Quest of Fate
Apocrypha Universe Fate Quest Project
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Beast's Lair Discord Server For Fate Quests
Hermes Servant Collection Master Post
Hello. One more spic after this then I'll probably go back to WWII Servants.
Artist is Himesagi Yuuya according to Zerochan (?).
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Class: Saber (Alternatively Archer and Rider)
True Name: Hernán Cortés
Alias: Marquis of the Valley of Oaxaca, ''Second Coming of Moses''
Alignment: Chaotic Neutral
Origin: History
Region: Spain
Strength - C
Endurance- B
Agility- C
Mana- B
Luck- B
NP- A++
Height/Weight: 174cm/55kg
Gender: Male
Likes: Wealth, conquest, women, Christianity
Dislikes: Loss, ungrateful kings, incompetent vassals
Talent: Conquering
Natural Enemy: Diego Velázquez, Juan Rodríguez de Fonseca
Attribute: Man
Traits: Human
Armament: Armour, sword, shield
Class skills:
Magic Resistance: (C)
Measures one's capability to resist Magecraft and cancel spells altogether. Cortés possesses an average rank, making it possible to cancel spells containing chants below two verses - but he cannot defend from Magecraft at the level of High-Thaumaturgy or Greater Rituals. Cortés does not have an exceeding rank in Magic Resistance, but due to fighting the Aztec Empire and dealing with magical artifacts in life, he possess a rank that is not below average.
Riding: (B)
The ability to ride modern vehicles and use animals as mounts. With Cortés's rank, most vehicles can be handled with above average skill and he can easily command various animals as mounts. However, for him, it is not possible to use Phantasmal Beasts as mounts. Because Cortés was a conquistador in life that was skilled in battling from on-top of a horse, he possesses a rank in Riding suitable for him.
Personal skills:
Independent Action: (B)
Measures one's capability to remain independent while rejecting Magical Energy from the Master. At higher ranks, it is even possible to remain in the living World for extended periods of time even when there is not an established contract with the Master. At this rank, it is possible for Cortés to remain in the world for two days without a Master - an ideal value achieved by minimizing the usage of mana. The reason Cortés possesses such a rank is because, in life, he often rejected or disregarded commands from higher authorities and did things his own way, later justifying his disobedience with his many successes. An arrogant way of behaviour that makes him a dangerous Servant as he will never truly be willing to be chained down by his Master.
Golden Rule: (B-)
Measures one's fortune to acquire wealth. It is a skilled possessed by individuals who's lives are fated to obtaining fine material and monetary value. Cortés himself was a man filled with greed, often being gifted big amounts of gold by the Aztec ruler and even then, it only served to further fuel his desire for gold which he acquired by force. He was noted to have been someone who brought big financial contributions to the Spanish Crown. He rose from the position of a simple farmer to that of a rich noble later dying an extremely wealthy, but bitter man. Though Cortés' fortune in obtaining finer things in life is quite high, the man in question has severe spending problems which could cause him to deplete even his large amount of gold. He lavishly spent money on the construction of his city and palace, which at one point brought him to many debts. Because of this, a minus modifier is granted.
Charisma: (C++)
Natural talent to manage a country and lead armies into battle. Though Cortés did not rule over a country in life, he was the first governor of New Spain - a Spanish colony at the time. As such, he is able to control and manage areas and societies of any size as long as he isn't the sole ruler of said land. His Charisma, however, does not fully showcase itself in managing colonies, but rather at leading armies and bargaining with others. As long as Cortés is in possession of some valuable material, ranging from gold to desired items of the other party, Cortés is able to utilize his Charisma to bargain with the enemy in a manner that would lead to the most preferable outcome for himself. At one point, he was able to even directly bargain with the King himself and convince him to let him continue his expeditions.
Military Tactics: (C+)
Tactical knowledge used not for one-on-one combat situations, but for battles where many are mobilized. Bonus modifiers are provided during use of one's own Anti-Army Noble Phantasm or when dealing against an enemy Anti-Army Noble Phantasm. In life, Cortés was the conqueror of the golden Aztec Empire which was under the possession of far greater man power than that of Cortés' army. He led violent and tyrannical marches against the towns and settlements of the Aztec Empire, slaughtering all those who opposed him and instilled great fear into the hearts of his enemies. Cortés most successful strategy was his alliance with the indigenous people of the land that he convinced to join his side through bargaining. Because of this, when he is fighting alongside allies a plus modifier is granted in this skill.
