Berserker's madness is not a case of battle rage, given she and her creations are not normally linked with combat at all. Rather, she qualifies as Berserker in an Alice in Wonderland sense, her definition of logic being so utterly warped that it can barely even be called that anymore. While cause and effect and therefore 'fate' for her may be kept in place, they have become so unrecognisable that it has led to her Luck Rank becoming maximised.


    Personal Skills

    Appreciation of the Arts

    Infatuation with works of art.

    • Rank C: References to folklore and literature are all but omnipresent throughout her works, fairy tale and mythological references being what her works are most known for, though murder mystery novels are also an interest. If she spots a Noble Phantasm whose legend has been featured in one of her games, she has a good chance of recognising it.

    Game Development

    The construction of games, their win and lose conditions, and the rules and loopholes built into them. While traditional game development remains into modern day, the more current form of this Skill utilises the construction of digital worlds. Allows for the comprehension of rules and victory conditions, and at higher levels advanced Spiritron Hacking.

    • Rank A: Though not the first videogame developer, whoever they may be, Berserker was certainly one of the earliest and most influential game developers, credited (generally) with both the first game to have actual graphical backgrounds (Mystery House), the first game with graphical animation (King's Quest I), and with defining an entire genre (the 'adventure').

    Innocent Monster

    One whose existence has a Servant has become altered by their historical reputation and rumours.

    • Rank D: Berserker's recent age and reasonably well-documented life limits her Rank in this Skill. However, her perception in the minds of video gamers, both those who've played her games and those who know them by reputation, have distorted her normally mild-mannered and reasonable personality into something much more sadistic and even kill-crazy than she'd otherwise ever be, Roberta as a game designer rather than Roberta as a person.

    Torture Techniques (Puzzles)

    The implementation of torture tools to deal damage. As it strengthens bloodshed and agony, further damage is continuously added. An unusual variant of this Skill where the torture is inflicted through use of puzzles.

    • Rank B: Berserker is known for constructing puzzles so obtuse and backwards in design that they become a constant source of mental agony on those made to solve them. Even actually learning the 'answer' can cause its own form of frustration.


    Noble Phantasm

    Moon Logic
    Restart Restore Quest

    Rank: C
    Type: Anti-Unit, Anti-Logic

    "If you can't show dedication, effort, and the ability to think outside the box, how can you call yourself a 'Heroic Spirit'?"

    A mindset or way of thinking that replaces standard human logic with Berserker's own customised version of 'logic'. This twisted logic was what defined not only her own games, but the games of her whole company. It leaves cause and effect in place but alters which cause leads to what effect to bizarre extremes.

    With her skill in game development, Berserker has authority over what item may serve as the solution to any obstacle her target faces. If one attempts to attack their weapon, rather than have the solution be simply 'use weapon on enemy', she can make it 'use food on enemy' (which can make her quite difficult to hit, despite her low Endurance and Agility). Rather than have a Bounded Field be overcome with a counter-spell or infiltration skill, she can have it suddenly be that a mirror will now undo the Bounded Field. If she's summoned soon enough, she can even disrupt other summonings by completely changing a Servant's needed catalyst.

    That said, she can't make the 'solution' absolutely anything, as a requirement of this Phantasm is that an obstacle still must have a solution. The item the Target needs must always be an item the Target could have acquired, but emphasis however is on 'could'. If her Target doesn't bother acquiring an item before being faced with her puzzle, then there's a risk they'll lose any way to solve it, leaving her victim in an 'unwinnable' or as it's now called 'soft-locked' situation. That said, given a Holy Grail War is a much more open environment than a Sierra adventure game, and that there's at least six other Servants rather than a single player, trapping people in unwinnable situations is now much harder for Berserker to do.

    Unwinnable scenario or no, probably the biggest issue other Servants face from this Phantasm is the risk of mana loss through stalling (that, and how consequences for using the wrong item can certainly be steep). It may also be expected that this Noble Phantasm would have some actual connection to the moon or a moon goddess, given its name and the moon’s connection with ‘lunacy’. However, this doesn’t seem to be the case, as while an appropriately mythical reference, connecting this Phantasm with the actual moon would be just too obvious for Berserker’s design style.



    A/N: Also, if you wanna see some of my Servants in action and not just as profiles, I'd like to announce I'm now running a Fate/Extra-style Quest off-site which I do plan to archive on BL
    Last edited by NailsInYourFeet; November 18th, 2022 at 05:44 PM. Reason: Forgot the last paragraph

  8. #10308
    Quote Originally Posted by RoydGolden View Post
    Saladin: My first thought is that pale white-haired FC for an Arabic guy is... interesting, but looking at RL depictions he actually does look pretty white so I'll give it a pass. The Skills and NPs all seem pretty fitting. Having a danger-avoidance Skill based on him evading assassination by the Hashashin makes sense. His personality is somewhat of an obvious "chivalric knight" type but you did try to flesh it out. Out of curiosity any thoughts on my Demetrius?
    Quote Originally Posted by RoydGolden View Post
    Saladin: My first thought is that pale white-haired FC for an Arabic guy is... interesting, but looking at RL depictions he actually does look pretty white so I'll give it a pass. The Skills and NPs all seem pretty fitting. Having a danger-avoidance Skill based on him evading assassination by the Hashashin makes sense. His personality is somewhat of an obvious "chivalric knight" type but you did try to flesh it out. Out of curiosity any thoughts on my Demetrius?
    He's not Arab he is Kurdish from Iraq. It's also the same region as Zenobia who have white hair. Though i choose that as FC to match Richard since he is too a pretty boy so i choose a pretty man with the opposite color theme since they're rival.

    Demetrius I : The sheet is quite good although i want to see her interact with cute boy and girls from Chaldea. The skill is also fit, although Demonic Besiege of State is more fit as Rider but i then archer is made up of archers so that's fine too. I also like the weakness in her NP based on how she was defeated, but again the Fortress function is more fit as Rider and again we have archers who can create shield so this is better since its create fortress for the sake of being an artillery.

