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Thread: Create-A-Servant 2

  1. #13501
    FABRICATED HISTORICAL CRISIS SYNDROME gyrowins's Avatar
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    Sharur



    Class: Breaker
    Other Applicable Classes: None
    Alignment: Lawful Good
    Sex: None (Default Personality: Male)
    Height: 75 cm
    Weight: 4 kg
    Armament: None


    STR: A
    CON: A
    AGI: - (C, via flight)
    MGI: B
    LCK: -
    Noble Phantasm: EX

    Legend


    A powerful artifact of Sumerian legend: the mace of the god Ninurta. This sacred artefact was coined by the sacred wind Enlil himself to serve as weapon, servant, and friend to his son. Among the numerous exploits of Ninurta, Sharur is best known for its involvement in the defeat of Asag, a monstrous demon that controlled the very foundation stones of the earth and which was causing illnesses and poisoning the waters. In that tale, Sharur serves his master not only as a weapon would, but also as a tactician and as an emissary from Enlil.
    In order to confront this creature, Sharur had to build up the weak-willed god into the great hero and hunter he was destined to be. It was his task, given to him by his creator, to turn a god of Agriculture into one of war and battle. While Ninurta fled after his first confrontation with Asag, the two eventually managed to defeat it and release the pure waters it had kept from the world. With their own might, they built up the banks of the Euphrates and the Tigris so that the fertility of the two rivers would make the crescent between them an ideal place for man’s civilization to flourish.
    Since it was designed as a protector for a young, weak, godling, Sharur disappeared from Ninurta’s tales after the god had established himself as a proper deity. While Sharur itself sleeps somewhere on the Other Side of the World, other weapons have inherited its legacy. These spiritual successors, however, follow their own paths and select their own kings. They take many forms, such as a sword stuck in a stone to one granted by a god to a child that sought vengeance from birth.



    Tactics


    Sharur Sharur was designed to be able to adapt to the personality and requirements of his chosen Master. As such, he will run a thorough diagnostic scan the moment he is picked up. The thorough scanning process is extremely painful for baseline humans given that it was designed for godlings. Once the scan is complete, Sharur will change his voice, personality, and even gender to best compliment its Master. This need not be a persona that the Master enjoys, rather one that is ideal for their specific problems. For example, a Master that does not respond well to authority figures may get a Sharur who acts more like a close comrade, while a different Master who was once in the army may find their Sharur acting like an old drill instructor. As uncomfortable as it may sound, the weapon does delve into the Master’s memories to facilitate this divine task. Sharur does not refer to his Master by that title, rather, he will find an appropriate name that will make his task easier.
    While Sharur will suggest a best course of action, he will never act in place of the Master unless a dire situation arises. In that case, it may invoke its commanding spirit in order to temporarily become a divine beast to protect its Master. This usually only happens early on in a Grail War, since by the end of it the Master will typically reach the level of a Heroic Spirit themselves. While the Master does get to keep the artifacts Sharur makes for them, they do not get to keep Sharur himself.



    Class Abilities


    Magic Resistance: C
    A skill that provides resistances against magical effects. Cancel spells with a chant below two verses. Cannot defend against Magecraft on the level of High-Thaumaturgy and Greater Rituals. For a heroic spirit who faced a primordial dragon in combat, this Resistance is surprisingly low. It was Ninurta who provided the Magic Resistance necessary for the fight against Asag, not his mace. Sharur gets annoyed if this is brought up, regardless of his personality.

    Mana Burst (Light): A
    A rather flashy version of Mana Burst reserved for only the holiest and most sacred individuals. Inimical to demonic and monstrous existences. Sharur may either call down light beams as a scepter, or simply exude destructive light from himself when wielded. Additionally, this may be deployed as constructed plates of solid light, able to be used for movement or for last minute defense. Its usage of light brings to mind a certain sword of selection...

    Thanks to Sharur's origin as a lamassu, he can use the destructive beams of light he makes to quickly travel in a straight line.


    Personal Skills


    Hero Creation (Automatic): EX
    A skill representing the ability to create a “hero” worthy of legend. Rather than an active choice of Sharur, it is the very programming that causes him to exist. In essence, Sharur does not act unless it is for the sake of making his Master a hero. This skill encompasses the effects of the Enchant skill, though Sharur does not have direct control over what bonuses are granted. Sharur only grants skills and abilities that are appropriate to his master and will usually refuse to grant a specific skill if requested, calling it a “breach of protocol.” Thus, Sharur’s main source of aid (other than being used as a weapon, of course) will be providing tactical information as per his Advice of the Strategist skill. Of course, Sharur will also take other strides to create a more heroic image for his master, such as fashioning magical armor and making changes to his master's daily routine.

    Divine Beast Metamorphosis: B
    A high form of the Shapeshift skill that allows the servant to transform into a divine beast. During times of great need, Sharur is capable of transforming himself into a winged lion-like humanoid, a lamassu. These powerful divine beasts served as protective spirits for the ancient Sumerians and Sharur’s commanding soul was created with them as a base. While a servant who could transform into those types of beasts should have a higher rank in this skill, Sharur cannot maintain the form for more than a few turns.

    Sharur's Lamassu Form (Default: Male)

    Advice of the Strategist: A-
    A skill given to Servants considered strategists for other heroes. By grasping and analyzing the situation, correct advice can be given to one’s allies. The higher the rank, the better the probability of the advice given being correct. The advice given will be 100% correct as long as it does not contain any unforeseen circumstances. Additionally, success rates will decrease proportionally with how far the recipient is from the Lawful Good alignment.


    Noble Phantasm

    Sharur
    The Scepter That Makes its King



    Rank: A+
    Type: Anti-Unit (Self) Noble Phantasm
    Range: 5 m
    Maximum Targets: Single Target


    A Divine Construct that is the main body of the servant Sharur himself. At base level, the divine enchantments that lie carved into the golden metal of its form cause it to deal ten times its normal damage rating to enemies considered Draconic or Demonic, as defeating those types of enemies are what made the mace famous. In the presence of those types of enemies, Sharur will glow brightly to warn his master of the nearby threat. The enchantments the mace bears greatly resemble those used in later holy weapons, as well as enchantments yet used by the Church in certain sacraments.
    The gemstones installed on each of the mace’s flanges are reinforced photonic crystal superprisms that serve both as Sharur’s eyes and as his first level processing units. These crystals then transmit the partially processed information to higher level command units deeper within the head of the mace. The materials have been reinforced with inertial dampeners to maintain a constant stable environment within the weapon’s interior. Sharur’s programming is sufficiently complex to grant it an advanced form of sentience, enough to allow Enlil, the Great Wind, to bestow him with a modicum of breath, of soul. Because he has a soul, Sharur is able to be summoned as a Servant. All it needs is a suitable class...
    Sharur does not lie within the treasury of Gilgamesh since it predates him by several hundred years and was sealed away along with Ninurta long ago. Even if he had been placed into the vault, he would have burst out of it as soon as he detected someone worthy of wielding him.