Protection of the Faith: (B)
A skill possessed by those who have sacrificed themselves for a religious view. Though it is a form of divine protection, it is not the blessing granted by a higher existence. Rather, it is only the absoluteness of one's body and soul born from their faith. Cortés, himself, was a deeply religious man. He enacted what is known as the ''spiritual conquest of Mexico'' - an act with the purpose of converting the indigenous people to Christianity. He requested from the Spanish monarch to send Franciscan friars in order to proceed with the conversion. Once the Franciscans - a symbolically powerful group known as the Twelve Apostles of Mexico - arrived, Cortés met with them in a way that was later claimed to be his most important deed. The conqueror himself knelt down in wait for the friars, an act that would later be described as proof of Cortés' humility and piety that was a powerful message stating that his earthly power was only subordinate to the spiritual power of the friars. The friars were so moved by this act that they titled Cortés the Second Coming of Moses as someone who conquered Mexico and opened the possibility of it's Christian evangelization.
Noble Phantasm(s)
Lore
Personality
Last edited by Adlet; November 12th, 2016 at 04:49 PM.
Kojiro doesn't count, he's False Assassin. Assassin from Fate/Zero's whole shtick is he dies to Gilgamesh and then to 'Gang-Rape: The Reality Marble'. FGO assassins don't count.
That's true.
.... almost forgot about that.
Only plebs don't enjoy the Hassans
Quest of Fate
Apocrypha Universe Fate Quest Project
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Beast's Lair Discord Server For Fate Quests
Hermes Servant Collection Master Post
Intro
SABER Saladin
Sultan of Egypt and SyriaFaceclaim
STR C
EN C
AGI B
MGI C
LU C
NP B
Riding B
Class Skills:
Saladin can ride all animals and vehicles with above average skill.
Magic Resistance C+
Cancel spells with a chant below two verses. Due to spending his life fighting aagainst the infidel Crusaders, this skill receives a rank up when it comes to defending against Christian sacraments.JihadHoly War
Personal Skills:Saintly Defender of the State A
A skill given to those who defended their domain with exceptional vigour. Saber can mark an area as his personal dominion, and in this dominion his combat prowess increases immensely.
Saladin retook most of the territory that had been lost to the Crusaders and returned it to Muslim rule, but had difficulty defending against the Third Crusade, led by Richard Lionheart.
Charisma A
Natural talent at commanding. Though lowborn, this talent saw Saladin rise through the ranks again and again, eventually becoming one of the highest ranking and most revered men of the Muslim world. Even his opponents could not deny his immense popularity, and among them he was known as a chivalrous knight, if an infidel one.
One reason for his popularity were his constant works of charity. Not only did he fully embrace the Islamic principle of zakat, he exceeded it; at the time of his death, he only had a single gold coin and forty silver coins. Having given away everything he owned to his people, there was barely anything left for his burial.
Military Tactics C
Tactical knowledge of group combat, where hundreds if not thousands of people are involved. Provides a bonus against Anti-Army Noble Phantasms used by others and to Anti-Army Noble Phantasms used by the Servant.
Saladin spent his life on the battlefield, constantly fighting against not only heathens but all sorts of tribes and kingdoms. His knowledge of warfare is extensive and diverse, as well as tempered by defeat.
Noble Phantasm:Anti-Unit CRighteousness of the FaithSalāḥ ad-Dīn
After the battle of Hattin in 1187, in which Saladin's determined army defeated the armies of the Kingdom of Jerusalem, Saladin met with his royal captives. One of them, Raynald, had violated the truce between the Christians and the Muslims, attacking caravans of Muslim civilians. Furthermore, he insulted the prophet Muhammad (pbuh) before murdering and torturing a number of them. With little fanfare, Saladin drew his sword and hacked off the man's head.
Faced with the fearful look of the other captive, Saladin sheathed his sword and merely stated, "It is not the wont of kings to kill kings; however, that man had transgressed all bounds, and therefore did I treat him thus."
