St 25 :Really good and interesting servant i must say i like it i must say and he would be a person i would like to be like this in a anime adaption i must say good work ,Bravo and Nastarovsche !
St 25 :Really good and interesting servant i must say i like it i must say and he would be a person i would like to be like this in a anime adaption i must say good work ,Bravo and Nastarovsche !
Your verified Chikara-production Studios !
Dont ship me with anyone unless i say so !
When you wake a Dragon in his Lair...
Then I did my job right!
Because I was basically imagining the same. XD
The earliest version of Puss, yes, but Charles Perrault (I'm assuming that's who you mean) made the French version, so if one is going with that version (like with the previous two Puss in Boots sheets I had mine react to), then you could still say the character is French. Not too surprised you didn't know though. I only knew before because when Puss first popped up in Shrek, I couldn't help but look up his original fairy tale.
Can I just say though all the various version are interesting.
The wildest one I feel was the Transylvanian version, where Puss is female, calls on birds with a silver whistle, essentially kidnapped a kid, then told him he'll marry the princess when he turned into an adult, and the story more or less goes the same (minus the clothes being made by Puss's birds), until we get to the end where she asks her son to chop her head off and she becomes a beautiful woman who the king marries.
I REALLY wanted to incorporate some of this version in some way just because of how different the differences in it are...but nah, I couldn't.
Just pretend something like this happened as one of Puss's adventures. But with less kidnapping.
but i like little things like that.
But the reminder is nice for I ever go down that way again but it's harder to find stuff and I go "FINE. I'll just handwave it!"
Awwww thanks! I felt pretty happy coming up with the idea (and getting reassurance that yeah I could go for it)! And even if the version of Puss in Boots I like the most is the Shrek one, it's still why I'm glad you love this Puss. The hardest part of me was the Noble Phantasm since I wanted to have my own version but liking the NPs of Puss I've seen before. Also...woah. I'm glad the CE still did its intended job considering it wasn't the original planned one. My original was using an image of a woman holding a ginger cat, but apparently not a lot of people draw specifically a ginger cat sooooo I ended up with that since I was getting frustrated from looking for it. And that it's your new favorite sheet (AAAYYYYY I LOVE THE WISHING STAR LEITMOTIF AND FAVORITE FEARLESS HERO AIN'T NO WAY I WAS GONNA MISS NY CHANCE).
"Wha?! We're not 'cringy'!"
"I'm sure she speaks of our public displays of affection and general unabashed affection for each other."
"Wha--how is that cringy?!"
"Some would find it improper and others would be uncomfortable from feeling as if they were being voyeuristic."
"What?! Okay, that's it! I know what we need to do! We gotta make others do it so that being open about your emotions is the norm! Come on, Xiao! I know just where to start!"
"Darling, no, don't cause any disturbance in the delicate balance of the Master's harem."
Okay but serious, happy to hear you loved them too. They're my personal fav I've worked so far (not that I didn't have fun with the others, just that I'm proud of their sheet the most so far).
But anyways...now my turn on sheets I wanna comment on!
Ngurangurane: Aaand...first one is...not so happy for me 'cause, like, I didn't like this sheet compared to your other ones, Farewell (especially considering the Zen FC...AAHHHHH ZEN I hope you and Rei continue doing well). But that's why I tried to figure out why that's the case for me. I'm not sure if this is all of it...but I think at least one of the reasons is his personality/character itself. What I mean by that is that I like what is on the sheet, the skills and NP being fitting showcases of the feats mentioned in his Lore section (I also found it funny and neat you incorporated Zen's crossbow as Ngurangurane's and had an explanation for it)...and especially how he doesn't necessarily hate his father, but despite him having dialogue for all his skills...he doesn't have much of a "presence" for me for lack of a better word. I get to know more of him through that dialogue with his attitiude and his wording and what he's exactly saying, but it doesn't stick, unlike say, your Stańczyk (who also had dialogue after every skill) or Tatmanat (who didn't have dialogue for all her skills but still stuck out...though I don't know how fair the comparison is considering the prompt but my point still stands). I don't know what it is that is making him not stand out to me despite literally everything else about the sheet being so cool and interesting, but it is. I wish I could be specific than that to actually have it be more constructive criticism...but that's the best I got right now.
ST-25:
Well I'm certainly glad, 'cause I'll admit I'm more fond of spies now thanks to Spy x Family (st-25 meet twilight). And I liked this! Doesn't feel forced to me (key word: to me).