    Zalag Namursang (Shining Heroism)
    The Supreme Wind Calls a Star Down to Earth



    Rank: EX
    Type: Anti-Unit Noble Phantasm
    Range: 5 m (Initially)
    Maximum Targets: Single Target


    The crystallized memory of Asag’s takedown, permanently kept within Sharur’s memory banks as the moment that immortalized the pride he felt for what Ninurta had become. This Noble Phantasm is sealed away until Sharur is able to recognize that same feeling of heroism in his master as that which Ninurta had. At this point, as the battle calls for an end, Sharur will finally refer to his Master as “Master.”
    Five strikes. Four serve as calibration, to analyze the defensive parameters of an opponent. These are dealt with increasing levels of strength as Sharur begins overclocking its internal mana furnace. Each impact’s data is stored within a magical cuneiform circle that manifests behind Sharur’s master. The data is then used by Sharur to prepare the fifth strike. The fifth, final strike, has the exact damage rating necessary to utterly destroy an opponent. The four cuneiform circles move forward, creating a projected flight path for Sharur’s master to travel along, gaining speed until the inertia and destructive mana is enough to deal the necessary amount of damage. While this damage rating is typically enough to kill an opponent, Sharur is only capable of dealing the same amount of destructive force as an extinction level meteor. This is what was needed to kill his greatest foe, the massive demon of the Earth, Asag.


    Author's Notes
    The first released Breaker class servant and the first Servant in a line of 'living weapons' I made a while ago that I'm remaking now. Not sure whether I'll have the time to finish a servant for the contest, but c'est la vie I guess.

    Hear me now, O heart of the World:
    Light of Man, Dawn of Life
    Reaching Antiquity, Seizing the Future
    I call upon the stories of heroes long forgotten
    With this hand I will make thee whole.
    Hear me now, God of Prophecy,
    I take up thy Mantle:

    Virgilius Musagetes
    Chorus of the Incarnate Dawn




    Servant List

  2. #13502
    Trace: Overcringe King of Padoru's Avatar
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    Another incredible sheet from gyro. Looking forwards to see more living weapon sheets

  3. #13503
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Kabalisto Koga's Avatar
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    Quote Originally Posted by PlatineDragon View Post
    I think I already got on the swing of things in here, let me know what you think of this one:


    Assassin

    Faceclaim




    Identity

    True Name: Harmodius & Aristogeiton
    Title: The Tyrannicides
    Alignment: Neutral Evil/Lawful Neutral
    Likes: Each other, democracy
    Dislikes: Tyrants


    Personality

    These two are interesting figures, and they actually do have a lot in common, but there are some clear differences in between them:

    Harmodius is a person who is much more prone to keep grudges on others, and he is the kind of person who will usually push Aristogeiton in battle. He is a person who is much more passionate than the other one, once his reasons for the plan were much more personal, and he is usually the kind who will keep trying to push both his lover and his Master in direction to battle to kill enemies.

    Aristogeiton is a more rational one, once his motives for the plot were much more related to the future of the city of Athens, and he clearly shows that he is the reasonable of the two. He is the kind who works for the greater good, and he will be the one who is most willing to listen to the Master, and he will also be the one who will try to hold back Harmodius if he gets too carried away.

    It is like one is the emotion and the other the reason, and they actually make a very good pair…


    Background

    They both were born citizens Athens, and they both were fated to become part of each other’s lives.

    During the time that they lived, the city of Athens was under the command of the two sons of the previous tyrant, who too were tyrants themselves. Even though the term “tyrant” was different from what is today, they both were growing increasingly unpopular once Hipparchus (brother of the ruler and minister of culture) started to abuse the power of his position.

    Among one of these actions, it was one that affected directly Harmodius. That would happen because Hipparchus would have feelings for him, but Harmodius would reject him. After this, Hipparchus, as a revenge, would call Harmodius sister to participate in a religious event, but would chase her out of the city under the accusation that she was not a virgin, and has disgraced the ritual for doing so. Such a scene has disgraced Harmodius family.

    Eventually, Harmodius and Aristogeiton would become lovers, and they would discover a common disliking for the tyrants. In this, the two would conspire and would hatch a plan to destroy these two.

    The plot was to be carried with hidden daggers during a great ceremony in which both of the tyrants would be present. The plan was to use the crowd to approach their targets with their daggers, stab them to death, and then merge back to the crowd and leave before the guards could organize themselves.

    However, the plan went wrong as the lovers thought that they had been betrayed, and they had to rush with their plan. They were able to kill Hipparchus, but the spearmen came to the aid Hippias (the true ruler) before they could complete the plan. The lovers and their co-conspirators ran, but Harmodius was killed on the spot, while Aristogeiton would later be captured and tortured to give the names of the co-cospirators, but died before he gave any name.

    After this, Hippias became paranoid, and increased his tyranny, causing a great dissatisfaction from the people, and he would later be overthrow.
    The memory of the two lovers resisted, and they became known as the first tyrannicides.


    Parameters

    STR: C END: D AGI: B
    MAN: D LUK: E NP: C


    Skills

    Class Skills
    Presence Concealment: This is the skill that allows Assassin to hide their presence, allowing them to approach without being detected.
    At this ranking, it is suitable for spying. They can also use it to be able to approach their enemies without being detected, so they can kill the enemy before they can react.
    The ranking of this skill drops considerably when either or both of them are readying an attack.
    C Rank

    Personal Skills
    Combination: This is the skill that represents how someone can fight better when under the company of a specific individual.
    In life, they were lovers, and they plotted together to kill the tyrants. Not only that, but after their deaths, their own stories mixed into a single one, the legend of the tyrannicides.
    B Rank
    Planning: This is the skill to increase the chances of success in a planning of assassination in which few individuals are involved.
    C Rank
    Suppression: This is the ability to suppress one’s own killing instinct.
    At this ranking, they are able to suppress their own killing intent so they can approach an enemy without letting their aggression show.
    B- Rank


    NP
    Tyrannoktónos
    The Plan of the Lovers

    Anti-Unity/Anti-Group
    C Rank

    This Noble Phantasm is a sublimation of their plan to kill the two tyrants.

