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Thread: Create-a-Servant

  1. #2221
    Κυρία Ἐλέησον Seika's Avatar
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    Dropping this in here so Petrikow has an easier time of maintaining the archive.


    Class: Caster
    Master: HYpothetically Perfect, yet NOn-Specific (HYPNOS)
    Name: Diomedes
    Gender: Male
    Alignment: Chaotic Good


    Parameters
    Strength: C
    Endurance: D
    Agility: B+
    Magic: A
    Luck: B
    Noble Phantasm: A++


    Class Skills:
    Territory Creation: B
    Allowing for the creation of a magus' workshop. Diomedes had to make do with temporary emplacements during most of his career, especially at Troy. As a result, he cannot improve his workshop to the level of a 'Temple'.

    Item Creation: C+
    Allowing for the creation of certain magical artifacts. In the same way, Diomedes could rarely count on having resources available to create artifacts and so has little expertise in this area. He still can create a powerful healing potion despite his low rank in this skill – after ten years of war, this became instinct for all the Danaan magi.


    Personal Skills:
    Divinity – D: His magic occasioned him to be worshipped after his death in some areas, though he was not counted amongst the Divine Spirits.

    Thaumaturgy – A: Skill with magecraft. Diomedes was a mighty magus, and improved himself through dedication and necessity throughout the Trojan War and his later life. His illusions were amongst the finest mortal magecraft has ever made, bordering on the edge of a certain true magic. At this level, a kind of High Speed Incantation becomes possible for a few favoured spells, thanks to skill and practise.

    Eternal Arms Mastery – B: Purest skill with weaponry. One of the martial attributes that Diomedes could truly call his own, he excelled as one of the most adept warriors in the Trojan War. Any mental effects that should interfere with Diomedes' expertise are reduced to one-third efficacy.


    Noble Phantasms

    Heroic Reality Born From Lies
    ἀκάματον πῦρ

    How the legend of Diomedes truly came to be. In one of the greatest battles fought in the Trojan War, he used his skill with illusion to make himself seem like the most terrifying opponent that the Trojans could have to face. He grew to a great height, divine fire shone from his armour, and Athene herself seemed to stand at his side. All the Trojans were thus put to flight, not daring to face such an apparition, the embodiment of a hero at war.

    This is a certain technique by which Diomedes uses his enormous talent with illusions to create images that the enemy believes must be true. With such conviction secured, the effects can indeed become real. If Diomedes would normally create the illusion of an attack and slay his foe by taking advantage of an exposed area, now he can simply force the opponent to believe that he is too quick to be blocked – and it will become so. In this way, even Ares could be wounded by Diomedes, for both the fighters knew well that Athene was able to harm the inferior god of war.

    The technique has few weaknesses, but they are vital. The highest ranks of magic resistance allow the possibility of throwing off the effect of the Noble Phantasm. Effects that are absolutely outrageous (such as Diomedes transforming into some Divine Beast) are simply too impossible to believe, no matter the apparent reality, and will have no effect. Moreover, the extra verisimilitude needed to create this effect drains prana more quickly than Diomedes' usual illusions, so a hardy Servant might wear him down.

    Rank: A+
    Type: Anti-Unit - Anti-Army Noble Phantasm
    Range: 1-40
    Maximum Targets: 1,000


    Winged Curse of Devastation
    στῆλαι ἀκίνητοι

    Although Diomedes defended the land of King Daunus, he was robbed of the prize he had sought – to inherit that same land. His erstwhile allies mocked him, believing that he could not affect them since they were far more numerous and knew the secret of his illusionary magic. But Diomedes showed them their error. He cast a curse upon the land so that it would never be fertile again until it was given over to one of his blood.

    Although the immediate curse was carried out solely by Diomedes, fuelled with his rage and offended pride, even his power could not sustain such a curse for decades or centuries past his death. To such an end, he set up great pillars throughout the land, massive magical relays drawing power from confluences of leylines. Although his enemies tried to remove them, Diomedes had granted the pillars the ability to fly, and they always returned to their places, even after being thrown into the sea.

    This Noble Phantasm allows Diomedes to draw mana from leylines at a highly accelerated rate and with extreme efficiency, in order to fuel his Great Rituals. With a sufficient number, Diomedes may not only tap into a country's worth of leylines, but use the network of mystical confluences to spread his spells, allowing him to put spells in place over broad areas at enormous distances without penalty.

    Although the pillars are nigh-indestructible and cannot be permanently moved from their place, Diomedes takes a full day to erect each one. It is imperative that he be interrupted as soon as possible.