I agree with WhiteFrenzy's sentiment that, despite you not using purple prose, it worked well for the sheet and didn't feel rushed for me. I think it works because of the kind of character he is. This feels like a reading a "spy file" for lack of a better word (I'm sure there is a better word but it's not coming to me). So while no single part stood out by itself (perhaps that is fitting for a spy), except (for me at least) the "yoga" and "i don't like 007 what an exaggeration" bits, as a whole, it works well together. Though, even though you say you don't have purple prose, your prose was still pleasant to read through despite you saying you were worried about it being rushed. I think the Assassin class usage is fine...personally. I always viewed it less "assassin class" and more "sneaky class", partially because of my "thief promotes to assassin" mindset from Fire Emblem. So someone else might have qualms but I don't. And I actually liked you using his codename. Besides the "mystique", as you mentioned, it felt like it made sense since his espionage exploits were what he's known for so his codename would likely be the one remembered.
also i am now curious of this "joker game" and wonder if it's something i'd like
Author of:
Persona 5: Refraction (SV link; FF.net link)
"You didn't have to fight for me, you know." "And you didn't have to curl your hair so we'll look even more alike." Ren stared before he softly chuckled, Akira joining him not long after. With one simple decision as a child, Ren Amamiya goes to Tokyo alongside his little sister, Akira. (P5R Sibling AU) (Ren/Ann, Akechi/Fem!Akira)
Next Update: Chapter 64 on April 30, 2025 (+8:00 GMT)
Velvet Throne
The compendium of my Servants
here is a rework of an old contest entry: Jean Baptiste.
lor (roasyerizyonirapi), Danbooru
General Information
True Name: Jean-Baptiste Etteilla
Class: Foreigner
Origin: Historical Fact, France
Alignment: Chaotic-Neutral
Likes: Tarot Reading, Modern Society
Dislikes: Fate
Natural Talents: Divination, Cartomancy
Natural Enemy: Fate-Breakers
Alternative Class: Caster
Parameters
Strength: E
Endurance: D
Agility: C
Mana: C
Luck: A+++
Noble Phantasm: EX
History
Jean-Baptiste Alliete. The name belongs to a magus who shook the world of magecraft in the early 1700s. He published books that threatened the secrecy and traditions of magecraft by exposing how to utilize Cartomancy to the general public. Naturally when the first volume was published and spread the Magus Alliance mobilized to find and squash the source of the publication.
However, it did not come about out of hatred for the mage association. In fact, he admires the Clocktower, Atlas, and Wandering Sea. Instead, his actions came about out of necessity. The mage association had no idea when they raided his workshop and to this day do not understand the full scope of his actions. They understand two things; His actions did not diminish Cartomancy despite widespread use and he felt he had to do it to prevent some calamitous event.
He began life as a humble seed merchant, taking up the family job when his mother retired. Their magecraft, Cartomantic Divination, had begun to decline. Not becoming imprecise but had reached the pinnacle of what could be achieved. It had nowhere to go or so they believed. He however believed differently. He continually researched cartomancy and different ways of utilizing rituals in order to achieve their dream of using Cartomancy to map out a path to the root.
However one day he performed a tarot card reading and came across a troubling arrangement. It predicted that he would experience success but it would lead to a tragic fall. Investigating further he uncovered the cause; a trio of gods would lay claim to his very soul due to being responsible for providing the tools to the family dream. Yet he did not despair due to a single fact.
The arcana representing this event, the tower, was in the upright position. It meant there was hope. That he could escape his fate... and so he went to work. Divination after divination. He tested several arrangements and sought an answer. Yet it eluded him. That was until he met Jeanne Vattier. She was not quite a magus but possessed supernatural insight. Her suggestion, to try focusing less on the future and more on the subject, worked.
Through tarot readings, he learned more and more about his foes. Their powers, their origins, their plans, and their weaknesses and fates. Through this he learned of a particular trait about his tarot; he could manipulate the world ever so slightly. Normally his family used physical means to interfere with the world and change its fate however he discovered he could alter things very slightly.
Thus a plan was formed. He could not directly confront the trio of gods coming for him. However, he could utilize the future and Cartomancy in order to alter how things would go by using what was pre-determined as a weapon. Instead of allowing them to come into the world all at once, he utilized his talents and a tuner to force each one to come into the world one after the other.
His plan worked. He correctly predicted the order in which each 'God' would enter the world and placed himself perfectly to enact a greater ritual upon their appearance. The ritual would bind them to the location and trap them for eternity, using their very nature to do so. Further, he utilized the confusion to steal from them an authority they had.
