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Thread: Create-A-Servant 3

  1. #10721
    百骨万世千塔修験 Comun's Avatar
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    Quote Originally Posted by Bunhelier View Post
    Faceclaim



    Face close up




    Stats

    Class : Saber

    Epithet : The Knight of the Azwar, The Fake Sword of God, The Second Khalid

    Identity : Khaula bint al-Azwar

    Origin : Historical Fact, Middle East

    Height/Weight : 175cm/62kg

    Alignment : Lawful • Good

    Attribute : Man

    Stats
    STR : B (A+)
    AGI : B (A)
    LCK : A+
    END : B (A+)
    MP : D
    NP : A+


    Armament: A sword and full body armor


    Class Skills



    Magic Resistance A

    Cancel spells of A-Rank or below, no matter what High-Thaumaturgy it is. In practice, the Servant is untouchable to modern magi, so it would not be an exaggeration to title the Servant a "Magus Killer".


    Riding A

    All vehicles and all creatures but those of Phantasmal Beast and Divine Beast-rank can be used as mounts.


    Mubarizun
    Hero-Slaying Champion A


    A skill that function as the one that change the tide of war by killing the enemy's top heroes. When facing "Heroes" grants her massive boost to her overall ability and conceptual advantage against them. It is essentially an Anti-Hero skill and it doesn't work against Divine Spirits (Divinity A or above).

    The Hero-Slaying Champion, she is amongs the infamous Mubarizun who have the ability to change the tide of war by slaying enemy's top Heroes.




    Personal Skills



    Furthest Limit A

    Combat arts performed to the extremes, creating a move that integrates attack and defense, complete movement in all forms of space, an attack that could severs space, a defense that can hold anything and even prevents the degradation of fighting skills in any kind of circumstances even if she loses her armaments, etc.

    She knows all of that were meaningless in front of him, at the time she thinks its enough to just see from sideline but all of that change when a certain incident happened to her brother. She decide to enter the battlefield full with a mixed emotion of anger, fear, and sorrow. At that time she uncounciously performed his combat arts, albeit inferior. It was the time she realize that she could reach the pillar that was admired by everyone, even if it seemed impossible she decided to continue pursuing the pillar who pierce through even the end of the sky.

    Amongs the Companions her fighting skill was the closest to the Great Sword of God as if she was the second Sword of God. She can use almost virtually anything as weapon she can even fight barehandedly by utilizing her armors and gauntlets as blunt weapons. There were also a story where she was captured and taken as prisoner, she used tents' poles as improvised weapons and kills 30 knights before successfully break free.

    This is a skill that allows her to perform any combat arts to its maximum potential, however it is not possible for her to perform beyond its maximum potential that is why her combat arts were still inferior to that of Khalid's.


    First Knight Role Model B+

    A Skill that functions as the role model to lead fellow warriors. It can be used to return or boost their morale and fighting spirits, it can also be used on herself as some sort of self-suggestion to negates mental interference that affects her.

    She employs her words to encourage the fleeing warriors to re-enter the battlefields and leads her fellow female prisoners to run away from imprisonment. The way she fight was reminiscent of the great Drawn Sword of God, giving the impression that she will never be defeated by any kind of foes, thus boost the morale of her ally.

    "This warrior fights like Khalid ibn Walid, but I am sure he is not Khalid." -Shurahbil Ibn Hassana


    Keen Insight A

    Keen Insight is the higher development of the Mind's Eye (False) and is different than Mystic Eyes. No matter how thick the darkness, before the mysteriously shining eyes everything was meaningless.

    Keen Insight also known as Eye of Wisdom, an absolute skill that would not put the owner in any danger. The deep eyes contemplate the target, every detail was dug up giving an ominous feeling to them. The destiny and life of the target is thoroughly analyzed.

    With Keen Insight she can comprehend the target's strengths, abilities, techniques, and condition and acts accordingly based on them. Even if the opponent's moves were deemed 'perfect' it would collapse in front of this ability. The fraudulent nature to contemplate thoughts, actions, and dictate the fate of the target.

    Every change and every possibility is one of the future paths that Keen Insight can predicts. Even in the midst of impossibility, she will finds a path she could not see before to shifts own movement in the right direction, creating a new possible path.

    She can penetrate any kind of hindrance and to peek the deep of the abyss to comprehend anything inside it. This allows her to see through the enchantment and see the situation behind it, for example through the invisibility of Presence Concealment.

    Khaula can easily see abilities directly to find out the target's skills and to uncover the secrets of Techniques, Magics, Skills, and Noble Phantasms, She can know exactly what is going on or how something is working and giving her the ability to interfere in order to thwart, cancel, avoid, counter, or even imitate the abilities that had been used before her.

    That is as long as it's still within the realm she could reach, otherwise she could only see through everything without being able to do anything about it. This was the reason she cannot reach the same level as Khalid even after emulating Khalid's fighting skills and abilities.


    Battlefield First Aid E

    A basic knowledge of treating wounded people, by using her Keen Insight she can determine the condition of the target and whatever they are in grave danger or not, immediate assistance of healing given to any person suffering from serious injury, with care provided to preserve life, prevent the condition from worsening, and to promote recovery. However while it's not provides instantaneous recovery, it is still a reliable ability that can save someone's life from the greatest danger.



    Noble Phantasm



    Imitatation God's Sword
    Imitate - The Drawn Sword of God


    Rank: A
    Type: Anti-Unit

    Imitation God's Sword.

    It is said that in the battlefield, she is virtually indistinguishable to Khalid Ibn Walid, a living Noble Phantasm that also doubles as a sword to help the Prophet.

    By invoking the True Name, she can temporarily summon a Absolute Sword Replica from the center of her body. Passively, it raises her physical stats to be on the same level of Khalid's (the stats that shown above inside () is after this NP active) and grants her Absolute Sword (False) skill at A rank. However, because it is a constant activation, it drains a lot of Magical Energy.

    She can fuse with the Absolute Sword Replica, becoming a giant blade and launch in full speed like a light of a fallen star that could decimates anything in its path, demonstrating a power equivalent of Anti-Army/Anti-Fortress Noble Phantasm.

    Furthermore for a more efficient use, the blade can become smaller, and be wielded by her trusted allies or her master if she wishes to, increasing their stats the same way she gains her current one.


    Sayf Mutlaq Al-Mahzum
    O'Sword, Arouse the Light of Victory


    Rank: A++
    Type: Anti-Country

    Khalid was a Hero who is famous for his undefeated records in any battle he is in, no matter how strong or how many the enemies are, be it in large-scale war, minor skirmishes or even a single duel; human, phantasmal beast, demons or apostle, even "The Mightiest One" one of the three Chief Deity of Arabia, all are equal before his absolute force.

    The full power release of Imitation God's Sword, which is originally an Anti-Unit Noble Phantasm. In order to imitate Khalid's absolute power, she poured her all into this one attack. Mustering all the effort she put into standing by his side.

    As expected it's impossible for a human to imitate even a portion power of the Absolute God, but as someone who have the eye that could contemplate the sky. By utilizing her Keen Insight to the fullest, she comprehend the nature of the Absolute power that's been used before her. She forcefully expanded her Saint Graph to partially reproduce a power similar or close to the power of the Absolute God that Khalid demonstrated during his life. Albeit quite obsolete when compared to the original but for her, it was her most powerful attack, a light that symbolizes the Victory itself.

    If she was fused with the Sword, after the release of this Noble Phantasm, she'll be forced to reverts into human form. If summoning the Absolute Sword Replica will constantly drain a lot of magical energy, this attack will deplete it in one sweep.

    As a result of forcefully expanding her Saint Graph to imitate the power of Absolute God, using this Noble Phantasm will temporarily damaged her Saint Graph, reducing all of her parameters by 2 ranks and disabled her from using Noble Phantasm for few days, thanks to Keen Insight and Battlefield First Aid she can analyze her own condition and proceed to do coutermearsures to reduces the effects to just 1 day.




    Character/Attitude/Speech/


    Character:

    Khaula is a strong-willed young woman who speaks truthfully and good at encouraging her allies. She is Soft-spoken, caring, courageous, determined, and lively yet dignified. A person with the best quality of a medic and a warrior.

    She has a strong sense of justice. She will bring things that bring virtue and goodness closer, and will ascertain those that bring atrocity.

    A brave and diligent person, upholding her mission with seriousness. She is also headstrong as she would leap into danger. This leads many to revere her as an exemplary warrior.

    She has the strength to put her life on the line and fight to the end.



    Motives and attitudes toward the Master:

    She is the type that will help her Master no matter how dire the situation was, but she will disses them if they show a sign of weakness at the same time.

    Because her character is straightforward and not a falsehood, She won’t spew lies to her Master. She places her trust towards her Master. Deception and betrayal are unthinkable.

    Basically she treats the Master as the supreme commander of the army so she'll obey them, but if their strategies are poor, she'll butt in, if their bearing as a leader is bad, she'll get mad and correct them, and if they stride away from the noble path, she will be a sword of mercy that stop them from their way to evil for good.




    Speech example:

    "Servant Saber, Khaula bint Al Azwar. I'm not as grand as the Drawn Sword of God, but i will do my best to become your sword... Master "
    "I will not give another chance for evil!"
    "No matter what sort of predicament it is, there is always a way to overcome it. Even if everything is lost, the future still remains. No matter what kind of hardships, as well as pain and sorrows i will be always on your side. Remember that i, Khaula bint al Azwar am your sword! Now get up, Master! Take my hand! Let's do our best and together we will overcome every single of them!"
    "What it is Master? If you have something to say just say it, don't be shy but.... I like that cute side of yours Ufufufu."
    "What do I like? are you curious? Fufufu... that is a sec-ret."
    "What do I hate? Stripping in public, not only it shames yourself, its shames people around you too. Eh, why do you look so disappointed?"


    Dialogue


    Khalid ibn Walid:
    "Awawawa... Kyah! that's Khalid-sama, act natural, act natural!"

    Zirrar bin Al-Azwar:
    "Nii-sama please wear your clothes! we are not in a battle! And please wear the armor when we're in battle, this is for your sake!"

    Chaldea female Servants:
    "Eh? A-all that skin! They're exposing too much! How are you going to protect your body will all that skin being exposed!"