    Rank: A++
    Type: Anti-Nation
    Range: 30-500
    Maximum Targets: 100,000



    Legend:
    Diomedes has been passed down to later generations as one of the greatest heroes in the Trojan War, the wounder of Ares and Aphrodite, and he who put fear into the entire army of Ilium at once. In truth, Diomedes was inferior to most of the great kings at Troy. He had no magical artifacts which could aid him, and he was weak compared to the sons of the gods. Even his great skill, which allowed him the victory over Aias at Patroklos' funeral games, could not avail him in pitched battle.

    However, Diomedes had another string to his bow. Unbeknownst to the Trojans (and all the Greeks save cunning Odysseus), he was a magus of the most talented sort, with an expertise in illusions. They were physical, tangible and audible creations which not only seemed real but almost surpassed reality in their detail. With the aid of this, he tricked even mighty opponents to their death or into fearful humiliation. Eventually he discovered the secret of using their belief and terror to empower him in truth, finally raising him to the greatest heights, an equal to powerful Aias and Odysseus of the twisted mind.

    Odysseus was his greatest friend and confidant, the two tricksters plotting and planning the fall of Troy together. It was their expedition which discovered the Trojan scout Dolon and forced all his secrets from him, so that they could slaughter the sleeping Thracians and their king. And it was another raid which brought the sacred Palladion out of Troy, one of the prophesied conditions for its fall. Each had a mind to be feared, and power matched with it; the combination was perhaps the most formidable enemy Troy ever had, even above raging Achilles.

    After the war, Diomedes suffered the usual travails of the Achaeans who had survived the war – Athene and Aphrodite were angered, though for far different reasons. Though he managed the journey home, he had lost his city to his wife and her adulterous lover, whilst his men were changed into swans as revenge for the scar he put on Aphrodite. Still, Hera's favour kept him alive, and though he never regained the kind of power he had held as lord of Argos, he died a contented man, even having made peace with Aeneas and the last Trojans when he discovered that they had both come to Italy for their final years.




    Notes:
    1) Noble Phantasm names translate as 'Unceasing Fire' and 'Unmoving Pillars' (from the description of him going into battle at Iliad 5.4 and Lycophron's Alexandra line 625 respectively).

    2) This slightly odd take on Diomedes came from lots of little things adding up. The massive curse he just seems to be able to cast over Daunus' land, along with the flying pillars (seriously, the heck?). The way he somehow exchanges armour with another warrior in the Iliad – when his own is only worth 9 oxen, and the set he receives is worth 100. The take that Dan Simmons had in his Ilium/Olympos duology, which is often in the back of my mind when thinking about Iliadic Servants – wherein the gods are perfect examples of Clarke's Third Law, and the fire set on Diomedes' helm is far from literal.

    3) From the first, he became a magus. From the second and third, he became a sneaky illusionist, albeit with some skill at arms; this is specifically skill with weapons, not a general brilliance in battle, hence EAM instead of EotM. The (relatively) low value of his armour prompted me to decide that he didn't get any nice magical items which I could hypothetically have made from his Iliad exploits (and I was certainly thinking about using the Palladion too).

    4) AD&D mechanics for illusions can be so hilariously broken.

    5) Diomedes and Odysseus do often get to go on these little journeys together – the capturing of Dolon and killing of Rhesus in Iliad 10; the theft of the Palladion; the retrieval of Philoktetes the archer. It seemed like they should end up good friends in my version, and Diomedes revealing that all his glory was based on illusions to Odysseus alone is based on that.

    6) All my Servants in this thread are based on this same, silly, 'Hypothetically Perfect, Yet Non-Specific' (which I can acronymise to HYPNOS, now I see it) Master, just because I can't be arsed to keep deciding, and I want to show them off at near-full power. And just typing Ilya all the time is boring and kind of restricting for what they might actually do in a Grail War. (Diomedes, obviously, would really benefit from taking over the Ryūdō Temple instead of sitting in the Einzbern forest).
    Last edited by Seika; June 8th, 2012 at 01:12 PM.
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  2. #2222
    地獄待ち Spinach's Avatar
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    Another Heaven's Cage Servant appears.


    Renaud de Montalban
    Rider


    STR - B
    AGI - C (B)*
    CON - A (C)*
    MGI - C
    LCK - D
    NP - C/B/A

    Class Skills

    Magic Resistance
    B: Nullifies all magic that requires less than three verses. The source of Renaud's high Magic Resistance is his armor, removing it will drop the skill to C rank.
    C: Nullifies all magic that requires less than two verses. Cannot block large-scale magic such as great magic and ritual magic.

    Riding
    A+: Can ride even demonic and holy creatures, if they are beasts. This, however, does not include dragons. Unlike Saint George, who also rides Bayard, Renaud is a true master of horseback combat, being so skilled as to beat Roland in a mounted duel. Though Renaud attributed his victory to his own superior steed, the deed still stands as monumental.