Once he had claimed authority from each of the three gods he then worked to fuse them together. Using cartomancy, he managed to successfully create a new authority from their three. He then, with the prior tuner he hired, had it infused into his crest. Yet the result was not what he expected. His very existence was fundamentally changed as did the basis of his magecraft. Yet he did not panic.
Instead, he did something that was sure to draw the association's ire; publishing his family's research on Cartomancy into an easily understood format. Yet due to his actions, he knew that his view of it was far different from the actual practice. Thus cartomancers would not be influenced... only his new brand of magecraft would be. What he dubbed 'Tarot'. Tarot magecraft would be severely weakened but Cartomancy utilizing Tarot would be untouched.
Thus, once the association raided his workshop, his work was complete.
Yet in death he is restless. Realizing death was not the end he now fears a single event that he is unsure about. Whether it will happen, when, or how it will come about. He only knows that it is a possibility. The escape of the three gods. He fears that if they ever escaped their prisons they would seek him out, reclaim their authorities, and then proceed to enact their vile plans for humanity.
Class Skills
Existence Outside the Domain: EX
Normally, this skill represents the level of connection a Foreigner-class servant has with a god outside the domain of Earth. However, his case is peculiar. While he does indeed have a level of connection worthy of being EX-Ranked, it is reversed. Rather than a god from beyond Earth's domain influencing his heroic spirit, instead, he has meddled with and stolen from gods outside Earth's domain.
Due to this, he gains the benefits of this skill and none of the costs such as being subservient to the whims of the outer god nor being altered significantly without consent by the whims of outer gods. Instead, such things are solely his decision. Likewise, he still gains divinity and authority from this connection. Further, he is constantly aware of the state of the trio of gods when he is summoned.
If he is ever summoned to a timeline where even one of them is free he would immediately unsummon himself.
The authority he gains from this skill relates directly to divination. It, in essence, acts akin to Clairvoyance EX rank and permits him to gaze between the veils and see possible futures. On its own, it is a more or less useless variant of Clairvoyance as it shows possibilities rather than the actual future. However Jean may utilize his noble phantasm to make use of this variant. In terms of divinity, he generally chooses to keep his low at E-rank. Only when he is outed as a servant will he increase it to high levels to increase his defenses and improve his offense.
Item Construction: C-
A skill normally allows Caster servants to recreate legendary items and mystic codes from their legends. Tinctures of eternal life, philosopher stones, and enchanted food to name a few. Jean-Baptiste however can only create one sort of item through this skill. He can only create a deck of Tarot cards. He may pick the particular style, utilizing both past, present, and future styles, but ultimately he can only create tarot cards that also function as specialized mystic codes.
Generally, each card must be carefully illustrated and made to fit the style of the chosen deck. Further, he must also enchant them properly to the specific deck's theme. For example, the original style represents a journey to fulfillment and so the Fool card will contain a single-action spell always while the World will always carry a Greater Ritual or High Thaumaturgical spell. Meanwhile, the Thoth style represents ascension and so the last card will always temporarily transform his divinity into a divine core-style skill.
His favorite deck to utilize is the one he made and often prefers drawing the Chariot. He enjoys the confusion it causes when the spell launches pure mana condensed into the form of spinning chariot wheels at his enemies. Alternatively, he enjoys utilizing High Priestess in the reversed position to give someone a glimmer into the possibilities he can see whenever he wishes and the confusion such visions cause.
Divine Core: E-B
A skill that is normally unattainable even by those holding high levels of divinity simply due to not being a god and lacking the proper worship. Yet, through contrivance and a particular set of skills and magecraft, he can temporarily attain a state akin to a god and gain a divine core that a god would have. Similar to a god it houses his newfound authority and grants him greater control over it.
Not only can he view each possible future much faster he can also, if he focuses, see the events leading up to that possibility. This allows him to meddle in events far more accurately than if he simply relied on the authority his existence grants him. How many events he sees depends entirely on the rank. As he cannot attain its full power he can only catch 1-4 key events that tilt fate towards the possibility he gazes at.
Further, he can only benefit from Divinity equal to the rank of this skill. This rank is determined by the level of Divinity he has when he utilizes a tarot card to turn his divinity into a divine core. In essence, his rank in Divinity minus a rank is the rank of Divine Core he will gain.
Personal Skills
The Dark One: C
A skill held by one of the outer gods that he stole from. Han, the Dark One. He trapped Han within a maze that would one day house a portal leading to Yig. A portal that would allow Yig to utilize their superior divinity to bind Han to their service. This skill, which would belong to a servant of Han, grants the servant several bonuses but also a penalty.