A simple-looking scimitar. Around its edge, faint hints of blood are still visible. It is a reproduction of the scimitar Saladin used in life to decapacitate Raynald, but has taken on special properties. Wielding it grants Saladin the skill Protection of the Faith at rank A++. Furthermore, he can project his mana outwards from it, invisibly extending its edge. It has also gained a conceptual bonus against other kings.
Anti-Army BWith A Wall I Will Make The Two Into A Unique WholeQalaʿat Salāḥ ad-Dīn
A Bounded Field-type Noble Phantasm resembling the legendary Citadel of Cairo. While it used to be from a pleasure pavillion, Saladin turned it into an impenetrable stronghold. He had also planned a large wall that would surround Cairo and Fustat, but construction had not finished by the time of his death.
The Citadel was a marvel of a building, where it was said there was always a fresh breeze, and also included the Well of the Spiral, a 85m deep well that can still be seen today.
As with the Citadel, the area Saladin has marked becomes an impenetrable stronghold. Building and marking it is where the real investiture is; once built, it requires relatively little upkeep. Due to his Saintly Defender of the State skill, Saladin's stats are all boosted by a rank. Furthermore, though it had nothing to do with the Citadel, Saladin has learned from the Grandmaster of the Assassins to be on his guard for assassination. The result is that within his domain, he gains innate Presence Detection of rank C, automatically negating Presence Concealment of equivalent rank.
Tactics
Personality
Background
Notes
Sources
Last edited by NMR-3; July 28th, 2018 at 07:37 AM.
These last few sheets have been incredibly well done. I especially like the inclusion of the RP sample, it made me grin like an idiot.
Here is what may be my weakest servant yet. When I designed her, I imagined her as the servant of one of the generic participants of the Holy Grail War in Fate/EXTRA.
Class: Rider
True Name: Phaea
Alignment: Chaotic Evil
Likes: Stealing, Her Pig
Dislikes: Someone Hurting her pig
Weapon: Battleaxe
Natural Enemy: Theseus
Personality: Rider is a cruel, wicked woman. She is completely selfish and greedy, completely obsessed with the idea of gaining the more money by doing the least work possible. Despite that, she truely love her boar and spoil it, caliing it ridiculous, almost downright diabete-inducing nicknames and feeding it whatever food she can find despite the fact that it doesn't need it to survive. She can also give similar affection to a like-minded master and will act like a outgoing, if amoral, grandmother toward them. She refuses to answer what was her past before she became a bandit or how she gained control over a Monstrous Beast.
source:http://www.pixiv.net/member_illust.p...st_id=47861463Spoiler:
Stats-
Strength- D
Endurance- D
Agility- B
Mana- C
Luck- E
NP- B
Class Skills-
Magic Resistance- D
Cancel single-action spells . While Rider lived in the Age of Gods, she met very few magic.
Riding- A+
The ability to mount animals and vehicles. At this rank, phantasmal and divine beasts can be ridden. However, this does not apply to member of the dragon kind.
Personal Skills-
Banditry- B
A skill belonging to those famous for terrorizing and plundering from others as a brigand. It comprises Rebellious Spirit, Independant Action and Golden Rule at one rank lower. Rider terrorized the small town Crommyon for years before being killed by Theseus.
Terrorizing Appearance- C
The ability to instill great fear despite the possesser of this skill's actions or behavior. Any person that sees the servant will be instilled by a feeling of fear and revulsion. Rider's ugliness made the brave hero Theseus flinch, tough he recovered quickly.
Rage of the Lost Companion- C
An ability belonging to those who entered into a murderous rage at the loss of their loved one. When a ally of Rider is struck down, she gain the benefits and drawback of Mad Enhancement at the same rank. It last until the target of her vengeance is struck down. When Theseus killed her beloved pet, Rider fell into a mindless rage and assaulted the hero. However, because her only allies in normals circumstances are her steed and her master, this skill mostly serves to allow one last desperate attempt to kill her opponent.