  9. #10309
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Quote Originally Posted by Bunhelier View Post
    He's not Arab he is Kurdish from Iraq. It's also the same region as Zenobia who have white hair. Though i choose that as FC to match Richard since he is too a pretty boy so i choose a pretty man with the opposite color theme since they're rival.

    Demetrius I : The sheet is quite good although i want to see her interact with cute boy and girls from Chaldea. The skill is also fit, although Demonic Besiege of State is more fit as Rider but i then archer is made up of archers so that's fine too. I also like the weakness in her NP based on how she was defeated, but again the Fortress function is more fit as Rider and again we have archers who can create shield so this is better since its create fortress for the sake of being an artillery.
    Sorry, I had it in my head that "Muslim=Arabic" there. And I did think of making Demetrius a Rider, given the Helepolis is essentially her "mount". Ultimately decided to go with Archer since it fit the siege theme more (and to match the faceclaim).

  10. #10310
    Cruciforme NailsInYourFeet's Avatar
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    Faker - Patroclus

    I mean, Demetrius' could even be a Lancer following Rhongomyniad's tower=lance logic (though it helps there it was a spear to begin with).
    Anyway, did mention Patroclus a post earlier. I was only semi-interested in a Patroclus sheet until I read The Song of Achilles for college, which made me really want to make a sheet for him (huh, my second Faker whose name starts with Patr-):

    Faker of Glory


    “Servant Rider- no, Lancer- Berserker- Look, I can’t lie in front of my Master. I’m Servant Faker, an inglorious class for sure, but really, there’s no true glory in war.”

    True Name: Patroclus
    Alias: ‘Glory to the father’, Fake Achilles
    Alt. Classes: Lancer, Shielder, Berserker
    Source: Mythology
    Region: Greece
    Catalyst: An unusual case where the Servant’s summoning occurs when the summoning of another Servant, Achilles, fails
    Armament: Spear, xiphos sword


    (by mumumu. Source)

    Character: “I don’t know why anyone would want to summon me all of Servants. You were expecting Achilles, I take it?”

    The closest companion if not lover of Achilles. It was said among the Greeks at Troy that as Achilles was the deadliest, Odysseus the smartest, Diomedes the most versatile, and Ajax the toughest, then Patroclus, strange as it may be for a war hero, was the most compassionate.

    Though such compassion wasn’t a trait Patroclus was born with, as legends begin with him as child killing his playmate in a fit of rage over a board game. This incident made his own kingly father send him away to into the watchful eye of another king, Peleus, father of Achilles. Patroclus’ shame over murdering and being pressured to be a responsible older figure for the young Achilles mellowed him out considerably, becoming increasingly compassionate while Achilles grew more and more on edge.

    Eventually, both Achilles and Patroclus became among the many called into the ten-year Trojan War, which neither would survive. When the otherwise fearsome Achilles retreated to his tent after falling out with Greek leader Agamemnon over the enslaved Briseis, Patroclus became allowed by his friend to don his armour and lead his forces in his name. While this was only supposed to be keep the Trojans from attacking Greek ships, Patroclus kept his charge going forth till he’d forced the enemy all the way back to the Trojan gates, killing no less than Zeus’ son Sarpedon as he did.

    But such a charge did prove too far for Patroclus when he was then slain by Hector, leading to Hector’s death when Achilles emerged and bore his full wrath down on him for Patroclus’ death. Patroclus’ funeral pyre was attended by all his Greek companions, for one of their most fondly thought of warriors was no more. After Achilles’ own death, his ashes and bones were buried as one with Patroclus.

    It was the promise of eternal glory in death over a long yet unremarkable life that drove Achilles to his death in the Trojan War. Yet this dichotomy was something Patroclus always had to question, especially knowing that Achilles was far from the only young man driven to die for the promise of glory. Patroclus thus rejects the whole idea of a ‘glorious death’ as he fought to keep his beloved Achilles alive despite any prophecy. But maybe the modern world, a world now beyond the fates the gods impose, can be a world where glory can come without death.

    Patroclus by modern definitions would be called bisexual but with a definite preference for men, or perhaps bisexual but homoromantic, or even Achilles-romantic, fighting in this Grail War so that Achilles doesn’t have to (like the Trojan War). He is refreshingly much easier to get along with than most other heroes of Greek myth. While he’s excited at the prospect of the modern world being one free of the Olympians’ stranglehold, he also finds the idea of humans truly being free of fate more than a little scary, being on their own.

    Attribute:
    Earth/Sky (whether he has any divine heritage is debatable, usually thought of as mortal)
    Alignment: Neutral Good
    Likes: Achilles, compassion, reaching out to the ‘troubled’
    Dislikes: Binary choices, his child self, prophecy

    Relationships


    • Cleopatra: “Say, do you know we actually have the same name? Well, the same meaning anyway… This conservation isn’t going anywhere, huh?”
    • Ataturk: “Thousands of years later, you fought and saw people die on the exact same shores as us. I guess the Modern Era’s not so different after all.”
    • Sun Shang Xiang: “To never have known anything but war. Many in my time would’ve considered that a privilege, but it sure seems to have taken a toll on you.”
    • Elagabalus: “I’d say you don’t have a positive view of our Gods… but I don’t think most heroes in my age did either. Granted, for very different reasons than them being ‘boring’.”
    • Lady Zhurong: “I think you’re the only child of a god I’ve heard of from this Three Kingdoms War. There were heaps at Troy, but it seems your time and place was more known for mortals who ascended to godhood.”
    • Yoshitsugu Otani: “Given your disease, you might have fought even harder than for me for your friend Mitsunari… yet your side lost in the end. I suppose the fates are arbitrary like that.”
    • Arachne: “Huh, the first Servant I’ve met from sometime near my own era. Er, and definitely not who I expected to encounter. Well, I suppose if some think of Prometheus as a hero, I guess you fit… Hope Athena didn’t hear that.”
    • Jafar: “Sorry, it’s just… the thought of your closest friend betraying you, it’s a fate that frightens me to even think about.”
    • Ed Wood: “Oh believe me, crossdressing soldiers have been around quite some time. Although, er, I doubt Achilles would take well to films.”
    • Roberta Williams: “As someone who was actually there… how do I put this? You sure have some, ah, ‘interesting’ ideas about Greek mythology. I mean, I guess our forces could’ve used the help of, er, Red Riding Hood and Dracula?”

