Another Heaven's Cage Servant appears.
Renaud de Montalban
Rider
STR - B
AGI - C (B)*
CON - A (C)*
MGI - C
LCK - D
NP - C/B/A
Class Skills
Magic Resistance
B: Nullifies all magic that requires less than three verses. The source of Renaud's high Magic Resistance is his armor, removing it will drop the skill to C rank.
C: Nullifies all magic that requires less than two verses. Cannot block large-scale magic such as great magic and ritual magic.
Riding
A+: Can ride even demonic and holy creatures, if they are beasts. This, however, does not include dragons. Unlike Saint George, who also rides Bayard, Renaud is a true master of horseback combat, being so skilled as to beat Roland in a mounted duel. Though Renaud attributed his victory to his own superior steed, the deed still stands as monumental.
Personal Skills
Disengage
B: The ability to escape from battle. At this rank the ability has little chance of failing, and has the bonus effect of returning the conditions of the battle to how they were at the beginning of combat. Renaud held himself in his castle throughout many sieges by Charlemagne and his knights, and not only successfully defended his keep but returned safely with ease.
Knight of Christendom
C: Mental and physical protection from faith. At this rank, mental interference will have little effect, curses may be resisted, and physical defense is slightly boosted. Effect can be increased via prayer. Although his faith is strong, and he is indeed counted as one of the twelve defenders of the cross, because of his long wars with Charlemagne and the other "Knights of Christendom", Renaud's rank in this skill is only average.
Battle Continuation
A: Does not give up easily. It allows for battle on the verge of death, and allows the user to stay alive until they receive a clearly fatal blow. Renaud held out against the consecutive sieges of Charlemagne, never weakening, never surrendering. His utter determination to NOT lose a fight fuels this skill for him.
Noble Phantasms
Flamberge, the Shattered Flame
C
Anti-Personnel
The sword of Renaud de Montalban, a seemingly mundane, long flamberge. Cracks run along the entire surface of the blade, giving it an appearance of fragility. Without it's true name spoken the blade is, for the most part, a normal, cracked sword. However, when the name of the sword is spoken, the physical blade will shatter, causing shrapnel to scatter into the surrounding air. From the hilt fire will spurt out, taking the form of the previous cracked blade.
After being activated Flamberge will no longer be possible to make physical contact with by mundane armors or methods. Unnamed sets of armor or weapons, Noble Phantasms of a lower rank, and Servants without other forms of divine protection will have to completely avoid the flame-blade. Not because the weapon does so much damage that it is impractical to block or parry, but because the flames will simply pass through any object that cannot interact with it. Objects that do meet the previous requirements will be able to interact with Flamberge as if it was merely a physical weapon, albeit a very hot one. A powerful water based attack could extinguish the blade's flames for a short time.
Montalban, Castle of White Marble
B
Anti-Army
The famous castle of white marble that Renaud held against the sieges of Charlemagne. The "castle" manifests as an extremely bulky set of white, pearl-laden armor that completely covers Renaud from head-to-toe. The armor extensively increases Renaud's CON stat (from C to A), as well as lowering AGI (from B to C).
Speaking the true name of the "castle," Montalban, will cause the armor to disperse, leaving Renaud with his original C rank CON and B rank AGI, and wearing nothing but ragged brown robes. At Renaud's command thick, white marble castle walls will rise from the floor to defend him. Three walls can be risen at once. The walls can perfectly block Anti-Personnel and Anti-Army Noble Phantasms that are at or below B rank. Because this Noble Phantasm is a "castle," Anti-Castle Noble Phantasms of any rank will instantly destroy the castle walls. Regular attacks will deal damage through the armor normally. The "absolute block" mechanic only applies to activated Noble Phantasms.
Castle walls can be placed in a location and will not fade until 24 hours have passed after being placed. Destroyed castle walls will not regenerate until after combat has come to an end. A successful Disengage that has reset the fight will regenerate the castle walls. Castle walls can be mobile, but their defense drops while in motion, and they will become susceptible to Anti-Personnel/Army attacks of C rank or lower.
Combining the three walls together and leaving the combined wall stationary will result in a defense great enough to block Anti-Army/Personnel attacks of A rank or lower, and even block Anti-Castle attacks of C rank or below.
Bayard, the Phantom Warhorse
A
Anti-Personnel
Bayard, the most esteemed horse of myth. Swifter on foot than Pegasus was on the wing, fiercer and wilder than Bucephalus, nobler than the fabled Sleipnir. Bayard is a large white horse, that seems to phase in and out of reality, leaving it invulnerable to attacks that are not backed up by powerful divinity or blessings. AGI and CON are raised one stage while Renaud is riding Bayard. Renaud cannot mount Bayard while wearing his armor. Bayard has Independent Action C, and can function and fight on it's own without Renaud riding on his back. Bayard can also pass through physical objects, including the walls that Montalban creates, but it is not limited to just those. Renaud cannot pass through objects like Bayard can, even when riding on top of Bayard.
In hindsight, I could have elaborated a lot more on Montalban's defensive properties, but I am lazy, and this was my first RP sheet ever. Now, time to bide my time until EXTRA returns and dazzle the stage with a new Servant, one slightly less bro than Renaud.