    Musashi Miyamoto:
    "A fellow female swordsman like me! moreover she seems very proud of her skill, would you like to have a lunch with me? Eh.. Udon? What it is? "The greatest food in the world"? Really?! Let's go, i would like to try it!"

    Abu Ubaidah :
    "That's... The Custodian of Masses, Abu Ubaidah-sama. A great and a very humble person as well as Khalid-sama's right hand and his close friend. Even though i tried my best to stand by his side, i can't help but feel a little jeaolus of him."






    Overview


    Khaula bint al-Azwar born sometime in the seventh century, the daughter of Malik or Tareq Bin Awse, one of the chiefs of the Banu Assad tribe, her family is amongs the first of the chieftains that converted to Islam. She was taught martial arts by her older brother, Zirrar bin al Azwar.

    Khaula was well known for her bravery. She fought side by side with her brother Zirrar in many battles, including the decisive Battle of Yarmouk in 636 against the Byzantine empire. On the 4th day of the battle she led a group of women against the Byzantine army and defeated its chief commander. She has been described as one of the greatest female warriors in history and was compared to Khalid Ibn Walid by her opponents and her allies in the battlefield.

    At first she served as a medic in the back of the battlefield to follow his brother Zirrar who joined the army under the leadership of Khalid Ibn Walid.

    When an incident happened to her brother, in which he was taken prisoner by the Romans. Hearing the news, Khaula put on her armor and raised her weapon, then in just one round with her horse she brokes the enemy ranks and came out soaked full in blood. The way she defeats every enemies in her path makes both enemies and allies mistaken her as Khalid, only for Khalid himself appears as a reinforcement and cause confusion.

    After that, Khalid also looked for the brave warrior and asked who he was because he was covered his face. At first, Khaula didn't want to answer Khalid's question. However, after being repeatedly questioned, she finally revealed her identity.

    “I can't answer because I'm ashamed of you. You are the great commander and I am just a woman whose heart is on fire,” replied Khaula.

    Khalid suprised that the warrior is a woman moreover she was Zirrar's younger sister! she was included to be one of the leads to rescue enemy's prisoners, saving her brother's life.

    In one of the battle, due to her stubborn and brave nature, she refused to retreat and fight till the end, resulting her to be captured and taken as prisoner. When one of the commanders there trying to disgrace her, as she is a gifted orator she rouses her fellow female prisoners to break free. Using tents' poles as improvised weapons and kills 30 knights before successfully break free. And when she saw her allies retreat from a battle due to seemingly impossible odds, only berates them for being a coward and join her as their fighting spirits returned to them.



    Lore


    A woman who was praised for the beauty of her eyes and her shrewdness in doing all kinds of things. As a warrior her prowess was compared to Khalid due to their similar fighting styles and abilities, in truth Khaula had learned Khalid's fighting style and abilities through her special eyes.

    The reason why khaula learned khalid's abilities was because like others she admired the pillar that brought countless glory to them. she wanted to stand beside him either as an aide or as a woman, but she knew that no one could be equal to khalid, in all her life she had never met anyone who could match khalid in both fighting style or pure strength. Therefore the only way to be side by side with him is to emulate Khalid's own strength.

    luckily with her eyes she can see the depths of khalid's strengths, but as expected even though she can see everything she can't reproduce khalid's abilities perfectly because his powers have long surpassed the realm of humans.

    but she didn't give up and kept trying to learn khalid's abilities, because of her heart of steel she can be known as the only knight who can be compared to khalid and is known as one of the greatest female knights in history.


    Pretty late on the action, but Bunhelier, please change some sections of this sheet to get rid of the plagiarism issues with Spartacus's version.

    The main problem sections are:
    Quote Originally Posted by Dialogue examples, Spartacus
    "I'm not something as grand as the drawn sword of god, but as long I'm here, I will be your sword, Master."
    "What do I hate? Stripping, not only it shames yourself, its shames people around you too. Eh, why do you look so disappointed?"
    Quote Originally Posted by Dialogue examples, Bunhelier
    "Servant Saber, Khaula bint Al Azwar. I'm not as grand as the Drawn Sword of God, but i will do my best to become your sword... Master"
    "What do I hate? Stripping in public, not only it shames yourself, its shames people around you too. Eh, why do you look so disappointed?
    ---

    Quote Originally Posted by Noble Phantasm, Spartacus
    Imitation Khaleed
    Imitate - The Drawn Sword of God

    It is said that in the battlefield, she is virtually indistinguishable to Khalid Ibn Walid, a living Noble Phantasm that also doubles as a sword to help the Prophet.
    ...
    Passively, it raises her physical stats to be on the same level of Khalid's, the stats that shown above.
    ...
    The blade can become smaller, and be wielded by her trusted allies if she wishes to, increasing their stats the same way she gains her current one.
    Quote Originally Posted by Noble Phantasm, Bunhelier
    Imitatation God's Sword
    Imitate - The Drawn Sword of God

    It is said that in the battlefield, she is virtually indistinguishable to Khalid Ibn Walid, a living Noble Phantasm that also doubles as a sword to help the Prophet.
    ...
    Passively, it raises her physical stats to be on the same level of Khalid's (the stats that shown above inside () is after this NP active)
    ...
    Furthermore for a more efficient use, the blade can become smaller, and be wielded by her trusted allies or her master if she wishes to, increasing their stats the same way she gains her current one.
    We heard from Spartacus that your initial intention was a direct rework of his sheet and that he fully denied permission, so you don't get to use his text in your version.

    This is not an infraction that will go on your record (decision subject to change) because it's the first time Beast's Lair is dealing with a plagiarism problem, so we still don't have set rules and standardized punishments for it, but you're subject to greater consequences if you refuse to comply.

  2. #10722
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors
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    Source: Baa_Baa_Baa

    Class: Lancer
    Other Classes: N/A
    True Name: Nebuchadnezzar II
    Alignment: Neutral Evil
    Place of Origin: Babylonia (500s BC)
    Stars: 5/5

    Parameters:

    STR: A
    END: B
    AGI: C
    MGI: B
    LCK: C
    NP: A++

    Height: 191cm
    Weight: 100lbs
    Likes: Holding the power
    Dislikes: Being defeated
    Talent: Destroying nations
    Natural Enemy: Ennigaldi
    Attribute: Man
    Traits: Male, Humanoid
    Armament: Ishtar Gate
    Catalyst: The Ishtar Gate

    Class Skills:

    Magic Resistance A: One who lived in the Age of Gods and fought magic naturally gains a high rank of Resistance.

    Personal Skills:

    Battle of Cardemich C: The sublimation of the battle of Carchemich, in which Lancer crushed utterly both the Egyptians and the Assyrians. He hunted down every last one of the men on the enemy's side. This ability enables him to gain power when hunting down retreating foes, wielding his weapons from longer ranges to defeat them before they make it into their own territory.

    Destroyer of Nations B: The sublimation of Lancer's status of a "Destroyer of Nations". The capacity to slice through the nations of the Grail War. In other words, bounded fields and territories. He can slice through the barrier and enter anything that is at or below the rank of B, or in the case of Reality Marbles at or below C.

    Ruler of the World A: The sublimation of him being called by many sources, including the Book of Jeremiah, as the "Destined Ruler of the World". The capacity to nullify other royal-associated skills at or below this rank, including Divinity, Imperial Privilege, and so on. In addition, he gains an empowering effect that raises his stats when facing other rulers.

    Fall of Jerusalem A++: The sublimation of the Fall of Jerusalem, one of the greatest of his feats. He burned down the core city and shattered the temple. This enables him to create the flames, whifch raise forth from his limbs and weapons, and gain power when attacking Bounded Fields. This also grows in power against the divine.

    Noble Phantasm(s):

    Ishtar Gate
    Oh Gods, Guide My Glory

    Type: Anti-Unit
    Rank: A
    Range: 100 meters
    Max Targets: 1000 targets

    The sublimation of the Ishtar Gate, one of his most famous architectural creations. As a servant, it has manifested in the form of a Lapis Lazuli spear, engraved with the Mushusuu, Aurochs and Lions that he marked the gate with in life. This is very powerful in its own right, as the animals can attack: The Mushusuu spit dragon breaths, the lions bite, and the aurochs gore. But when the true name is called, its "garb" of Lapis Lazuli temporarily melts away into a spear of pure light. This light is heavily associated with that of Ishtar, Marduk, and Adad, and as such wields several properties, becoming able to melt into a net akin to that of Marduk, send an earth shaking blast akin to that of Ishtar, or call down storms like Adad.

    Hanging Gardens of Babylon
    Oh Paradisal Garden, Soar Above This World

    Type: Reality Marble
    Rank: A++
    Range: 100 meters
    Max Targets: 1000 targets

    The Hanging Gardens of Babylon. One of the seven wonders of the ancient world, constructed by Lancer for his wife, Queen Amytis, who missed her homeland massively. This noble phantasm manifests the Hanging Gardens when the name is called. A field of lush and beautiful plants, endlessly spreading, it induces an effect of calm on anyone within, including Lancer himself, who will spend as much time as he can here, remembering his wife. The plants within this field can be controlled partially by him, but its true use is the protection of his wife that it grants, plants growing around him into a glorious armor, from which within Nebuchadnezzar sits at the top, clear petals and leaves allowing him to see.


    Lore: Nebuchadnezzar II (642 BC-562 BC) was the greatest king of the Neo-Babylonian empire, noted for his many famous building projects, such as the Ishtar Gate and the Hanging Gardens of Babylon. He was also noted for his battle, wherein he won several famous battles, and destroyed Jerusalem.

    Personality: A cold and savage person. He sees his enemies as merely worms and as such doesn't feel any guilt for destroying them, usually. However, if he comes across one connected to him in any way, or who reminds him of his wife, he may stay his hand. He also has a bit of an obsession with viewing rare and valuable treasures, especially written works, and so will be distracted from his attack to see one. As soon as he manages to set up the Hanging Gardens, he will maintain himself within there as much as possible, for he feels that is his true home. His wish for the Holy Grail is to manifest his wife Amytis as a servant as well.

    Relationships:

    Gilgamesh: "King of Kings, you say? Perhaps we have more in common than I expected."

    Ishtar: "A patron deity? Here? Why?"

    Ennigaldi: "No, I will not give up my spear.... though I am curious to see that scroll."

    Nur Jahan: "Your empire shall fall before my might. Now watch as even your elephant falls."