    Personal Skills

    Disengage
    B: The ability to escape from battle. At this rank the ability has little chance of failing, and has the bonus effect of returning the conditions of the battle to how they were at the beginning of combat. Renaud held himself in his castle throughout many sieges by Charlemagne and his knights, and not only successfully defended his keep but returned safely with ease.

    Knight of Christendom
    C: Mental and physical protection from faith. At this rank, mental interference will have little effect, curses may be resisted, and physical defense is slightly boosted. Effect can be increased via prayer. Although his faith is strong, and he is indeed counted as one of the twelve defenders of the cross, because of his long wars with Charlemagne and the other "Knights of Christendom", Renaud's rank in this skill is only average.

    Battle Continuation
    A: Does not give up easily. It allows for battle on the verge of death, and allows the user to stay alive until they receive a clearly fatal blow. Renaud held out against the consecutive sieges of Charlemagne, never weakening, never surrendering. His utter determination to NOT lose a fight fuels this skill for him.

    Noble Phantasms

    Flamberge, the Shattered Flame
    C
    Anti-Personnel

    The sword of Renaud de Montalban, a seemingly mundane, long flamberge. Cracks run along the entire surface of the blade, giving it an appearance of fragility. Without it's true name spoken the blade is, for the most part, a normal, cracked sword. However, when the name of the sword is spoken, the physical blade will shatter, causing shrapnel to scatter into the surrounding air. From the hilt fire will spurt out, taking the form of the previous cracked blade.

    After being activated Flamberge will no longer be possible to make physical contact with by mundane armors or methods. Unnamed sets of armor or weapons, Noble Phantasms of a lower rank, and Servants without other forms of divine protection will have to completely avoid the flame-blade. Not because the weapon does so much damage that it is impractical to block or parry, but because the flames will simply pass through any object that cannot interact with it. Objects that do meet the previous requirements will be able to interact with Flamberge as if it was merely a physical weapon, albeit a very hot one. A powerful water based attack could extinguish the blade's flames for a short time.

    Montalban, Castle of White Marble
    B
    Anti-Army

    The famous castle of white marble that Renaud held against the sieges of Charlemagne. The "castle" manifests as an extremely bulky set of white, pearl-laden armor that completely covers Renaud from head-to-toe. The armor extensively increases Renaud's CON stat (from C to A), as well as lowering AGI (from B to C).

    Speaking the true name of the "castle," Montalban, will cause the armor to disperse, leaving Renaud with his original C rank CON and B rank AGI, and wearing nothing but ragged brown robes. At Renaud's command thick, white marble castle walls will rise from the floor to defend him. Three walls can be risen at once. The walls can perfectly block Anti-Personnel and Anti-Army Noble Phantasms that are at or below B rank. Because this Noble Phantasm is a "castle," Anti-Castle Noble Phantasms of any rank will instantly destroy the castle walls. Regular attacks will deal damage through the armor normally. The "absolute block" mechanic only applies to activated Noble Phantasms.

    Castle walls can be placed in a location and will not fade until 24 hours have passed after being placed. Destroyed castle walls will not regenerate until after combat has come to an end. A successful Disengage that has reset the fight will regenerate the castle walls. Castle walls can be mobile, but their defense drops while in motion, and they will become susceptible to Anti-Personnel/Army attacks of C rank or lower.

    Combining the three walls together and leaving the combined wall stationary will result in a defense great enough to block Anti-Army/Personnel attacks of A rank or lower, and even block Anti-Castle attacks of C rank or below.

    Bayard, the Phantom Warhorse
    A
    Anti-Personnel

    Bayard, the most esteemed horse of myth. Swifter on foot than Pegasus was on the wing, fiercer and wilder than Bucephalus, nobler than the fabled Sleipnir. Bayard is a large white horse, that seems to phase in and out of reality, leaving it invulnerable to attacks that are not backed up by powerful divinity or blessings. AGI and CON are raised one stage while Renaud is riding Bayard. Renaud cannot mount Bayard while wearing his armor. Bayard has Independent Action C, and can function and fight on it's own without Renaud riding on his back. Bayard can also pass through physical objects, including the walls that Montalban creates, but it is not limited to just those. Renaud cannot pass through objects like Bayard can, even when riding on top of Bayard.


    In hindsight, I could have elaborated a lot more on Montalban's defensive properties, but I am lazy, and this was my first RP sheet ever. Now, time to bide my time until EXTRA returns and dazzle the stage with a new Servant, one slightly less bro than Renaud.


  3. #2223
    Click the moon for extra scenes Verg Avesta's Avatar
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    All these Christian Servants would have made Caster's life rather easy, dohohoho~

  4. #2224
    地獄待ち Spinach's Avatar
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    Your witch would burn in the cleansing flames of Flamberge! /rp

    oh wait that's I3uster's Servant lolol


  5. #2225
    Gläubig müssen die nicht sein, daran glauben müssen sie I3uster's Avatar
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    Against Casters Saber goes heromode, but Verg makes me think that the affinity wasn't on my side here.
    [04:55] Lianru: i3uster is actuallly quite cute

  6. #2226
    Time to burn some dread Daneel Rush's Avatar
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    Verg's comments match his avatar's smug face disgustingly well.