    It basically consisted into using a great parade that was happening due to an important ceremony to be able to approach the tyrants with daggers hidden beneath their clothes. Within the surrounding crowd, they would approach the tyrants and attack before anyone had any chance to react.

    The plan itself failed, but the main idea remained, allowing them to summon it as their Noble Phantasm.

    By calling the True Name of this Noble Phantasm together, they summon an illusory crowd of phantasmal entities around their intendent target. In this crowd, that both hide themselves by walking around, and they are able to use their blades to attack the enemy. The crowd has the effect of hiding them by making it seem like a great deal of people is walking around, making it very hard to sight them, and allowing them to approach and attack with their daggers while they avoid attacks of the enemy. Since they become confused by the great amount of “enemies” around and don’t know where to direct an attack.
    A interesting Concept ,platine Dragon you have really got the swing, i for myself has needed sometime with testing some Features ,but to Comeback a really good second profile ,one Question how are their attack maneuvers ? asider their Noblephantasm .
    Your verified Chikara-production Studios !

    Dont ship me with anyone unless i say so !

    When you wake a Dragon in his Lair...





  4. #13504
    屍鬼 Ghoul
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    Well, I was thinking that they would alternate on their attacks, ususally with one diverging the attention while the other sneaks and attacks as a surprise. After all, they are two, are a team, and are Assassin.

  5. #13505
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Kabalisto Koga's Avatar
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    Sharur : a quite really interesting profile gyro ! one Questions what are the conditions for the servant contest ?
    Your verified Chikara-production Studios !

    Dont ship me with anyone unless i say so !

    When you wake a Dragon in his Lair...





  6. #13506
    祖 Ancestor Dragolord09's Avatar
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  7. #13507
    Class: Berserker
    Alternate Classes: Saber, Rider, Avenger
    True Name: War the Red Rider
    Alignment: Chaotic Neutral
    Armament: Nothing at the beginning
    Manifestation Cost: Impossible



    Bio:
    The creature known as War is not a singular being.

    He was with the men at Thermopylae, the noble Greeks and the Persian hordes, he saw no difference between either of them. He saw only soldiers.

    In the Israelites wars of conquest, he walked alongside them, among the Canaanites, among the many invaders who came upon them. He cared not for which god they worshipped, only that they were soldiers.

    As Troy fell, he did so observe the carnage and cared not for the wails of the women and children or the harsh words of the warriors. All he saw were his victims.

    In the turmoil of the wars waged by Rome, he found himself marching into the lands of the barbarians and aiding them in resisting the invaders.

    From the Mongol hordes swarming across the world to the Thirty Years War, from the Russians Time of Troubles to the Spanish Armada, the American War of Independence to Alexander's conquests, the World Wars and Sri Lanka's Civil War, he was present for all of it.

    They paid their tribute to him in their lives, and this he has not forgotten. War sees no difference between the unknown soldier whose name is forgotten and buried in a mass grave alongside his fallen enemies and the mightiest of kings who are buried in illustrious tombs after their breast is pierced by a spear. War only sees soldiers fighting and dying in him, for him, with him, ravaging the land for him, slaughtering the innocent and leaving ruination as hate fuels them.

    To War, all are the same. To War, all are equal. For War is a vessel of death, the burner of cities and the salter of fields, bringer of famine and slaughterer of armies, conqueror of nations great and small.

    War is ever changing, yet, he is always hell.

    Parameters
    Strength: A+
    Endurance: B+
    Agility: A+
    Mana: B+
    Luck: B+
    NP: EX

    Class Skills:

    Madness Enchantment: EX
    To observers, Berserker seems completely sane, capable of holding a conversation for hours, a quiet brooding presence brewing with murderous intent. In truth, due to the nature of the Servant, Berserker the minds of many thousands of soldiers, all who died unknown and unmourned in battle, alongside the mind of the horseman War. When battle is joined, War is completely unpredictable and uncontrollable, wild and destructive with no regards for his whatever is in his way, only that all in his way are destroyed. War cares not for who is killed in his ramage, nor does he care for any damage done to himself. However, because it shares his mind with thousands of dead unknown soldiers, Berserker is conflicted and liable to attack anyone at random unless properly restrained by a powerful Master. Furthermore, many of these soldiers may have been foes in life and bare those same feelings of hatred for each, while also hating War for claiming their lives. However, hatred is not the only thing sweeping within them. Their hopes for the future, their memories, the love they held for others, their joy, their passion, their will, all has been pulled into one being alongside the War psyche. Berserker's behaviour can become outright self destructive to the point of suicidal recklessness because of this.

    All parameters have been given a rank up.

    Personal Skills:

    Independent Action: A+
    As the very embodiment of war, Berserker is capable of sustaining himself for an extended period of time without the need of mana supplied by a Master or and established contract, for War has no true Master. Back up from a Master is needed for the use of Noble Phantasms which use a great amount of magical energy.


    Battle Continuation: A+
    War cannot be stopped, only ended for a time. Even then, somewhere in the world, a war is either being waged or is brewing, waiting to begin. War begins and ends not as people wish it to, but only as it should. As such, this side of war has manifested as this Skill for Berserker, representing how war can continue for however long it can. Berserker can survive several near fatal wounds that place him on the verge of death.

    Remembrance of the Dead: C+

    Berserker remembers all those who fought and/or died in him, knowing their names, age, sex, when and how they died. Soldier or civilian, it doesn't matter.

    Should Berserker encounter a Servant who fought in a war, he will gain immediate knowledge of their True Name and Noble Phantasms. Should this Servant have died in the war or as a result of it, Berserker gains a plus modifier for his physical abilities against them, since war claimed their life. However, when facing a Servant who lived through a war, that Servant will gain a plus modifier to their own physical stats, as they can be considered to have triumphed over him.

    Eye of the Mind(False): A+
    Berserker is able to sense and feel the flow of battle, able to analysis the conditions and identify the best possible course of action, even under the effects of mental interferences. Less a true skill but the accumulation of battle experience of the thousands of soldiers which partly make up Berserker's psyche. As such, it is practically an instinct ingrained into Berserker's body.