    Master: Presumably someone who wanted but couldn’t get Achilles. If there’s one upside to having him as a Servant over Achilles, it’s that he’s much easier to get along with.
    Natural Enemy: Thetis, Hector, Paris, also Xenophon
    Wish: Through burial with Achilles and the Throne of Heroes, his wish of being with Achilles after death as already been granted. His wish that remains ungranted, however, this that no future hero would be forced to die for them to achieve glory.
    Keywords: Eromenos, ‘Achilles’, Original Armour, Golden Urn, Myrmidons
    Rarity: 4/5

    Parameters


    • Strength: ***** C+
    • Endurance: ***** B
    • Agility: ***** B+
    • Magic: ***** D
    • Luck: ***** E
    • Noble Phantasm: ***** B+


    Class Skills


    Camouflage


    Allows the Servant to disguise their Class and Parameters.

    • Rank C: Faker’s own Class and Parameters will be made to appear identical to Achilles’. Said Class will probably be Rider unless another rider Servant has already been summoned, and Parameters will appear one Rank higher.

    Personal Skills

    Fate of Sarpedon


    The nullification of divine protection when attempting a killing blow.

    • Rank B: When he was about to kill Zeus’ son Sarpedon, Zeus planned to intervene to save Sarpedon’s life, only to be told that’d set the precedent for other gods to do the same for their sons (may’ve helped Zeus that Sarpedon was far from his only son). Any boon from Divinity or Skills along the lines of Blessing/Protection of the Gods will not come into play when Faker has the chance for a decisive blow. As Faker didn’t prevent this divine protection personally, that being Zeus’ decision, this skill does not reach Rank A, where it’d additionally lower the enemy’s Luck stat.

    No Retreat

    Increases sheer fighting power at the cost of retreat becoming increasingly difficult, if not impossible.

    • Rank B: In his greatest yet final hour, faker’s charge pushed the Trojans all the way from the Greek base back to Troy, even though Achilles (in a rare moment of caution for him) had told him only to drive the Trojans away from Greek ships. Boosts his Strength, Agility, and Noble Phantasm parameters, at the cost of decreasing chances of retreat down to 20%.

    Soothe the Savage Beast

    The ability to pacify and get through to otherwise unruly and antisocial people and creatures.

    • Rank A: Faker, called the most compassionate of the Achaeans, was the only person on the Greek side to have a positive relationship with Achilles, and him being the only one Achilles showed his more tender side to. Faker can nullify aggravating Skills such as Mad Enhancement, Mental Pollution, Berserk, Sadistic Constitution, and so on up to one Rank lower.



    Noble Phantasms

    Akhilleus Tragoidia
    Died in his Armour, Buried in his Ashes

    Rank: B
    Type: Anti-Unit, Support

    Faker’s Noble Phantasm combines the two times, once in life, once in death, that he could be said to be closest to Achilles. The first was when, upon Achilles refusing to fight and retreating to his tent, Faker was able to convince him to let him fight under his name, guise, and armour. Quite successfully, given how far he forced the Trojans to retreat before being killed by Hector. The second time was after the deaths of both Faker and Achilles, where their bones and ashes were buried together in a golden urn.

    This recreates Achilles’ original armour, worn by Faker, stolen by Hector, and replaced by Hephaestus. First, Faker is cladded in the bones of Achilles, then the rest of the original armour is assembled through surrounding him in his ashes and plating him with the gold from the urn. These ashes can be used to create new swords and spears should Faker’s starting ones be shattered, can be scattered over the battlefield to choke enemies, and even catch ablaze like a funeral pyre, though this carries the greatest risk to its wearer.

    Despite how closely connected this Noble Phantasm is with both Patroclus and Achilles, it can surprisingly be worn by others. Doing so will grant them Faker’s Camouflage Skill, but not for pretending to be Achilles (Faker would never lend this armour out if that was the case). Rather, additional wearers shall instead assume the identity of their own ‘most beloved’.


    Myrmidones
    Antpeople Go Marching

    Rank: B
    Type: Anti-Army

    The Myrmidons were a tribe who were supposed to be under Achilles’ command, yet perhaps their most memorable battle in the Trojan War was not when they were serving under him. When Faker assumed Achilles’ identity, he too assumed command of the Myrmidons, leading them forth as they drove the Trojans back to their gates.

    The Myrmidons’ own identities however have frequently been conflated with ants, myth having that they were originally spawned from ants or even just were ants. Hence, this Noble Phantasm not only gives Faker authority over ants a la the Animal Control Skill but will also transform any ants he encounters into literal soldier ants, with them appearing as giant ant-like suits of armour.

    Being ants, the Myrmidons are eusocial or a ‘hive-mind’ more bluntly, which makes them not only extremely efficient team fighters, but also scouts that can quickly gather intel and even quickly builds constructs like bridges and fortresses. However, each colony of Myrmidons will have a designated ‘queen’ who, if defeated, will cause the entire colony to collapse.


    For Comparison: Funderfulness' Lancer - RoydGolden's Lancer

  11. #10311
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Patroclus: Definitely the most creative sheet I've seen of him. I love the imagery of his first NP tying the armor in with Achilles' bones, ashes and the urn he was buried in. The second NP feels like more of a stretch but the idea of him commanding a bunch of giant ant-men into battle is pretty awesome.