  7. #2227
    のワの Nonowa~ Gunbazca's Avatar
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    Quote Originally Posted by Verg Avesta View Post
    We don't have enough pirates here.
    Arrr! Ye wishes right!

    ================

    L'Olonnais
    "I shall never henceforward give quarter to any Spaniard whatsoever!"



    The scourge of Maracaibo, and one of the most ruthless pirate to have ever lived.
    Born to poverty in the French port of Les Sables d’Olonne, Jean David Nau (some say his birth name was Francois Naud or some other variation thereof) has the dubious fortune to be, as a child, employed as an indentured servant of a French administrator in Tortuga. There he distinguished himself as a servant, and his employer Moniseur de La Place gifted him with a sloop at the end of his term of servitude. Having mastered the trade of sailing throughout his servitude, the man who now refers himself as L'Olonnais proceeds to carve his story as one of the bloodiest pirate in the Caribbean...



    Possible Class: Rider, Assassin
    Master: ???

    Parameters
    STR: C
    END: D+
    AGI: C
    MAG: D
    LUK: B
    Noble Phantasm: B


    Class Skills
    * Riding A
    This skill reflects the expertise to ride animals and vehicles. At this rank, all vehicles and creatures (except those of Phantasmal Beast and Divine Beast-rank) can be used as mounts. This high a rank is also prerequisite for the Rider Class.

    * Presence Concealment C+
    (Assassin-specific skill)
    This skill reflects the capacity to hide one's presence as a Servant. It is a common skill to the Assassin class. At this rank, L'Olonnais can pass through most manners of manned guarding with ease as well as hide his presence as a Servant. This skill improves against people and Servants of Spanish origin/descent.


    Personal Skills
    * Piratical Golden Rule B
    This skill reflects one's fortune to acquire wealth. L'Olonnais can easily gather a number of liquid assets (money, gems, gold) up to a value equivalent to USD 100000 in a period of 3 days. However, as he was honor-bound to the Pirate Code, he is obliged to divide the riches to at least 100 willing 'subordinates' at the end of another 3-day period. L'Olonnais as Captain has the most share at 3 shares, and his Master would be considered the First Mate and gets 2 shares; the rest of the 'crew' each gets one share. There is no magical obligation for the 'subordinates' to go back for another round, but the enticing prospect of free money is sure to lure them back.

    * Military Tactics C
    This skill reflects tactical knowledge used not for one-on-one combat situations, but for battles where many are mobilized. Bonus modifiers are provided during use of one's own Anti-Army Noble Phantasm or when dealing against an enemy Anti-Army Noble Phantasm. At this rank, L'Olonnais can command upwards of 500 people with ruthless effectivity, and reduce the damage of Anti-Army NPs inflicted on his forces.


    Noble Phantasm
    Mangeur de Coeurs [The Savage Beast]
    Type: Anti-Personnel
    Target: 1 Person
    Rank: C++
    Range: Melee

    A reflection upon his wanton cruelty and savagery, L'Olonnais kills a victim in plain sight and proceeds to eat the heart. Doing so instills either a supernatural mortal fear that last for upwards of a week (even in the face of veterans), or a permanent maniacal devotion. Also, L'Olonnais gains temporary bonuses to his Endurance for 6 hours, as well as prana from the target. L'Olonnais have never killed a Servant with this before, but the effect is guaranteed not to be pretty. Against people and Servants of Spanish origin/descent, this Noble Phantasm is more effective by a huge factor.

    La Blague Noire [The Dreaded Ship of Despair]
    Type: Anti-Army
    Target: (capable of long-range bombardment)
    Rank: B+
    Range: 100+ ft.

    The dreaded flagship that carried L'Olonnais to battle in his most-remembered Sack of Maracaibo, this Noble Phantasm materializes itself as a ghastly Brig of War hovering a few feet above ground. The ship is pitch-black in color except for its pale white sails, and has sixteen guns at each side. L'Olonnais can command this ship alone, but having a (not necessarily trained) crew of at least 100 people will boost the power of the ship immensely (the maximum capacity of this ship is 300 people). The mere presence of this ship can make people flee and Servants be unnerved. Although the ship is usually limited to hovering a few feet above ground, it can fully fly should its captain desire it though it consumes a greater amount of prana and has mediocre maneuverability.


    ========================
    That said, i loved Verg's rendition of Ching Shih, though the "Territory Creation" skill is a wee bit chafing against my perception of the skill as an exclusive skill to Caster-classes. I can see the justification however, as 'sea pirates' on dry land would have lost its meaning. I aim L'Olonnais as more of a pillager that he is, seeing his infamy mostly stems from his land-based exploits of sacking several Spanish cities.
    Last edited by Gunbazca; June 16th, 2012 at 11:17 PM.