    Jakob Fugger: "Oh, a treasury? How interesting. Perhaps I shall spare you for now."

    Creator's Notes: I know there's a canon Nebudchanezzar II, but I wanted to write one that was him in a form that isn't hijacking Gilgamesh's core.

  3. #10723
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors
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    Source: VadimVVL

    Class: Rider
    Other Classes: Assassin
    True Name: Artemisia I
    Alignment: True Neutral
    Place of Origin: Ancient Greece (5th Century BC)
    Stars: 3/5

    Parameters:

    STR: C
    END: C
    AGI: C
    MGI: C
    LCK: B
    NP: C

    Height: 181cm
    Weight: 120lbs
    Likes: Coming out on top
    Dislikes: People seeing through her tricks
    Talent: Maneuvering sneakily
    Natural Enemy: Sayyida Al Hurra
    Attribute: Man
    Traits: Humanoid, Female, Weak to Enuma Elish
    Armament: A large bow and arrow
    Catalyst: Coins from Caria at her reign

    Class Skills:

    Riding N/A: Replaced with Voyager of the Storm.

    Magic Resistance B: One who lived within the Age of Gods and faced down magic naturally gains a fairly high rank of this skill.

    Personal Skills:

    Love's Passion Abated C: The sublimation of the legend about her death, where the rock she lept off of supposedly cured people of the passion of love. Combined with the blinding she performed to the one she loved, this skill holds two facets: first, any sort of charm or endearment spell massively weakens against her, and secondly, with a touch, she can blind, with it holding more effect the more she cares about the target.

    Tactician's Advice B: The sublimation of her incredible advice, in which she predicted the actions of the Battle of Salamis before it happened and warned against the devastation that would be caused. This skill allows her to provide extremely effective advice through careful analysis of the battlefield.

    Voyager of the Storm B: The sublimation of her capacity as a general who commanded ships. This manifests as the skill which grants control and dominion over ships. This also includes Charisma at the same rank, to enable her to be able to get the crew of any ship successfully working at her bidding.


    Noble Phantasm(s):

    Kato Apo Simia
    Under A Different Flag

    Type: Anti-Unit
    Rank: C
    Range: 0 meters
    Max Targets: 0 Targets

    The sublimation of her strategies in battle, switching flags between her own and the enemy's, as well as attacking her allies to successfully escape. This noble phantasm allows her to manifest a ship that is very durable and can ram ships, gaining power when it rams enemies or allies,with visually armor appearing around her. But that isn't the main part of it, for the true part is the sails of the ship that she can manifest. She holds two of them, each of which she tends to wrap like scarves. The green one shows her true alignment, but when the red one is raised, she will immediately feel like an ally and it will become much harder to harm her in any way.

    Lore: Artemisia I of Caria (5th Century BC) was queen of Helicarnassus and a few surrounding islands, within the satrapate of Caria. She was a major general of king Xerces the Great, and was noted for her extremely effective advice and skillful tactics during the Battle of Salamis and the Second Persian War.

    Personality: A serene person outside of battle. She is constantly thinking up strategies for the next phase of battle, and when she isn't she is usually training. When she enters battle, she becomes much more frenzied and chaotic, constantly strategizing and using as much as she can to claim victory. She hates those who can see through her tactics. Her wish for the Holy Grail is to have won more battles.

    Relationships:

    Sayyida Al Hurra: "Your boat is made of water? Seriously?"

    Berenice II: "Hmm, wonder how long it'd take to sink you?"

    Grace Hopper: "That programming vessel is dangerous. Good thing I'm tougher. Charge!"

    Jang Bogo: "Impressive tea. Shall we fight?"

    Benjamin Hornigold: "Pirate hunter? Is that actually a thing?"

    Lin Daoqian: "Those cannons are... remarkably precise."

    Filippo Bruneleschi: "An artist? Why are you on the sea, then?"

  4. #10724
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Kabalisto Koga's Avatar
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    Nebuchadnezzer II:intersting you did used the Gilgamesh pseudo servamt picture , intheresting soldi build i must say i like his spear which reminds me on some of my Noblephantasm in some sense . quite good i must say but you can add as other classes he qualify Caster,Rider and Ruler i thinkk he is amongst the big and long list of people and legends i want to make into servants.

    Artemisia I:again a Person i have my eyes on as potencial servant quite good build although i ad thought of her more as Archeresque servant to be honest but quite goodi must say.
    Last edited by Kabalisto Koga; January 19th, 2023 at 01:48 PM.
    Your verified Chikara-production Studios !

    Dont ship me with anyone unless i say so !

    When you wake a Dragon in his Lair...





  5. #10725
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors
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    Quote Originally Posted by Kabalisto Koga View Post
    Nebuchadnezzer II:intersting you did used the Gilgamesh pseudo servamt picture , intheresting soldi build i must say i like his spear which reminds me on some of my Noblephantasm in some sense . quite good i must say but you can add as other classes he qualify Caster,Rider and Ruler i thinkk he is amongst the big and long list of people and legends i want to make into servants.

    Artemisia I:again a Person i have my eyes on as potencial servant quite good build although i ad thought of her more as Archeresque servant to be honest but quite goodi must say.
    I'm so glad you like them. For Artemisia, I chose Rider as main because of her ships and naval command and Assassin as another possibility due to the sail tactic.

  6. #10726
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors
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    Source: Yomi

    Class: Caster
    Other Classes: N/A
    True Name: Tiresias
    Alignment: Neutral Good
    Place of Origin: Greek Mythology
    Stars: 4/5

    Parameters:

    STR: E
    END: A+
    AGI: C
    MGI: B
    LCK: C
    NP: B

    Height: 169cm
    Weight: 100lbs
    Likes: Prophecies
    Dislikes: Those who don't heed his advice
    Talent: Reading the future
    Natural Enemy: Livy
    Attribute: Earth
    Traits: Man, Weak to Enuma Elish
    Armament: Cadeucus Proto
    Catalyst: A record of him

    Class Skills:

    Item Creation C: Able to create items associated with prophecies or snakes.

    Territory Creation A: Able to create a Meadow of Asphodel populated by roaming wisps and spirits. This empowers his magic on par to a Temple.

    Personal Skills:

    Seven Lives B: The sublimation of his gift of being granted seven lives by Zeus himself. As a skill, this manifests in the form of an effect. Whenever he takes damage that would be fatal, if he passes a luck check he gets resurrected, but his luck stat drops. This can trigger up to seven times.

    Commandment of the Dead B: The sublimation of his ability to exert some control over the spirits of the deceased. The capacity to command and control spirits that manifest from the earth at his will. This is much more powerful within the Meadow of Asphodel that his territory creation produces.

    Foresight A: The sublimation of his extreme power of foresight, through augury, reading through fire, and many other tactics. He gains the ability of understanding and foresight, understanding that which is around him to predict the actions of those around with uncanny accuracy, though imperfect due to the lowered mystery of the age and its status as a Skill.

    Noble Phantasm(s):

    Nekroi kai Zontanoi
    Walking On The Boundary

    Type: Support
    Rank: C
    Range: 0m
    Max Targets: 0 targets

    Tiresias was one who walked between many boundaries and on the dividing lines: death and life, male and female, present and future, deity and human, blind and seeing, and many others. This status manifests as a noble phantasm which enables him to switch between the sides of those boundaries, shifting his presence around into something entirely different while ignoring bonus modifiers by trading the side of that boundary he walks on. The greatest boundary he can shift is the living and the Underworld, bringing forth the Asphodel Fields around him as he transforms into a wraith.

    Cadeucus Proto
    The Death of Two Snakes


    Type: Anti-Unit
    Rank: B
    Range: 10 meters
    Max Targets: 100 targets

    The sublimation of his status as one of the origins of the Cadeucus, the staff of Hermes. This manifests as a silver staff with two coiled snakes enwrapped around it. Owing to its original use by him, it constantly steadies him. The snakes can melt into and spit waves of mercury. This wand also hones his connection with death, with a touch causing sleep. It is capable of bringing forth dead, and sending them to their rest.

    Lore: Tiresias was a famous oracle in greek mythology. He was blinded by a god. However, to make up for it, he was granted gifts of foresight through different techniques, such as fire-reading and augury. He was transformed by Hera into a woman for seven years due to hitting snakes with his staff.

    Personality: A cheerful person usually. His state in death and after the transformation have brought him to a belief to just enjoy life. However, he will be watching out on his foresight, and if he gets an important prophecy, he will become extremely serious and do whatever he can to get others to listen. His wish for the Holy Grail is to be able to gain back his sight without losing the gift of prophecy.

    Relationships:

    Lucan: "Your augury is truly disappointing. But eh, you've got time to learn right now right?"

    Hopoe: "Your life shone on through everything. Impressive."

    Odysseus: "I see you took my advice. Great job! I'm very proud of you."

    Zeuxis: "Your art is fascinating. Mind if I borrow one of your paintings?"

    Livy: "If you follow the emperor's bidding only, you'll never get anywhere for yourself."

  7. #10727
    夜属 Nightkin
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    "Master and Servant, eh? Tch. Awright, ye poor, bloody bastard. I’ll play yer game. Berzerker; I be Maud. Normally, I’d tell ye to bugger off, but I’ll give ye a chance for a while ‘ere. But I warn ye, if ye prove ye ain’t worth me time, I’ll take they fancy sigils of yers for me own and be leavin’ yer carcass for my darlin’ Mordy, go’ it?"



    True Name: Maud of Mordiford

    "…What do ye mean, an accent? Tis be regular, common English! Just because some facety city folk ‘appen ta—"

    Class: Berserker
    Other Qualifying Classes: Rider, claims she ‘should be’ an Avenger
    Source: ‘Dragon of Mordiford’ Folklore
    Region: Herefordshire
    Alignment: Lawful Evil
    Attribute: Earth


    Parameters:

    Strength: D
    Endurance: D
    Agility: C
    Mana: C+
    Luck: D
    NP: C

    Gender: Female
    Height/Weight: 130 cm, 37 kg
    Natural Enemy: Garstone
    Traits: Servant, Child, Dragon, Demonic, Weak to Enuma Elish
    Armament: Instinct-Driven Hand-to-Hand Combat, Dragon of Mordiford’s Blood

    Class Skills
    Madness Enhancement B+

    The Class Skill belonging to the Berserker class. Generally indicates the raising of basic parameters and physical strength corresponding to the rank, in exchange for hindering mental faculties and/or robbing one of their sense of reason. Berserker’s parameters have all been ranked up, but much of her reason has been robbed and communication has been rendered difficult. In life, she continued to insist that the dragon bound to her was not dangerous, and was only ‘bad in response to those who were bad to it’, even as its victims proved to be mostly innocent people. Thus, Berserker has inversed principles from ‘normal people’, viewing good as bad and bad as good… although it’s possible, despite her claims to the contrary, that this is simply her choosing to act how she believes ‘villainesses’ should, to show solidarity with her ‘evil dragon’ pet.