Noble Phantasm-
Crommyonian Sow~ Demon Boar of Destruction
(Anti-Squadron, C) A member of the Demon Boar type of Monstrous Beasts that Rider managed to tame trough unknown means. While it is weaker than it's more famous offspring, the Calydonian Boar, it is still a formidable monster that can physically provide a challenge to members of the knight classes. Furthermore, it constantly emmit a aura of nauseous gas that rank-down by one the Endurance of anyone that breathes in it. It can also recreate it's act of destroying the houses of Crommyon while Rider stole the belongings of the townspeople. By invoking it's true name while it's charging, it will destroy the land and buildins that it passes by. Enemy servants will then be be able to absorb less energy from the destroyed area while, on the contrary, Rider will be able to absorb more from it. Despite it's usefulness, the boar has one huge glaring weakness: it cannot change it's direction while it's charging and has to stop itself before doing so, wich is rather difficult due to it's speed. Furthermore, it cannot destroy buildings created by Noble Phantasms or Skills of C-rank or above. A clever master and servant pair could discover this weakness and easily take advantage of it.
Last edited by Alexcoene; November 13th, 2016 at 05:45 AM.
Source: (X)
Class: Archer
True Name: Agustia de Aragon
Place of Origin: Spain
Attribute: Man
Traits: Humanoid
Armament: Cannon larger than herself
STR: C
END: D
AGI: D
MGI: E
LCK: B
NP: C
Height/Weight: 149cm/47kg
Likes: All the great heroes of Spain
Dislikes: Destruction of Spanish Civilization
Talent: Overkill
Natural Enemy: Napoleon Bonaparte, Altrea
Class Skills:
- Independent Action (B) - It is possible for a Servant to stay in the world for two days without a Master. However, this is the ideal value achieved by maximally conserving mana and avoiding battle and Noble Phantasm usage.
- Magic Resistance (D) - Cancels Single-Action spells. Magic Resistance of the same degree of an amulet that rejects magical energy.
Personal Skills:
- Disengage (C) - The ability to break away from combat. Bonus effect of returning battle conditions to what they were at the beginning of the match . She was captured by the French after her famous feats at Zarabosa, but managed to stage a daring escape from their prison.
- Marksmanship (B+) - A skill representing all-round shooting techniques, which includes quick drawing and trick shooting by means of small arms. She gains a bonus when using heavy artillery or large firearms
- Resounding Resolve (C) - A skill to inspire others with one's own fiery spirit. Combines Bravery and Charisma of the same rank.
- Subversive Activities (D) - The talent to reduce the enemy forces in the preliminary stages, before going into battle. An expert of traps. However, the higher is the ranking of this Skill, the more one's spiritual status as a hero declines. The Servant can reduce enemy strength by up to 20% before combat is initiated.
Noble Phantasm
Lore
Personality
Tactics
Quest of Fate
Apocrypha Universe Fate Quest Project
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Hermes Servant Collection Master Post
Oh dropping a spic Servant too, are we? I like her. She's amusing as far as personality goes with her tsundere-isms, especially with her crush on El Cid. Skill and NP wise she's a pretty solid average'ish level Servant.
Hermes: Interesting to compare this to my own Agustina Servant from the old thread. Rather amusing to note that your take on her as an Archer is far more wild and aggressive then my Berserker version. Her NP is a rather more simplistic one, whereas I went with something more conceptual to represent her defense of Zaragoza, but it definitely works. The imagery of her just going wild and letting loose with a barrage of Mana-lasers from her cannon is certainly a spectacular one, and it fits your take on her character.
Her personality sounds quite entertaining, and I could imagine all kinds of fun scenarios involving her performing mundane household tasks in a ridiculously over-the-top way (with her Master frantically trying to stop her before she levelsthe housethe surrounding neighborhoodthe world trying to shoot a housefly). Funny that we both depicted her with a fangirl-style crush on El Cid. Were you inspired by my Agustina sheet, by any chance?
Lastly, I got a kick out of the Black Rock Shooter faceclaim.
"We don't need martyrs right now. We need heroes. A hero would die for his country, but he'd much rather live for it." -Josiah Bartlet
List of Servants I've made
Source: http://www.zerochan.net/826642#full
Class: Rider
Alignment: Lawful Evil
Origin: Historical
Region: Germany
Parameters
Strength: E
Endurance: C
Agility: D
Mana: E
Luck: C
NP: C
Class Skills:
Magic Resistance: (E)
Born in a time far past the Age of Magic, Rider has this skill at the lowest possible rank.