Under the cover of night, he gains the benefits of Presence Concealment and Espionage at an equivalent rank. Even should he be detected he'd be looked over as a non-hostile, friendly presence and by some servants unseen. Further, so long as he is unnoticed any attack he lands is ensured to be a critical hit. However while within daylight not only does he lose the benefits of this skill, but he also must be weary of his surroundings as a surprise attack will deal critical damage to him.
Toad of Berkley: B
A skill associated with another god he stole authority from. God of Forgetfulness, Byatis. Said to have a beard of snakes that petrify any that they bite and gain size and strength from living things it devours. He arranged for Byatis to be trapped within a castle held down by the eventual fate it would suffer in the past. In essence, he utilized a cage of time to keep Byatis within the castle for all eternity.
This skill grants him an ability the forgotten god from beyond Earth's domain had. Gaining strength by devouring his enemies. Whenever he eats the flesh of another living thing he will temporarily benefit from the effects of Monstrous Strength at an equal rank for 1 minute per ounce of flesh he devours. So long as this skill is active his divinity cannot be lower than B-rank and he is considered inhuman for the sake of effects. Specifically, he is considered an alien existence and monstrous.
Father of Snakes: D
A skill associated with the final god he trapped and stole from. An odd member of the group. Originally a god from Earth itself, an outer god would influence and change their existence to become like them. Even so, its overall temperament did not change. It remained happy with the earth and only became violent during autumn. Before it would simply feast on those within the forest but now would control its brethren in order to devour human sacrifices.
This skill, similar to its namesake, grants him the ability to convert living snakes into familiars. Imparting into them a measure of divinity and mana, snakes made into familiars in this way become akin to divine beasts acting as his messengers and errand runners. Each one is as intelligent as a human and can utilize specific spells to communicate with him and others.
Due to the low rank of this skill, he cannot utilize the divine snakes for anything other than utility purposes.
Personality
Jean-Baptiste Etteilla is a somewhat odd person. He is very contemplative and considerate yet is blunt and to the point. While as a caster he can be eloquent and well-spoken, as a foreigner he uses sharp, to-the-point language to communicate quickly and efficiently. Due in part to his now slightly alien existence, it is also due to the change brought about by seeing the possibilities of his actions and not wanting to waste words anymore.
Further, he tends to be very methodical and focuses on efficiency in his actions. Not a movement is wasted nor is a breath unwarrantedly spent. He only relaxes for four hours each day whenever, through a combination of skills, he determines that he can relax. This relaxation does not include time spent sleeping as he considers that to be a necessity rather than a luxury.
When he relaxes he will often attempt to create artwork or write literature. While he is often disappointed with his results they are always high quality. Further while relaxing he will refuse to work unless he deems it absolutely necessary. This tends to put him at odds with his masters as he will often win in arguments against his masters regarding the situation and why or why not his presence is required.
The only exception is when a master wishes to relax with him. While he will at first be standoffish he will open up should a master share an interest with him. His favorite activity is the observance of people in metropolitan areas. He finds watching them go about their business to be highly amusing and also meaningful. Something he wouldn't mind sharing with a master that understands him.
In terms of his desire for the grail, it is a very simple, if selfless, desire. He wishes to utilize the magical energy to make the imprisonment of the trio of gods permanent in all timelines. Essentially he wishes to ensure that in all timelines the trio gods' influence on mankind is, at best, minimal and in most timelines non-existent.
Interactions
Master, Bond 0: I am Servant... Caster. Yes, that is best for now. I will serve you faithfully, so I ask that you simply trust me. We have little time to delay, after all.
Master, Bond 5: Yes, master, it's true. My class is not Caster at all but Foreigner. Do not be mistaken, however. It is not the outer god that has sway over me... it's not reversed either. Leave the matter lay, master. That's all I ask.
Master, Bond 10: Mmmm... A thief... not an inaccurate description. Though, perhaps, missing context. Tell me, master. If an intruder broke into your home intending to vandalize, rob, and deface it... would robbing them before the act be considered wrong? Especially if you had concrete evidence of their intent to act upon it? Some might think it is. I do and did not. Even if it was though... I could not stand by and let them rob me of my humanity. So I stole their alien nature from them
Quetzalcoatl: Hm. A pleasure to meet you. I know what I might feel like but I'm not a sibling. Apologies for the confusion.
Medusa: Hmmm... the snake-haired woman. Though like this you can't even tell she's a monster. She's... similar to me, then huh...?