    While at least somewhat capable of restraint typically, Berserker’s Madness Enhancement fully takes effect when she begins fighting against an opponent who strongly reminds her of Garstone, her beloved pet’s killer in life. Individuals with traits which remind her heavily of said man, particularly dragonslayers, will rob Berserker of her ability to properly distinguish between her archenemy and another person, and cause her to enter a murderous rage which will not stop until either the individual in question is dead, or a Command Seal is expended.

    "Tch, Garstone… I know thac bastard’s lyin’ on his ass back at tho Throne, like some bloody ‘obo. I can jus’ feel it. ‘e better pray we ain’t e’er summoned in tho same Grail War, ‘cause if we are, I’ll make damn sure there won’t be enuff to ship back to tho Throne come I bein’ done wit’ ‘em."


    Personal Skills
    Dragon Witch B+

    A unique variant of Charisma specializing in earning the obedience of Dragon Kind, believed to originate as an inversion of various legends of saints dispersing dragons. Simultaneously acts as a non-standard Riding skill, making it possible for the bearer to ride Dragon Kind.

    Normally, this skill would be unique to a certain Altered Saint, but Berserker claims that a Skill so perfect for her being limited to a non-standard Heroic Spirit and not being given to a ‘proper dragon rider’ is ‘some right bollocks’. Evidently, her petitioning the Grail seems to have paid off, even if the rank is a bit lower than it was on the Skill’s originator.

    "Feh, what’a bloody knockoff. Destroying a country wit’ a lot of dragons… took thac idea from I, wit’out a lick of proper credit, I swear. …Eh? I had only one dragon, its destruction never went any furt’er than Mordiford, an’ I didn’t even start killin’ folk intentionally? What er you on about, ye soft in yer head or sumthin? I’m an arable witch, don’t ya remember? I killed ‘em ‘cause I wanted to, clearly."

    Kinship With Dragonkind A

    A degraded version of the Dragon Modification Skill, indicating an existence of human nature who nonetheless possesses distinct draconic traits. Effectively, self-identification with the Dragon Kind with enough truth of conviction to distort the physicality and mentality of the skill’s bearer.

    The dragon mural of Mordiford bears similarities to an older anecdote surrounding Uther Pendragon, who took his epithet, meaning ‘dragon head’, in response to a prophecy from Merlin, and was said to have gifted a dragon figure to a church following him attaining the crown. Hereford county, which Mordiford is within, also borders Wales, which is famous for a legend surrounding a red dragon which was representative of the native Celtic Britons of the land’s courage and spirit.

    Dragon Kind, that which predates and exists separately from humanity, but nonetheless becomes adopted as a human symbol through self-identification. Even as they are monsters, there is nonetheless a sort of ancient allure to them. Indeed, even as the Dragon of Mordiford was killed, the commemoration of the battle established after the fact was a mural of the monster, not the hero who slayed it… In that sense, the people of Mordiford identified with the Dragon and adopted it as a symbol of themselves and their cultural heritage.

    This tendency towards symbolic adoption of the draconic amidst humanity goes a step further with the literal adoption of the Dragon by Berserker. A claimed kinship with the monstrous to the extent of a literal familial relationship. Berserker has become transformed into a genuine draconic mixed-blood following her ascension as a Servant. Her connection with the Dragon of Mordiford is also so deeply engrained in her legend that the magical blood of the deceased monster manifests alongside her, being used as her primary form of attack and granting her access to her Noble Phantasm.

    "They bloody townsfolk… who tol’ em they be allowed to make a mural a’ Mordy after they went on an’ on callin’ for ‘is ‘ead?! I’d kill ‘em all wit’out even thinkin’ on it, I swear. Bastards, tho lot a ‘em."

    Self-Denial B

    "Eh, we dun need ta talk ‘bout thic one, yea? Got two otha proper fine skills already, this ain’t worth thinkin’ over too closely."

    A Skill showing a high-level self-imposed mental block placed onto an individual, sealing a portion of their personality or identity away. Even when an outsider confronts them with their true nature that they conceal from themselves, the bearer of this Skill will deny this as the truth with fervour. Grants a high positive modifier to resisting additional mental interference effects.

    In Berserker’s case, her essence as a girl who retained great kindness even as she brought about disaster, attested to in original sources of her legend, seems to have been discarded. She has instead latched onto a notion of herself as ‘one who enables commits evil’, and formed her persona based on that, while ignoring her own better nature. An unhealthy coping mechanism she etched into herself so strongly to warrant becoming a Skill, a means of avoiding her own feelings of guilt and grief surrounding the Dragon of Mordiford’s destructive actions and eventual death. At the same time, as a once normal girl raised by a loving family, and one known by her community for her ‘sweet nature’, she has little capacity for true malice, outside of the select situation detailed under her Madness Enhancement, and is unlikely to inflict true harm to others over the course of her committing her idea of what ‘evil’ entails.


    Noble Phantasm(s)
    Ondrædanwierþe Wyvere æf Morddwyfford
    Where Lug Meets Wye, Lies a Monster


    "Ahahah! Come ‘ere, my babby, and destroy ‘uman society! Ondrædanwierþe Wyvere æf Morddwyfford!"


    NP type: Anti-Army
    Rank: C
    Range: 1~100
    Targets: 1-30 people

    "…Nay, I ain’t changin’ tho name. It sounds fine already, dammit! Proper befitting a bad lot as Mordy and I!"

    The Dragon of Mordiford, transformed into a Noble Phantasm of Berserker through her loving bond with it in life. When unreleased, this Dragon only can manifest in minor ways through the dragon blood which Berserker carries on her and uses as her primary means of attack. With the True Name released, however, the dragon temporarily returns to life to slaughter Berserker’s opponents.

    Using a saucer filled with milk, the favourite meal of the Dragon, alongside its blood, the story of its growth from an abandoned infant unlikely to survive on its own into a true threat to a human populous with Berserker’s love and care reoccurs over the course of mere seconds. The Dragon’s blood pools across the surrounding battlefield, and the Dragon bursts outwards from it fully formed.

    The Dragon of Mordiford has several properties which distinguish it from other members of Dragonkind. While frequently called a dragon, its original depiction was more akin to a hybrid between a proper dragon and a member of the wyvern subspecies. It possesses powerful poison breath which it can infuse into leylines as a delayed trap for those who try to access them, as well as a relatively weak but still lethal fire breath. It also possesses an innate curse which redirects damage sustained to surrounding creatures through attacks, better enabling mutual kills similar to the one in its original legend.

    When lethal damage is sustained, the Dragon melts into blood, which then flows to return to Berserker’s side. Even in death, the Dragon’s devotion and love for Berserker is unshakable.

    "Who’sa good buey? Who’sa good buey? Yer one! Yea, yer one, Mordy!

    Oi! W-what d’ya think yer lookin’ at, eh?!
    "


    Lore
    A young girl from the small village of Mordiford in Hereford County, who lived in medieval times when Christianity had been newly introduced to Britain. Born with no remarkable destiny or heroic portent, otherwise fated to live quietly and happily before history moved her by… and yet, one small happenstance changed her life completely. When she went out to gather blackberries for her family, she was startled by noise from the brush… and rather than run as her instincts warned her, she froze, and stayed to see a beautiful green creature leap over her head and land on a nearby rock to sunbathe.

    Taken by the strange beast, Maud stayed with it and befriended it, until it let her pick it up and take it with her home. When she showed the friend she had made to her family, her parents warned her of the danger it posed, recognizing it as an infant dragon, and told her to let them kill it before it became a danger. Maud begged them not to take their friend from her, and her parents, unable to say no to their beloved daughter, instead took it from her and put it in a box overnight, saying they would let it be a pet after it spent some time proving it was not a threat.

    That night, Maud overheard her parents planning to kill the dragon while she slept and hide it from her, convincing her it simply ran away. Terrified for her friend, Maud stole it away from the room it was locked, and hid it away in a place nobody could find it. When her parents confronted her over it the next morning, she confessed to spiriting away the dragon to keep it from being killed, but claimed she had no idea where it ran off. Over the next while, she in secret continued to steal milk and feed it to the dragon to help keep it alive, and it stayed near her home while still being too stealthy to let anyone but Maud see it.

    Eventually, the dragon grew up as Maud did, until it grew too big for milk to satisfy it and started eating livestock. Even when it started to eat humans, it still loved Maud, and refused to hurt her, and she too defended it from terrified and angry villagers, never once doubting its kindness underneath all of its atrocities.

    Maud eventually faded from the legendary record even as the Dragon continued to be a threat to the people, until eventually, desperate to find some means to get rid of it, the villagers of Mordiford sent a condemned criminal named Garstone out on a suicide mission to slay the dragon before it would hurt anyone else. Garstone, miraculously, succeeded in his task, but lost his life in the process due to the monster’s poison.

    The people of the village, to commemorate the battle and the dragon’s impact on their small community, added a mural of the dragon to the western wall of the church, and the legend of the dragon continued to be passed down the generations to the modern day.


    Profile
    "Pft, yer eager to die, ain’t ye? Fine, I can’t fault ye for bein’ awestruck wit’ summun as badass as I. Ya can go on jabberin’ if ye like, and if I fancy it, I might answer yer questions."

    Likes: "I like Mordy, obviously. ‘e’s a real sweetheart, ain’t ‘e? Shame some folks bist too bloody self-obsessed to see it. ‘Oh, Maud, yer dragon’s eating me beasties, oh Maud, yer dragon’s poisoning me crops’, tho same fing on an’ on. Well maybe ye shouldn’t scream attim, you whiny blighters! Imagin if sumun sees ye out on a stroll, and folks start makin’ a ruckus at tho mere sighta yer face… Anyone’d find et a bit stressful, don’t ye fink?! …An’ ‘fore you ask, nay, ye can’t smooth ‘em. Et’s fer me an’ me alone."