    Noble Phantasms:

    Bloodied Steel: A+

    Anti-Army

    Berserker may summon every single weapon which has ever been used in war to kill another being. Similar to the Gate of Babylon, the key difference is sheer quantity. Rather than being the prototype versions of Noble Phantasms, the weapons stored in Bloodied Steel are the countless nameless tools used in war, ranging from simple bullets to the largest battleships.

    Berserker's control over these weapons is such he can mold and reforge them as he sees fit, merging thousands of bullets into a javelin, creating a cannon forged from thousands of sword blades, or a trebuchet made from ships of war. These newly combined weapons are infused with the blood that they shed in battle of both soldier and civilian, now corrupted by Berserker's influence, strengthening these weapons and raising their physical parameters in relation to the amount of blood they shed. As such, each weapon has the faint sound of the lamentations of the slain emitting from them. When they strike an enemy and draw blood, whoever has their blood drawn will be inflicted with the experiences of those who were killed by those weapons, causing them to gain the Madness Enchantment skill if they don't have a high enough Magic Resistance which will slowly increase, giving them flashbacks and dulling their senses. If the effect continues, they will begin to manifest the wounds inflicted by those weapons upon their victims, which will inevitably result in their death as they die from the sheer scale off he wounds. It is possible to remove these effects, but they must be treated early before it becomes irreversible.

    Fat Man and Little Boy: A++

    Anti-City

    The two most powerful weapons within Bloodied Steel are Fat Man and Little Boy, the first and only nuclear bombs ever detonated in war, both of which wiped out thousands of lives in an instant and brought an end to the most devastating war in history, starting the Atomic Age and ushering the shadow of nuclear destruction. Thus, both are separate Noble Phantasms stored within Bloodied Steel. Berserker manifests both as a pair of gauntlets capable of causing small nuclear explosions on impact with any object and inflicting any Servants caught in the immediate blast range with radiation poisoning. Those directly struck by it, without sufficient means of resistance, will be killed instantly, obliterating them.

    These weapons grant two plus modifiers against all Servants of Japanese origin, one for each bomb. Furthermore, Japanese Servants will become plagued with fear and dread at the mere sight of them, hindering their better judgement and combat abilites. However, it is possible for these Servants to overcome this mental interference and gain a plus modifier for their strength as they become filled with rage, hearing the wails of their countrymen who were utterly destroyed in an instant, leaving nothing but their shadows behind. These Servants will thus consider it their duty to avenge them.

    When used at full power, both gauntlets will be launched as missiles and detonate, encompassing an area equivalent to the combined area of their blast radius. Both weapons will destroy everything caught in this blast radius, regardless of whatever protection they may have, no matter how high its rank, due to the combination of emotions and blood of those who were killed when the bombs were detonated in life and the legacy of fear left to the world afterwards. After both weapons are detonated they are lost and may no longer be used by Berserker.

    Blade of the Unknown: EX

    Anti-Unit

    Berserker is composed of the many forgotten soldiers of history who died unmourned. When activating this Noble Phantasm, Berserker summons a massive blade. Behind him will appear the crazed spirits of those who died unmourned and unknown, all standing shoulder to shoulder, all equal in his eyes, all of whom will enter the blade, forging it into his demonic weapon of destruction.

    Forged from the souls of every soldier who died unknown throughout human history, it grants a bonus to his stats when activated. Due to its nature, the blade will cause any it wounds to be overwhelmed by the rage and fury of the soldiers, shattering their minds and destroying their body. It takes a formidable will to even hope of resisting this.

  8. #13508
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Saber of the Antediluvian:

    Appearance:

    By MenasLG on DeviantArt

    True Name: Methuselah 'The Demon-Slaying Patriarch', 'The world's oldest badass grandpa'

    Alignment: Lawful Good

    Alternate Classes: Lancer, Caster, Ruler

    Strength- A
    Agility- B+
    Endurance- A+
    Mana- A
    Luck- B
    NP- A++

    Personality
    Clear-headed and righteous. A natural-born saint, with great faith in God that shows through his every word and action. Saber believes in mercy and a chance of redemption for all beings, however for those evildoers who reject even that chance he will not hesitate to strike them down with all his strength. Despite his intimidating appearance, he is a kind-hearted man who gets along easily with children.

    Saber is also a bit of a ditz. He's easily forgetful of important things and often falls asleep at inappropriate times, like in the middle of battle or when someone is talking to him. If questioned about these traits, Saber will just say "Well after all, I am an old man right?". Saber has a passion for gardening. What not sleeping or fighting enemy Servants, he will most often be found tending to his Master's garden if they have one.

    Likes: prayer, untamed wilderness, humans, long naps
    Dislikes: demons, The strong oppressing the weak, being interupted while sleeping
    Talents: gardening, demon-slaying
    Natural Enemy: Lilith



    Class Skills:

    Magic Resistance- A+
    Confers protection against magical effects. All spells below A-rank are nullified, and even A-rank spells are weakened greatly. In practice, the Servant is virtually untouchable to modern Magi. The naturally high resistance of his Class, the magic-rebuking properties of his first Noble Phantasm and his own unyielding piety have combined to furnish Saber with a peerless rank in this Skill.

    A plus modifier is granted while defending against forms of Magecraft that are demonic in origin.

    Riding- C
    The ability to ride animals and handle vehicles. At this rank, most mundane mounts can be ridden at an average degree of skill.

    Having no anecdotes of using mounts in his life, Saber possesses only a low rank in this Skill through his Class Container.


    Personal Skills
    :

    Mana Burst (Light)- A
    A variation of Mana Burst that only the holiest and most pious individuals may possess. Boosts performance through infusing one's body and weaponry with magical energy that imparts the effect of holy light. Being holy, it naturally deals greater damage against Evil-aligned enemies. In combat, Saber mainly applies this Skill to imbue his sword with searing light, enhancing its reach and cutting power.

    He can also stun his foes with flashbang-like bursts and translate his whole body into light to move at impossible speeds, appearing akin to teleportation.

    True Name Discernment (Demon)- B
    A Skill born from the anecdote of Saber receiving the true names of all demons in the world from their firstborn Agrimus. It allows Saber to discern the identity, powers and weaknesses of any demon simply by glancing upon it. This also applies to Heroic Spirits with demonic ancestry・affiliation. However, their status as mixed-race beings instead of full demons means that Saber must pass a Luck check to glean their identity rather than doing so instantaneously.