Marie-Anne Lenormand: Ahhh... a cartomancer. One who more or less discovered the true potential of my family's legacy. Commendable and kudos. My dream was truly realized... 'Tarot' lost its power and 'Cartomancy' retained its might.
Noble Phantasm
Votre Destin Réside dans les CartesTarot
Type: Anti-World
Rank: EX
A crystallization of his family's true magecraft. What he made it into at least through a combination of his stolen authority and cartomancy. While Cartomancy is capable of reaching this zenith purely on its own, Jean-Baptiste Alleitte created a shortcut and jumped to the conclusion by outsmarting evil gods from beyond the stars that planned to collect on a bargain made to his ancestors.
This noble phantasm's basic effect is the capability of combining his capabilities with a Tarot Deck with his authority granted by Existence Outside the Domain in order to gain an effect akin to Clairvoyance at EX rank. While it is not truly a perfect future vision, it is near perfect as tarot reading will narrow down the possible futures to the most likely to occur. It utilizes knowledge outside his purview and so could be called true future vision.
When he utilizes the true name its real power reveals itself. Akin to a certain cartomancer he can meddle within the bounds of fate. Unlike them, though he has no restrictions. Whether it is because he can glimpse at all possibilities and see what leads to them, or perhaps due to being an accomplished cartomancer himself with this noble phantasm, the end result is the ability to meddle with fate itself.
Specifically, he can do one of two things. He can either ensure a possible future will happen or he can alter an ongoing event. Either by utilizing fate to guide another to interfere or altering the world to do it itself. The end result is fate being directly affected and altered irrevocably. Due to this generally being taboo, he refrains from utilizing this aspect much. Rather he will often utilize it to alter his own fate and prevent injury or prevent his attacks from missing.
However, to utilize this he requires two things. One he must have his Divine Core active. Second, he must have a tarot deck fully stocked. Finally, he must not have any of his skills sealed. When these conditions are fulfilled, he may freely utilize this noble phantasm. However each time he fully utilizes it, its cost is equivalent to a C-rank noble phantasm. Its passive cost very little, however.
Last edited by Baron Magnus; March 28th, 2023 at 10:35 PM.
Rookie Lorekeeper, Amateur Extraordinaire, and all around nasunoob.
Avenger of Detective Fiction
-- Father of Mysteries --
"Why hello there master, my identity is the Chevalier Auguste Dupin. Would you like some tea? Hmm, too much honey."
Class:Avenger
Other Classes: Ruler, Assassin, Caster
True Name: C. Auguste Dupin
Alignment: Neutral Good
Origin: France, America
Parameters:
STR: D
END: C
AGI: C
MGI: A
LCK: B
NP: A
Likes: Tea, Mysteries, Books
Dislikes: Murderers, Untalented Criminals, Sherlock Holmes
Talent: Solving Mysteries
Natural Enemy: Sherlock Holmes
Armament: “My wits.”
Catalyst: A detective story
Class Skills
Personal Skills
Noble Phantasm(s)
Description
Creator's Notes
Any advice? Did i mess something up? Making him an avenger was probably a weird choice. But I kind of like it.
Last edited by Dreamerless; March 8th, 2023 at 10:46 AM.
Dupin::well looks quite food i must say !
about his second noblephantasm he can use each mode just one time how long does the effect last ?
About his Personal skills i would like some examples of the things he can use and How he uses them like anime wise how would it be animated ,how does he fight and what type of Master would he best with in workingt ogether ?
i am openly curious .
Your verified Chikara-production Studios !
Dont ship me with anyone unless i say so !
When you wake a Dragon in his Lair...
I’d like to answer, but I’m genuinely unsure as to what you just said.
Ok, so I think I understand your question
1. The phantasm "modes" last until the mystery is solved or until he runs out of mana.
2. His skills are mainly information gathering, so he's not a fighter. If they made him fight I'd imagine some degree of Magecraft mixed in with having his shadows help.
3. The type of master he'd have is up in the air, but he'd probably prefer a refined gentleman or someone to be his assistant.
Does that answer your questions koga?
Do any other of y'all have thoughts?
Last edited by Dreamerless; March 8th, 2023 at 11:40 AM.
Saber of Bosnia
Master, Servant Saber welcomes you. Tell me, what about my beloved Bosnia?
Class: Saber
True Name: Stefan Tvrtko I Kotromanich
Alignment: Neutral Good
Place of Origin: Bosnia
Armament: Sword and Shield
STRENGE — C
ENDURANCE — B
AGILITY — D
MANA — C
LUCK — B
NP — EX
Class skills:
Riding(B)
The skill of the Saber and Rider classes. He lived in an era when the ability to ride a horse or something else was highly valued.