  8. #2228
    Flying Fairy Sunny's Avatar
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    Quote Originally Posted by Spinach View Post
    Renaud de Montalban
    Rider
    He's one of the only Servants I was able to actually identify while reading the RP, though admittedly, even one of the NP names being used was a big tell. ^^;

    The castle wall NP was really, really cool and versatile in practice though. That was one of the abilities that jumped out at me the most in the RP as a cool Nasu-ish thing. It feels like Bayard could have been elaborated on more than Montalban though, to be honest. Montalban says just enough to let your imagine fill in the rest, but Bayard's description feels comparatively spartan considering how important the mount is to a Rider. A good chunk of it is just the legendary stuff and its effect seems limited to mostly just its own invulnerability. It feels like it deserves some of the crazy "so awesome it inflicts secondary damage just by passing by" that the Pegasus and Gordius Wheel oxen had.
    Last edited by Sunny; June 9th, 2012 at 03:00 AM.

  9. #2229
    地獄待ち Spinach's Avatar
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    I actually had this profile written out before EXTRA existed, and originally Bayard was A+ with a lot more "oomph," and would have been almost as powerful offensively as he was defensively. I didn't think it was very balanced though, so I gutted it a lot. : \


  10. #2230
    ジュカイン Lycodrake's Avatar
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    Servant Rider
    tentative appearance


    True Identity: Trieu Thi Trinh

    Alignment - Chaotic Neutral

    Strength - C+
    Endurance - C
    Agility - A
    Mana - D
    Luck - B
    Noble Phantasm - A-

    Equipment
    Twin Dao - These weapons are what Rider wielded in life, holding no legend of their own but still being a part of who Rider was and is. She shows great proficiency in their use, and keeps them on her person at all times.


    Class Skills
    Riding - A
    This ability grants expertise to ride animals and vehicles.
    All creatures but those of Phantasmal Beast and Divine Beast-rank can be used as mounts. Most vehicles can be handled with above average skill.
    In life, Rider was known for her skill in mounted combat, and for her companion.

    Magic Resistance - D
    This ability grants protection against magical effects. Differently from the Resistance effect that merely rejects prana, this ability cancels the spells altogether. The term "verse" seen below refers to a set of three lines, thus, a chant of two verses is equivalent to a Six-Line incantation.
    At D rank, Rider is able to shrug off Single-Action spells, similar to having an amulet that rejects magical energy.

    Personal Skills
    Bravery - B
    This ability negates mental interference such as pressure, confusion and fascination. Not usable under the effects of Mad Enhancement.

    Charisma - C+
    This ability is the natural talent to command an army, and increases the ability of allies during group battles; a rare ability.

    Battle Continuation - B-
    This ability is the strength of vitality for predicaments. Also, the ability to withdraw from combat and reach allied territory alive after being defeated.
    At B- rank, Rider is capable of continuing battle even when in extreme pain or severely wounded.


    Noble Phantasms

    Voi Trắng (White Elephant) - ???
    A- - Anti-Army

    Rider’s trusted companion in and out of battle and mount in life, an albino, single-tusked elephant of immense strength and power. An Anti-Army Noble Phantasm that not only represents the creature it was in life, but also the bravery and souls of the men and women who followed Rider in life against the Chinese invasion of their homeland.
    In effect, Rider uses her companion like a giant battering ram to charge either single or multiple enemies...


    Identity

    The true identity of Servant Rider is that of Lady Trieu Thi Trinh, the Vietnamese noblewoman who led an army of her people against the invading Chinese invaders. While the Chinese do not count her as anything other than an upstart rebel, her homeland reveres her as a heroine, possibly on par with France’s Joan D’arc, if one were to be so bold.

    Her bravery was a trait that never left her person, and the most memorable of her quotes, "I'd like to ride storms, kill sharks in the open sea, drive out the aggressors, reconquer the country, undo the ties of serfdom, and never bend my back to be the concubine of whatever man”, is only a fragment of her unwavering spirit.

    N.B.: This is a WIP profile, as evident in the lack of a secondary title for the Noble Phantasm…apologies.
    [edit] Corrected a few things...
    Last edited by Lycodrake; June 9th, 2012 at 08:49 PM.
    Quote Originally Posted by Seika View Post
    Yes, excellent. Go, Lyco, my proxy.
    F/GO SUPPORT

  11. #2231
    Flying Fairy Sunny's Avatar
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    She is quoted as saying, "I'd like to ride storms, kill sharks in the open sea, drive out the aggressors, reconquer the country, undo the ties of serfdom, and never bend my back to be the concubine of whatever man."