    Guardian Knight- A+
    A Skill that raises defensive prowess whilst standing guard over others. Having singlehandedly delivered the world from untold thousands of demons during his lifetime, Saber obtains virtually unlimited defensive prowess while fighting for those who place their faiths and expectations in him.

    Divine Patriarch- B
    A Skill denoting one's closeness to divinity and role as a "forefather" to humanity. Comprises an equal rank in the Natural Body and Divinity Skills. Saber was the last and greatest of the Antediluvian Patriarchs, blessed by God with an unrivalled lifespan of 969 years. Through his grandson Noah, he became the father of all mankind.


    Noble Phantasms
    Zayin Methuselah
    Blazing Sword Of The Last Patriarch


    Rank: A++

    Type: Anti-Unit/Support

    The holy sword of the patriarch Methuselah, etched with the ineffable name of God and wielded to slay countless thousands of demons throughout his lifetime. Having been soaked in the blood of untold myriads of demons, the blade boasts an absolute conceptual advantage against all demonkind.

    However, the secret to the sword's true power lies in the angel dwelling within the blade. By invoking this Noble Phantasm's true name, Saber can awaken that angel and temporarily channel its power through his body. Upon doing so glowing gold tattoo-like markings appear all over Saber's body, resembling the prayers carved into his sword. Four luminous feathery wings sprout from Saber's back, allowing for flight, and his eyes glow pure white.

    In this form all of Saber's parameters are boosted to the point of being unquantifiable under the Servant system, and his attacks inflict additional damage against monstrous・demonic beings. He can also cast powerful Divine Words-class Magecraft, such as summoning meteor storms or healing someone from the brink of death.

    Unlike most Noble Phantasms, successful invocation requires not just releasing the sword's true name but also authorization from the angel dwelling inside it. Since the angel in question has a fickle and childish younger sister-like personality, there are restrictions as to when Saber can draw the full power of this Noble Phantasm.

    Channelling the power of a Divine Spirit puts an immense strain on Saber's Saint Graph. He can only maintain this form for five minutes per day. After returning to normal Saber is severely weakened, suffering two rank-downs to his parameters and Personal Skills for the rest of the day. Saber could make this Noble Phantasm permanently active, but that would entail relinquishing his humanity and becoming a full angel; a process that would remove Saber from the Throne of Heroes. As Saber wishes to preserve his connection to humans, he is loathe to use this aspect of his Noble Phantasm unless absolutely necessary to protect mankind.

    Angel's appearance


    Agrimus
    Iron Fetters Of Supplication


    Rank: B+

    Type: Anti-Unit

    After Saber defeated the demon army, the firstborn of the demons Agrimus begged him to spare their lives. Saber in his infinite mercy relented to the request, in exchange for Agrimus handing the names of all demons and imps over to him. Saber then bound the kings of the demons in iron fetters and exiled the rest to the ends of the earth, where they could no more endanger mankind. This anecdote has been sublimated into Saber's second Noble Phantasm, named after the demon who surrendered to him.

    To invoke this Noble Phantasm, Saber traces the image of a cross in the air with his sword. Upon doing so thick iron chains emerge from the space in front of Saber, extending to reach and bind his foes. Representing the incident where he bound the demon kings, the strength and durability of these chains rises in accordance with the target's demonic aptitude. Normally this Noble Phantasm is only as tough as ordinary iron chains, but the more demonic blood flows through the target's veins, the stronger and harder to break it becomes. Should the enemy be a full-blooded demon, they will find the chains nigh-impossible to break free from.

    Once the foe is fully bound and unable to escape Saber will offer them a choice; submit and beg for mercy, or else die by his sword. If they choose the former, the chains will immediately dissipate, freeing them. In return Saber gains a set of Command Seals pertaining to the target, effectively making them his Servant until the end of the Holy Grail War.

    If the target ever tries to renege on their oath by attacking Saber or his allies, the chains will automatically rematerialize to bind them again.



    ------------------------------------------------------------------------------

    So I was struck with inspiration and decided to do a remake of my old Methuselah Servant. I'm quite aware the first NP is pretty loosely grounded in his legend, but "blazing sword that kills demons real good" just wasn't enough to make an interesting NP on its own. The second NP is something I've long wanted to add to my old Methuselah sheet (in fact, it's why I decided on a remake to begin with).

    As always, feel free to drop by with comments and criticisms. Thanks!
    Last edited by RoydGolden; November 7th, 2018 at 10:09 PM. Reason: Added angel FC

  9. #13509
    Trace: Overcringe King of Padoru's Avatar
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    Review trade: I give you my comment on Methuselah, but you have to do the same with Juana.

    The skillset and his second Noble Phantasm make him look more like a Ruler than like a Saber (I'm aware that he can be summoned as a Ruler too). This may be a silly question, but if he "catches" a Servant, would that completely sever the original contract?

    Personality-wise, given his grandfatherly (does this word exist?) disposition, I feel like you could write about his relationship with the angel imouto (also, screw you for not adding a cute pic of her). I can imagine a scene in which after battle, the angel pops out from the blade to give "Gramps" a shoulder massage and put heat patches on his back.

    - - - Updated - - -

    Okay, this ended up shorter than what I thought...

  10. #13510
    lordofvenom venomking's Avatar
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    true name: phobia.
    class: assassin.
    alternate classes: beast, berserker.
    alignment: chaotic neutral.
    likes: happiness, survival, and human behavior.
    dislikes: bravery, illogical death, and suicide.
    origin: world.

    parameters:
    strength: C
    agility: B
    mana: B
    endurance: D
    luck: E

    class skills:
    presence concealment:
    rank: N/A
    this skill is contained within one of his noble phantasms.

    personel skills:

    advent of fear
    rank: B
    as assassin is an entity representing fear, he posses the aspect of fear skill, this causes all living things to be attacked with mental interference that takes the form as terror, however it is nullified by the skills that grant mental resistants, it also allows assassin an insight into what a servant fears.

    essence of spirit
    rank: C
    a skill granted to a servant who is more a spirit of representation, that that of a having ever been living. as phobia is the spirit representing the fear all of living things have of death, he is granted this skill. but do to having become a servant this skill is lowered by two ranks. this skill grants the user resistance against physical attacks, thou not enough to block an NP it can negate the damage somewhat.

    strength of fear
    rank: A
    a skill granting the ability to grant a full rank to strength and endurance, in exchange for taking unimaginable fear. this skill can be used only on other people or servants.