At this rank, Rider cannot cancel spells but the damage taken from magic is lowered somewhat.
Riding: (B+)
The ability to ride modern vehicles and use animals as mounts. A proficient rider of horses since his childhood, it was this skill that allowed him to become a cavalry lieutenant, and then on to airplanes.
Almost all vehicles and mundane animals can be handled with consummate skill. Maneuvers that should be borderline impossible can be performed with some effort.
Personal Skills:
Piloteer: (A)
The ability to fly and command aircraft and other aerial vehicles. Like its naval counterpart Voyager of the Storm, this skill includes both Charisma and Military Tactics of the same rank--however due to Rider's position, these effects are only active while inside a plane and/or governing other pilots. At this rank, one can only be described as a natural born flier: an ace-of-aces. Rider is capable of flying any plane from any era at the absolute limit in terms of skill. Borderline impossible feats can be accomplished with moderate difficulty.
Battle Continuation: (B)
On 6 July 1917, during combat with a formation of F.E.2d two seat fighters of No. 20 Squadron RFC, near Wervicq, Rider sustained a serious head wound, causing instant disorientation and temporary partial blindness. He regained consciousness in time to ease his aircraft out of a spin and executed a forced landing in a field in friendly territory.
Rider's fighting abilities will not be hampered at all by localized wounds, and can continue to fight for a brief period after receiving a lethal wound. Bonus effect of gaining the chance to escape combat after being defeated and survive long enough to reach allied territory.
Marksmanship: (A)
A hunter to his core, since the early days of his youth, Rider made his adventures in the woods behind his pleasantly landed home, hunting all kinds of game and bringing home trophies each time. During his leaves while in his military service, Rider also went hunting to relax. It was this formative youth that made Rider a crack shot in the skies--itself an incredibly difficult accomplishment--earning his legendary 80 kills.
Noble Phantasm
Lore
Personality
Tactics
Last edited by Ail Don; November 13th, 2016 at 07:11 PM.
I am touched someone remembers my old Ivan profile.
Also, I heard there were Hitlers in this thread.
Name: Oswald Mosley, The Blackshirt Commander
Class: Assassin
Alignment: Lawful Evil
Attribute: Human
Likes: Social Stability, Britain, Landscapes, Tarka the Otter
Dislikes: Decadence, Waiting for Phonecalls, So-Called 'Modernity,' Elvis Costello
Talents: Public Speech, Optimism
Weapon: Words, Walther PP, 'The Voice of The People'
Natural Enemy: Karl Marx
STR: E
AGI: E
END: E
MGI: D
LCK: E
NP: C
Class Skills:
Presence Concealment
The capacity to hide one's presence as a Servant.
- D: The level at which it is suitable for spying. As a noted public figure for most of his life, not to mention one known both for his intense personality and sense of character, it is difficult for Assassin to suppress his presence.
Incitement
A skill that functions as the acquisition of the words and gestures to lead the citizens and the masses.
- B++: Assassin is a master of both political linguistics and what one may dub the 'language of the masses,' allowing him to not only formulate and deliver grand speeches seemingly at the drop of the hat, but also to identify the grievances of his audience and to adjust his discourse accordingly. The confident and seemingly-unshakeable oratory of Mosley earned him tremendous popularity among certain portions of society, and indeed even his opponents noted the deep vitality of his speechcraft — incidentally, when working to incite groups who believe themselves to have been in some way maligned by the current establishment, Assassin's rank in this Skill increases considerably. The rank further increases when speaking to an audience that feels that their way of life is under threat, or those that are in any aspect spiritually-deprived, an element of the human condition Mosley's fascism was happy to sate. It must be stressed that is not until A rank that this Skill can be considered a supernatural effect and not a consequence of sheer force of personality.
Captivation
Denotes one's ability to hold an audience's attention beyond the mere use of words, and thus can signify anything from empty emotional appeals to outright performances. A talent more for showmanship than typical speechcraft.
- C: Assassin's speeches, upon catching an individual's attention, quite literally cannot be forgotten — for a length of time varying based on their susceptibility to his viewpoints. Even the intensity of his 'performances' means he has no difficulty in maintaining his hold on all but the most difficult of audiences, despite the efforts of hecklers. However, acts of violence are more than able to disrupt Assassin's grip. At this rank, even modern media in the area in which he is summoned, provided they can be won over, will be able to assist Assassin in keeping his ideas fresh in the hearts of the masses, just as Mosley for a time exerted influence over a number of newspapers.