    Mmm, if that's a pretty famous quote of hers, it could be neat to give the elephant mount some kind of storm-related secondary effect. Some Googling shows they're connected with monsoons and rain in Hindu mythology, so there's at least some neat basis for a connection. A third-century elephant would probably have pretty impressive stats and could be described in similar ways to Gordius Wheel's oxen.

    She probably warrants Charisma too, if she led armies. ^^; That's a pretty faceclaim though and it's nice to learn about less familiar folklore. I feel like Riders are one of the classes that really warrant at least 2-3 NP, but I don't know her well enough to suggest a second. She's a neat choice though!
    Last edited by Sunny; June 9th, 2012 at 02:53 PM.

  12. #2232
    ジュカイン Lycodrake's Avatar
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    Quote Originally Posted by Cyber Angel View Post
    Mmm, if that's a pretty famous quote of hers, it could be neat to give the elephant mount some kind of storm-related secondary effect. Some Googling shows they're connected with monsoons and rain in Hindu mythology, so there's at least some neat basis for a connection. A third-century elephant would probably have pretty impressive stats and could be described in similar ways to Gordius Wheel's oxen.
    I don't want to turn it into a Gordius Wheel expy or rip-off, though...

    She probably warrants Charisma too, if she led armies. ^^; That's a pretty faceclaim though and it's nice to learn about less familiar folklore. I feel like Riders are one of the classes that really warrant at least 2-3 NP, but I don't know her well enough to suggest a second. She's a neat choice though!
    I thought about adding Charisma...but that would mean 6 skills, which is too many.
    As for NPs...I honestly have struggled for months on that part. Her albino, single-tusked mount is the only one I decided on 100+%.
    I'm trying to decide if the dao should be a single or dual NP...if an NP at all.
    Last edited by Lycodrake; June 9th, 2012 at 02:59 PM.
    Quote Originally Posted by Seika View Post
    Yes, excellent. Go, Lyco, my proxy.
    F/GO SUPPORT

  13. #2233
    Flying Fairy Sunny's Avatar
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    Mmm, I don't think of it as being an expy / rip-off so much as borrowing existing canon to make sure your own idea has the right terms. A lot of times I'll model my descriptions on official NP text, but just replace what I need to make it my own instead of trying to reinvent the wheel. ^^; Like there's no need to flat out go "and it makes thunder bolts when it steps just like Gordius Wheel", but you could make it create damaging winds just by stampeding or buffet the area around it in a monsoon storm, and it can have similar descriptions of how fast/powerful it can be. It still feels distinctive and unique without being an expy, if that makes sense. That's just my personal opinion to help, though, and really its your decision. ^^

    On skills, I really only look at Personal Skills when I'm deciding how many to give a character. I don't usually count the class abilities. I don't think Charisma would be too much to add, especially if she's so famous in Vietnam, but it comes down to what you feel comfortable with.

  14. #2234
    ジュカイン Lycodrake's Avatar
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    Quote Originally Posted by Cyber Angel View Post
    Mmm, I don't think of it as being an expy / rip-off so much as borrowing existing canon to make sure your own idea has the right terms. A lot of times I'll model my descriptions on official NP text, but just replace what I need to make it my own instead of trying to reinvent the wheel. ^^; Like there's no need to flat out go "and it makes thunder bolts when it steps just like Gordius Wheel", but you could make it create damaging winds just by stampeding or buffet the area around it in a monsoon storm, and it can have similar descriptions of how fast/powerful it can be. It still feels distinctive and unique without being an expy, if that makes sense. That's just my personal opinion to help, though, and really its your decision. ^^

    On skills, I really only look at Personal Skills when I'm deciding how many to give a character. I don't usually count the class abilities. I don't think Charisma would be too much to add, especially if she's so famous in Vietnam, but it comes down to what you feel comfortable with.
    I'll definitely keep that in mind for Voi Trắng , though I'd probably go with something more related to earth, rather than other elements.
    As for the Skill...I feel better about keeping that number less than or equal to 5.
    Quote Originally Posted by Seika View Post
    Yes, excellent. Go, Lyco, my proxy.
    F/GO SUPPORT

  15. #2235
    Time to burn some dread Daneel Rush's Avatar
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    @Lyco: You could think of replacing Military Tactics with Charisma, as I think it suits her better, IMHO.

    Now, while I already have plans to stat some other figures from history and mythology, I'd rather return to this thread with the stat sheet for the BEST SERVANT EVER. Enjoy! (or not)

    *******

    AVALON-TAN
    Servant: Saber
    Master: Emiya Shirou

    Gender: Female
    Height: 134 cm
    Weight: 29 kg
    Three sizes: 67/47/68

    Alignment: Lawful Good?