Magic Resistance(C+)
Provides protection from magical effects. Unlike the resistance effect, which simply rejects magical energy, this ability completely cancels spells. He has no history of fighting mages, but his faith gives him a modifier of +
Personal skills:
Imperial Privilege C
This skill is an ability, thanks to the owner's perseverance, Skills that are essentially impossible to possess can be acquired in a short amount of time.
Saber can acquire the following skills: Charisma, Military Tactics, Swordsmanship, Eye for Art and Subversive Activities.
Always be prepared for anything that might get in the way of my Bosnia
Defence of Bosnia A
A variant of the Defense of the Faith skill, a unique version for Saber. This is the embodiment of his love for his native country, for which he was ready to do anything. This partly gives him a + modifier for the Magic Resistance skill.
Independent action C
The ability to remain independent even when refusing to supply Magical Energy from one's Master; the ability to act even in the absence of the Master. Without a master, Saber can stay in the world for 24 hours. This skill is due to the fact that during his lifetime Saber sought the independence of his country and under him Bosnia became a very strong kingdom, but, alas, after his death, Bosnia never regained its former greatness.
Noble Phantasm:
Moja draga Bosna
Golden age country
EX
The embodiment of Saber's love for his country, which reached the peak of power under him. No ruler of Bosnia has been able to repeat Saber's success. This Noble Phantasm is essentially an upgraded Demon Realm Defender skill.
To activate NP, Saber first needs to find a girl or woman who must volunteer to become the embodiment of Bosnia. From now on, she will become a Saber Master by obtaining command seals, and it will also break the contract with the current Saber Master. In principle, a female master can immediately become the embodiment of Bosnia.
Saber will then be able to gain control of the ley lines by claiming the territory as his own.
Saber's territory will be unusual. All ordinary people living on it, regardless of origin, will identify themselves as Bosnians and worship Saber as a king. In addition, their wounds, like those of Saber, will heal very quickly, literally in an instant. They will also be able to teleport and even disappear.
In fact, this entire area is the entrance to Saber's Reality Marble. Reality Marble is superimposed on the world like two sheets of paper on top of each other.
In this world is Bosnia itself, or rather Saber's fantasy of his country, which is represented by a beautiful country that is in the state of the Golden Age. Here, Saber and his people are, one might say, invulnerable, all their wounds heal in a split second. They easily move from one world to another, while others will not be able to get there so easily. Here is the embodiment of Bosnia, the master of Saber. It is she who sustains the whole world. Her death will destroy Reality Marble, kill all the Bosnians, and severely injure Saber.
Description:
Likes: Bosnia
Dislikes: All who harm Bosnia
Natural enemy: Stepan Ostoja and Tvrtko II
Saber's true name is Stefan Tvrtko I Kotromanich, the first king of Bosnia, under whom this country was able to achieve greatness for the only time in its history.
Stefan is a man of few words and, frankly, strange. He shows little interest in anything, the modern world does not bother him, all he wants is to return to Bosnia. The master is unlikely to be able to cope with him.
But for the embodiment of Bosnia, Tvrtko shows an unusual tenderness. If she is still a child, then Stefan will treat her like a father - he will educate, teach and will not deny himself the pleasure of pampering the child. In relation to the same age, Tvrtko will be treated like a lover, and even a woman in her years - like a mother.
It should be noted that Stephen's love for his native country has a different nature than simple patriotism. In essence, he feels such love for Bosnia, as if Bosnia were alive. This is where the nature of his Noble Phantasm comes from.
Tvrtko is dangerous in combat. He does not shackle himself with honor, believing that he does not have such a luxury as a fight by the rules. He defends Bosnia, and therefore must win at any cost. However, Tvrtko will not condemn the enemy for the reciprocal vile tricks and honestly warns that he will not fight by the rules. He rarely makes alliances and is ready to break them if the fate of Bosnia depends on it.
Your verified Chikara-production Studios !
Dont ship me with anyone unless i say so !
When you wake a Dragon in his Lair...
Your verified Chikara-production Studios !
Dont ship me with anyone unless i say so !
When you wake a Dragon in his Lair...
I want to share my first PbP PVP RP character, I am extremely fond of her. She was affectionally called differently by other players, Hilde-chan (to differentiate her from other Hilde which is more -san type), Gardie, but I personally call her Castank, because she is tanky for a Caster... and have firepower equal to an MLRS, or perhaps nuke. :lol:
"I have a dream... A shining, blinding, faraway dream...