    Dislikes: "…’umanity. Buncha bloody bastards, tho lotta ‘em. …Well, ‘cept me kid brother, ‘e was aight mosta tho time. And I guess’td be unfair a me to say I hated tho babby, ‘e did nuthin wrong. …Me parents were a right pain, and they tol’ me ta get rid a Mordy, but udder than et they were nice. And thar were a ‘andful a folks in Mordiford which were nice ta me, too. ...B-but udder than et, all ‘umans can go rot, fer all I care!"

    Wish for the Grail: "What, ye think I have any use fer some rubbish, so-called ‘oly cup? ‘Aye, go to church, Maud, ye need to listen ta tho facety, comical geezer jabber about ‘is fanciful sky granfer fer ‘ours on end or ye’ll get sent to ‘ell’. What a load a’ rubbish. Nay, I much prefer tho old stories, ‘bout tho fairies and dragons o’ yore. Aye, et’d be me wish, truly, if I could make one. A world where tho beasties o’ tho older times and ‘umans could live toget’er in peace."

    A perpetually grumpy, ill-tempered, foul-mouthed young girl. She claims to have been twisted into a hateful and vengeful monster by the death of her beloved pet, but at the end of the day, this is a fantasy on her part, and not one particularly convincing to the outsider. Her affectionate and loving relationship with her dragon brings to mind a girl and a puppy more than anything else.

    In truth, she is just a lonely, frightened child, not even a teenager, desperately keeping up a front to seem tough to outsiders. Her past, what her pet that she loved with her whole heart caused, what she inadvertently brought upon her community through disobeying her parents, it all haunts her, and now that, by a miracle, she is returned to the land of the living with her pet beside her again, she is scared of her story repeating itself.

    Her fierce protectiveness of her Noble Phantasm as a living creature, not a weapon, and distaste for ‘uppity city folk’ means she has truly awful compatibility with the typical Master entrants of a Holy Grail War.

    Her antisociality is still a front, even if it is one that she can’t fully drop due to her Skills, and just like any normal child her age she craves human connection. What she hopes for, even as she is resigned to it being unlikely, is a world full of friends and family that are able to accept her as Maud the human, and accept ‘Mordy’ the dragon, without any judgement or fear.

    "Oi! Who writ this rubbish?! A buncha lies, that’s all this is!"


    Relationships
    Georgios: "Hehehe… AHAHAHAHA! One who reeksa dragon blood like et… thic can only be GARST— Oi, Master, whaddya mean I got tho wrong guy?!"

    Martha: "Feh, yer a lot better than all they udder so-called saints… But what tho ‘ell sorta way to treat yer pet dragon is et?! I oughta kill ya on principle alone… what sorta grown woman needs a bloody maid to explain sumthin as basic as thic to ‘em?!"

    Sigurd/Siegfried: "Ugh… *retches* W-what sorta dragon… has dragon blood a thic tier on their hands…? They gotta be… c-cannibals… keep ‘em away from me Master, tho mere thought a thic one near Mordy scares tho daylights outta me!"

    Melusine: "…Oi, Master, wh-what’re ye lookin’ at?! It’s not like I was gettin’ ‘eadlights thinkin’ bout how cool et woman an’ ‘er powerful dragon aura was, and ‘er badass ‘igh-tech ‘elicopter spear was or nuffin, and thinkin’ how I want to talk to ‘er or anythin’!"

    Jeanne D’arc Alter: "Bloody ‘ell… how much can one maid ‘ide ‘er feelin’s and embarrass ‘erself before she realizes how dis’onest she’s bein’? Remarkable she can get a single dragon to join ‘er lot like et, Skill or not. Oi! What’s et look supposed to mean, eh?!"

    Dragonslayers: "…Garstone, tho lot of them. Ye’ll let me kill at least one, yea, Master?"

    Nursery Rhyme: "HAH! You want to be mates, princess? Tell me, what sorta reason do I ha’e to go along wit’ et, when we don’t have a lick in common? …What tho bloody ‘ell is a ‘jabberwock’?"

    Garstone: "DIE! DIE NOW!!"

    Barbara Newhall Follett: "Oi, what is wrong wit’ et maid? I go up, give her a plain, ordinary greetin’, and she can’t stop gigglin’ like a muppet. ‘onest, what’s tho deal wit’ Yanks, if thic is ‘ow they react to ‘earing somethin’ as simple as ‘good mornin’, me luvver’?"

    Cuca: "What the ‘ell… a dragon nanny? Somethin’ so ancient an' powerful, ended up like thic? Jesu Crist… ‘umans have done some comical stuff, but thic really takes tho biscuit, eh?"

    Melissa: "First and last warning, ye wine-pissed ‘ag. Ye whip out et chain in front of me an’ Mordy wit’ et cheeky grin one more time, an’ I’ll kill ye faster than ye can blink. Got it?"



    Creator's Notes
    Sources:
    Art: Fire Emblem Heroes: Myrrh, Spooky Monster Portrait, This Webpage
    Research: This Digitized Book

    In case it's not obvious, I had quite a bit of fun putting this one together. I had the idea lying around for a while, before I even joined the forum, and when I found the art for the faceclaim the idea of making her a little chuunibyou shit (affectionate) clicked for me. In case you're wondering why the fuck I thought this abomination of an attempt at implementing West Country dialect was a good idea, genuinely very good question. Unpopular opinion, but I kind of don't like how Fate localizations don't use accents for characters like Artoria where it wouldn't be that hard to implement, so this is a sort of revenge on my part, and I also thought it would add a little bit of uniqueness and keep the more serious parts of the sheet from being too depressing. I apologize to any EOSL readers who have no clue what she's saying, I do not apologize to any British readers.

    The '???' under the relationships is for another sheet I have in development, which acts as a sort of spiritual companion piece to this one. I also might make a Garstone sheet at some point, I like the 'literally just some guy' energy I got from him when researching for this and his pro barrel strats would make a fun Lancer NP.
    Last edited by FarewellToMrA; April 16th, 2023 at 09:21 PM.

  8. #10728
    Wyrd oft nereð unfǽgne eorl, þonne his ellen déah... Skull's Avatar
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    Quote Originally Posted by FarewellToMrA
    Unpopular opinion, but I kind of don't like how Fate localizations don't use accents for characters like Artoria where it wouldn't be that hard to implement, so this is a sort of revenge on my part, and I also thought it would add a little bit of uniqueness and keep the more serious parts of the sheet from being too depressing.
    Problem is, when you start giving accents to some people it begins to sound jarring when people like Gilgamesh will likely still sound American because nobody knows what a Mesopotamian accent would sound like.

    With Fate or anime in general, my brain doesn't register the American-ness so much when everyone is sounding the same.
    "Here's a bangin lil' tune about takin' on The Man!"

    (Check out my Super Special Awesome Servant Compendium here)

  9. #10729
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors
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    Source: RejectedPrincesses

    Class: Berserker
    Other Classes: N/A
    True Name: Nafanua
    Alignment: Neutral Good
    Place of Origin: Samoan myth
    Stars: 3/5

    Parameters:

    STR: A
    END: B
    AGI: C
    MGI: D
    LCK: C
    NP: B

    Height: 185cm
    Weight: 100lbs
    Likes: Her family
    Dislikes: Others attacking those she cares for, cruel and unusual punishments
    Talent: Wielding weapons
    Natural Enemy: Puteri Gunung Ledang
    Attribute: Sky
    Traits: Female, Humanoid, Divine, Weak to Enuma Elish
    Armament: four Toa weapons
    Catalyst: The myth about her

    Class Skills:

    Madness Enhancement C: Whenever anyone she cares about is harmed, she flies into a rage that enhances her stats but makes her uncaring of those she attacks. This rage can be canceled by merely avoiding her attacks for a period.

    Personal Skills:

    Toa Tama'ita'i B: The sublimation of her title, Toa Tama'ita'i, or Warrior Princess, granted to her through victories in many battles. This manifests in the form of a skill which grants her proficiency in almost every weapon that existed during her era, as well as enhances her strength stat.

    Daughter of the Underworld B: The sublimation of her status as daughter of the God of the Underworld, Saveasi'uleo, and her residence at the Gate of the Underworld. She has been touched by death, gaining an enhanced proficiency at bringing destruction to her opponents, and naturally finding the weak points of her enemies. Visually and physically, shadows swirl around her.

    Blessings of Nafanua B: Often, chiefs and military leaders from distant lands would come to her home to seek her blessings, both during and after her life. This manifests in the capability to bestow blessings on her allies, empowering them in battle. However, this does not help with anything other than battle.

    Noble Phantasm(s):

    Toa
    Four Carved Weapons

    Type: Anti-Unit
    Rank: C-A+
    Range: 10 meters
    Max Targets: 100 targets

    The sublimation of the four carved weapons she carved from the Toa tree. She holds all four of these weapons. The first is her primary weapon, the Ta Fesilafa'i, a hook with several spikes which naturally fits into her fighting style and is nigh-unbreakable. The second is the Fa'auli'ulito, which gains power whenever it is in anyone's hands but her. The third is the Ulimasao, the weakest of them, but it holds a pacifying effect. The fourth is the Fa'amategataua, a spear with teeth on both sides that holds massive power. Whenever it impales a target, the teeth will grow massively within someone. However, Nafanua will never use this without a Command Seal, for it is foretold that if it is used, her family will be destroyed.

    Lore: Nafanua was a Samoan queen and the daughter of the King of the Underworld. When her uncle was attacked, her father asked her to carve the Toa tree into four weapons. She used the third to bring her to her uncle, gave the second to two others who wanted to help her, and used the first weapon to destroy those who attacked her Uncle.

    Personality: A battle-hungry person. She flings herself into every battle without caring about any injuries she obtains, for due to her proximity with the Underworld, she has gained a belief that death is nothing that you should ever worry about. Her wish is simply to have some amazing battles.

    Relationships:

    Puteri Gunung Ledang: "Your choices were nonsensical."

    Okiku: "Still fighting, even in death. Very impressive."

    Tiresias: "One who walks along the border, like me."

    Big Bad Wolf: "One who heralds death, huh? This'll be a good fight."

    Yang of Sui: "You can't even see the battles you face, can you?"