    Appearance: An endearingly small girl in awkwardly bulky ceremonial garb in blue and gold. She wears a tall square-shaped hat of the same colors, with a brooch of pure gold on the front with a solar motif. Her fair blonde hair reaches all the way down to her shins, and she has tied two thick locks into side-tails. Her pupils are an unnatural combination of red and gold, and her ears are long and pointed at the top ends.

    2ee53fa3939dc6798bee62f9e4a8a8b61246120306_full.jpg


    Strength E-
    Endurance EX
    Agility E-
    Magic EX
    Luck EX
    Noble Phantasm A++


    Class Skills:
    * Magic Resistance: Grants protection against magical effects.
    EX – It just doesn’t work. Don’t try. Really, stop trying.
    * Riding: Expertise to ride animals and vehicles.
    A++ – Creatures on the level of Phantasmal Beast and Divine Beast can be used as mounts. It is not clear what the extra plus sign represents, although it is not so inconceivable to believe she could ride dragons as well. Avalon-tan herself fantasizes it means a bonus when riding Emiya Shirou…whatever that means.

    Personal Skills:
    * Bravery: The ability to negate mental interference such as pressure, confusion and fascination.
    EX – She cannot truly be called ‘brave’. To be brave implies there is a fear to overcome.
    * Guardian Knight: Temporary raises defensive power when protecting others.
    EX – She’s the goddamn Batman Avalon-tan. Anybody she is touching is considered to be within her aegis and enjoys the benefits of all her Skills. Bonus effect of granting her Master negation of aging and limited immortality through constant regenerative stimulation.
    * Territory Creation: The skill to build a special terrain that is advantageous to oneself as a magus.
    EX – She is the living embodiment of an ideal realm in an adorable lolified package.
    * Protection from Everything: Well, yeah.
    EX – “Screw the rules, I’m Avalon-tan.”


    Noble Phantasms:
    * Caliburn-tan – Golden Loli of Assured Victory
    Type: Anti-Unit
    Rank: A+
    Range: 1-3
    Maximum number of targets: 1 person

    The re-conceptualization of the Sword of Assured Victory, in the form of a little girl. Technically not a Noble Phantasm belonging to Avalon-tan, but she came along with the summoning because she did not want to be the only one left behind.

    Isn’t it sad, Carnwennan-tan, Rhongomyniad-tan, Prydwen-tan, Sequence-tan and Wygar-tan?

    A Heroic Spirit as well as a Noble Phantasm. More precisely, Avalon-tan’s Noble Phantasm is the invocation of another Heroic Spirit. As the ceremonial sword loli that chooses the king, she is extremely proud of her position and prestige. In other words, she’s a smug ojou-sama everyone else finds insufferable. She has the appearance of a young girl with red and gold pupils and long elfin ears. Her golden hair descends in impossibly long ring curls. She wears ornate blue and gold ceremonial armor and a red cape adorns her back. Her Parameter ranks are: Strength A+, Endurance C, Agility A, Magic A and Luck A+. Her “power of kingly selection” is basically the Instinct Skill with an overspecialization on offense, meaning she always knows the best way to attack and inflict critical damage. She also possesses the equivalent of Discernment of the Poor at Rank A. The Skill name does not really suit her, though…

    Her own Noble Phantasm is, naturally, Caliburn – The Golden Sword of Assured Victory, a blade of golden radiance that surges out of her right hand. In addition to the increased attack range, the nature of the blade ensures non-magical protections are rendered moot before it power. When unleashed, the slash is accompanied by a surge of light that tears apart the target’s body from within.

    Might be a bit of a tsundere. She is 145 cm tall, and her three sizes are 67/51/71.


    * Excalibur-tan – Loli of Promised Victory
    Type: Anti-Fortress
    Rank: A++
    Range: 1-99
    Maximum number of targets: 1000 people

    The re-conceptualization of the hopes and wishes of mankind; the crystallization of the prayer named "glory" and everything etched in the hearts of those who are scattered at the sword's radiance; the nostalgic, sorrowful, and exalted dream of those who were placed on the bloody hell called a battlefield, of all warriors past, present, and future fully exposed to the fear of death and despair, and whom still cling to a desire: "to be exalted”…in the form of a little girl. Avalon-tan’s true Noble Phantasm is the summoning of another Heroic Spirit. One that should in fact be a sword.

    An exuberant girl who always carries a smile on her face. In all honesty, it’s rather hard to keep up with her. Like all the other Noble Phantasms-turned-girls, she has sparkling blonde hair, eyes of red and gold and pointed ears. She wears a blue coat with gold adornments and thigh-high boots with attached gold suspenders. She wears no pants, so her plain white underwear is exposed, much to Emiya Shirou’s chagrin. Excalibur-tan herself does not seem to have much in the way of shame; a stark contrast to the excessively modest Avalon-tan. Let there be no mistake, however: regardless of her appearance and attitude, she is undeniably the most majestic; the loli who stands at the pinnacle of fortitude and holiness; loved by the planet and desired by those who step into the battlefield with pride, she bursts with affection towards those willing to suffer for the sake of others and for the realization of the greater good.