And I sincerely wish...
...For it to never happen."
(art by nantaj - twitter:@_kielce_)
(Image VA: Atsumi Tanezaki)
Class
Caster Epithet
Sibyl of the Rhine Identity
Hildegard von Bingen Origin
Germany, historical facts Height/Weight
154cm/48kg Alignment
Lawful Good Attribute
Star
STR AGI END MANA LCK NP E C C+ A+ C A++
Pious devotion to one's God, even as right now, she believes that still holds true to her.
To be the messenger that carries on his words, to be the prophet that carries on his will; it is the most honored mission for a faithful servant of God such as herself.
She presents herself to be a prophet that guides the Holy Grail to the hand of the worthy, saying she only wanted to prevent the mock Holy Chalice falling under the wrongdoers' hand.
But deep down, she feels something lacking in her.
She feels there is a missing component inside her as a human, a characteristic that can be found in other people, but not her own.
A heart? A soul? A free will? No, she clearly has them.
She can also function as a human just fine. Sure she can be a little bit shy, she also often speaks in a very low voice tone as she is overwhelmed by people around her.
Having a hobby for language and songs, talents on botany and medication, and other unimportant human behaviors.
What she lacks is something so mundane, something you don't need to put effort to have, yet so alien-
"What does sleeping without dreaming feel like?"
It's a stupid desire, she is fully aware of that.
But as far as she can remember, her nights of sleep are spent on honored dialogues with the Holy Spirit. Every day, every sleep. It's not like she is burdened by those holy dreams, it's always a joyous and emotional journey for a mortal like her.
Even so...
How does it feel skipping hours or even a day by simply blinding your vision? What does 'blacked-out' feel like? How different is it with a starless night? Are you scared of complete darkness? Do you feel bad knowing you wasted your lifetime in something so monotone? Do you wish for a dream every time you sleep? Do you-
Questions, questions, and more questions.
She continues questioning what she didn't understand and hasn't experienced yet, the same curiosity she expresses about her majestic and holy dream. But she finds an answer for those, but not the former. It is not something curable either, after all, what she has is a talent rather than sickness.
"Call it a science curiosity if you will."
God encourages men to seek knowledge, after all.
Perhaps, the Holy Grail War is God's answer for her overwhelming confusion. A reward given to one of his most devoted followers. A chance is being gifted to satisfy her undying curiosity. And she is too happy to find out what the Holy Grail War is like, how the modern world is like, and she is very stubborn to learn about them. The person that may become her partner will be showered by arrays of questions, if she opened her heart to them. Just like a scientist sidetracked from their original goal because of new findings.
Lore and Speech Example
Armament, Class and Personal Skills
Noble Phantasms
Gallery
Last edited by Spartacus; March 12th, 2023 at 12:20 AM.
finally the Castank sheet made public, now all of CaS can also simp for her.
Haha, my friends love her because of her character, as a Sheet itself a lot of my newer Sheets has surpassed her in term of quality.
i simp with you. its a lovely sheet through and through.
the only thing that i would suggest is how you order your skills.
First, I would merge Saint and Medical Technique into "Doctor of the Church" as it is a certain title if I understood that right.
Then I would order the skills like that
Doctor of the Church (or S and MT still separated)
Revelation
High Speed Incantation
Heaven's Choir
Baseline what she is (doctor, saint) - why she is (through contact with the divine) - what powers did she gain from it (lingua ignota)
Usually I would put HSI below HC because the former mentions the latter, but i dislike adding skills below listings, as they tend to be overlooked and don't look that good in terms of formatting, imo.
some high-level nitpicks, but thats the gist of my philosophy before i entered my current path of formatting.
"Let's see the color of your coin, my friend."
Behold my vault of Heroes.
Where the Heavens and the Abyss breath the Music of Humanity.
Indulge with me in the accomplishments of our abode.
University of Formatting | Gallery of Potential | Memorandum of the Extra Class Kings
Our Kingdom will grow. And we shall know each citizen.
Chamberlain of Create-a-Servant 4.
A very fair criticism.
This sheet used the format for that RP, and Medical Technique was given as a free Skill to buff her character, but that's just justification for my laziness to adapt to normal format.
And that's a very good framework, I might want to copy that.
Taiga Shaman
Heheheheh, I'm a perfectly normal sniper, comrade. No demons or imps ... probably
Class: Caster
True Name: Semyon Nomokonov
Alignment: Neutral Good
Place of Origin: USSR
Armament: Sniper rifle, smoking pipe
STRENGE — D
ENDURANCE — D
AGILITY — A
MANA — B
LUCK — B
NP — B
Class skills:
Territory Creation(none)
Replaced by Forest Ambush skill
Item Construction C
Caster is able to create traps, he can also make various amulets and jewelry, where various evil spirits sit.