Personal Skills:
Double Summon
An uncommon personal skill, it permits a Servant to simultaneously possess class skills from two distinct classes. It is limited only to the some of the extra classes, cavalry classes, and 'modern classes' like Gunner.
- N/A: In the case of Oswald Mosley, it indicates candidacy for a hypothetical 'Enchanter' (or Supreme Leader?) class meant for political ideologues and others who are able to 'cast spells over an audience' with their words, a modern equivalent to the Caster class. Class skills Incitement and Captivation are received as a result.
Lifeblood of the Nation
Benefits received from the selfless devotion to one's nation, usually on a conceptual or romanticised level. A resistance against mental or spiritual effects is automatically awarded, along with other benefits based upon the strength of the Servant's conviction.
- A+++: Perhaps the peak of patriotic fervour, Assassin is driven by a wholehearted devotion to the British state (as he envisions it) and his desire to rid it of what he views as corrupting elements. As such, in addition to the typical benefits posed by this Skill, he receives a bonus to his parameters similar to B rank Mad Enhancement (although without the typical loss of reason) when faced with what he views as 'infections in the body politic of Western civilisation.' This includes the Semitic peoples, believers in the Modernist art movement, hedonists, narcotics users, spectator sports fans, sexual deviants, the very concept of the City itself, and so on. In the case of the latter example, as the City was seen as the birthplace of the rot eroding society — the urban classes, disconnected from soil and thus lacking in self, open to Semitic influence — Assassin may increase a random Parameter by two full ranks provided he meditates in a rural area for a few hours each day. Though given his laughable parameters, this Skill is more a pittance than anything else.
Faustian Saint
A belief that personal suffering or self-sacrifice leads to the improvement of a person's character, or the spiritual urge to sacrifice oneself for a greater ideal.
- D: One of the most basic principles of Mosley's brand of British fascism, encouraged by the writings of German philosopher Oswald Spengler, was that of the 'Faustian' European culture; that through self-sacrifice in the name of the state one achieved a sense of spiritual wholeness, an identity that would slake Man's incessant urges, and indeed the mindless pursuit of material comfort was viewed as the starting point to all decadence. As a Skill, the effects only manifest when Assassin's ally — be they his Master, his audience, or even a landmark to which he is particularly fond — comes under attack, at which point a portion of his mana proportionate to the damage suffered is automatically spent. While this seems a useless skill that only serves to reinforce a vague sense of masochism, it comes with a small selection of benefits; the mana spent by Assassin, for example, is used to assist in his allies' recovery. As Assassin is aware when and where his followers come under attack, using them as an unintentional means of information-gathering also becomes possible.
Sinful Clown
An inversion of Innocent Monster, it is a Skill where one's deeds in life are deliberately downplayed by future generations and the Servant becomes a mockery of themselves, also known as the Guy Fawkes effect. While it can be beneficial to stealth at lower ranks, at higher levels it becomes a wholly negative effect.
- B: The threat Oswald Mosley once posed of a potential fifth fascist column in British politics was all but immediately forgotten even before his eventual death, and to this day he is the subject of mockery in his home nation. As a result, Assassin's already-pitiful parameters are under a constant Rank-Down effect that can only be overcome through application of his latter Noble Phantasm. Furthermore, upon his actual summoning, there is a slight chance he will receive a random 'prank' penalty as a consequence of the Curse of the Comedians, which can vary from 'a compulsion to design and sell women's undergarments' to 'cannot speak or communicate in any form for the first thirty days after summoning.'
Noble Phantasms
Lore
Oswald: Wow, I can tell you put an absolute ton of effort into this guy.
Seriously, With the sheer amount of detail you crammed in, this counts as a history lesson as much as a Servant sheet. Having three NPs for such a modern figure is a bit of a stretch but since one of them only serves to handicap him and the other is something that only activates under very special conditions I'd say it's fair enough. Great job!
Last edited by RoydGolden; November 12th, 2016 at 11:29 PM.