  10. #10730
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors
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    Source: Black Butler

    Class: Assassin
    Other Classes: N/A
    True Name: Shi Qian
    Alignment: Neutral Evil
    Place of Origin: Water Margin
    Stars: 3/5

    Parameters:

    STR: D
    END: D
    AGI: B
    MGI: C
    LCK: C
    NP: C

    Height: 140cm
    Weight: 80lbs
    Likes: Stealing things
    Dislikes: Being caught
    Talent: Stealing things
    Natural Enemy: Yan Qing
    Attribute: Earth
    Traits: Man, Humanoid, Demonic, Weak to Enuma Elish
    Armament: Steel tipped fan, needle knives
    Catalyst: A page regarding his theft of the box

    Class Skills:

    Presence Concealment A: His naturally small presence and training in supressing all notice of him grants him a high rank of this skill, allowing him to be nigh impossible to detect.

    Personal Skills:

    Acrobatics C: The sublimation of his acrobaticity, being able to successfully and quickly run along thin rooftops and climb walls. This manifests in the form of a skill permitting him to become much more acrobatic, gaining a rank-up to Speed when doing something that would be considered "requiring acrobaticity".

    108 Stars D: The sublimation of his status as one of the 108 Stars of Destiny, the 107th in ranking, known as Flea on a Drum. Firstly, he gains the status as a "Demonic" general, allowing him to (in his case) gain titanic range jumps which with he can land with extreme precision. Secondly, for every Star of Destiny that is his ally, he becomes more powerful.

    Escape with the Stolen Goods B: The sublimation of his successful and quick flight with the golden armor in the box, evading Xu Ning until he could be captured and join the band. He gains ramping Agility the more he escapes a target, more if they are chasing him. In addition, once he has evaded a certain distance, the target he is running from will begin to feel dazed.

    Noble Phantasm(s):

    Jian Bu Ke Cui
    The Impenetrable Golden Vest

    Type: Support
    Rank: C
    Range: 0m
    Max Targets: 0 targets

    The sublimation of the impenetrable golden vest that Assassin stole from Xu Ning. As he held it for some time, he gains this noble phantasm, though it is a lot weaker because he is not the true holder. Its effect is fairly simple, protecting him from any sort of "piercing or slashing" attacks at or below Rank C, as he is always wearing a golden vest that shields them.

    Yu Ta Da Huo
    The Burning Tower of Jade

    Type: Anti-Army
    Rank: C
    Range: 50m
    Max Targets: 100 targets

    The sublimation of the time in which he lit the Jade Cloud Tower on fire as a means of signalling to his allies. When the true name is called, from his next thrown needle-knife is a blaze, that bears the capacity of burning anything. In addition, anyone who sees it immediately has their attention drawn to it, permitting Assassin to use it for signals.

    Lore: Shi Qian was one of the 108 Stars of Destiny in the book, "Water Margin". He was ranked 107 out of 108, one of the lowest ranked, and was nicknamed Flea on a Drum for his tiny size and extreme agility. He performed several important feats, including stealing a golden vest from Xu Ning to lure him in, and burning the Jade Cloud Tower.

    Personality: A friendly and cheerful person. He loves stealing things, seeing doing it as his "sworn duty" and something that he must do. He utterly loves the other Stars of Destiny, no matter who they are, and will immediately try to aid them and work with them, no matter what. His wish is to return to the Water margin.

    Relationships:

    Yan Qing: "Why are you so much more violent?"

    Huyan Zhuo: "...Empusa? Really?"

    Brunello: "Another incredible thief, huh?"

    Fredericka Mandelbaum: "A centralizer for crime? How interesting! In our day, we just called it the Grand Assembly."

    Empress Wei: "Is that a poisoned hand fan? I think we're gonna get along just fine!"

  11. #10731
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors
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    Source: Ahmed Samir

    Class: Archer
    Other Classes: N/A
    True Name: Jebe
    Alignment: True Neutral
    Place of Origin: Mongol (12th Century)
    Stars: 4/5

    Parameters:

    STR: B
    END: B
    AGI: B
    MGI: D
    LCK: C
    NP: B

    Height: 184cm
    Weight: 120lbs
    Likes: Supporting his Khan
    Dislikes: Being thought of as a rebel, rebels
    Talent: Commanding armies
    Natural Enemy: Subutai
    Attribute: Man
    Traits: Humanoid, Male, Weak to Enuma Elish
    Armament: A huge bow
    Catalyst: A partially broken arrow, coated with the blood of Genghis Khan

    Class Skills:

    Independent Action A: One who is capable of acting independently extremely well gains a high rank of the skill. However, his mentality of obeying will prevent proper use.

    Magic Resistance D: He rarely came across magic and as such only has resistance on par with an Amulet.

    Personal Skills:

    Chasing the Shah B: The sublimation of the time in which his forces, along with Subutai's forces, hunted the Shah Mohammad II through his own empire, preventing the Shah from rallying any new armies and dispersing the existing ones. The capacity to lock on to a target, hunting them down effectively. This gains bonuses when the target is in their own territory and when they have any form of charisma or army-making skill or Noble Phantasm.

    False Retreat B: The sublimation of his use of the strategy of false retreating, which he used a lot, at one point even dropping lots of treasures as he retreated to cause the enemies to loot it and make it easier for him to route them. The capacity to create orbs of Mana which draw people's attention massively, while Archer gains bonuses against enemies who are affected by the orbs.

    Stoking Fervor B: The sublimation of his strategy of stoking grudges between his enemies to create chaos, after which he'd swoop in and attack. An aura of anger that increases minute grudges to titanic ones around him, more easily communicated through physical contact or his arrows. This cannot affect Archer but can affect his Master. However, by means of a gift to his Master that shows their connection, akin to the 100 white horses Archer gave Genghis Khan in life, this can be cleared.

    Noble Phantasm(s):

    Jebe
    Drawn Bow of the Khan

    Type: Anti-Unit
    Rank: B
    Range: 100 meters
    Max Targets: 1 targets

    The sublimation of the name he was given by Genghis Khan, Jebe, which means "Arrow" or "Weapon", as well as him being used as a weapon of the Khan and the arrow shot that struck Genghis in the neck. When the true name is called, Jebe channels his spiritual core into an arrow, before unleashing it. This shot can only be made when in physical contact with his Master. His core is not damaged in the shot, which precisely strikes its target's most vital point, or can be spread out into a titanic area impact.

    Lore: Jebe (d. 1224), born Jirqo'adai, was a member of the Besud tribe and one of the most prominent generals of Genghis Khan. He came to Genghis's attention after striking the Khan in his neck with an arrow shot during a battle against him. Jebe offered to swear fealty to the Khan, which was accepted, and he became one of the most important generals, on par with Subutai.

    Personality: A serious and focused individual. No matter who his Master is, he will do whatever he can to aid and support them as a trusted friend. He absolutely hates those he sees as traitors, and he would try to destroy them unless they are his Master, although in that case he wouldn't support them. His wish for the Grail is to grant his Master's wish.

    Relationships:

    Subutai: "Ah, my friend. It'll be marvelous to work with you again."

    Malinche: "....I can see both angles on your action. I don't know what to do."

    Lucan: "...Your actions were just."

    Empress Wei: "Poisoning your own husband? Shameful."

    Tarquin the Proud: "You betrayed your own father-in-law like that? Prepare to be struck down."

  12. #10732
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors
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    Source: Xiaofanchuanart

    Class: Berserker
    Other Classes: N/A
    True Name: Sahure
    Alignment: Neutral Good
    Place of Origin: Egypt (2500s BC)
    Stars: 4/5

    Parameters:

    STR: B
    END: C
    AGI: C
    MGI: C
    LCK: C
    NP: B+

    Height: 183cm
    Weight: 120lbs
    Likes: Plants, growth
    Dislikes: Humanity
    Talent: Gardening, serving as Pharoah
    Natural Enemy: Ellen Willmott
    Attribute: Sky
    Traits: Man, Humanoid, Divine, Weak to Enuma Elish
    Armament: A flail
    Catalyst: The relief showing him gardening

    Class Skills:

    Madness Enhancement D~A: He is normally obsessed with gardening but relatively reasonable. However, if his precious plants are harmed by anyone other than himself, he will fly into a rage where the only thing he will care about is destroying those who hurt his plants.

    Personal Skills:

    Journey to the Distant Lands A: The sublimation of his expeditions to lands such as Punt, Lebanon, and Sinai. He gains the ability to send seeking probes of Mana to assorted locations to investigate. These probes analyze and collect information on people within, but their primary use to Sahure is to collect information about the plants within the region, which, if ordinary plants, the Mana can collect seeds of.

    Pharoah of Plants C: The sublimation of his deep connections to plants, from a relief of him being the only depiction of a pharoah gardening, to his burial temple creating the Palm Frond Columns. Plants from Ancient Egypt can grow in his footsteps, as he rakes the flail across the earth. With a command, he can cause plants to sprout faster.

    Claws of the Bloody Goddess B: The sublimation of his ties to the goddess Sekhmet, through whose name he was worshipped as "Sekhmet of Sahure". This grants him Divinity. In addition, under normal circumstances he gains the ability to convert the sap and nectar of the plants he grows into Mana, as an echo of Sekhmet's drinking of blood. In addition, plants he grows grow faster by means of being watered with blood. However, as he flies into a rage this reverts into a more straightforward blood drinking ability.

    Noble Phantasm(s):

    Pyramid of Sahure
    His Splendor Shall Fly

    Type: Bounded Field
    Rank: B
    Range: 100 meters
    Max Targets: 1 target

    The sublimation of his Pyramid, which contained the first place to use Palmiform columns. This Noble Phantasm combines it with the many things he grows to create a Temple of Plants, pillars of palm and cedar trees and a roof of snaking vines, a courtyard filled with myrrh, and so on. These areas massively empower his plants and these plants produce massive amounts of sap. In addition, any plant introduced naturally joins the menagerie.

    Field of Ra
    The Sweltering Sand That Burns Eternal

    Type: Anti-Army
    Rank: B+
    Range: 50 meters
    Max Targets: 100 targets

    The sublimation of his close connection to the goddess Sekhmet, manifested in the form of the Field of Ra that he created. As a Noble Phantasm, this enables him to control and manifest hot and dry winds from his breath and melt himself into sand partially. This sand causes plants to grow incredibly quickly and is incredibly hot. At full activation, he can use the two together to create a titanic armored form in the shape of a lion covered with plants.