    NP:

    title: cloak of the terrifying unknown.
    name: cloak of the unknown.
    rank: B+
    type: anti-personnel.
    this cloak takes the idea of the most basic and primal of fears upon which assassin himself was formed from, the fear of the unknown, the cloak completely hides his presence unless he directly looked, as well as hides his identity, and allows travel instantly to any place were nobody is looking at. the cloak takes the form a dirty ratty form of clothing and can range from a hoodie to a cloak, to even a dirty school uniform. however, it could actually be best-called assassins
    skin rather than an actual armor, or even an extension of assassin itself.






    the monstrous advent of terror
    name: the advent of terror
    rank: B
    type: anti-army.
    this NP grants assassin to take upon the aspect of a monster, it is passive active NP that lets it absorb the fear of those around it, in order to transform its body by using the fear as a sort of blueprint, thus turning into a sort of weapon, assassin can take up ten fears at a time. and the more base the fear the more powerful and useful the transformation will be. however, this causes assassin to use up a lot of mana. this NP also allows him to raise his stats depending upon the transformation.


    background: assassin was formed from the fear of the first biological thing capable of fear, however, he was not formed as a malicious spirit, but rather a spirit that represented one aspect of "the will to survive." however assassin would eventually take a physical form during the dark ages feeling the fear of millions over one thing, during that period he fought against pestilence for humanities survival but ultimately due to the ignorant priest who believed him to be a demon of some sort, was excised from the world, afterward he was forced to watch as humanity crept closer and closer to their own end unable to do anything. however he noticed the presence of the grail and has since used it its ability to summon spirits into the world in the hopes of using its power to end the plight of death that humans face, even though he knows that should he succeed it will inevitably cause his death or the closest he can face to death.

    personality:
    it is cold in act, but in reality, it is an entity full of emotion and caring for the humans, and will face even death to protect humans, in fact during the war assassin purposely kept battles away from large amounts of humans so they would get caught up in the battle, despite this basic weakening his offensive abilities in battle. it despises bravery as it sees it as casting aside it when its given everything it can for humanity. it also enjoys watching and mimicking human behavior. and shows great pride and joy in the happiness and progress humans have found themselves. and shows ecstatic joy when seeing humans happy, and also when it sees them afraid. however, interestingly it also despises attempts by humans to purposely feel fear, as it sees that as also a mockery of the sacrifice it is attempting to make for humanity.


    authors note: I'll add pictures later, and I used Grammarly so I hope the grammar is far better in this than my normal grammar.
    Last edited by venomking; October 10th, 2018 at 11:43 PM.

  11. #13511
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Quote Originally Posted by King of Padoru View Post
    Review trade: I give you my comment on Methuselah, but you have to do the same with Juana.

    The skillset and his second Noble Phantasm make him look more like a Ruler than like a Saber (I'm aware that he can be summoned as a Ruler too). This may be a silly question, but if he "catches" a Servant, would that completely sever the original contract?

    Personality-wise, given his grandfatherly (does this word exist?) disposition, I feel like you could write about his relationship with the angel imouto (also, screw you for not adding a cute pic of her). I can imagine a scene in which after battle, the angel pops out from the blade to give "Gramps" a shoulder massage and put heat patches on his back.

    - - - Updated - - -

    Okay, this ended up shorter than what I thought...
    Thanks for the feedback Padoru.

    I've finally gotten around to reading your Juana de Castilla sheet. It's incredibly good. The Lore and Personality sections being from her own POV added a tremendous amount of flavor. You really managed to convincingly portray Juana as a "tragic heroine". Now you've made me want to read a fanfic where she gets summoned in a Holy Grail War and falls in love with a Master who can treat her properly and give her the happy end she never got in life.

    My only nitpick regarding the sheet is that her FC isn't showing up properly for me, but it's a minor detail since I can easily view it by clicking the link anyways.

    As for my Methuselah, I'm aware he comes off as more of a Ruler than a Saber. I made him a Saber mainly because a sword is his primary NP. And yes, his second NP will negate a Servant's contract with their Master if they submit to him. I considered adding a note to that in the sheet itself, but didn't think it was necessary. I'll also think about adding more detail on his "angel imouto", as well as maybe a FC for her. (Will have to look for a good one, though).

    I also realized I forgot to include an Alignment section in Methuselah's sheet. Will correct posthaste.

  12. #13512
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Phobia: Definitely an interesting concept for a Servant. I feel there's somewhat of a contradiction between his likes & dislikes and his actual personality though. If he likes seeing humans happy, why is "misery" listed amongst his likes? Also, not a contradiction but just something I've curious about; you say Phobia dislikes bravery since it's the act of denying fear, but how would he feel about "courage", which is accepting that you're afraid and acting anyways?

  13. #13513
    Trace: Overcringe King of Padoru's Avatar
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    Quote Originally Posted by RoydGolden View Post
    Thanks for the feedback Padoru.

    I've finally gotten around to reading your Juana de Castilla sheet. It's incredibly good. The Lore and Personality sections being from her own POV added a tremendous amount of flavor. You really managed to convincingly portray Juana as a "tragic heroine". Now you've made me want to read a fanfic where she gets summoned in a Holy Grail War and falls in love with a Master who can treat her properly and give her the happy end she never got in life.

    My only nitpick regarding the sheet is that her FC isn't showing up properly for me, but it's a minor detail since I can easily view it by clicking the link anyways.

    As for my Methuselah, I'm aware he comes off as more of a Ruler than a Saber. I made him a Saber mainly because a sword is his primary NP. And yes, his second NP will negate a Servant's contract with their Master if they submit to him. I considered adding a note to that in the sheet itself, but didn't think it was necessary. I'll also think about adding more detail on his "angel imouto", as well as maybe a FC for her. (Will have to look for a good one, though).

    I also realized I forgot to include an Alignment section in Methuselah's sheet. Will correct posthaste.
    Thanks, man! I felt that writing her story in first person would make it easier to convey all her tragedy (which is basically her whole life...), including her own thoughts and all that. Used as I am to turn girls into cute waifus, her edge and lack of adorable traits resulted harder than I thought, to be honest. I was very close to make her a tsundere with weakness for pretty boys, but that'd make her lose edge points and be quite similar to the fellow Avenger Juana. Her skillset was quite the challenge too. Mental Pollution was the only skill I was sure she'd have, but thank goodness I got some inspiration. I personally think that in a fic she'd be the kind of character that becomes a big problem for the MC because of her personality rather than because of her power, and that her death would be similar to Medea's.