  12. #10312
    Your average angst/edge supplier BnEl15's Avatar
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    There is a joke to be made here about Patroclus being inside Achilles(' bones), but I will restrain myself, because I am a very polite and reserved individual who has never made a single horny comment here in my life *shoves Alcibiades into the closet*.

    Anyway, is this really the first Faker iteration of Patroclus here? Figured he'd be one of the first names that come to mind whenever people think of historical fakers/impostors. In any case, nice work. He's such a bro, and I like him for it.

  13. #10313
    Grand Recorder DelRey's Avatar
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    Im pretty sure there was a patroclus faker in a contest

    Edit: i say, but i dont have him in my faker compilation...hmmm
    "Let's see the color of your coin, my friend."



    Behold my vault of Heroes.
    Where the Heavens and the Abyss breath the Music of Humanity.


    The King's duty is to provide. And provide, I shall.
    University of Formatting | Gallery of Potential | Memorandum of the Extra Class Kings

    Our Kingdom will grow. And we shall know each citizen.
    Create-a-Servant 4 soon.

  14. #10314
    Your average angst/edge supplier BnEl15's Avatar
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    I think Scribe wrote a Faker Achilles who was revealed to be Patroclus who was revealed to be... someone else? Idk, forgot the specifics. It was his first sheet, iirc.

  15. #10315
    Grand Recorder DelRey's Avatar
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    "Let's see the color of your coin, my friend."



    Behold my vault of Heroes.
    Where the Heavens and the Abyss breath the Music of Humanity.


    The King's duty is to provide. And provide, I shall.
    University of Formatting | Gallery of Potential | Memorandum of the Extra Class Kings

    Our Kingdom will grow. And we shall know each citizen.
    Create-a-Servant 4 soon.

  16. #10316
    死徒(下級)Lesser Dead Apostle TQG Imaginatorious's Avatar
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    Berserker of the Ursine Champion




    True Name: Bödvar Bjarki

    Titles: Warlike Little-Bear, Chief Berserker of Hrólfr Kraki

    Alignment: Chaotic Good

    Place of Origins: Norway

    Gender: Female

    Height: 192 cm

    Weight: 86 kg

    Other Qualifable Classes: Saber

    Wish: A chance to avert her king's death

    Likes: Her family and liege, good fights, grudges avenged

    Dislikes: Being interrupted mid-trance, others being mistreated, the gods, Magi

    Talents: Being someone's champion

    Armaments: A Dane axe, her claws and teeth, Laufi

    Parameters:
    Strength: A+
    Endurance: A+
    Agility: C
    Mana: D
    Luck: C
    Noble Phantasm: B

    Class Skill(s)
    Berserkergang: E++/B++
    A composite skill that includes Mad Enhancement, Bravery, and Battle Continuation that is the technique actual Norse berserkers used in history to turn them into essentially wild beasts that cannot be stopped by anything other than death. Grants nullifications against all kinds of mental interferences and increases hand-to-hand combat capability. It is said that the masters of this can, outside of combat, remain sane and intelligent as evidenced by Bödvar's clever plan of turning Hott into a great hero and her regularly giving wise advice to her king.

    And if the berserk rage is provided by a spirit animal, then an additional boost will be offered. In Bödvar's case, her's is obviously a bear so she receives a boost to her Strength and Endurance which is stronger than average due to her heritage, indicated by a + even outside of combat.

    Personal Skills
    Another Beowulf: C
    There's a popular theory in the literary world that even J. R. R Tolkien himself proposed that the Geatish hero Beowulf and Bödvar Bjarki is either both derived from the same personage or has some type of connection to each other with evidence such as both having a connection to bears and both killed a dragonesque creature. Additionally, both hero has a connection to the Bear's Son tale that can be found across the world.

    This connection brought by this theory, lets Bödvar have the ability to borrow the hero's Personal Skills and Noble Phantasms for her to use. However, these Skills and Noble Phantasms can only be borrowed for a short time, a few minutes for the Skills and a few seconds for the Noble Phantasms and this act also cost extra Magical Energy to use. Not to mention, the Skills and Noble Phantasms will be less effective than it was originally for Beowulf.

    Monstrous Strength: B-
    A Skill that temporarily grants a rank-up to one's Strength parameter for a time limit determined by the ranking of this Skill, borne from the holder's nature as a monster or Demonic Beast.

    In Bödvar's case, she is the daughter of a man cursed to be a bear which gives her strength superior to any human of her age and this was further enhanced when she drank the blood of her brother, the half-moose Elgfróði who was strong enough that just touching someone could cause them injuries. However, as she was the most humanlike of her siblings physically she suffers a - to the Rank.

    Dragon-Slayer: C
    One of the special Skills provided for those who have taken down a member of the Dragon Kind. It is not a talent given from heaven, but from killing a dragon. It can be said that the anecdotes themselves have become this Skill. Bödvar after she joined King Hrolf Kraki's court, killed a dragonlike troll that has been ravaging the country for two years by piecing its' heart with Laufi.

    Whenever Bödvar fights against a member of the Dragon-Kind, she receives a boost to her offensive and defensive power against them but the boost is a minor one due to the slain dragon being actually a transformed troll that has consumed a wyvern, meaning the dragon was an impure one hence the low Rank.

    Hero Creation: E
    A Skill that represents the techniques and arts to artificially give birth to and raise a "King" or in Bjarki's case, a "champion".

    Bödvar, after she has killed the dragon, had her weak companion/sidekick, Hott drink its' blood to enhance his strength and bravery then told him to decapitate the corpse later, propped up to seem alive, letting him become of the king's twelve champions. Now, Bödvar can replicate this to someone like her master... to a limited degree due to the reduced Rank caused by being placed into this Class Container, not that it was particularly high, to begin with in the first place.

