It's NE because he's standing in for the Queen. Idk what Kay's would be. Neutral something, definitely.
That's more or less what I'd assumed. Also it's funny you went for a mirror NP as well, considering that I did something similar for my Bloody Mary sheet a few pages back. Well, it's not exactly the most unexpected of ideas. Mirrors reflect things, so the idea of a mirror that reflects the worst aspects of someone doesn't exactly take a genius to come up with. (Not putting you down or anything, it was still a good and creative sheet)
I knew that.
SaberAlignment: Neutral Evil
Don Giovanni, the Trickster of Seville
Appearance
Place of birth: Spain
STR: B
END: C
AGI: A
MAG: D
LUCK: B
NP: B
Class Skills
Magic Resistance (C): An ability which grants protection against magical effects. Differently from the Resistance effect that merely rejects Magical Energy, this ability cancels the spells altogether. This rank is sufficient to cancel spells with a chant below two verses, and cannot defend against Magecraft on the level of High-Thaumaturgy and Greater Rituals. Because he himself does not have any Magic Resistance, Saber boasts a level that is unbecoming of the Saber Class.
Riding (A): The expertise to ride animals and vehicles. At this rank most vehicles can be handled with expert skill. In addition, all creatures but those of Phantasmal Beast and Divine Beast-rank can be used as mounts.. Saber specialises in riding animals; as long as it is an animal that exists in reality, even if it is a wild animal, Saber can ride it. However, as he is not famed for feats of skill or a famous mount whilst alive, it might be best not to ponder why his rank in this ability is so high.
Personal Skills
Seduction (EX): The ability to bend others to one’s will using charm and looks. Saber’s speciality is seducing women, from all ages and walks of life. Even knowing his reputation as a seducer is not enough, and for any female to spend any amount of time with him is dangerous. He will go to any lengths to get what he wants, employing methods both mystical and mundane to bend them to his will. This skill is the epitome of that single-mindedness, resulting in an aura that erodes common sense and inhibitions.
Master of Disguise (B): The ability to create a false persona for oneself to hide behind. Similar, but different to the Presence Concealment possessed by Assassins. Whereas that hides ones presence completely, this replaces it with a different presence. At this rank, Saber is capable of adopting a new persona with a simple change of clothes, and he is capable of makings others appear to be Don Giovanni by giving them his clothes to wear.
Mystic Eyes (D): Possession of a pair of mystic eyes that can interfere with the outside world. Saber has eyes of the Charm type; they cast a spell that distorts the target's perception so that they see the caster as someone of great sex appeal. Seemingly only works on the opposite sex; it’s something of a moot point anyway, as Saber will only use them on women. He dislikes using them, as he considers it ‘cheating’, but he will happily make use of them if his other methods fail.
Noble Phantasms
Espada Lujurosa – The Sword of Death and Desire (Anti-Unit, C) – The sword Noble Phantasm in Giovanni’s possession, a slender rapier with roses patterned on the hilt. When the light shines on it, it gleams with an oily sheen that scatters light across the spectrum and transfixes the eye. Symbolizing both Don Giovanni’s powers of seduction and his contempt for the laws of society, it is coated with a poison that enters the bloodstream as soon as the skin is cut. Against men, it will act to stop the heart in a matter of minutes; if it is used against a woman, the poison instead acts as a potent narcotic, numbing both their senses and their inhibitions, making them into Giovanni’s willing slaves. This despicable Noble Phantasm solidifies Giovanni’s status as an Anti-Hero rather than a true Heroic Spirit.
Il Commandatore – The Stone Dinner Guest (Anti Army, B): Giovanni’s second Noble Phantasm, calling to mind the manner of his death. Whereas he will make use of the sword freely and happily, he is loath to use this second one and will only do so under great duress. A great statue of a man murdered by Giovanni, using this ability allows Giovanni to summon and animate it. It has no special powers other than its great strength and resilient stone body, but it is enough as it is capable of crushing entire armies in a slow, relentless march with its stone fists. Despite it being under Giovanni’s control (indeed, it could be called the Servant of a Servant), he is terrified of it, due to him being killed by it in his past life.