    I don't really know why the FC doesn't show up, but well, the link is there.

  14. #13514
    屍鬼 Ghoul
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    My Third Servant

    Berserker




    Faceclaim


    Identity
    True Name: Besouro Mangangá
    Title: King of Capoeira
    Alternate Class: Assassin
    Alignment: Chaotic Neutral
    Likes: Practicing capoeira, being free, saving others from oppression (these kinds of things make him relaxed, allowing the Master to manage him better)
    Dislikes: Having a “Master”, bigotry, being called depreciative adn racism terms (those things make him furious, and will cause him to go wild and to be more and more difficult to control)


    Personality
    During his life, he was a determined individual who has a great disliking for authorities, and who learned to fend for himself and to survive in this cruel world. He was the kind who mistrusted white people, and he was ready to go in help of anyone who was being oppressed by the racist people of his legend.

    As a Berserker, part of his personality was consumed by his Mad Enhancement, however, many traits of his original personality remains. Among them, his disliking for the racist actions that were so common on the time when he was alive. If faced with these kinds of behaviors, he will quickly get really mad and he will charge to the one who is responsible for these offenses, and it might be possible only to hold him with the use of a Command Spell. He is also displeased with the fact that he has to answer to a “Master”, for to him it is too much like the slavery from which his people were supposed to be free from.

    Due to all of that, he absolutely does not fit well with authority, making him into a Servant that is extremely hard to control and manage. His Master will have a lot of problems to be able to interact with him, unless he manages to gain respect from him, what can be done by proving oneself to be respectful and to be brave enough to be worthy of admiration.


    Background
    ​The legend of the great Besouro Mangangá is well known by the people of the art of capoeira.

    He was born with the name of Manoel Henrique Pereira. He was from a humble family, living during the end of the 19th century and beginning of the 20th, which was shortly after the time that all slaves of Brazil had been freed. Of course, this did not increase the living conditions of black people in there, as well as it didn’t changed the mentality of the white people of Brazil, who saw the freed slaves and black people in general as “inferiors”, and as one of them, it is to be supposed that Manoel had a hard life.

    At a young age, he started to learnt the secrets of the capoeira from a “mestre”, named Mestre Alípio. After years of training, he became extremely skilled, and as it was tradition in the capoeira, he adopted a new name. He named himself Besouro Mangangá, and he was known simply as Besouro (meaning beetle).

    As he grew, all his feats and his amazing skills made others develop all kinds of rumors and myths around him, turning him into a figure of legendary power in the area of the capoeira. It was well known that he had problems with the police, and didn’t liked them, and he would often get in direct confront with the law, and most of his actions would make him been seen as a folk hero for the black population.

    It would be in one of these situations in which he would be killed, apparently with a bullet in the chest. There is a lot of controversy in the exact circumstances of his death, with some even saying that he only got killed because he was betrayed by someone.

    His fame still lived in the area of capoeira, and it spread across the whole Brazil eventually, and it would become international as capoeira popularized in other countries.


    Parameters
    STR: B+ END: C AGI: A
    MAN: E LUK: C NP: C+


    Skills
    Class Skills

    Mad Enhancement: The basic skill for Berserkers, which make him gain a boost in power at the cost of his ability to reason.
    At this ranking, it grants to him a Rank-Up in all of his parameters, save for MAN and LUK, but the cost is that he loses a good deal of his ability to reason, and he can no longer speak properly, save for broken fragments of words and phrases that seem to make sense only for him.
    C Rank

    Personal Skills

    Capoeirista: This is a skill that is gifted only to the ones that mastered the art of the Capoeira, like Besouro did.
    Thanks to this, at this level, his blows are able to inflict the same level of damage as C Rank Noble Phantasms, turning his body into a dangerous weapon in a fight.
    Also, he is also able to use his “ginga”, which allows him to be extremely nimble in battle, allowing him to dodge attack with fast movements.
    Finally, he is able to keep all of his skill in capoeira as a basic instinct, not losing it to the effects of his Mad Enhancement, almost remembering the effects of Eternal Arms Mastership.
    A+++ Rank

    Instinct: This is the skill to predict danger coming on his way, that verges on the realm of predicting the future.
    It allows him to predict the best personal course of action, and it even allows him to predict the trajectory of objects, allowing him to dodge bullets or even to catch them in the air with his bare fingers, or even his teeth.
    B Rank

    NP


    Espírito do Besouro

    The Legend of the King of Capoeira

    Anti-Unity (self)
    C Rank


    There are many legends that are attributed to the legendary Besouro. Among them, the legends that he was able to turn into a betel and fly away to escape battles (hence his name), and also that he was able to have a “closed body”, which turned him impervious to blades and bullets.

    This Noble Phantasm is a sublimation of these legends, and it allows him to pass through transformation that grants him these combined qualities.

    This Noble Phantasm manifests into a necklace with the badge of a beetle around his neck, and once activate, this necklace will melt into his skin and spread over his while body. Thanks to this, he suffers a metamorphosis that causes his whole body to turn into a human-beetle monstrosity, with his whole body covered into an exoskeleton.

    When transformed, he gains a boost on STR and END, representing the power of a beetle running into his body. More than that, he also gains a pair of wings on his back that allow him to fly.

    Finally, the exoskeleton works as the “closed body” of the legends, creating a protection that blocks anything that is weaker than a C-Rank Noble Phantasm.

    However, there are some downsides:

    First, the transformation takes away what is left of his sanity and causes him to go into a frenzy, making him lose control as if his Mad Enhancement increased to A-Rank. Second, this consumes a good deal of magic energy, so it can quickly depletes his Master if not used carefully.
    Last edited by PlatineDragon; October 9th, 2018 at 08:24 PM.

  15. #13515
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Kabalisto Koga's Avatar
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    Quote Originally Posted by RoydGolden View Post
    Thanks for the feedback Padoru.

    I've finally gotten around to reading your Juana de Castilla sheet. It's incredibly good. The Lore and Personality sections being from her own POV added a tremendous amount of flavor. You really managed to convincingly portray Juana as a "tragic heroine". Now you've made me want to read a fanfic where she gets summoned in a Holy Grail War and falls in love with a Master who can treat her properly and give her the happy end she never got in life.