    Noble Phantasm(s):
    Implacable Bestial Manifestation of One's Bloodline
    Björn-Hjaldrvættir

    Rank: B
    Type: Anti-Army
    Range: -
    Maximum Number of Targets: 300 people

    During the last stand of king Hrólfr and his berserkers against the rebel army of Skuld, a giant bear appeared out of nowhere to help the king. With each swing of its paws, a dozen men would be reduced to bloody chunks and yet in return, it was impervious to the rebel's attacks, allowing the bear to slay more men than the king and his berserkers combined. Yet, Hott, now renamed Hjalti following the gaining of his champion hood by Hrólfr, noticed Bödvar is for some reason missing from the battle. He asked the king and he replied that Bödvar was where she was most needed. Not comprehending this, Hjalti went to find Bödvar in a trance back at the palace and angered by this sight, woke Bödvar up from her trance. At her awakening, the monstrous bear disappeared and revealed that it was actually Bödvar's spirit taking the form of the animal she is most connected to, similar to the fetch from Ireland.

    To activate this Noble Phantasm, Bödvar must sit down and enter a tranquil trance in which her soul, via astral projection, will leave her body and morph into a bear. She can project this bear up to a maximum of 250 meters away where it takes a semi-solid form of a brown bear that's 3.5 meters tall at the shoulders and 7 meters long. In this form, all of Bödvar's physical parameters will be increased at the cost of all of her Skills and
    Demanding Sword of Birthright
    Laufi
    except for Berserkergang and Monstrous Strength will be sealed. Due to its nature, it's also invincible to any physical attacks much like how a Servant cannot be harmed by anything that doesn't contain Mystery but superior, requiring attacks that can damage the soul like Magecraft and Conceptual Weapons to harm the spirit bear but even then do not expect it to fall easily.

    The bear, while an unstoppable beast that can rip apart tanks and take the greatest of hits to pause for only just a moment, has three crippling weaknesses. One, any damage dealt to the bear will harm Bödvar's body too as it is her soul after all and killing her in this form will kill her body too and prevent this copy of her from returning to the Throne. Two, like how the story has shown if Bödvar's trance ends in any way her soul will return to her body so to prevent history from repeating, she must enter the trance where she cannot be disturbed. Three, using this Noble Phantasm is very consuming for Bödvar and her master to the point that if she has no source of Magical Energies she cannot use this effectively.

    Demanding Sword of Birthright
    Laufi

    Rank: C-
    Type: Anti-Unit
    Range: 0-1
    Maximum Number of Targets: 1 person
    An obscure longsword that Bödvar's father Bjorn left for her to inherit that she took when she decided to leave her home. 105 cm long, the blade is surprisingly dull in appearance and could be confused for just a mundane sword like Bödvar's Dane axe. However, the sword is actually dwarven forged and a brother sword to the more infamous and superior Dáinsleif and Tyrfing as can be seen by how all three blades possess the curse of after being drawn, it cannot be sheathed again until it has killed someone.

    Furthermore, Laufi has even more weaknesses as it cannot be put under Bödvar's head when she's sleeping or be stood on its' hilt, can only be used three times by Bödvar in her life, and needs a successful Luck check to be pulled out of its sheathe every time Bödvar wants to use it. All of this plus its obscurity makes it rather poor for a Noble Phantasm that only got used twice in Bödvar's life.

    Yet, at the end of the day, it is still a dwarven-made sword that has the feat of slaying a dragon-kind that allows it to deal additional damage to them. Its main ability is that whenever its edge leaves an injury in someone or thing, the blade's already impressive sharpness and attack reach (by extending it via an invisible blade of Mana that cuts anything that touches it) increases in an amount proportional to the severity of the wound. Theoretically, the sword's edge and reach can be increased enough that a casual swing can split a multi-story building in half from hundreds of meters away if dealt enough wounds to someone but its Rank will not increase in the process, unfortunately.

    Lore & Background
    Bödvar Bjarki was born to a prince of a Norwegian kingdom, Björn Hringsson, and his childhood friend turned lover Bera. Björn would, unfortunately, lose his mother one day which caused his father, Hring, great sorrow before remarrying a younger woman named Hvit after his councillors begged him to remarry. Unknown to him, Hvit actually has no love for him and instead has her eyes on the younger Björn and tried to seduce him when Hring was away. Björn, however, was enraged by her attempts of unfaithfulness and struck Hvit for this. In retaliation, Hvit revealed her other secret that she's proficient at curses, and placed a curse on Björn so that he'll turn into a bear during the day and be forced to only eat his father's livestock to live. Björn escaped to near Bera's home where the two eventually reunited and Bera learnt of what has caused his disappearance after she followed him to a cave. They would be together until Björn foresaw his death tomorrow and told Bera that she was pregnant with three daughters and what to do to ensure her survival and when his daughters wish to explore the world. His method of knowing all of this is unknown, but he was right for all of it as the next day, a large group of men came to hunt him at the orders of Hring who himself got the idea from Hvit. Björn had fought well but as he predicted, he ultimately was killed and the men had a celebration where he was cooked and served to everyone including Bera who was forced to eat a small piece by Hvit. This would cause even further effects on their daughters' bodies and souls.

    Bera gives birth to her triplets at her home and each of them has an animalistic trait unique to them. The eldest child, Elgfróði, has the lower body of a moose while the middle child, Thorir, was a beautiful girl that has the feet of a hound. The youngest child was named Bödvar Bjarki that is completely human... Physically that is. The three girls grew up and received an infamous reputation in their village due to their roughness and strength especially Elgfróði who have even killed the king's men before she reached teenhood. Bored at the lack of worthy opponents, Elgfróði left to become a robber on a mountain road where she kills travellers for their money when she was twelve. Thorir left soon after too and become the "king" of Götaland after being able to fill the Geats' large chair of selection. Bödvar however did not leave until she learnt of how Hvit has wronged her family and avenged her father by torturing her to death. She inherited her grandfather's throne after Hring died from sickness caused by grief but she relinquished the throne to explore the world.