    On a side note, she is 145 cm tall. If you ask her, she’ll happily tell you her three sizes are 72/52/75.

    Excalibur-tan’s right arm constantly glows with a beautiful golden light. Her open right hand is the finest blade. Excalibur-tan’s Parameter ranks are: Strength A++, Endurance A, Agility B, Magic A+ and Luck A. She has the equivalents of Bravery A+ and Charisma A+. Her Noble Phantasm, Excalibur – Sword of Promised Victory, converts an obscene amount of prana into collimated light to unleash it as a gigantic wave that mows through the battlefield like divine castigation.


    Background
    An existence that makes absolutely no goddamned sense. If asked how in the Nine Hells she turned itself, an entire world, The Everdistant Utopia, into a little girl for the sole purpose of replacing a certain King of Britain as the Servant Saber for the fifth iteration of the Heaven’s Feel ritual, she will just claim it was with “the power of love”.

    Damn that loli.

    Regardless of the how, the truth remains that Avalon-tan exists as a Heroic Spirit in the Saber class. Then again, only the Saber class vessel could hope to contain such a broken Servant. Apparently, she was utterly and thoroughly charmed after ten years inside one Emiya Shirou, which makes sense from a certain standpoint—after all, she did not merely see the BAR-jumping; she experienced it as intimately as it could possibly be experienced.

    She is very attached to her young Master. Very attached. Extremely attached. Excessively attached. Worryingly attached, even. Her quiet, modest demeanor hides a simmering pot of jealously towards anybody who dares offer Shirou the faintest of smiles. What do they think they know about her Shirou, anyway? She knows everything and accepts everything: his hopes, his dreams, his fears and his doubts. If he would only become fully hers, she would take all those burdens from him and render them utterly moot. She is, after all, the realization of the ideal world. Her one and only objective is to convince her Master that she is the one and only thing he needs in this world.

    And, really, with those stats, she is not that far from the truth.

    Keyword
    Absurd Parameters:

    • Rather than extremely high Endurance, her rank represents the fact that she does not need to endure anything.
    • Since she possesses the mana of an entire alternate world, she does not really need to rely on her Master except to establish a connection to provide him with her many beneficial properties and invoke her Noble Phantasms. She basically has the equivalent of Independent Action at rank A+.
    • Avalon-tan is an existence for to whom the very concept of “Luck” does not apply. Or rather, she has no need for such a thing.

  16. #2236
    ジュカイン Lycodrake's Avatar
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    Made some edits to my Rider's stats and one of the skills.
    Quote Originally Posted by Seika View Post
    Yes, excellent. Go, Lyco, my proxy.
    F/GO SUPPORT

  17. #2237
    The Unpronounceable lhklan's Avatar
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    Oh God... That Avalon-tan,.... HNNNNNNGGGGGGG....
    @Lyco
    Nice, although I think you should at a few stuffs:
    For example: Her weakness to the male bodies. (Ugh, that sounded dirty)
    There's also the fact that she fought alone for a while. (taken from wiki)
    Underneath the Stars

    Spoiler:




    Spoiler:



  18. #2238
    アルテミット・ソット Ultimate Thot Five_X's Avatar
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    Quote Originally Posted by lhklan View Post
    Oh God... That Avalon-tan,.... HNNNNNNGGGGGGG....
    @Lyco
    Nice, although I think you should at a few stuffs:
    For example: Her weakness to the male bodies. (Ugh, that sounded dirty)
    There's also the fact that she fought alone for a while. (taken from wiki)
    SHE HAD YARD LONG TITS

    AND AS A GHOST FORCED A DUDE TO DRAW DICKS ALL OVER HIS HOUSE

    seriously
    <NEW FIC!> Revolution #9: Somewhere out there, there's a universe in which your mistakes and failures never happened, and all you wished for is true. How hard would you fight to make that real?

    [11:20:46 AM] GlowStiks: lucina is supes attractive
    [12:40] Lace: lucina is amazing
    [12:40] Neir: lucina is pretty much flawless

  19. #2239
    のワの Nonowa~ Gunbazca's Avatar
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    Awww... will i get an Ekasukyaribaa to the gut if i hug Avalon-tan? :3

    Also, Lycodrake's Servant is quite interesting~

  20. #2240
    ジュカイン Lycodrake's Avatar
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    @lhklan: Well, I wasn't sure how to add in "she fought alone for a while". As for the other one...I honestly have no clue how to word that.

    @Five_X: Hyuuu... ;__;
    Quote Originally Posted by Seika View Post
    Yes, excellent. Go, Lyco, my proxy.
    F/GO SUPPORT

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