Lore
- - - Updated - - -
DOOOOOOOON GIOVAAAAAAANIIIIIIIII
A CENAR TEEEEEEECOOOOOOO
Moar opera Servants. This is my third one, I think? He's a Saber because hurr hurr phallus jokes and also I hadn't done one before.
pls forgive my probably awful Spanish
At first I was trying to think who that guy was.
Then I realized. Giovannia. John. Juan. Don Juan, duh.
Pretty nice. Weak Sabers are always great
Well looks like David will have some competition from this one
I presume you got the pronouns a tad mixed up here. Good sheet otherwise, though.Originally Posted by Asterism42
I facepalmed as soon as I saw "Riding (A)". *eyeroll*
Would he not think of the irresistible aura given by his seduction Skill in the same way as his Mystic Eyes? For that matter can control them, unlike Diarmuid and his Mystic Face?
Also, what would he do if he got summoned by a female master?
Very good sheet!
Class: Rider
STR: D+
END: D+
AGI: C+
MGI: B
LCK: B
Class Skills
Riding (A+): Can use Phantasmal and Divine Beasts as mounts. Rider was known as a
connoisseur of horses from all over Asia and had a sizable collection.
Magic Resistance (C): Cancels spells two verses or shorter. Rider was stubborn in his rejection
of magic and his government was known to have brutally suppressed suspected users of magic.
Personal Skills
Imperial Privilege (A): Allows Rider to access skills that he normally would not be able to. As a
Chinese emperor, Rider can specifically use Riding, Military Tactics, Eye for Art, and Charisma.
Wu Xing (C): Possesses knowledge of the Ancient Chinese magecraft that controls the five elements:
Fire, Water, Earth, Metal and Wood. Due to his station, Rider received instruction in it during his
life, though his competency is not sufficient for the Caster class.
Ferghana (N/A): Rider is able to summon mounts in the form of strong Ferghana warhorses. A symbol of
military power and excellently bred, Rider refers to them as "heavenly horses". He has a stock of 10
that made up the best of the best of his cavalry, legendary for their stature and prowess. They require
prana to initially summon, but afterwards can survive on their own, even if Rider dies.
Noble Phantasm
Tianma~Dragon-Boned Celestial Courser (A+, Anti-Army)
The crystallization of Rider's reputation as an aficionado of Central Asian horses. By mounting a Ferghana
and invoking the name of the tianma, Rider transforms his steed into the winged celestial horse of legend.
Descended from pegasi, the tianma is linked to the stars and constellations. In the modern world, they have
been bred and crossbred so much that their blood has thinned into ordinary domestic horses, but the specimen
Rider was said to have possessed is an original Phantasmal level creature. The tianma is able to gallop and
fly at 400 kph and raises Rider's STR, END and AGI when charging. As if being related to pegasi wasn't enough
to warrant caution, the tianma, inexplicably, possesses the factor of the dragon, to the point where they
were often depicted with dragon-esque features and called "dragon-boned". Therefore, the charge of the tianma
is a devastating force that will flatten armies in an instant when unleashed. Upon transforming, the tianma's
existence subverts that of Rider's relatively plain Ferghana and keeps it transformed for 20 turns. Afterwards,
the horse reverts to it's original form and fades away after another 10 turns. Thus, Rider is limited to using
the tianma ten times, one for each of his Ferghana.
Background
"We don't need martyrs right now. We need heroes. A hero would die for his country, but he'd much rather live for it." -Josiah Bartlet
List of Servants I've made
Saying he can use Riding as a result of Imperial Privilege is a bit redundant considering has it anyway as a Class Skill. (Unless it boosts his already existing riding skills?) Ferghana also seems a bit more like an NP then a Skill IMO, but I guess it makes sense because without Tianma they're just ordinary (albeit very fit and well-bred) horses, not Noble Phantasm tier. Besides it's not like Personal Skills being more like NPs is a new thing (looking at you Kojiro). NP is pretty cool too; basically a draconic, non-recyclable version of Medusa's Pegasus. Also my god is that picture amazingly snazzy looking.
Last edited by RoydGolden; November 18th, 2015 at 02:06 AM.