    After she left on her journey she quickly reunited with her sisters, Elgfróði first when she drank her sister's blood at Elgfróði's request to increase her strength after being disappointed with her youngest sister's lack of strength and Elgfróði created a hoofprint into a rock that allowed her to know when and how Bödvar would die so that she would avenge her should it happen. She briefly went to Götaland where she was briefly mistaken for Thorir for their identical face too, it was a fun episode of her life she would recount.

    Finally, Bödvar arrived in Denmark where she killed a berserker champion of king Hrólfr Kraki for bullying this young man named Hott. King Hrólfr after learning of the full truth of this case, decided to have her replace the champion she killed which Bödvar accepted. Months later, at Yule, she would slay a troll-turned-dragon that has been terrorizing the country for two years with her sword and turned Hott into a champion himself by having him drink the beast's blood. Bödvar would later prove her strength and surprising intelligence again and again that not only did she become Denmark's greatest champion, but she also became the king's most trusted adviser and was given the princess for marriage.

    One day when king Hrólfr and his champions had a meeting where Bödvar suggested to her liege to go and avenge his father's death at the hands of king Adils and reclaim his father's treasures. The king agreed and an expedition was launched that ultimately resulted in the utter humiliation of Adils. However, on the way back, the king incurred the wrath of the god Odin after he rejected the weapons offered to him by the god. Bödvar wisely told her king that he should stay off the battlefield now that he has angered the Allfather and she was right as the next battle the king would fight in was to be his last.

    Skuld, the elven half-sister of Hrólfr who has a grudge against him due to their father's raping of her mother, convinced her husband to rebel against Hrólfr with an army of the country's criminals, her fellow elves, the undeads, and monsters. With this army, she attacked the royal palace and caught her brother and his champions by surprise. Despite this, the champions and the king fought their hardest determined to bring as many their can down with them. During the battle, a giant bear appeared out of nowhere to help the Hrólfr, slaying more with one swing than 5 champions ever could in a minute. However, Hjalti noticed that Bödvar is for some reason missing from the fight and went to find her in the palace. He found her in the palace in a trance and angered that she, the head champion is slacking off while they were fighting, insulted her and woke her up. Accepting that they were truly doomed now that the spirit bear was gone, Bödvar went out and joined the last stand in flesh this time. Despite the champion's prowess, every enemy slain was raised to be undeads which soon drowned king Hrólfr and his champions under their numbers.
    However, their deaths will be avenged by Bödvar's sisters who learnt of her death via Elgfróði's hoofprint and they gathered a large army gathered from Hrólfr's mother that invaded Denmark and captured Skuld to be tortured to death.

    Personality
    The first thing one would learn from Bödvar is that while she's a classic warrior in that she loves combat, alcohol, and the pleasures of the flesh, she also has a great sense of morals surprisingly. Ever since her childhood, she always found picking on the weak and innocent to be something that she disdained and has more than once gotten into arguments and even fights at times with Elgfróði due to her actions. Essentially, she is a bully hunter and that never changed after she reaches adulthood as can be seen with she defends Hott against the berserkers. in battle too, she would never kill a civilian even if they were to attack her unless it's absolutely necessary, preferring to knock them unconscious. However, one should know that she's "moral" only by her era's standards as she has no problems using terrible torture on someone who has wronged her greatly like Hvit.

    Speaking of being wronged, Bödvar is an extremely grudgeful person that not only extends to avenging wrongs against herself but also wrongs done to her loved ones and the one she swore loyalty to and would go to great lengths to do it. This is an expression of both her inner beast from her father and her great loyalty. Her loyalty is not given easily so to those who have earned it like her liege, she would move mountains for them if they desire it. In actuality, her loyalty has increased even more ever since her death due to seeing her inability to stop the death of her king on that fateful battle as a great personal failure and would do anything to prevent it from happening again. This could result in her getting extraordinarily protective over those that she has sworn loyalty to, like a literal mama bear over her cubs (spiritually at least).

    It is also her experiences with Odin and Skuld and Hvit that Bödvar has a massive distaste against the gods and Magecraft in general, seeing them as things that never should have existed and would gladly slay any Divine Spirits and Magi that come her way. As such, the best masters for her would be those who don't know much Magecraft if any and don't follow any religions.

    Relationships
    To her Master:
    At first, Bödvar would be observing her master with judging eyes to determine whether or not they are the best master for her. While she would still follow their orders at first, she would never actively do her best carrying the orders out and would abandon her master if she decides they are unfit for her in the end. For those Bödvar has deemed worthy of her loyalty, however, she would stick with them through thick and thin until the inevitable end even if they are a Magus though it would be a lot more difficult.

    To Hrólfr Kraki:
    "My king! Oh, is this a wonderful occasion indeed! How was your time on the Throne? Boring as you did nothing? Yeah me too. But seriously, I'm glad that we did not reunite as enemies. Don't know what I'll do if we did..."

    To Hjalti:
    "Well well well, if it isn't my old graduated sidekick. It's sooooo nice seeing you again. Ready to screw up another time against our lord? Hmm? Am I still angry over what you have done? Of course not, why would I? ...Hahahahahahaha, I'm kidding. I am at fault too for not telling you about that ability. Still, it is nice to have a chance to fight alongside you again though it would be nicer if we don't have any repeats like during the last stand."

    To Skuld:
    "(Immediately tries to pull out Laufi but remembers where they are and the rules of Chaldea) Well aren't you lucky, bitch. Stay out of my sight and I'll stay out of yours or else."

    To Cú Chulainn (Caster):
    "Hmm... Why do I smell a certain bastard's scent on you...? It's faint but it's there alright. Well? Your answers?"