    Lore: Sahure was a pharoah in the Fifth Dynasty of Egypt, serving as the second Pharoah of that Dynasty. He made numerous expeditions to foreign lands such as Punt, in most of them collecting rare plants such as cedar and Myrrh. He was buried in the Pyramid of Sahure, which contained the first Palmiform columns. After his death, he was worshipped as Sekhmet of Sahure.

    Personality: Normally a serious person. He doesn't truly trust any member of humanity, though he is willing to make use of humanity in his plants, and feels much more of a kinship with his plants. If a member of Humanity attacks his plants, however, he will fly into a rage and attempt to destroy them with sheer force.

    Relationships:

    Ellen Willmott: "I thought you were closer to Plants then Humanity. Then you decayed my plants? How dare you? Fine. Fall to the burning sands!"

    Beatrice Rappacini: "A sentient Plant. How wonderful. Hmm? Automata? Oh, I don't care about that. Your existence is that of a plant."

    Gertrude Jekyll: "That shield is truly interesting. How do these flowers even grow?"

    Livia: "Poisoned figs? How did the poison automatically get on the figs? Time to see."

    Fukuda Chiyo-ni: "I'm glad I grabbed a cutting of those vines."

    Aethelthryth: "If I cut a piece of the spear, would it be recognised as a plant?"

    Candileja: "I agree humanity is Horrible, but please keep that fire away from my plants."

    Heraclitus: "I am not Human, how dare you! I am a plant."

  13. #10733
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Kabalisto Koga's Avatar
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    Sahure :well at first interesting pic of the pharao of yugioh interstsing and good servant but i am almost dissapoint you didnt tie him with the Earth God Geb to be honest other wise would be intersting what he would think of my Tree Fairy Abre du Tenere to be honest !

    and can he use and incorportate mystical plants aswell and control them like Man Eating tree of Madascar ?
    Your verified Chikara-production Studios !

    Dont ship me with anyone unless i say so !

    When you wake a Dragon in his Lair...





  14. #10734
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors
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    Quote Originally Posted by Kabalisto Koga View Post
    Sahure :well at first interesting pic of the pharao of yugioh interstsing and good servant but i am almost dissapoint you didnt tie him with the Earth God Geb to be honest other wise would be intersting what he would think of my Tree Fairy Abre du Tenere to be honest !

    and can he use and incorportate mystical plants aswell and control them like Man Eating tree of Madascar ?
    Sahure would probably get along with her in a similar way as he does with Beatrice Rappacini. I'm so glad you like her! I suppose it could be incorporated, though he would need a sample to place in his Pyramid. In terms of Geb, I was considering it, but he has stronger connections with Sekhmet (who I went with due to the Sekhmet of Sahure thing) and Re (who he built a temple for (the Field of Ra, which is his second NP) and is named for (Sahure means He who is close to Re))

  15. #10735
    夜属 Nightkin
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    Guys, we need help. What is the name of the skill associated with quickly casting spells or something like that. I didn’t find it on the wiki, because I don’t remember exactly what this skill is called and its full description

  16. #10736
    アルテミット・ワン Ultimate One RoydGolden's Avatar
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    Quote Originally Posted by Shezum3 View Post
    Guys, we need help. What is the name of the skill associated with quickly casting spells or something like that. I didn’t find it on the wiki, because I don’t remember exactly what this skill is called and its full description

    High-Speed Incantation
    ?

  17. #10737
    夜属 Nightkin
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    Yes, i think it is. Thanks

  18. #10738
    夜属 Nightkin
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    Caster of Magic beard



    I'm free again! Oh yes... command seals. Okay, I recognize you as a master, but remember - don't you dare let me down in this war!

    Class: Caster
    True Name: Chernomor
    Alignment: Chaotic Evil
    Place of Origin: Unknown, maybe Caucas
    Armament: beard, mace, dagger

    STRENGE — D
    ENDURANCE — C
    AGILITY — C
    MANA — A
    LUCK — C
    NP — A

    Class skills:

    Territory Creation(EX)

    The skill of creating a special area that is beneficial to oneself as a magician, for example, to collect mana. Caster's territory still exists and Caster still has access to it. This is a huge castle surrounded by a garden, hidden somewhere in the mountains. Although this territory may be neglected after an abyss of time, but Caster is able to restore the gardens to their former beauty, and make the castle suitable for work and habitation.

    Item Construction(A

    Caster, being a very powerful magician, is able to create a huge amount of magic items. His favorite creation is a hat that allows you to look away from others, which allows the wearer to be virtually invisible.

    Personal skills:

    Shapeshift(C)

    That Skill refers to both borrowing bodies and appearance change. Caster's magic allows him to shape-shift into the shape of any other person, perfectly copying their clothes, voice, even metal objects like dental crowns. Not even a DNA test can reveal Caster.

    Can't repeat this simple trick, master? How disappointed I am with descendants

    Necromancy(A)

    Necromancy is one of Thaumaturgical Systems and a practice born through the manipulation of corpses. Performing feats like raising simple zombies or giving birth to cobbled monsters, they are magi who preside over death. Their craft requires a large amount of dead bodies, and rather than steal from graveyards or morgues, most acquire their wares from the battlefield.

    Caster's favorite magic, with which he is able to flood the castle with servants. His art of raising corpses is so high that the bodies he animates are indistinguishable from living people. It is this art that allows him to master NP

    I've heard the expression - the dead don't bite. This is not for my servants, they bite as best they can. And don't argue with me - what if you yourself turn out to be such a corpse, huh?

    High-Speed Incantation(B)

    This is the ability to speak magical incantations at an accelerated speed. Caster, practicing magic, managed to reach heights in high-speed casting of spells. His skill is lower than it could be as the hair from his beard sometimes ends up in his mouth.

    spitting hair out of his mouth) Damn it, I can't stand this.

    Noble Phantasm:

    Борода силы
    432.000 very long gray hairs
    B

    Caster's main weapon, his huge beard, almost two human heights. This beard is essentially solid magical nerves, with the help of which Caster is able to conjure. Yes, if you cut it off, then Caster will become a powerless old dwarf, but the beard is very strong, and not every weapon can cut it. Caster can also use his beard as a lasso, despite being short, he is surprisingly strong, although he lacks experience in hand-to-hand combat.

    Голова Черномора
    Head of the Sea Bogatyrs
    A–

    Caster's highest achievement in the field of necromancy, as well as one of his greatest atrocities.

    This Noble Phantasm is a huge head of a bogatyr, with a beard, mustache and helmet. Once this bogatyr was Caster's brother, now it is a huge head, capable of blowing strong air currents, despite the fact that it does not have lungs. Magic.

    In addition, the Head can call on former comrades-in-arms, once sea knights, now they are undead in armor. To do this, the Head must be placed near the sea

    Description:

    Likes: Beautiful girls, wealth, power, feel superior.
    Dislikes: Brother, humiliation, bogatyrs
    Natural enemy: Ruslan, Alexander Pushkin

    Caster’s True name is… Well, it's a long story. There once lived two brothers. One was a powerful and daring bogatyr, together with his comrades in arms, they accomplished many feats. The second one was born a dwarf. And this shortcoming forever determined his life.

    While the first brother was fighting, the second was practicing magic. Occasionally he helped his brother-bogatyr, but in the depths of his soul he envied him. The dwarf wanted fame, wealth. He didn’t want to be in the shadow of the elder until the end of his days. And once he cut off the bogatyr’s head, reviving it with the help of necromancy and turning it into a weapon. From now on, the dwarf himself bore the name of his brother-bogatyr. So the sorcerer Chernomor appeared. He also did not spare his brother's comrades, turning them into his servants.

    Chernomor is an personality with extremely complex. He tries to build a formidable and insidious magician out of himself, but he is easily pissed off. He is afraid of ridicule, especially when people laugh at his height.

    He loves beautiful girls and is not averse to organizing a harem for himself. He is capable of sincere love, but it should be remembered that he is selfish.

    Master should be careful with Chernomor. The sorcerer does not like it when someone surpasses him, besides, he does not like the modern system of magic. He considers the association of mages narrow-minded fools who do not try to subjugate these pathetic people. Again, this is due to the big ego of Chernomor, who wants to feel his superiority everywhere

    Relations:

    Alexander Pushkin: a storyteller... you completely distorted my story!

    Alexander Pushkin (about Chernomor): Well, well... ok, let me shed some light. I heard about Chernomor and his brother from my nanny when I was a child. And in my youth I wanted to write something epic, in the style of Ariosto or Homer - heroes, evil sorcerers, beautiful princesses. Well, I confess, then hormones played in me, I wanted to add a little erotica. And so the work of Ruslan and Lyudmila was born. Looks like this midget will make me sleep with a gun under my pillow

    Medea: I like you... if I had such a beautiful and smart daughter

    Notes: I'll upload an image later
    Last edited by Shezum3; January 24th, 2023 at 08:20 AM.

  19. #10739
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors
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    Source: ReddJackal

    Class: Ruler
    Other Classes: Berserker
    True Name: Draco
    Alignment: Lawful Evil
    Place of Origin: Greece (7th Century BCE)
    Stars: 4/5

    Parameters:

    STR: A
    END: D
    AGI: C
    MGI: B
    LCK: C
    NP: A

    Height: 193cm
    Weight: 140lbs
    Likes: Laws, regulations
    Dislikes: Crimes
    Talent: Making harsh laws
    Natural Enemy: Heraclitus
    Attribute: Man
    Traits: Humanoid, Male, Weak to Enuma Elish
    Armament: Spears and bows with his laws etched into the point
    Catalyst: A reproduction of his laws

    Class Skills:

    Lawgiver's Command B: Several command seals, one for each participant, that Draco holds with him, although in his case these Seals can only be used for maintaining the law. His replacement for God's Command.

    State Your Case C: His replacement for True Name Discernment. As one who hears the cases of all, naturally he would learn their names and stories, although learning their faces doesn't come with it. However, anyone who doesn't have a case will have this weakened.

    Magic Resistance B: He came across Magic in life and naturally gains a fairly high rank of this Skill.