Class Skills
---Rider---
Troilus
- The Last Prince of Troy -
Alignment: Neutral Good
====================
Strength: B
Endurance: C
Agility: A
Mana: C
Luck: D
Noble Phantasm: B
====================
Character details
Magic Resistance: C
Denotes a Servant's resistance to magic. At C-rank, spells three-verses or less will be nullified.
Riding: A+
A Servant's skill at riding mounts and vehicles. At A-rank, Troilus can ride any vehicles including Phantasmal Beasts, but excluding dragonkin.
Personal Skills
Rosy Cheeked Adonis: C
A skill that denotes one's boyish charms, and others failed attempt at resisting them. Having always been considered the most beautiful of Priam's sons by both women and men alike, Troilus retains a C-rank in this skill.
Blessings of the God: B
Blessings from her father, Apollo. All stats other than Mana and Luck receive a rank-up.
Divinity: A
A measure of one's aptitude as a Divine Spirit. As the daughter of the god Apollo and the human Hecuba, Troilus retains the highest rank - (A).
Noble Phantasms
-My First and Dearest Love-
Cressida
[Anti-Unit] (B) (Range: 1/Target: 1 person)
It was by chance that Troilus came across Cressida when she did. She was visiting a temple dedicated to Apollo to pay worship when she spotted the beauty his alter. How the mare got so far away from the stables or got into the temple to begin with is a mystery, but this much is clear - when the two met, it was love at first sight.
Cressida is Troilus's warmount, originally meant to be offered as a tribute to the sun god Apollo. For whatever reason, the sun god chose not to accept this sacrifice and the horse was spared. Still treated as Apollo's tribute though, mortals are not permitted to touch her. Any attempt will be met with flames combusting from her skin as though it was ignited. Being Apollo's daughter, Troilus is the only one capable of mounting Cressida without being rebuked by flame.
-Stampede of the Puerile Charioteer-
Hippiocharmên
[Anti-Army] (C) (Range:1-7/Target: 150 people)
Ever since she was just a little girl, Troilus loved to visit the stables. She knew each horse by name, and the ones without names she gave one. Before she ever mounted her first warhorse, she had already earned the adoration of many stallions.
It is those stallions along with the ones she rode beside on the battlefield who manifest themselves when Troilus uses Hippiocharmên. A stampede of them, spearheaded by Troilus and Cressida, both ablaze like the head of a torch, storm the enemy and trample anything in their way. The horses, who can all be considered Heroic Spirits themselves, vanish once the stampede has finished or Troilus and Cressida's stride is disrupted.
Lore
It's the same principle as Nero's IP giving her swordsmanship and allowing her to be a Saber.
Summoning a Ferghana is a skill because a) it's not an innate ability he has like summoning Pegasus or walking on water and b) it's a better way to give context for the how the NP works.
My Servants may not always be good, but they will always be good looking, dammit.
Edit: Also, I was really confused about the concept of Cressida being a horse for a minute there.
Last edited by Funderfullness; November 18th, 2015 at 08:52 PM.
"We don't need martyrs right now. We need heroes. A hero would die for his country, but he'd much rather live for it." -Josiah Bartlet
List of Servants I've made
Servant Monster:
True Name: Antaeus
Alignment: Chaotic Evil
Summoning Catalyst: a skull broken off from the temple he built to Poseidon
Strength- B
Agility- E
Endurance- D (EX)
Mana- E (EX)
Luck- B
NP- A++
Appearance: a hulking giant of a man, easily towering over most humans. He has earthen-toned skin, cruel emerald eyes and long dreadlocked forest green hair interwoven with skulls. For clothing he wears an armored kilt, bronze armored shirt, no shoes and a pair of silver gauntlets adorning his forearms.
Personality: cruel and arrogant. Due to his powers, he has nothing to fear from his enemies and relishes in their fear when they realize his power, openly mocking their attempts to harm him. However, if he realizes the enemy to actually have a chance at harming him his bravado will evaporate quickly and he will begin to panic and even try to beg for his life (only to betray them first chance he gets if they accept, of course). Like many giants, he has a bad temper and will fly into a childish rage if angered. In his own way, he is pious and goes out of his way to honor the gods, especially Poseidon and Gaea who are his father and mother respectively. Although his method of honoring them leaves something to be desired at times (such as building a temple of skulls for his father Poseidon). He is also terrified of Heracles, due to how the Demigod had killed him in the past.