    To Beowulf:
    "So you're this Beowulf I heard about so much! Come then and let us see who's the superior beast for our fight shall be legendary!" (The protests of others were heard but quickly got drowned out by the epic battle)

    To the Valkyries:
    "Tch, the recruiters of the one-eyed bastard are here too huh? I am glad that you weren't around in our times... For your sakes that is. Don't worry, I'll play nice to you guys here for our master."

    To Sigurd
    "The legendary dragonslayer himself?! It is a great honour to meet with a hero as legendary as you. Would you give me an even greater honour, even if it's just a spar, to fight against the King of Warriors...?"

    To all Vikings:
    "Huh, you're my kouhais? While your combat prowess is impressive, I can't exactly say that I like all of your raidings and depopulation you have done or how fanatical you worship those asses from Asgard."

    To the Knights of the Round Table & the Paladins:
    "12 heroes who have sworn loyalty to a legendary king that all have an equally legendary magical sword and have witches as one of their main enemies? If I didn't know any better, I would have thought our legends all ripped off of each other... Wait, did we actually?!"

    Author's Notes
    I'm surprised no one has done a sheet of Bödvar before in the whole net (that I know of). There are multiple Hrólfr sheets but yeah surprising considering how she's perfect for a berserker. Speaking of Hrólfr sheets, what happened to that one gender-bent saberface one, I wanted to reread it for this but I couldn't find it. As usual, leave any criticisms you have and are willing to type and send.
    Last edited by TQG Imaginatorious; Yesterday at 02:00 AM.

  17. #10317
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors
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    Source: Grandmaster of Demonic Cultivation

    Class: Caster
    Other Classes: N/A
    True Name: Li Si
    Alignment: Chaotic Neutral
    Place of Origin: China (3rd Century BCE)
    Stars: 3/5

    Parameters:

    STR: D
    END: C
    AGI: C
    MGI: B
    LCK: C
    NP: B

    Height: 181cm
    Weight: 120lbs
    Likes: Law and order, unity
    Dislikes: Oppression
    Talent: Unifying
    Natural Enemy: Qin Shi Huang
    Attribute: Man
    Traits: Human, Male, Weak to Enuma Elish
    Armament: N/A
    Catalyst: The Seal of Tingwei

    Class Skills:

    Territory Construction A: Ability to construct a "Royal Room" befitting the second chancellor of Unified China.

    Item Creation B: The ability to manifest any item which he would have been able to control in life, most notably scrolls filled with knowledge of all types.

    Personal Skills:

    Reforging Weapons A: The sublimation of him reforging the weapons of the defeated states into bells and statues. As a skill, any non-Noble Phantasm weapons that come near him will begin to weaken and fade away, shaping into a bell or an arm or something similar as opposed to a weapon.

    Unrestricted B: The sublimation of his belief that there are no standards for honor and that people should not be restricted by morality, instead doing whatever they find best at the moment. A "Freedom from morality" that grants him a fairly high level of Mental Resistance and makes him more unpredictable.

    Merit-Based Government A: The sublimation of his creation of a government where people were rewarded based on merit and not based on wealth or connections. As a skill, this allows him to "strip power" from those he feels are "unworthy", which is more effective against "hereditary monarchs" and those who inherited their title.

    Chancellor's Advice A: The sublimation of his status as chancellor to Emperor Qin Shi Huang and the great influence he exerted, causing many famous incidents. An aura that anything he says "makes sense" and should be followed, which can be saved against by a Mental Resistance check.

    Noble Phantasm(s):

    Fen Shu Mai Shu
    Burning Books And Burying Scholars


    Type: Anti-Army
    Rank: C
    Range: 100 meters
    Max Targets: 1000 Targets

    The sublimation of the Burning of Books and Burying of Scholars incident, where Emperor Qin Shi Huang, at Caster's advice, burned all history, philosophy, and poetry books, and buries 460 Confucian scholars. When the true name is activated he "burns away the past", removing justifications for power and making it "Inherited", while weakening people's mind, causing them to be more easily controlled.


    Yige Yuyuan
    One Language

    Type: Support
    Rank: A
    Range: 10 meters
    Max Targets: 100 targets

    The sublimation of his unifying all of China's language. A passive ability spreading around him that forces all "language" to be his own, sealing anything dependent on "language", such as Magecraft and most notably Noble Phantasm activations, unless spoken in his own language. This also weakens the stats of anyone who does not obey this language cange.

    Lore: Li Si was the second Chancellor of unified China and a major political figure under Qin Shi Huang, who standardized the language, reforged all weapons of the defeated states, created a merit-based government, and removed regional boundaries to make it more of a unified China.

    Personality: A loyal advisor figure who does his best to aid his "monarch", usually his Master, unless they are particularly unworthy. He often does extremely chaotic actions. Yet at heart he is only out for himself, and if he finds that sticking with his monarch will lead to problems, he will immediately jump ship.

    Relationships:

    Qin Shi Huang: "Ah, my emperor. How truly wonderful to see you again."

    Duke Wen of Jin: "My heart goes out to you. Such a tragic fate."

    Emperor Yang of Sui: "You've tarnished the glory of the empire and... don't even notice?"

    Zhengde Emperor: "Truly a heinous reason why merit-based must happen."

    Xi Shi: "Oh.... that sounds so utterly awful. However, I do find you impressive.

    Zhao Gao and Qin Ershi: "YOU! HOW DARE YOU!.... My apologies. I forgot my manners for a moment there. Such a pleasure to see the son of my emperor, although... I must admit your advisor choice is... not ideal."

  18. #10318
    夜属 Nightkin ThreadNomad's Avatar
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    Could someone help me out? I am having troubles with my foreigner sheet. When I choose an outer god do I have to draw from a greater cthulhu mythos excluding mythos adjacent works? There is just quite a nice Outer God made by Paizo that fits perfectly with what I had in mind.