Personal skills:
Forest Ambush A
A skill similar to the Demonic Defender of the State. This is the Servant's ability to mark a forest area as his personal domain, securing the surrounding ley lines before combat. Being on his territory, Caster gains the ability to see everyone who enters it, moreover, on the territory he gains the Stealth of Presence skill (A)
The woods are Caster's territory. He is a master of disguise in such spaces and can be almost invisible there. In addition, he likes to set up traps there to distract enemies and shoot them.
Do you love forests? I was born and raised there Comrade. My friends live there. Do you want me to introduce them?
Familiars(Nechist') B
Caster is able to enter into contracts with the spirits of the Siberian forests, which he calls nechist. In English, this name is translated as evil spirits, but Caster does not like this name.
Evil spirits? How evil are they, Comrade? Mischievous - yes, they love it. But there is no malice in them, do not worry. Just don't use that toothbrush now, they... well, you won't like what they cleaned with it.
Trophy pipe B
Two smoking pipes with which Custer went through the whole war. In addition to smoking tobacco, he made notches on these pipes according to the number of soldiers and officers killed by them. One of the pipes was destroyed in the battle and Custer had to take a new one.
These pipes carry a reserve of mana equal to the number of nicks. This can allow the Caster to exist without a Master, and can be replenished by killing enemies. Caster can only restore a smoking pipe once.
You cannot put marks on a state-owned rifle. They say you're spoiling it. Yes, and they can replace it, but the war is over - I handed it over. Pipe is always with me.
Noble Phantasm:
Тайга-матушка
Inhabitants of the forests from the other side
B
This NP can only be activated in a forest under Caster's control. After activation, the forest will turn into a dense taiga, no matter in what part of the world it is located. Custer's body will also increase in height and change - it will be covered with leaves and knots, the rifle will become one whole with his hand. In this taiga there will also be rampant evil spirits that harm Caster's enemies.
Description:
Likes: Soviet Union, forests, hunting, walking with a gun
Dislikes: Nazism, capitalism, big cities
Natural enemy: Adolf Hitler, Simo Häyhä
Caster’s True name is Semyon Nomokonov, Soviet sniper. During the Great Patriotic War, he destroyed 368 German soldiers and officers, including one major general. He also received the nickname Taiga Shaman, due to rumors that he has connections with evil spirits or nechist’.
Semyon, being a Transbaikalian - he is a Khamnigan by nationality - eschews big cities. He likes forests more, where he likes to walk and hunt. He always smiles, even when he shoots someone in the head. However, he bears no malice towards anyone - except Nazis - and can interact quite normally with servants of various backgrounds. However, he will often play pranks on the capitalists.
To the Master, or rather Comrade, Nomokonov will be treated as a friend. If his Master is a child, then Semyon will take on the role of a grandfather - he will teach him to hunt, survive in the forest, and so on.
Relations:
Simo Häyhä — White death? Heard about you. You spoiled the blood of the Red Army a lot. I propose a duel. Let's see which one of us is good at disguise
Adolf Hitler — You know, I still regret that I didn’t manage to spit in your face, you bastard. If you think that you can get by with a bullet in the forehead... you are deeply mistaken!
Lyudmila Pavlichenko — Lyudka, ha, good to see you. Do you know if Vaska Zaitsev is here too? If so, then the old gang is assembled
Hopefully, this isn't too bad
Class: Archer
Alternative Classes: Avenger
Source: Historic Fact
Origin: Normandy
True Name: William the Conquerer
Sex: Female
Height/ Weight: 178m/ 85kg
Alignment: Lawful Evil
Likes: Food, Conquest
Dislikes: The British, Being Questioned
Talents: Military Strategy, Navigating Alliances
Appearence: Summoned in her years as a Conquerer, William has not yet put on her infamous weight that would prevent her from actually being able to fight. Due to her obsession with appearing like a mighty King to her subjects in order to project an image of Conquest, she has emulated the image of King Arthur and so visually resembles Artoria Pendragon
Natural Enemy: Rebels
Parameters:
Skills:
Noble Phantasm:
Lore:
Personality:
Relationships:
Is there no artwork behind the class card or did you misinput?
It's winter in Sapporo. And as the weather stirs, so too does a new Holy Grail War.
Fate/UpRise
Character Compendium
Story - Ch. 3