    Personal Skills:

    Under A Pile Of Cloaks B: The sublimation of the tale in which Ruler gained so much admiration that during a traditional praise ceremony, where people bury the one they're praising under hats and cloaks, so many were piled on Ruler that he suffocated. The capacity to soak up admiration from others, absorbing it into Ruler's own power. However, the more cruel actions Ruler performs, the weaker this gets.

    Let All Know The Law A: The sublimation of him writing the law on tetrahedrons that all men would see and be able to dispute. This manifests in the form of his weapons, spears and arrows in which his laws are etched. Anyone who breaks the laws of Draco in any way after being hit by this is immediately marked "guilty" and their alignment is changed to Chaotic Evil.

    Council of Four Hundred A: The sublimation of the Council of Four Hundred that Ruler created for all free men to participate in. The capacity to grant status as a "member of the Four Hundred" to an ally, although Servants cannot gain this status. There can at most be nine members, the Archons that he directly appointed, in play. Members of the Four Hundred gain bonuses against those who are judged Guilty by Ruler.

    Noble Phantasm(s):

    Ola Axizouri Thanato
    For There Is No Higher Punishment Then Death

    Type: Anti-Criminal
    Rank: A
    Range: 100 meters
    Max Targets: 1 target

    The sublimation of the Draconian system of punishment he created, named after him, and which is so severe that even a crime like stealing an apple would result in the death penalty. When the true name is called, Ruler judges a target enemy and, if they've ever commited something that Ruler would think of as a crime, judges them Guilty, a bloody mark etching itself into their hand. If this happens, a fatal dose of poison immediately appears in their system in such a way that it is extremely hard to cleanse.

    Lore: Draco (5th Century BCE) was an Athenian elected lawgiver. He was noted for his creation of the Council of Four Hundred and of his making sure all who could read would know the law. However, the thing he is most noted for was his punishment systems, wherein Draco punished even the smallest crimes with death.

    Personality: A serious and strict person. He is constantly watching everyone around him to see if they are guilty. He truly does not enjoy judging people guilty of crimes, but sees it as his duty in order to keep the society ordered, and the losses regrettable but necessary. He holds no wish for the Grail.

    Relationships:

    Heraclitus: "Your hatred is holding you back from properly judging. That is a crime, and crimes must be punished."

    Chaos Butterfly: "Chaos is not the true way to judge."

    Andre le Notre: "A monarchy? Pathetic. Democracy is the true path."

    Locusta of Gaul: "You committed murder! Time to die."

    Therese of Lisieux: "You must properly punish for people to learn."
    Last edited by jishara; January 24th, 2023 at 02:39 AM.

  20. #10740
    I'm sure to be the lucky one Desdinova Incarnate's Avatar
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    ★★★★★ King Jamshid

    Class: Grand Caster
    Alternate Class: Saber, Rider, █████
    Attribute: Earth
    Source: Literature, Mythology
    Region: Iran
    Alignment: Lawful Good
    Likes: History, Solving puzzles, Tourism, inventing, cleanliness, organizing large events, humanity's achievements
    Dislikes: Messes, anarchists, people who give up easily, wastefulness, crime, stagnation

    Strength: E Agility: C Luck: A
    Endurance: D Mana: A Noble Phantasm: EX

    Class Skills
    Territory Creation: EX Jamshid can command the Daevas to construct buildings for him. With the right materials, he can even recreate a the placed once believed to be his seat of power, the ancient city of Persepolis.
    Item Construction: D Jamshid uses “magical tools” to mask his application of clever knowledge and authority over the Daevas. This is all part of maintaining his "System" that preserves Mystery in an age of enlightenment. In the hands of Jamshid, the tools he uses appear to be powerful magical artifacts. But anyone who steals them will find that they are a mere red-herring.

    Personal Skills
    Divinity (Inherited): C The stories from the old Iranian myths were transcribed and adapted for the people of the Persian empire, stories were passed on in new forms. Within Jamshid's own Saint Graph, a trace of divine authority can be found. This is the left over from a tale as old as time, a repeating pattern of the oldest great civilizations.Yima, the first man, was tasked by God to lead humanity and establish their life on Earth. He lead a prosperous kingdom that faced no hardship and held command over angels and demons. This skill allows him to summon Daevas and affords minor authority over them. Although the skill used to be much stronger, profound changes to Jamshid's Saint Graph after a recent encounter with Chaldea under a different class has significantly weakened it.
    System of Order: A As the one who gave order to humanity's understanding of time and split society into jobs based on people's capabilities, Jamshid has a keen understanding of systems, especially those goverened by the will of humans. He can break down even the greatest chaos into a perfect order. This lets him fix anomalies and irregularities when interacting with things machinery, magecraft, and even in the human nervous system which allows him to perform limited healing and repairs. Of course, this example only pertains to making things act as how they are intended so long as he's feeding it magical energy.
    Pioneer of the Stars (Reformed): C++ Jamshid singlehandedly revolutionized his Kingdom with his vast knowledge and wisdom. It has even been said that Jamshid's reign as king was among the most prosperous in history, bordering utopian. Normally, the vast strides he made would indeed qualify for a higher rank, but in reality, all the true power and knowledge rested in Jamshid's hands alone and not humanity. As a result, his achievements would normally manifest in very different form, but Jamshid's desire to pass on the torch of innovation to humanity as a Heroic Spirit has altered a certain skill into this form. So long as Jamshid works towards inspiring others to innovate and move forwards, he can achieve near impossible things and overturn the odds.

    Background Information

    Lore: Jamshid is the fourth king in the ancient Pishdadian Dynasty spoken of in the Shanhameh. He was known as a great king who split the year into months, weeks, and days, and dividing people into jobs that best suited their talents. Jamshid also introduced many scientific inventions, medicinal arts, and arts into his kingdom, and it was even said that during his multiple centuries of reigning, there was no war, hunger, disease, hardship, or sorrow. As a genius mage, Jamshid was captivated by nature's secrets and wished to harness their power for the prosperity of his kingdom. But as his kingdom grew, so too did his arrogance and pride. From this desire to harness nature, Jamshid crafted a system by which he could tow a thin balance between the Age of Gods and the Age of Man. He amassed knowledge of the universe's mysteries for himself through his command of the Daevas. His people knew much of how the natural forces worked but saw the ability to harness such power only in their king. Despite this expertly crafted illusion, true knowledge and the ability to innovate remained in Jamshid's hands keeping the rest of humanity happily stagnant. Eventually, Jamshid's divine right to rule was striped away and he was chased out of his lands until he was killed by the Serpent King Zahhak. But that is a very old story it seems. Normally, due to his actions and ambitions, Jamshid would be manifesting in a completely different class, but after a recent encounter with Chaldea, a profound change has come upon the ancient king. This new outlook, thoroughly ingrained into his Saint Graph in the aftermath of said event, has allowed his achievements to qualify him for the position of Grand Caster.

    Personality: Jamshid is a theatric, out going fellow with a burning curiosity towards natural phenomena. He enjoys going out and observing nature at work in a meticulous fashion, not uncharacteristic of a scholar. Of course, this interest is mainly directed to improving the lives of his subjects and allies, and Jamshid adores the praise of the people for his genius. He feels a need to order everything in a comprehensive manner and can't stand chaos, saying that it causes him headaches and stress. Everything needs to be fit into a box to be understood so that exceptions can be found ruled out amidst disorder! While normally, this pride in his own genius and his desire for his people to prosper causes Jamshid to hoard the secrets of knowledge and the power to innovate to himself, after his summoning, Jamshid has gained a newfound appreciation for seeing humans innovate and prosper of through their own strength. Thus, he passes on the torch of knowledge, seeking to help others unlock the mysteries of the universe themselves.

    Noble Phantasm


    From my cup, the wheel of Heaven is reflected in all of its Shapes. Let the revolution of the Earth be made clear! Observation simulation start: Jam-E Jahan Nama.
    Elevator of the Layered Cosmos
    Jam-e Jahan nama


    Rank: A++
    Classification: Anti-World
    Range:
    Max. Targets: N/A
    The legendary Seven-Ringed Cup that allows Jamshid to view the entire Universe and all the layers of the world. The cup itself is merely another symbol for Jamshid's abilities like with the Item Creation. In this case, some leftover of certain legendit draws some inspiration from the tale in which the first man guided his people into an underground kingdom to escape a great flood. At full power, Jamshid is capable of descending into the different textures of the world by foregoing the physical cup and unleashing this Noble Phantasm's true form: a pillar of light that pierces the layers like an elevator. While Jamshid isn't capable of interfering directly with his surroundings safely, he can send illusory projections to collect information in his stead.

    Prime Species Foundation confirmed... disaster contingency confirmed... calculating depths... leyline anchor established... recording ███████ confirmed... overwritting ████ Skill error... Deploy Noble Phantasm
    The raging waves will not break our spirit and no tides can drown our legacy. Mankind shall weather the fiercest storm! Maximum capacity: Takht-i Jamshēd!
    Stronghold of the Brilliant King
    Takht-i Jamshēd


    Rank: EX
    Classification: Anti-Disaster
    Range: 10~100
    Max. Targets: 2000 People
    A large scale subterranean bunker built to resemble the ancient city of Persepolis which was believed to be Jamshid's seat of power. It is a technologically advanced, city managed by the Daevas, designed with the purpose of surviving large scale disasters. Much like the Elevator of the Layered Cosmos, this ability also holds some connections to certain legend the tale in which the first man sheltering his people from the storm within a cavern. It seems as if this Noble Phantasm's true function lies in something far more sinister though, but this grand scheme has been long since lost to Jamshid. Without certain skills, this stronghold is incomplete and fortunately, is now incapable of realizing its original purpose. Because of its sheer scale and capabilities, this Noble Phantasm cannot be manifested with magical energy. It requires worldly materials, the proper land, and time to construct before it can be properly.





    Notes
    I had fun with this, especially the idea of Jamshid being a mage who lead his kingdom on a thin line between the Age of Gods and the Age of Man. After a bit more research on Jamshid though, I'm really itching to unleash his full potential in an alternate class. Grand Caster Jamshid is the end result of some character development after becoming a heroic spirit so it's only natural I present what Jamshid was like before, with a stronger connection to Yima's authority and power. I can't seem to decide between him being a Beast or a Pretender though. There is a third character I'm debating myself on involving in this future idea too, but the connection is kind of a rediculous stretch. Arghhh, my indecisiveness!
    Last edited by Desdinova Incarnate; October 19th, 2023 at 12:37 AM.

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