Likes: the earth, look of fear on the enemy's face
Dislikes: people who insult the gods
Talent: wrestling
Natural Enemy: Heracles
Class Skills:
Monstrous Strength (B)- An ability possessed by monsters and beasts, temporary boosting of the Strength parameter by one rank for a time limit determined by the ranking of this skill. May be used once per battle. When activated, his appearance changes to a more monstrous one. His skin gains the texture of rock and rocky spikes extend from his elbows, knees, shoulders and along his back like fins.
Dread Visage (C)- the ability to inspire fear in others through one's form. At this rank, the Servant's presence is able to induce a lurking dread in the mind's of his opponents that may keep them from fighting at full effectiveness. Rather then a full-fledged terror, it is a subtle fear that gnaws away at one's fighting capacity over time.
Personal Skills:
Pankration (C++)- denotes a proficincy in the ancient Greek form of wrestling based on "oneness with the world". At this rank, the Servant possesses a fair degree of skill in this art; allowing them to utilize a variety of techniques including slams, chokeholds and armbars. However, his numerous victories were more do to the blessing of Gaea then to his own talent as a wrestler.
Divinity (A)- the son of the gods Poseidon and Gaea, Monster is granted the highest degree of Divinity afforded by the Grail system (ignoring + modifiers).
Challenge Of The Adversary (B)- a unique Skill representing how Antaeus would challenge passerby to wrestling matches and only let them go alive if they won. Upon initiating combat, any Skills allowing for retreat from battle such as Disengage of the same rank or below are sealed. The effect only applies if he is the one to start the fight. Incidentally, Monster's true name Of Antaeus actually meant "Opponent" or "Adversary" in the original Greek.
Noble Phantasm:
Evlogía Tis Gaea- Invincible Upon The Earth (A++, Support): as a son of Gaea, Antaeus was said to have recieved her blessing such that he would never come to harm so long as he was touching the earth. As long as his feet (or any part of his body) remain on the ground, any attack against him will be treated as if its target was "the entire world", effectively making Monster unmovable to all but those rare abilities with the Anti-World classification. A decree of Gaea, opposing it is equivalent to challenging the will of the planet itself. As a side-effect of this Noble Phantasm, the ground itself will be constantly supplying Monster with a virtually limitless amount of prana, giving the equivalent of Independant Action (EX) such as to make the existence of a Master unnecessary. Although it seems (and is) extremely powerful the weak point of such an ability goes without saying. If he's no longer in contact with the earth, the effect of this Noble Phantasm is annulled completely until he manages to re-ground himself. Obviously, aerial combat is not this Servant's forte.
A fairly simple sheet this time around. Antaeus, the half-giant son of Gaea and best-known as "that guy who Hercules killed". Not exactly a proud legend, to be sure. I wasn't sure what Class to put this guy in at first, Berserker was the closest fit out of the original seven but Antaeus never actually had any history of "going mad" in life. For a while I actually thought of putting him in as "Servant Wrestler", with Pankration as a Class Skill but I ended up going with Monster instead (inspired by the Siegmund sheet someone posted a while back). His Noble Phantasm was heavily nspired by Achilles's shield NP from Apocrypha, what with the whole "grants the target the defensive power of the entire World" thing it has going on. And the name is (considering I used Google Translate, probably mangled) Latin for "Gaea's Blessing". As usual, any comments and criticisms will be well-appreciated.
Last edited by RoydGolden; February 27th, 2016 at 07:02 PM.
I'm guessing then that END D is for when he isn't touching the ground? Isn't that a bit low for a half-giant?
As for the class, I get your reasoning, though still Berserker wouldn't necessarily be a bad fit I think. From the servants we have seen until now, the requisites seem to be laxer than having went berseker when in life; just being of a somewhat beastly character could be enough.
Should strength not be B (EX or A) if he managed to wrestle with Berserker (A+) and hold up against him?
I like the emerald and earth-tone imagery.
Last edited by Cremela; November 20th, 2015 at 07:25 AM.