  19. #10319
    夜属 Nightkin
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    Bloody dwarf




    Ah, Comrade Master, so it was you who summoned me? Heh, rest assured - I won't let you down, hehehe

    Class: Assassin
    True Name: Nikolai Yezhov
    Alignment: Lawful Evil
    Place of Origin: USSR
    Armament: Mausers, knives, gauntlets

    STRENGE — C
    ENDURANCE — C
    AGILITY — C
    MANA — C
    LUCK — C
    NP — B

    Class skills:

    Conceal Presence (C)

    Suitable for espionage. You can completely disappear and become almost invisible, even contrary to the perception of the Servant. However, the effectiveness will decrease as soon as preparations for the attack are made.

    The Assassin doesn't have any stories of stealth activities so the rank isn't that high, however he has another skill that allows him to qualify for the Assassin class.


    Personal skills:

    Information Erasure(B)

    Removal of information regarding the Servant's True Name, abilities, and appearance from the records and memories of all eye witnesses, including the opponent, following the conclusion of an engagement.

    After Assassin's execution, the government tried to erase from history. Photos with him were smeared over and documents were confiscated. Despite the fact that it hasn’t been possible to completely erase his name from history, Assassin is nevertheless able to disappear from the memory of his enemies. Moreover, it is able to disappear from video camera recordings, photographs and written notes.

    So I was "thanked" for my work. Wonderful. I can't say it's a useless skill... but it's still a little annoying

    Torture Technique(A+)

    Thats Skill represents one's possession of outstanding torture techniques. Plus modifiers are added when using torture tools to deal damage. Because it strengthens bloodshed and agony, further damage is continuously added after the ordinary damage. Under the Assassin, torture against enemies of the people became commonplace. His imagination is very sophisticated, and his attitude to human life is completely indifferent. The skill gains a bonus if the Assassin fights against those servants that can be classified as enemies of the people.

    I was only following orders, Comrade Master. Can I really be blamed for this?

    Sadistic Constitution(A)

    This Skill augments one's aggression in battle.The longer its owner stays in battle, the more their abusive disposition will grow, causing them to lose their usual composure. The more Servant attacks, the stronger one becomes, but on the other hand, one's defensive abilities drop. Assassin has been a sadist since childhood. He tortured animals, bullied his peers, everyone in his native yard was afraid of him. The situation worsened in adulthood.

    It was pretty funny. There were many people in my office. Workers, peasants, directors, some officials, even other Chekists. And they were all equal before me. Oh, how I remember one case - they decided to play a trick on one comrade. They caught him, sent him to me and began to intimidate him in every possible way. He is horrified, almost crying, swearing on the life and health of the family, and I casually tell him that we will take care of the family. And then I tell him - Happy First of April, Vasya. And he laughs ... all turned gray, but laughs

    Noble Phantasm:

    Ежовые рукавицы
    Big Terror
    B, anti-unit

    This NP is a pair of heavy iron spiked gauntlets. They are not very useful in combat, but they are not designed for this - they are an interrogation tool. When activated, the gloves, along with the Assassin's palms, will turn into endless coils of barbed wire. Barbed wire aims to enclose the enemy in a Bounded file without entangling the enemy. The Assassin can now start interrogating the enemy by asking them questions. If he does not like the answers, then the barbed wire will begin to approach the body of the enemy until it bites into the flesh and cuts the enemy.

    Расстрельный приказ
    Execution of enemies of the people
    C

    In the country of the Assassin, execution orders were not unusual, but under him they became widespread.

    When activated, the Assassin splits into four doubles, which begin to fire at the enemy with Mausers. NP requires low mana costs, with a strong master, the Assassin is able to carry out executions indefinitely, without being distracted by reloading weapons

    Description:

    Likes: Handsome men, torture people, Joseph Stalin
    Dislikes: When they interfere with his work, when he is called a homosexual, people who surpass him in something
    Natural enemy: Heinrich Yagoda

    Assassin’s True Name is Nikolai Yezhov, Soviet party and statesman, General Commissar of State Security, organizer of the Great Terror, named Yezhovshina.

    Yezhov at the first appearance will try to show himself on the good side. He is courteous, friendly, respectful of his Master. However, in battle or during interrogation, the true face of Yezhov is revealed. This is a sadistic sociopath, for whom his work is nothing more than an opportunity to hurt people with impunity. He will find a thousand and one excuses for his actions. He is not ashamed that he killed people, he is ashamed only because he killed too few

    By the way, Yezhov is very cowardly. To Servants and personalities who are much more powerful than him, Nikolai will frankly suck up. It should be remembered that Yezhov's loyalty is unreliable - he will change sides if he feels that the matter smells of fried.

    Yezhov is attracted to men whom he considers beautiful. He himself is ashamed of his homosexuality, as he grew up in a highly homophobic society.

    Relations

    Emiya Kiritsugu - you know, the NKVD uniform would suit you. Eh, if Japan became part of the Soviet Union ... you would go far, and I would contribute to this.

    Joseph Stalin - I-I-Iosif V-Vissarionovich? I am ready to serve you as before. Don't believe all this slander! I am faithful to you!

    Vlad Tepes - Your Majesty, rest assured that I will not let you down.

    - - - Updated - - -

    Quote Originally Posted by ThreadNomad View Post
    Could someone help me out? I am having troubles with my foreigner sheet. When I choose an outer god do I have to draw from a greater cthulhu mythos excluding mythos adjacent works? There is just quite a nice Outer God made by Paizo that fits perfectly with what I had in mind.
    I don't think it's necessary. If god is good, then why not spread it?

  20. #10320
    夜属 Nightkin ThreadNomad's Avatar
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    It feels weird drawing from lovecraft fanmedia. Like, did you know Marvel have their own OC Outer God? Foreigner with supervillain patron isn't that spooky?
    Last edited by ThreadNomad; November 20th, 2022 at 03:29 AM.

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