    My only nitpick regarding the sheet is that her FC isn't showing up properly for me, but it's a minor detail since I can easily view it by clicking the link anyways.

    As for my Methuselah, I'm aware he comes off as more of a Ruler than a Saber. I made him a Saber mainly because a sword is his primary NP. And yes, his second NP will negate a Servant's contract with their Master if they submit to him. I considered adding a note to that in the sheet itself, but didn't think it was necessary. I'll also think about adding more detail on his "angel imouto", as well as maybe a FC for her. (Will have to look for a good one, though).

    I also realized I forgot to include an Alignment section in Methuselah's sheet. Will correct posthaste.
    Your Methusalah is amazing ! He seems for me the typical senile(sleepy) grandpa that is reliable if needed ,one Question what is his Spear noblephantasm as Lancer and his primer as Caster ?
    and would be this \/ Picture apprpriate vor his Sword spirit ? Royd ,and how would he see Goliath and other followers of the polytheic Deities ?


    Quote Originally Posted by King of Padoru View Post
    Thanks, man! I felt that writing her story in first person would make it easier to convey all her tragedy (which is basically her whole life...), including her own thoughts and all that. Used as I am to turn girls into cute waifus, her edge and lack of adorable traits resulted harder than I thought, to be honest. I was very close to make her a tsundere with weakness for pretty boys, but that'd make her lose edge points and be quite similar to the fellow Avenger Juana. Her skillset was quite the challenge too. Mental Pollution was the only skill I was sure she'd have, but thank goodness I got some inspiration. I personally think that in a fic she'd be the kind of character that becomes a big problem for the MC because of her personality rather than because of her power, and that her death would be similar to Medea's.

    I don't really know why the FC doesn't show up, but well, the link is there.
    Youre juana is also really good and the selfview author-stylle(i hope you know what i mean ) donate her charackter a great Depth !
    what would she think when she meet Goliath has she pity for him or would he be a Senpai-figure ? nevertheless good work ! About the Grammar have i really made no improvements i think i made some ?


    At you two and the others i am 1/2 finished with my Fenris Lancer ,but what would you think of the abbilities of Gleipnir as Spear (im curious)?
    Last edited by Kabalisto Koga; October 9th, 2018 at 06:49 PM.
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  16. #13516
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Quote Originally Posted by Kabalisto Koga View Post
    Your Methusalah is amazing ! He seems for me the typical senile(sleepy) grandpa that is reliable if needed ,one Question what is his Spear noblephantasm as Lancer and his primer as Caster ?
    and would be this \/ Picture apprpriate vor his Sword spirit ? Royd ,and how would he see Goliath and other followers of the polytheic Deities ?
    Glad you liked my sheet. His NP as Lancer would still be his sword, just sublimated into the form of a spear (alluding to how Methuselah's name can be translated as "man of the spear").

    Caster Methuselah would have the Revelation Skill to represent the visions he received from Enoch. He wouldn't have the sword NP, but instead some NP or Skill that lets him imbue the name of God into any tool, turning it into a Noble Phantasm-grade holy weapon. Basically a costlier (since he'd have to spend three days praying and fasting to invoke it) but more powerful version of Lancelot's Knight Of Owner. I could also see Methuselah having something to do with the Great Flood as an NP, since his death was the only thing holding it back. Maybe a suicide attack that offers his own life to the Lord in return for summoning flood waters to wash over his enemies.

    Methuselah probably see Goliath as a worthy opponent/rival. He'd try to persuade him to abandon the Pagan gods, but when that inevitably fails they'd come to blows.

    For the sword-spirit, that picture is a bit "daintier" than what I had in mind (I was thinking something a little more cheerful/tomboyish), but I'll seriously consider using it nevertheless. Honestly there's an absolute ton of great anime angel girl artwork out there, so it's a little hard to choose one in particular.


    Quote Originally Posted by Kabalisto Koga View Post
    At you two and the others i am 1/2 finished with my Fenris Lancer ,but what would you think of the abbilities of Gleipnir as Spear (im curious)?
    I honestly have no idea how you'd even think of turning Gleipnir into a spear, since as far as I know it was never described as anything other than a tough chain in legend.

    That said, the main things Gleipnir is famous for is being nearly unbreakable and being used to seal away/weaken a monster, so presumably those qualities would carry over to its spear form in some fashion.

  17. #13517
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Besouro: This is a cool sheet for a dude I never heard of before. The beetle transformation NP is awesome.

    For his Mestre Capoeirista Skill, I'd personally rename it to just Capoeristia and say that over a certain rank qualifies as mastery. It feels odd to give him a Skill specifically for mastery. That's what rankings are for. And if even E-rank implies you're a master, A+++ would have to mean some kind of super-duper ultra grandmaster, which is getting a bit silly IMO.

    Also, his FC isn't showing up for me for some reason. I've clicked the spoiler tags, but there doesn't seem to be anything there.

  18. #13518
    Trace: Overcringe King of Padoru's Avatar
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    I can see the FC properly, perhaps it's a problem with your device. It sometimes happens with my cell phone too.

    Besouro: For reference with Mestre Capoeirista, the description of Li Shuwen's Chinese Martial Arts says that its rank needs to be A or higher to have really learned it.

  19. #13519
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Kabalisto Koga's Avatar
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    Quote Originally Posted by RoydGolden View Post
    Glad you liked my sheet. His NP as Lancer would still be his sword, just sublimated into the form of a spear (alluding to how Methuselah's name can be translated as "man of the spear").



    Methuselah probably see Goliath as a worthy opponent/rival. He'd try to persuade him to abandon the Pagan gods, but when that inevitably fails they'd come to Blows.



    I honestly have no idea how you'd even think of turning Gleipnir into a spear, since as far as I know it was never described as anything other than a tough chain in legend.

    That said, the main things Gleipnir is famous for is being nearly unbreakable and being used to seal away/weaken a monster, so presumably those qualities would carry over to its spear form in some fashion.
    Well in my Version of the history of Fenrir is that Gleipnir was before ist existence as Chain a Divine Spear and he was a Demigod Prior to his beastialisation.
    and also for me atleast does have every "real" Lancer(sorry Enkidu ) a Spear,Polearm or Lance type weapon.
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  20. #13520
    Trace: Overcringe King of Padoru's Avatar
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    Quote Originally Posted by Kabalisto Koga View Post
    what would she think when she meet Goliath has she pity for him or would he be a Senpai-figure ?
    Angry for him being demonified just for not believing in God

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